Remove the idle garbage collector. Its purpose was to run the garbage collector
when the application is idle but it never worked quite right. Many people have
complained over the years that with heaps > 128 MB, a node.js process never
sleeps anymore; instead, it spends nearly 100% of its CPU time trying to
collect garbage.
Back in the old days, idle GC probably was a good idea. But with V8's current
incremental collector, idle gc appears to offer no time or space benefits
whatsoever and indeed seems actively harmful. Remove it.
Fixes#3870.
Although it is not used externally by node, it is needed by upstream and Plask.
This effectively reverts:
commit 1444801374
Author: Aaron Jacobs <jacobsa@google.com>
Date: Thu Mar 15 13:26:35 2012 +1100
typed arrays: unexport SizeOfArrayElementForType()
It isn't used anywhere else, so made it an implementation detail in
v8_typed_array.cc.
Make parser errors bubble up to the ClientRequest instead of the underlying
net.Socket object.
This is a back-port of commit c78678b from the master branch.
Fixes#3776.
Work around an issue with the glibc malloc() implementation where memory blocks
are never returned to the operating system when they are allocated with brk()
and have overlapping lifecycles.
Fixes#4283.
Streams2 style streams might have already kicked off a read() or write()
before emitting 'data' events. Make the test less dependent on ordering
of when data events occur.
Because of some of the peculiarities of http, this has a bit of special
magic to handle cases where the IncomingMessage would wait forever in a
paused state.
In the server, if you do not begin consuming the request body by the
time the response emits 'finish', then it will be flushed out.
In the client, if you do not add a 'response' handler onto the request,
then the response stream will be flushed out.
This is a combination of 6 commits.
* XXX net fixup lcase stream
* net: Refactor to use streams2
Use 'socket.resume()' in many tests to trigger old-mode behavior.
* net: Call destroy() if shutdown() is not provided
This is important for TTY wrap streams
* net: Call .end() in socket.destroySoon if necessary
This makes the http 1.0 keepAlive test pass, also.
* net wtf-ish stuff kinda busted
* net fixup
Otherwise (especially with stdin) you sometimes end up in cases
where the high water mark is zero, and the current buffer is at 0,
and it doesn't need a readable event, so it never calls _read().
This fixes the CONNECT/Upgrade HTTP functionality, which was not getting
sliced properly, because readable wasn't emitted on this tick.
Conflicts:
test/simple/test-http-connect.js