This is a part of Code And Learn at NodeFest 2016 Challenge
Fixes: https://github.com/nodejs/code-and-learn/issues/58
PR-URL: https://github.com/nodejs/node/pull/9578
Reviewed-By: Yosuke Furukawa <yosuke.furukawa@gmail.com>
Reviewed-By: Shigeki Ohtsu <ohtsu@ohtsu.org>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
In preparation for a lint rule that will enforce
assert.deepStrictEqual() over assert.deepEqual(), change tests and
benchmarks accordingly. For tests and benchmarks that are testing or
benchmarking assert.deepEqual() itself, apply a comment to ignore the
upcoming rule.
PR-URL: https://github.com/nodejs/node/pull/6213
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Several changes:
* Soft-Deprecate Buffer() constructors
* Add `Buffer.from()`, `Buffer.alloc()`, and `Buffer.allocUnsafe()`
* Add `--zero-fill-buffers` command line option
* Add byteOffset and length to `new Buffer(arrayBuffer)` constructor
* buffer.fill('') previously had no effect, now zero-fills
* Update the docs
PR-URL: https://github.com/nodejs/node/pull/4682
Reviewed-By: Сковорода Никита Андреевич <chalkerx@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
common.js needs to be loaded in all tests so that there is checking
for variable leaks and possibly other things. However, it does not
need to be assigned to a variable if nothing in common.js is referred
to elsewhere in the test.
PR-URL: https://github.com/nodejs/node/pull/4408
Reviewed-By: James M Snell <jasnell@gmail.com>
Enable linting for the test directory. A number of changes was made so
all tests conform the current rules used by lib and src directories. The
only exception for tests is that unreachable (dead) code is allowed.
test-fs-non-number-arguments-throw had to be excluded from the changes
because of a weird issue on Windows CI.
PR-URL: https://github.com/nodejs/io.js/pull/1721
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
In some cases, the http CONNECT/Upgrade API is unshifting an empty
bodyHead buffer onto the socket.
Normally, stream.unshift(chunk) does not set state.reading=false.
However, this check was not being done for the case when the chunk was
empty (either `''` or `Buffer(0)`), and as a result, it was causing the
socket to think that a read had completed, and to stop providing data.
This bug is not limited to http or web sockets, but rather would affect
any parser that unshifts data back onto the source stream without being
very careful to never unshift an empty chunk. Since the intent of
unshift is to *not* change the state.reading property, this is a bug.
Fixes#5557FixesLearnBoost/socket.io#1242
This makes it so that `stream.push(chunk)` is the only way to signal the
end of reading, removing the confusing disparity between the
callback-style _read method, and the fact that most real-world streams
do not have a 1:1 corollation between the "please give me data" event,
and the actual arrival of a chunk of data.
It is still possible, of course, to implement a `CallbackReadable` on
top of this. Simply provide a method like this as the callback:
function readCallback(er, chunk) {
if (er)
stream.emit('error', er);
else
stream.push(chunk);
}
However, *only* fs streams actually would behave in this way, so it
makes not a lot of sense to make TCP, TLS, HTTP, and all the rest have
to bend into this uncomfortable paradigm.
Don't allow `socket.destroy()` to run twice. The self-destruct sequence itself
is idempotent but it makes the 'close' and 'error' events fire more than once,
which may confuse listeners.
Fixes#2223.