For consistency with the newly added src/base64.h header, check that
NODE_WANT_INTERNALS is defined and set in internal headers.
PR-URL: https://github.com/nodejs/node/pull/6948
Refs: https://github.com/nodejs/node/pull/6910
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Unify the common code of `Utf8Value`, `TwoByteValue`, `BufferValue`
and `StringBytes::InlineDecoder` into one class. Always make the
result zero-terminated for the first three.
This fixes two problems in passing:
* When the conversion of the input value to String fails,
make the buffer zero-terminated anyway. Previously, this would
have resulted in possibly reading uninitialized data in multiple
places in the code. An instance of that problem can be reproduced
by running e.g.
`valgrind node -e 'net.isIP({ toString() { throw Error() } })'`.
* Previously, `BufferValue` copied one byte too much from the source,
possibly resulting in an out-of-bounds memory access.
This can be reproduced by running e.g.
`valgrind node -e \
'fs.openSync(Buffer.from("node".repeat(8192)), "r")'`.
Further minor changes:
* This lifts the `out()` method of `StringBytes::InlineDecoder`
to the common class so that it can be used when using the
overloaded `operator*` does not seem appropiate.
* Hopefully clearer variable names.
* Add checks to make sure the length of the data does not exceed
the allocated storage size, including the possible null terminator.
PR-URL: https://github.com/nodejs/node/pull/6357
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/6053
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
This makes several changes:
1. Allow path/filename to be passed in as a Buffer on fs methods
2. Add `options.encoding` to fs.readdir, fs.readdirSync, fs.readlink,
fs.readlinkSync and fs.watch.
3. Documentation updates
For 1... it's now possible to do:
```js
fs.open(Buffer('/fs/foo/bar'), 'w+', (err, fd) => { });
```
For 2...
```js
fs.readdir('/fs/foo/bar', {encoding:'hex'}, (err,list) => { });
fs.readdir('/fs/foo/bar', {encoding:'buffer'}, (err, list) => { });
```
encoding can also be passed as a string
```js
fs.readdir('/fs/foo/bar', 'hex', (err,list) => { });
```
The default encoding is set to UTF8 so this addresses the
discrepency that existed previously between fs.readdir and
fs.watch handling filenames differently.
Fixes: https://github.com/nodejs/node/issues/2088
Refs: https://github.com/nodejs/node/issues/3519
PR-URL: https://github.com/nodejs/node/pull/5616
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Introduced in joyent/node v0.10 as a backwards compatibility measure.
It's an ugly hack and allowing invalid UTF-8 is not a good idea in the
first place, remove it.
PR-URL: https://github.com/iojs/io.js/pull/1042
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
Move the big endian to little endian conversion logic for UCS2 input
from src/string_bytes.cc to src/node_buffer.cc; StringSlice() is the
only function that actually needs it and with this commit, a second
copy is avoided on big endian architectures.
Introduce two-byte overloads of node::Encode() and StringBytes::Encode()
that ensure that the input is suitably aligned.
Revisits commit 535fec8 from yesterday.
Now that we are building with C++11 features enabled, replace use
of NULL with nullptr.
The benefit of using nullptr is that it can never be confused for
an integral type because it does not support implicit conversions
to integral types except boolean - unlike NULL, which is defined
as a literal `0`.
Previously v8's WriteUtf8 function would produce invalid utf-8 output
when encountering unmatched surrogate code units [1]. The new
REPLACE_INVALID_UTF8 option fixes that by replacing invalid code points
with the unicode replacement character.
[1]: JS Strings are defined as arrays of 16 bit unsigned integers. There
is no unicode enforcement, so one can easily end up with invalid unicode
code unit sequences inside a string.
Performs a quick, non-exhaustive check on the input string to see if
it's compatible with the specified string encoding.
Curently it only checks that hex strings have a length that is a
multiple of two.
It imports the definition into every source file that includes
string_bytes.h, as evidenced by the build suddenly breaking left
and right because of missing Handle/Local/String/Value imports.