Manually fix issues that eslint --fix couldn't do automatically.
PR-URL: https://github.com/nodejs/node/pull/10685
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Roman Reiss <me@silverwind.io>
This commit adds the test case of PassThrough.
This test case checks that PassThrough can
construct without new operator.
This is a part of Code And Learn at NodeFest 2016
Fixes: https://github.com/nodejs/code-and-learn/issues/58
PR-URL: https://github.com/nodejs/node/pull/9581
Reviewed-By: Yosuke Furukawa <yosuke.furukawa@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Shigeki Ohtsu <ohtsu@ohtsu.org>
ESLint 3.5.0 introduces a `no-restricted-properties` rule. Replace our
custom `no-deepEqual` rule with this rule.
PR-URL: https://github.com/nodejs/node/pull/8478
Reviewed-By: James M Snell <jasnell@gmail.com>
There has been occasional nits for spacing in object literals in PRs but
the project does not lint for it and it is not always handled
consistently in the existing code, even on adjacent lines of a file.
This change enables a linting rule requiring no space between the key
and the colon, and requiring at least one space (but allowing for more
so property values can be lined up if desired) between the colon and the
value. This appears to be the most common style used in the current code
base.
Example code the complies with lint rule:
myObj = { foo: 'bar' };
Examples that do not comply with the lint rule:
myObj = { foo : 'bar' };
myObj = { foo:'bar' };
PR-URL: https://github.com/nodejs/node/pull/6592
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Brian White <mscdex@mscdex.net>
Several changes:
* Soft-Deprecate Buffer() constructors
* Add `Buffer.from()`, `Buffer.alloc()`, and `Buffer.allocUnsafe()`
* Add `--zero-fill-buffers` command line option
* Add byteOffset and length to `new Buffer(arrayBuffer)` constructor
* buffer.fill('') previously had no effect, now zero-fills
* Update the docs
PR-URL: https://github.com/nodejs/node/pull/4682
Reviewed-By: Сковорода Никита Андреевич <chalkerx@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
Remove all remaining unused variables from tests in test/parallel.
PR-URL: https://github.com/nodejs/node/pull/4511
Reviewed-By: James M Snell<jasnell@gmail.com>
Reviewed-By: Johan Bergström <bugs@bergstroem.nu>
common.js needs to be loaded in all tests so that there is checking
for variable leaks and possibly other things. However, it does not
need to be assigned to a variable if nothing in common.js is referred
to elsewhere in the test.
PR-URL: https://github.com/nodejs/node/pull/4408
Reviewed-By: James M Snell <jasnell@gmail.com>
Enable linting for the test directory. A number of changes was made so
all tests conform the current rules used by lib and src directories. The
only exception for tests is that unreachable (dead) code is allowed.
test-fs-non-number-arguments-throw had to be excluded from the changes
because of a weird issue on Windows CI.
PR-URL: https://github.com/nodejs/io.js/pull/1721
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
This commit changes many test styles to change all references
from require('./common.js'); to require('./common');.
The latter is much more common, with the former only being used in 50
tests. It is just a stylistic change, and it seems that `common.js` was
introduced by a rogue test and copied and pasted into the rest.
Semver: patch
PR-URL: https://github.com/iojs/io.js/pull/917
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
This prevents the following sort of thing from being confusing:
```javascript
stream.on('data', function() { console.error('got data'); });
stream.pause(); // stop reading
// turns out no data is available
stream.push(null);
// Hand the stream to someone else, who does stuff...
setTimeout(function() {
// too late! 'end' is already emitted!
stream.on('end', function() { console.error('got end'); });
});
```
With this change, the `end` event is not emitted until you call `read()`
*past* the EOF null. So, a paused stream will not swallow the `end`
event and emit it before you `resume()` the stream.
Closes#5860
In streams2, there is an "old mode" for compatibility. Once switched
into this mode, there is no going back.
With this change, there is a "flowing mode" and a "paused mode". If you
add a data listener, then this will start the flow of data. However,
hitting the `pause()` method will switch *back* into a non-flowing mode,
where the `read()` method will pull data out.
Every time `read()` returns a data chunk, it also emits a `data` event.
In this way, a passive data listener can be added, and the stream passed
off to some other reader, for use with progress bars and the like.
There is no API change beyond this added flexibility.
If a transform stream has objectMode = true, it should
allow falsey values other than (null) like 0, false, ''.
null is reserved to indicate stream eof but other falsey
values should flow through properly.
The stall is exposed in the test, though the test itself asserts before
it stalls.
The test is constructed to replicate the stalling state of a complex
Passthrough usecase since I was not able to reliable trigger the stall.
Some of the preconditions for triggering the stall are:
* rs.length >= rs.highWaterMark
* !rs.needReadable
* _transform() handler that can return empty transforms
* multiple sync write() calls
Combined this can trigger a case where rs.reading is not cleared when
further progress requires this. The fix is to always clear rs.reading.
It seems like a good idea on the face of it, but lowWaterMarks are
actually not useful, and in practice should always be set to zero.
It would be worthwhile for writers if we actually did some kind of
writev() type of thing, but actually this just delays calling write()
and the overhead of doing a bunch of Buffer copies is not worth the
slight benefit of calling write() fewer times.
The refactor in b43e544140 to use
stream.push() in Transform inadvertently caused it to immediately
consume all the written data, regardless of whether or not the readable
side was being consumed.
Only pull data through the _transform() process when the readable side
is being consumed.
Fix#4667
We detect for non-string and non-buffer values in onread and
turn the stream into an "objectMode" stream.
If we are in "objectMode" mode then howMuchToRead will
always return 1, state.length will always have 1 appended
to it when there is a new item and fromList always takes
the first value from the list.
This means that for object streams, the n in read(n) is
ignored and read() will always return a single value
Fixed a bug with unpipe where the pipe would break because
the flowing state was not reset to false.
Fixed a bug with sync cb(null, null) in _read which would
forget to end the readable stream
This also slightly changes the semantics, in that a 'readable'
event may be triggered by the first write() call, even if a
user has not yet called read().
This happens because the Transform _write() handler is calling
read(0) to start the flow of data. Technically, the new behavior
is more 'correct', since it is more in line with the semantics
of the 'readable' event in other streams.