We now wait to connect to the debuggee until we know that
its error stream has data, to ensure that the output message
"connecting..... ok" appears after "Debugger listening on port xyz"
I also increased the test timeout to let the more complex
tests finish in time on Windows
This change fixes the following unit tests on Windows:
test-debugger-repl.js
test-debugger-repl-term.js
test-debugger-repl-utf8.js
test-debugger-repl-restart.js
Before this commit, verification exceptions had err.message set to the
OpenSSL error code (e.g. 'UNABLE_TO_VERIFY_LEAF_SIGNATURE').
This commit moves the error code to err.code and replaces err.message
with a human-readable error. Example:
// before
{
message: 'UNABLE_TO_VERIFY_LEAF_SIGNATURE'
}
// after
{
code: 'UNABLE_TO_VERIFY_LEAF_SIGNATURE',
message: 'unable to verify the first certificate'
}
UNABLE_TO_VERIFY_LEAF_SIGNATURE is a good example of why you want this:
the error code suggests that it's the last certificate that fails to
validate while it's actually the first certificate in the chain.
Going by the number of mailing list posts and StackOverflow questions,
it's a source of confusion to many people.
Spawn's arguments were documented to be optional, as they are for the
other similar child_process APIs, but the code was missing. Result was
`child_process.spawn('node', {})` errored when calling slice() on an
Object, now it behaves as the documentation said it would.
domain.create().exit() should not clear the domain stack if the domain
instance does not exist within the stack.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Before when an AsyncListener object was created and the "create"
callback returned a value, it was necessary to construct a new Object
with the same callbacks but add a place for the new storage value.
Now, instead, a separate storage array is kept on the context which is
used for any return value of the "create" callback. This significantly
reduces the number of Objects that need to be created.
Also added a flags property to the context to quickly check if a
specific callback was available either on the context or on the
AsyncListener instance itself.
Few other minor changes for readability that were difficult to separate
into their own commit.
This has not been optimized yet.
This is a slightly modified revert of bc39bdd.
Getting domains to use AsyncListeners became too much of a challenge
with many edge cases. While this is still a goal, it will have to be
deferred for now until more test coverage can be provided.
If a write is above the highWaterMark, _write still manages to
fully send it synchronously, _writableState.length will be adjusted down
to 0 synchronously with the write returning false, but 'drain' will
not be emitted until process.nextTick.
If another small write which is below highWaterMark is issued before
process.nextTick happens, _writableState.needDrain will be reset to false,
and the drain event will never be fired.
So we should check needDrain before setting it up, which prevents it
from inproperly resetting to false.
There was a flaw in the old API that has been fixed. Now the
asyncListener callback is now the "create" object property in the
callback object, and is optional.
This is a problem present in both v0.10, and v0.11, where the 'setup'
event is synchronously emitted by `cluster.setupMaster()`, a mostly
harmless anti-pattern.
Fix inadvertent v0.11 changes to the definition of suicide, particularly
the relationship between suicide state, the disconnect event, and when
exit should occur.
In v0.10, workers don't forcibly exit on disconnect, it doesn't give
them time to do a graceful finish of open client connections, they exit
under normal node rules - when there is nothing left to do. But on
unexpected disconnect they do exit so the workers aren't left around
after the master.
Note that a test as-written was invalid, it failed against the v0.10
cluster API, demonstrating that it was an undocumented API change.
Fixes issue in 0.11 where callback doesn't occur if worker count is
currently zero. In 0.10 callback occurs after worker count is zero, and
occurs in next tick if worker count is currently zero.
QueryString.stringify() allowed a fourth argument that was used as a
conditional in the return value, but was undocumented, not used by core
and always was always false/undefiend. So the argument and conditional
have been removed.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
After landing 6ed861d it is no longer possible to reliably monkey-patch
the EventEmitter constructor. However there's valid use cases for that,
and makes for easier debugging. Therefore, move the guts of the
constructor to a separate function which is monkey-patchable.
Closes#6693
Removing a hack intended to shortcut the resolution of 'localhost'
but which doesn't work for ipv6.
This was introduced in 2876141c42.
However it seems that the problems that this was trying to
circumvent has gone away ages ago, when dns resolution on
Windows started relying on Win32 GetAddrInfoW, which was
probably with be2320d408.
Fixes test-net-connect-options-ipv6.js on Windows.
NOTE: Also removed `.receivedShutdown` method of `Connection` it wasn't
documented anywhere, and was rewritten with `true` after receiving
`close_notify`.
fix#6638
This adds two new member functions getAuthTag and setAuthTag that
are useful for AES-GCM encryption modes. Use getAuthTag after
Cipheriv.final, transmit the tag along with the data and use
Decipheriv.setAuthTag to have the encrypted data verified.
1. Swallow errors when sending internal NODE_HANDLE_ACK messages, so
they don't crash the process.
2. Queue process.disconnect() if there are any pending queued messages.
Fixes test-child-process-fork-net2.js on win.
Wildcard server names should not match subdomains.
Quote from RFC2818:
...Names may contain the wildcard
character * which is considered to match any single domain name
component or component fragment. E.g., *.a.com matches foo.a.com but
not bar.foo.a.com. f*.com matches foo.com but not bar.com.
fix#6610
When calling `encOut` in loop, `maybeInitFinished()` may invoke
`clearOut`'s loop, leading to the writing of interleaved data
(encrypted and cleartext) into the one shared pool.
Move `maybeInitFinished()` out of the loop and add assertion for
future.
HTTP Parser instance was freed twice, leading to the reusal of it
in several different requests simultaneously.
The flow:
`socketCloseListener` is firing, which calls `socket.read()` to flush
any queued data, `socket.buffer` has data which emits and fires
`socketOnData` in sync, this triggers a parser error which frees the
parser, `socketCloseListener` resumes execution only to have the wrong
parser associated with the socket.
The fix is to only cache the parser after the flushing from the socket,
and to assert in `socketOnData` that `socket === parser.socket`
fix#6451
Format negative zero as '-0' instead of as '0', as it does not behave
identically to positive zero. ((-0).toString() still returns '0' as
required by ES5 9.8.1.2).
Fixesjoyent/node#6548.
Closesjoyent/node#6550.
Check that `listeners` is actually an array before trying to manipulate it
because it won't be if no regular event listeners have been registered yet
but there are 'removeListener' event listeners.
After the uv upgrade, uv_spawn will now fail faster for certain
failures like ENOENT. However, our tests and other people may be
depending on that error being passed to the callback instead of a
throw.
Buffer#write() was showing the deprecation warning when only
buf.write('string') was passed. This is incorrect since the encoding is
always optional.
Argument order should follow:
Buffer#write(string[, offset[, length]][, encoding])
(yeah, not confusing at all)