pummel/test-net-throttle assumes that a couple of big write requests result in
some of them getting queued because the kernel's send buffer fills up.
Said assumption breaks on systems with large send buffers. Raise the size of
the write request to ameliorate the issue.
This is a back-port of commit 6770555 from the master branch.
The test relied on a peculiarity of process.nextTick() that was changed in
commit 4e5fe2d. Before that commit, each nextTick callback corresponded with
the event loop moving forward one tick. That's no longer the case.
pummel/test-net-throttle assumes that a couple of big write requests result in
some of them getting queued because the kernel's send buffer fills up.
Said assumption breaks on systems with large send buffers. Raise the size of
the write request to ameliorate the issue.
This commit reverts the following commits (in reverse chronological order):
74d076c errnoException must be done immediately
ddb02b9 net: support Server.listen(Pipe)
085a098 cluster: do not use internal server API
d138875 net: lazy listen on handler
Commit d138875 introduced a backwards incompatible change that broke the
simple/test-net-socket-timeout and simple/test-net-lazy-listen tests - it
defers listening on the target port until the `net.Server` instance has at
least one 'connection' event listener.
The other patches had to be reverted in order to revert d138875.
Fixes#3832.
The destroy() method of fs.ReadStream and fs.WriteStream takes a callback.
It's a leftover from the node 0.1 days, undocumented and not part of the
streams API. Remove it.
Previously, a command with a short stdio array would result in the child's
stdout and stderr objects set to null. For example:
var c = child_process.spawn(cmd, args, {stdio: ['pipe']});
// results in c.stdout === null.
The expected behavior is the above line functioning the same as this one:
var c = child_process.spawn(cmd, args, {stdio: ['pipe', null, null]});
// provides correct (non-null) c.stdout; as does the above, after this fix.
This fixes the problem that calling pause() on a socket would not
actually prevent 'data' events from being emitted. It also replaces
the existing test by a more elaborate one.
Ref: #3118
Problem: calling `server.listen()` (no port) on a net.Server triggered the
following libuv assertion:
node: ../deps/uv/src/unix/stream.c:406: uv__write: Assertion `fd_to_send >= 0'
failed.
Cause: uv_tcp_t handles are lazily initialized. Omitting the port made the
handle get initialized even more lazily. Too lazily - it wasn't initialized
when the handle was sent over to the child process.
Solution: implicitly bind to a random port in listen() when the port number
is omitted, it forces the handle to initialize. This is not a change in
behavior, listen() has always been identical to listen(0).
Fixes#3325.
When there is an error that is thrown in a nextTick function, which is
then handled by a domain or other process.on('uncaughtException')
handler, if the error handler *also* adds a nextTick and triggers
multiple MakeCallback events (ie, by doing some I/O), then it would
skip over the tickDepth check, resulting in an infinite spin.
Solution: Check the tickDepth at the start of the tick processing, and
preserve it when we are cleaning up in the error case or exiting early
in the re-entry case.
In order to make sure that tick callbacks are *eventually* handled, any
callback triggered by the underlying spinner in libuv will be processed
as if starting from a tick depth of 0.
This is rewrite of #3701 and #3603 before.
This patch introduce `util.inspect.styles`
and `util.inspect.colors` objects, which enables customization
of color sequences.