For consistency with the newly added src/base64.h header, check that
NODE_WANT_INTERNALS is defined and set in internal headers.
PR-URL: https://github.com/nodejs/node/pull/6948
Refs: https://github.com/nodejs/node/pull/6910
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Do not swallow error details when reporting UV_EPROTO asynchronously,
and when creating artificial errors.
Fix: #3692
PR-URL: https://github.com/nodejs/node/pull/4885
Reviewed-By: Shigeki Ohtsu <ohtsu@iij.ad.jp>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
`WrapperInfo` casts pointer in JS object's internal field to
`AsyncWrap`. This approach fails miserably for `TLSWrap` because it was
inhereted from the `StreamBase` first, creating different kind of
`vtable` for the whole class.
Reorder parent classes to put `AsyncWrap` first.
Fix: https://github.com/nodejs/node/issues/4250
PR-URL: https://github.com/nodejs/node/pull/4268
Reviewed-By: James M Snell <jasnell@gmail.com>
Re-add the wrapper class id to AsyncWrap instances so they can be
tracked directly in a heapdump.
Previously the class id was given without setting the heap dump wrapper
class info provider. Causing a segfault when a heapdump was taken. This
has been added, and the label_ set to the given provider name so each
instance can be identified.
The id will not be set of the passed object has no internal field count.
As the class pointer cannot be retrieved from the object.
In order to properly report the allocated size of each class, the new
pure virtual method self_size() has been introduces.
PR-URL: https://github.com/nodejs/io.js/pull/1896
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Do not enable ClientHello parser for async SNI/OCSP. Use new
OpenSSL-1.0.2's API `SSL_set_cert_cb` to pause the handshake process and
load the cert/OCSP response asynchronously. Hopefuly this will make
whole async SNI/OCSP process much faster and will eventually let us
remove the ClientHello parser itself (which is currently used only for
async session, see #1462 for the discussion of removing it).
NOTE: Ported our code to `SSL_CTX_add1_chain_cert` to use
`SSL_CTX_get0_chain_certs` in `CertCbDone`. Test provided for this
feature.
Fix: https://github.com/iojs/io.js/issues/1423
PR-URL: https://github.com/iojs/io.js/pull/1464
Reviewed-By: Shigeki Ohtsu <ohtsu@iij.ad.jp>
Hold non-persistent reference in JS, rather than in C++ to avoid cycles.
PR-URL: https://github.com/iojs/io.js/pull/1078
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Introduce a way to wrap plain-js `stream.Duplex` streams into C++
StreamBase's child class. With such method at hand it is now possible to
pass `stream.Duplex` instance as a `socket` parameter to
`tls.connect()`.
PR-URL: https://github.com/iojs/io.js/pull/926
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
StreamBase is an improved way to write C++ streams. The class itself is
for separting `StreamWrap` (with the methods like `.writeAsciiString`,
`.writeBuffer`, `.writev`, etc) from the `HandleWrap` class, making
possible to write abstract C++ streams that are not bound to any uv
socket.
The following methods are important part of the abstraction (which
mimics libuv's stream API):
* Events:
* `OnAlloc(size_t size, uv_buf_t*)`
* `OnRead(ssize_t nread, const uv_buf_t*, uv_handle_type pending)`
* `OnAfterWrite(WriteWrap*)`
* Wrappers:
* `DoShutdown(ShutdownWrap*)`
* `DoTryWrite(uv_buf_t** bufs, size_t* count)`
* `DoWrite(WriteWrap*, uv_buf_t*, size_t count, uv_stream_t* handle)`
* `Error()`
* `ClearError()`
The implementation should provide all of these methods, thus providing
the access to the underlying resource (be it uv handle, TLS socket, or
anything else).
A C++ stream may consume the input of another stream by replacing the
event callbacks and proxying the writes. This kind of API is actually
used now for the TLSWrap implementation, making it possible to wrap TLS
stream into another TLS stream. Thus legacy API calls are no longer
required in `_tls_wrap.js`.
PR-URL: https://github.com/iojs/io.js/pull/840
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
This commit also breaks up req_wrap.h into req-wrap.h and req-wrap-inl.h
to work around a circular dependency issue in env.h.
PR-URL: https://github.com/iojs/io.js/pull/667
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
The previous commits fixed oversights in destructors that should have
been marked virtual but weren't. This commit marks destructors from
derived classes with the override keyword.
Add `override` keywords where appropriate. Makes maintenance easier
because the compiler will shout at you when a base class changes in
an incompatible way.
Now that we are building with C++11 features enabled, replace use
of NULL with nullptr.
The benefit of using nullptr is that it can never be confused for
an integral type because it does not support implicit conversions
to integral types except boolean - unlike NULL, which is defined
as a literal `0`.
Don't allocate any BIO buffers initially, do this on a first read from
the TCP connection. Allocate different amount of data for initial read
and for consequent reads: small buffer for hello+certificate, big buffer
for better throughput.
see #8416
When creating TLSSocket on top of the regular socket that already
contains some received data, `_tls_wrap.js` should try to write all that
data to the internal `SSL*` instance.
fix#6940
Drop the ObjectWrap dependency in favor of an internal WeakObject class.
Let's us stop worrying about API and ABI compatibility when making
changes to the way node.js deals with weakly persistent handles
internally.
This commit makes it possible to use multiple V8 execution contexts
within a single event loop. Put another way, handle and request wrap
objects now "remember" the context they belong to and switch back to
that context when the time comes to call into JS land.
This could have been done in a quick and hacky way by calling
v8::Object::GetCreationContext() on the wrap object right before
making a callback but that leaves a fairly wide margin for bugs.
Instead, we make the context explicit through a new Environment class
that encapsulates everything (or almost everything) that belongs to
the context. Variables that used to be a static or a global are now
members of the aforementioned class. An additional benefit is that
this approach should make it relatively straightforward to add full
isolate support in due course.
There is no JavaScript API yet but that will be added in the near
future.
This work was graciously sponsored by GitHub, Inc.
Commit 03e008d introduced src/tls_wrap.cc and src/tls_wrap.h but
said files copied on the order of 1 kLoC from src/node_crypto.cc
and src/node_crypto.h. This commit undoes some of the duplication.
Fixes#6024.
Update a few more `Local<T>::New(isolate, persistent)` call sites to
`PersistentToLocal(isolate, persistent)` - the latter has a fast path
for non-weak persistent references.
This is a big commit that touches just about every file in the src/
directory. The V8 API has changed in significant ways. The most
important changes are:
* Binding functions take a const v8::FunctionCallbackInfo<T>& argument
rather than a const v8::Arguments& argument.
* Binding functions return void rather than v8::Handle<v8::Value>. The
return value is returned with the args.GetReturnValue().Set() family
of functions.
* v8::Persistent<T> no longer derives from v8::Handle<T> and no longer
allows you to directly dereference the object that the persistent
handle points to. This means that the common pattern of caching
oft-used JS values in a persistent handle no longer quite works,
you first need to reconstruct a v8::Local<T> from the persistent
handle with the Local<T>::New(isolate, persistent) factory method.
A handful of (internal) convenience classes and functions have been
added to make dealing with the new API a little easier.
The most visible one is node::Cached<T>, which wraps a v8::Persistent<T>
with some template sugar. It can hold arbitrary types but so far it's
exclusively used for v8::Strings (which was by far the most commonly
cached handle type.)