Consider the following example:
console.log(Buffer('ú').toString('ascii'));
Before this commit, the contents of the buffer was used as-is and hence it
prints 'ú'.
Now, it prints 'C:'. Perhaps not much of an improvement but it conforms to what
the documentation says it does: strip off the high bits.
Fixes#4371.
child.send can send net servers and sockets. Now that we have support
for dgram clusters this functionality should be extended to include
dgram sockets.
This adds the following to HTTP:
* server.setTimeout(msecs, callback)
Sets all new connections to time out after the specified time, at
which point it emits 'timeout' on the server, passing the socket as an
argument.
In this way, timeouts can be handled in one place consistently.
* req.setTimeout(), res.setTimeout()
Essentially an alias to req/res.socket.setTimeout(), but without
having to delve into a "buried" object. Adds a listener on the
req/res object, but not on the socket.
* server.timeout
Number of milliseconds before incoming connections time out.
(Default=1000*60*2, as before.)
Furthermore, if the user sets up their own timeout listener on either
the server, the request, or the response, then the default behavior
(destroying the socket) is suppressed.
Fix#3460
Now that highWaterMark increases when there are large reads, this
greatly reduces the number of calls necessary to _read(size), assuming
that _read actually respects the size argument.
Ability to return just the length of listeners for a given type, using
EventEmitter.listenerCount(emitter, event). This will be a lot cheaper
than creating a copy of the listeners array just to check its length.
The first example uses Readable, and shows the use of
readable.unshift(). The second uses the Transform class, showing that
it's much simpler in this case.
Document how to run the example on the home page in more detail.
Apparently our Windows brethren are prone to double-clicking on the
binary instead of running it from the command line.
Fixes#4854.
It seems like a good idea on the face of it, but lowWaterMarks are
actually not useful, and in practice should always be set to zero.
It would be worthwhile for writers if we actually did some kind of
writev() type of thing, but actually this just delays calling write()
and the overhead of doing a bunch of Buffer copies is not worth the
slight benefit of calling write() fewer times.
Running repl.start without the prompt set produces this error:
repl.js:95
throw new Error('An options Object, or a prompt String are required');
^
Error: An options Object, or a prompt String are required
at new REPLServer (repl.js:95:11)
at Object.exports.start (repl.js:321:14)
at Object.<anonymous> (/Users/dan/Dropbox/Documents/dev/nextgen/repl_test.js:5:6)
at Module._compile (module.js:449:26)
at Object.Module._extensions..js (module.js:467:10)
at Module.load (module.js:356:32)
at Function.Module._load (module.js:312:12)
at Module.runMain (module.js:492:10)
at process.startup.processNextTick.process._tickCallback (node.js:244:9)
http.ServerRequest and http.ClientResponse are merged into http.IncomingMessage
which has fields for both, and acts as a Readable Stream and EventEmitter.
Fixes#3851.