It seems like a good idea on the face of it, but lowWaterMarks are
actually not useful, and in practice should always be set to zero.
It would be worthwhile for writers if we actually did some kind of
writev() type of thing, but actually this just delays calling write()
and the overhead of doing a bunch of Buffer copies is not worth the
slight benefit of calling write() fewer times.
Technically saying `tty.ReadStream#setRawMode()` is correct,
but since a typical use cannot instantiate `tty.ReadStream` themselves,
and 99% of the time the only instance is `process.stdin`,
then a little clarification seemed necessary.
The overall goal here is to make readline more interoperable with other node
Streams like say a net.Socket instance, in "terminal" mode.
See #2922 for all the details.
Closes#2922.
This makes it so that the stdin TTY-wrap stream gets ref'ed on
.resume() and unref'ed on .pause()
The semantics of the names "pause" and "resume" are a bit weird, but the
important thing is that this corrects an API change from 0.4 -> 0.6
which made it impossible to read from stdin multiple times, without
knowing when it might end up being closed. If no one has it open, this
lets the process die naturally.
LGTM'd by @ry
This modifies the TTYWrap constructor to add another argument specifying if
it's a readable or writable TTY . That is stdin or stdout. If a TTYWrap is
not readable then writes to it are blocking.
This makes process.stdout blocking.