This commit adds a CHECK that verifies that the file event watcher is
not started twice, which would be indicative of a bug in lib/fs.js.
PR-URL: https://github.com/nodejs/node/pull/7374
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
Pointed out by Coverity. Not really a bug because it's assigned before
use but explicit assignment in the constructor is more obviously
correct.
PR-URL: https://github.com/nodejs/node/pull/7374
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
v8::Object::GetAlignedPointerFromInternalField() returns a random value
if Wrap() hasn't been run on the object handle. Causing v8 to abort if
certain getters are accessed. It's possible to access these getters and
functions during class construction through the AsyncWrap init()
callback, and also possible in a subset of those scenarios while running
the persistent handle visitor.
Mitigate this issue by manually setting the internal aligned pointer
field to nullptr in the BaseObject constructor and add necessary logic
to return appropriate values when nullptr is encountered.
PR-URL: https://github.com/nodejs/node/pull/6184
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
To prevent `ARRAY_SIZE(&arg)` (i.e., taking the array size of a pointer)
from happening again.
PR-URL: https://github.com/nodejs/node/pull/5969
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
This makes several changes:
1. Allow path/filename to be passed in as a Buffer on fs methods
2. Add `options.encoding` to fs.readdir, fs.readdirSync, fs.readlink,
fs.readlinkSync and fs.watch.
3. Documentation updates
For 1... it's now possible to do:
```js
fs.open(Buffer('/fs/foo/bar'), 'w+', (err, fd) => { });
```
For 2...
```js
fs.readdir('/fs/foo/bar', {encoding:'hex'}, (err,list) => { });
fs.readdir('/fs/foo/bar', {encoding:'buffer'}, (err, list) => { });
```
encoding can also be passed as a string
```js
fs.readdir('/fs/foo/bar', 'hex', (err,list) => { });
```
The default encoding is set to UTF8 so this addresses the
discrepency that existed previously between fs.readdir and
fs.watch handling filenames differently.
Fixes: https://github.com/nodejs/node/issues/2088
Refs: https://github.com/nodejs/node/issues/3519
PR-URL: https://github.com/nodejs/node/pull/5616
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Windows 8+ compiled in Release mode exits with code 0xC0000409 when
abort() is called. This prevents us from being able to reliably verify
an abort exit code (3) on windows.
PR-URL: https://github.com/nodejs/node/pull/2776
Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
Re-add the wrapper class id to AsyncWrap instances so they can be
tracked directly in a heapdump.
Previously the class id was given without setting the heap dump wrapper
class info provider. Causing a segfault when a heapdump was taken. This
has been added, and the label_ set to the given provider name so each
instance can be identified.
The id will not be set of the passed object has no internal field count.
As the class pointer cannot be retrieved from the object.
In order to properly report the allocated size of each class, the new
pure virtual method self_size() has been introduces.
PR-URL: https://github.com/nodejs/io.js/pull/1896
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
1. Change "Bad arguments" error messages to a more helpful message
"options should either be an object or a string".
2. Make braces consistent.
3. Return meaningful error message from fs_event_wrap's
FSEvent's Start function.
PR-URL: https://github.com/nodejs/io.js/pull/1870
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
Initial attempt to remove all uses of Isolate::GetCurrent(). Still
exists a few locations, but this works out a heavy usage.
PR-URL: https://github.com/iojs/io.js/pull/244
Reviewed-by: Ben Noordhuis <info@bnoordhuis.nl>
Add `override` keywords where appropriate. Makes maintenance easier
because the compiler will shout at you when a base class changes in
an incompatible way.
Now that we are building with C++11 features enabled, replace use
of NULL with nullptr.
The benefit of using nullptr is that it can never be confused for
an integral type because it does not support implicit conversions
to integral types except boolean - unlike NULL, which is defined
as a literal `0`.
Attach the per-context execution environment directly to API functions.
Rationale:
* Gets node one step closer to multi-isolate readiness.
* Avoids multi-context confusion, e.g. when the caller and callee live
in different contexts.
* Avoids expensive calls to pthread_getspecific() on platforms where
V8 does not know how to use the thread-local storage directly.
(Linux, the BSDs.)
PR-URL: https://github.com/node-forward/node/pull/18
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Mechanically replace assert() statements with UNREACHABLE(), CHECK(),
or CHECK_{EQ,NE,LT,GT,LE,GE}() statements.
The exceptions are src/node.h and src/node_object_wrap.h because they
are public headers.
PR-URL: https://github.com/node-forward/node/pull/16
Reviewed-By: Fedor Indutny <fedor@indutny.com>
API callback functions don't need to create a v8::HandleScope instance
because V8 already creates one in the JS->C++ adapter frame.
PR-URL: https://github.com/node-forward/node/pull/16
Reviewed-By: Fedor Indutny <fedor@indutny.com>
This prevents segfaults when a native method is reassigned to a
different object (which corrupts args.This()). When unwrapping,
clients should use args.Holder() instead of args.This().
Closes#6690.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
These will be used to allow users to filter for which types of calls
they wish their callbacks to run.
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
Built-in modules should be automatically registered, replacing the
static module list. Add-on modules should also be automatically
registered via DSO constructors. This improves flexibility in adding
built-in modules and is also a prerequisite to pure-C addon modules.
Create a HandleScope before calling the Environment::GetCurrent() that
takes a v8::Isolate* as an argument because it creates a handle with
the call to v8::Isolate::CurrentContext().
AsyncListener is a JS API that works in tandem with the AsyncWrap class
to allow the user to be alerted to key events in the life cycle of an
asynchronous event. The AsyncWrap class has its own MakeCallback
implementation that core will be migrated to use, and uses state sharing
techniques to allow quicker communication between JS and C++ whether the
async event callbacks need to be called.
Currently fs.watch does not have an option to specify if a directory
should be recursively watched for events across all subdirectories.
Several file watcher APIs support this. FSEvents on OS X > 10.5 is
one example. libuv has added support for FSEvents, but fs.watch had
no way to specify that a recursive watch was required.
fs.watch now has an additional boolean option 'recursive'. When set
to true, and when supported, fs.watch will return notifications for
the entire directory tree hierarchy rooted at the specified path.
This commit makes it possible to use multiple V8 execution contexts
within a single event loop. Put another way, handle and request wrap
objects now "remember" the context they belong to and switch back to
that context when the time comes to call into JS land.
This could have been done in a quick and hacky way by calling
v8::Object::GetCreationContext() on the wrap object right before
making a callback but that leaves a fairly wide margin for bugs.
Instead, we make the context explicit through a new Environment class
that encapsulates everything (or almost everything) that belongs to
the context. Variables that used to be a static or a global are now
members of the aforementioned class. An additional benefit is that
this approach should make it relatively straightforward to add full
isolate support in due course.
There is no JavaScript API yet but that will be added in the near
future.
This work was graciously sponsored by GitHub, Inc.
* Change calls to String::New() and String::NewSymbol() to their
respective one-byte, two-byte and UTF-8 counterparts.
* Add a FIXED_ONE_BYTE_STRING macro that takes a string literal and
turns it into a v8::Local<v8::String>.
* Add helper functions that make v8::String::NewFromOneByte() easier to
work with. Said function expects a `const uint8_t*` but almost every
call site deals with `const char*` or `const unsigned char*`. Helps
us avoid doing reinterpret_casts all over the place.
* Code that handles file system paths keeps using UTF-8 for backwards
compatibility reasons. At least now the use of UTF-8 is explicit.
* Remove v8::String::NewSymbol() entirely. Almost all call sites were
effectively minor de-optimizations. If you create a string only once,
there is no point in making it a symbol. If you are create the same
string repeatedly, it should probably be cached in a persistent
handle.
Libuv now returns errors directly. Make everything in src/ and lib/
follow suit.
The changes to lib/ are not strictly necessary but they remove the need
for the abominations that are process._errno and node::SetErrno().
This is a big commit that touches just about every file in the src/
directory. The V8 API has changed in significant ways. The most
important changes are:
* Binding functions take a const v8::FunctionCallbackInfo<T>& argument
rather than a const v8::Arguments& argument.
* Binding functions return void rather than v8::Handle<v8::Value>. The
return value is returned with the args.GetReturnValue().Set() family
of functions.
* v8::Persistent<T> no longer derives from v8::Handle<T> and no longer
allows you to directly dereference the object that the persistent
handle points to. This means that the common pattern of caching
oft-used JS values in a persistent handle no longer quite works,
you first need to reconstruct a v8::Local<T> from the persistent
handle with the Local<T>::New(isolate, persistent) factory method.
A handful of (internal) convenience classes and functions have been
added to make dealing with the new API a little easier.
The most visible one is node::Cached<T>, which wraps a v8::Persistent<T>
with some template sugar. It can hold arbitrary types but so far it's
exclusively used for v8::Strings (which was by far the most commonly
cached handle type.)
Instead of String::New every time, use a Persistent sym. This can be
accomplished in two ways:
1) Local<String> str = *persistent_str_sym;
2) Handle<String> str = persistent_str_sym;
I've chosen to use the latter method for simplicity's sake.
Other small changes include creating syms on Initialize and removing
unnecessary Local casting on return values.
All compile time warnings about using deprecated APIs have been
suppressed by updating node's API. Though there are still many function
calls that can accept Isolate, and still need to be updated.
node_isolate had to be added as an extern variable in node.h and
node_object_wrap.h
Also a couple small fixes for Error handling.
Before v8 3.16.6 the error stack message was lazily written when it was
needed, which allowed you to change the message after instantiation.
Then the stack would be written with the new message the first time it
was accessed. Though that has changed. Now it creates the stack message
on instantiation. So setting a different message afterwards won't be
displayed.
This is not a complete fix for the problem. Getting error without any
message isn't very useful.