currentId is renamed to executionAsyncId
triggerId is renamed to triggerAsyncId
AsyncResource.triggerId is renamed to AsyncResource.triggerAsyncId
AsyncHooksGetCurrentId is renamed to AsyncHooksGetExecutionAsyncId
AsyncHooksGetTriggerId is renamed to AsyncHooksGetTriggerAsyncId
PR-URL: https://github.com/nodejs/node/pull/13490
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Keep a total of enabled hook callbacks in kTotals. This value is used to
track whether node::PromiseHook (src/async-wrap.cc) should be enabled or
disabled.
Don't enable node::PromiseHook, using enablePromiseHook(), until a hook
has been added. Then, using disablePromiseHook(), disable
node::PromiseHook when all hooks have been disabled.
Need to use a native test in order to check the internal field of the
Promise and check for a PromiseWrap.
PR-URL: https://github.com/nodejs/node/pull/13509
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Allow node::PromiseHook (src/async-wrap.cc) to be enabled/disabled from
the JavaScript API.
PR-URL: https://github.com/nodejs/node/pull/13509
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Use `PromiseWrap` resource objects whose lifetimes are tied to
the `Promise` instances themselves to track promises, and have
a `.promise` getter that points to the `Promise` and a `.parent`
property that points to the parent Promise’s resource object,
if there is any.
The properties are implemented as getters for internal fields
rather than normal properties in the hope that it helps keep
performance for the common case that async_hooks users will
often not inspect them.
PR-URL: https://github.com/nodejs/node/pull/13452
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Re-use the `init` function wherever possible, and move
`try { … } catch` blocks that result in fatal errors to a larger
scope.
Also make the argument order for `init()` consistent in the codebase.
PR-URL: https://github.com/nodejs/node/pull/13419
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
async_hooks init callback will be triggered when promise newly created,
in previous version, the parent promise which pass from chrome V8
PromiseHook is ignored, so we can't tell the promise is a pure
new promise or a chained promise.
In this commit, we use the parent promise's id as triggerId to
trigger the init callback.
Fixes: https://github.com/nodejs/node/issues/13302
PR-URL: https://github.com/nodejs/node/pull/13367
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Calling the destroy callbacks in a uv_idle_t causes a timing issue where
if a handle or request is closed then the class isn't deleted until
uv_close() callbacks are called (which happens after the poll phase).
This results in some destroy callbacks not being called just before the
application exits. So instead switch the destroy callbacks to be called
in a uv_timer_t with the timeout set to zero.
When uv_run() is called with UV_RUN_ONCE the final operation of the
event loop is to process all remaining timers. By setting the timeout to
zero it results in the destroy callbacks being processed after
uv_close() but before uv_run() returned. Processing the destroyed ids
that were previously missed.
Also, process the destroy_ids_list() in a do {} while() loop that makes
sure the vector is empty before returning. Which also makes running
clear() unnecessary.
Fixes: https://github.com/nodejs/node/issues/13262
PR-URL: https://github.com/nodejs/node/pull/13369
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Promises do not have any internal fields by default. V8 recently added
the capability of configuring the number of internal fields on promises.
This change adds an internal field to promises allowing promises to be
wrapped directly by the PromiseWrap object. In addition to cleaner code
this avoids an extra object allocation per promise and speeds up promise
creation with async_hooks enabled by ~2x.
PR-URL: https://github.com/nodejs/node/pull/13242
Ref: https://github.com/nodejs/node/pull/13224
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
PR-URL: https://github.com/nodejs/node/pull/13142
Reviewed-By: Matthew Loring <mattloring@google.com>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
This change provides unified tracking of asynchronous promise lifecycles
for both domains and async hooks.
PR-URL: https://github.com/nodejs/node/pull/13000
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Fill this commit messsage with more details about the change once all
changes are rebased.
* Add lib/async_hooks.js
* Add JS methods to AsyncWrap for handling the async id stack
* Introduce AsyncReset() so that JS functions can reset the id and again
trigger the init hooks, allow AsyncWrap::Reset() to be called from JS
via asyncReset().
* Add env variable to test additional things in test/common.js
PR-URL: https://github.com/nodejs/node/pull/12892
Ref: https://github.com/nodejs/node/pull/11883
Ref: https://github.com/nodejs/node/pull/8531
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Changes in the native code for the upcoming async_hooks module. These
have been separated to help with review and testing.
Changes include:
* Introduce an async id stack that tracks recursive calls into async
execution contexts. For performance reasons the id stack is held as a
double* and assigned to a Float64Array. If the stack grows too large
it is then placed in it's own stack and replaced with a new double*.
This should accommodate arbitrarily large stacks.
I'm not especially happy with the complexity involved with this async
id stack, but it's also the fastest and most full proof way of
handling it that I have found.
* Add helper functions in Environment and AsyncWrap to work with the
async id stack.
* Add AsyncWrap::Reset() to allow AsyncWrap instances that have been
placed in a resource pool, instead of being released, to be
reinitialized. AsyncWrap::AsyncWrap() also now uses Reset() for
initialization.
* AsyncWrap* parent no longer needs to be passed via the constructor.
* Introduce Environment::AsyncHooks class to contain the needed native
functionality. This includes the pointer to the async id stack, and
array of v8::Eternal<v8::String>'s that hold the names of all
providers, mechanisms for storing/retrieving the trigger id, etc.
* Introduce Environment::AsyncHooks::ExecScope as a way to track the
current id and trigger id of function execution via RAII.
* If the user passes --abort-on-uncaught-exception then instead of
throwing the application will print a stack trace and abort.
PR-URL: https://github.com/nodejs/node/pull/12892
Ref: https://github.com/nodejs/node/pull/11883
Ref: https://github.com/nodejs/node/pull/8531
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Allow handles to retrieve their own uid's by adding a new method on the
FunctionTemplates. Implementation of these into all other classes will
come in a future commit.
Add the method AsyncWrap::GetAsyncId() to all inheriting class objects
so the uid of the handle can be retrieved from JS.
In all applicable locations, run ClearWrap() on the object holding the
pointer so that it never points to invalid memory and make sure Wrap()
is always run so the class pointer is correctly attached to the object
and can be retrieved so GetAsyncId() can be run.
In many places a class instance was not removing its own pointer from
object() in the destructor. This left an invalid pointer in the JS
object that could cause the application to segfault under certain
conditions.
Remove ClearWrap() from ReqWrap for continuity. The ReqWrap constructor
was not the one to call Wrap(), so it shouldn't be the one to call
ClearWrap().
Wrap() has been added to all constructors that inherit from AsyncWrap.
Normally it's the child most class. Except in the case of HandleWrap.
Which must be the constructor that runs Wrap() because the class pointer
is retrieved for certain calls and because other child classes have
multiple inheritance to pointer to the HandleWrap needs to be stored.
ClearWrap() has been placed in all FunctionTemplate constructors so that
no random values are returned when running getAsyncId(). ClearWrap() has
also been placed in all class destructors, except in those that use
MakeWeak() because the destructor will run during GC. Making the
object() inaccessible.
It could be simplified to where AsyncWrap sets the internal pointer,
then if an inheriting class needs one of it's own it could set it again.
But the inverse would need to be true also, where AsyncWrap then also
runs ClearWeak. Unforunately because some of the handles are cleaned up
during GC that's impossible. Also in the case of ReqWrap it runs Reset()
in the destructor, making the object() inaccessible. Meaning,
ClearWrap() must be run by the class that runs Wrap(). There's currently
no generalized way of taking care of this across all instances of
AsyncWrap.
I'd prefer that there be checks in there for these things, but haven't
found a way to place them that wouldn't be just as unreliable.
Add test that checks all resources that can run getAsyncId(). Would like
a way to enforce that any new classes that can also run getAsyncId() are
tested, but don't have one.
PR-URL: https://github.com/nodejs/node/pull/12892
Ref: https://github.com/nodejs/node/pull/11883
Ref: https://github.com/nodejs/node/pull/8531
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Instead of wrapping several providers into PROVIDER_CRYPTO, have them
all be named after their class. Rename other providers to also match
their class names. With the exception of Parser. Which is actually
HTTPParser.
Add PROVIDER_LENGTH to make better checks in WrapperInfo().
PR-URL: https://github.com/nodejs/node/pull/12892
Ref: https://github.com/nodejs/node/pull/11883
Ref: https://github.com/nodejs/node/pull/8531
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
The number of ids is limited to 2^53-1 regardless of whether an int64_t
is used or not because JS is limited to a double. So to make conversion
simpler, track ids internally as a double. This will also make life
simpler when this is eventually exposed to JS via a Float64Array.
Rename AsyncWrap::get_uid() to AsyncWrap::get_id().
PR-URL: https://github.com/nodejs/node/pull/12892
Ref: https://github.com/nodejs/node/pull/11883
Ref: https://github.com/nodejs/node/pull/8531
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
After processing all the callbacks in the destroy_ids vector make sure
to clear() it otherwise the DestroyIdsCb() won't run again.
PR-URL: https://github.com/nodejs/node/pull/10400
Fixes: b49b496 "async_wrap: call destroy() callback in uv_idle_t"
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Calling JS during GC is a no-no. So intead create a queue of all ids
that need to have their destroy() callback called and call them later.
Removed checking destroy() in test-async-wrap-uid because destroy() can
be called after the 'exit' callback.
Missing a reliable test to reproduce the issue that caused the
FATAL_ERROR.
PR-URL: https://github.com/nodejs/node/pull/9753
Fixes: https://github.com/nodejs/node/issues/8216
Fixes: https://github.com/nodejs/node/issues/9465
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
This is how it's done everywhere else in core. Make it follow suit.
PR-URL: https://github.com/nodejs/node/pull/9753
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
The constructor and destructor shouldn't have been placed in the -inl.h
file from the beginning.
PR-URL: https://github.com/nodejs/node/pull/9753
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Passing the uid via v8::Integer::New() converts it to a uint32_t. Which
will trim the value early. Instead use v8::Number::New() to convert the
int64_t to a double so that JS can see the full 2^53 range of uid's.
PR-URL: https://github.com/nodejs/node/pull/7096
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
This patch fixes all the linter errors.
PR-URL: https://github.com/nodejs/node/pull/6105
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
To prevent `ARRAY_SIZE(&arg)` (i.e., taking the array size of a pointer)
from happening again.
PR-URL: https://github.com/nodejs/node/pull/5969
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Rather than abort if the init/pre/post/final/destroy callbacks throw,
force the exception to propagate and not be made catchable. This way
the application is still not allowed to proceed but also allowed the
location of the failure to print before exiting. Though the stack itself
may not be of much use since all callbacks except init are called from
the bottom of the call stack.
/tmp/async-test.js:14
throw new Error('pre');
^
Error: pre
at InternalFieldObject.pre (/tmp/async-test.js:14:9)
PR-URL: https://github.com/nodejs/node/pull/5756
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
The second argument of the post callback is a boolean indicating whether
the callback threw and was intercepted by uncaughtException or a domain.
Currently node::MakeCallback has no way of retrieving a uid for the
object. This is coming in a future patch.
PR-URL: https://github.com/nodejs/node/pull/5756
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
The number of callbacks accepted to setupHooks was getting unwieldy.
Instead change the implementation to accept an object with all callbacks
PR-URL: https://github.com/nodejs/node/pull/5756
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Now that HTTPParser uses MakeCallback it is unnecessary to manually
process the nextTickQueue.
The KickNextTick function is now no longer needed so code has moved back
to node::MakeCallback to simplify implementation.
Include minor cleanup moving Environment::tick_info() call below the
early return to save an operation.
PR-URL: https://github.com/nodejs/node/pull/5756
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
In AsyncWrap::MakeCallback always return empty handle if there is an
error. In the future this should change to return a v8::MaybeLocal, but
that major change will have to wait for v6.x, and these changes are
meant to be backported to v4.x.
The HTTParser call to AsyncWrap::MakeCallback failed because it expected
a thrown call to return an empty handle.
In node::MakeCallback return an empty handle if the call is
in_makecallback(), otherwise return v8::Undefined() as usual to preserve
backwards compatibility.
Fixes: https://github.com/nodejs/node/issues/5555
PR-URL: https://github.com/nodejs/node/pull/5591
Reviewed-By: Julien Gilli <jgilli@nodejs.org>
By doing this users can use a Map object for storing information instead
of modifying the handle object.
PR-URL: https://github.com/nodejs/node/pull/4600
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com>
After attempting to use ReThrow() and Reset() there were cases where
firing the domain's error handlers was not happening. Or in some cases
reentering MakeCallback would still cause the domain enter callback to
abort (because the error had not been Reset yet).
In order for the script to properly stop execution when a subsequent
call to MakeCallback throws it must not be located within a TryCatch.
PR-URL: https://github.com/nodejs/node/pull/4507
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Environment::TickInfo::last_threw() is no longer in use.
Also pass Isolate to few methods and fix whitespace alignment.
PR-URL: https://github.com/nodejs/node/pull/4507
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Add a scope that will allow MakeCallback to know whether or not it's
currently running. This will prevent nextTickQueue and the
MicrotaskQueue from being processed recursively. It is also required to
wrap the bootloading stage since it doesn't run within a MakeCallback.
Ref: https://github.com/nodejs/node-v0.x-archive/issues/9245
PR-URL: https://github.com/nodejs/node/pull/4507
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Implementations of error handling between node::MakeCallback() and
AsyncWrap::MakeCallback() do not return at the same point. Make both
executions work the same by moving the early return if there's a caught
exception just after the AsyncWrap post callback. Since the domain's
call stack is cleared on a caught exception there is no reason to call
its exit() callback.
Remove the SetVerbose() statement in the AsyncWrap pre/post callback
calls since it does not affect the callback call.
PR-URL: https://github.com/nodejs/node/pull/4507
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Call a user's callback to notify that the handle has been destroyed.
Only pass the id of the AsyncWrap instance since the object no longer
exists.
The object that's being destructed should never be inspected within the
callback or any time afterward.
This commit make a breaking change. The init callback will now be passed
arguments in the order of provider, id, parent.
PR-URL: https://github.com/nodejs/node/pull/3461
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Only enforce that the init callback is passed to setupHooks(). The
remaining hooks can be optionally passed.
Throw if async_wrap.enable() runs before setting the init callback or if
setupHooks() is called while async wrap is enabled.
Add test to verify calls throw appropriately.
PR-URL: https://github.com/nodejs/node/pull/3461
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Previous logic didn't allow parent to propagate to the init callback
properly. The fix now allows the init callback to be called and receive
the parent if:
- async wrap callbacks are enabled and parent exists
- the init callback has been called on the parent and an init callback
exists then it will be called regardless of whether async wrap
callbacks are disabled.
Change the init/pre/post callback checks to see if it has been properly
set. This allows removal of the Environment "using_asyncwrap" variable.
Pass Isolate to a TryCatch instance.
Fixes: https://github.com/nodejs/node/issues/2986
PR-URL: https://github.com/nodejs/node/pull/3216
Reviewed-By: Rod Vagg <rod@vagg.org>
Upgrade the bundled V8 and update code in src/ and lib/ to the new API.
Notable backwards incompatible changes are the removal of the smalloc
module and dropped support for CESU-8 decoding. CESU-8 support can be
brought back if necessary by doing UTF-8 decoding ourselves.
This commit includes https://codereview.chromium.org/1192973004 to fix
a build error on python 2.6 systems. The original commit log follows:
Use optparse in js2c.py for python compatibility
Without this change, V8 won't build on RHEL/CentOS 6 because the
distro python is too old to know about the argparse module.
PR-URL: https://github.com/nodejs/io.js/pull/2022
Reviewed-By: Rod Vagg <rod@vagg.org>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Re-add the wrapper class id to AsyncWrap instances so they can be
tracked directly in a heapdump.
Previously the class id was given without setting the heap dump wrapper
class info provider. Causing a segfault when a heapdump was taken. This
has been added, and the label_ set to the given provider name so each
instance can be identified.
The id will not be set of the passed object has no internal field count.
As the class pointer cannot be retrieved from the object.
In order to properly report the allocated size of each class, the new
pure virtual method self_size() has been introduces.
PR-URL: https://github.com/nodejs/io.js/pull/1896
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Setting flags using cryptic numeric object fields is confusing. Instead
use much simpler .enable()/.disable() calls on the async_wrap object.
PR-URL: https://github.com/iojs/io.js/pull/1614
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
If run with --abort-on-uncaught-exception, V8 will abort the process
whenever it does not see a JS-installed CatchClause in the stack. C++
TryCatch clauses are ignored. Domains work by setting a FatalException
handler which is ignored when running in abort mode.
This patch modifies MakeCallback to call its target function through a
JS function that installs a CatchClause and manually calls _fatalException
on error, if the process is both using domains and is in abort mode.
Semver: patch
PR-URL: https://github.com/iojs/io.js/pull/922
Fixes: https://github.com/iojs/io.js/issues/836
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Fold two integral fields into one and use bitops to access/manipulate
them.
PR-URL: https://github.com/iojs/io.js/pull/667
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
AsyncWrap should always properly propagate asynchronous calls to any
child that is created. Regardless whether kCallInitHook is currently
active. The previous logic would always return early if kCallInitHook
wasn't set.
PR-URL: https://github.com/iojs/io.js/pull/732
Reviewed-by: Ben Noordhuis <info@bnoordhuis.nl>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
Call a user-defined callback at specific points in the lifetime of an
asynchronous event. Which are on instantiation, just before/after the
callback has been run.
**If any of these callbacks throws an exception, there is no forgiveness
or recovery. A message will be displayed and a core file dumped.**
Currently these only tie into AsyncWrap, meaning no call to a hook
callback will be made for timers or process.nextTick() events. Though
those will be added in a future commit.
Here are a few notes on how to make the hooks work:
- The "this" of all event hook callbacks is the request object.
- The zero field (kCallInitHook) of the flags object passed to
setupHooks() must be set != 0 before the init callback will be called.
- kCallInitHook only affects the calling of the init callback. If the
request object has been run through the create callback it will always
run the before/after callbacks. Regardless of kCallInitHook.
- In the init callback the property "_asyncQueue" must be attached to
the request object. e.g.
function initHook() {
this._asyncQueue = {};
}
- DO NOT inspect the properties of the object in the init callback.
Since the object is in the middle of being instantiated there are some
cases when a getter is not complete, and doing so will cause Node to
crash.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
Expose basic hooks for AsyncWrap via the async_wrap binding. Right now
only the PROVIDER types are exposed. This is a preliminary step before
more functionality is added.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>