Other methods like `After` already use ZCtxt as the source for
Enviroment/ v8::Isolate objects, this commit applies the same style
to the other missing methods (`After sync` and `Write`)
PR-URL: https://github.com/nodejs/node/pull/2547
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Re-add the wrapper class id to AsyncWrap instances so they can be
tracked directly in a heapdump.
Previously the class id was given without setting the heap dump wrapper
class info provider. Causing a segfault when a heapdump was taken. This
has been added, and the label_ set to the given provider name so each
instance can be identified.
The id will not be set of the passed object has no internal field count.
As the class pointer cannot be retrieved from the object.
In order to properly report the allocated size of each class, the new
pure virtual method self_size() has been introduces.
PR-URL: https://github.com/nodejs/io.js/pull/1896
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Use the --trace-sync-io flag to print a stack trace whenever a sync
method is used after the first tick, excluding during the process exit
event. (e.g. fs.readFileSync()) It does not track if the warning has
occurred at a specific location in the past and so will print the
warning every time.
Reason for not printing during the first tick of the appication is so
all necessary resources can be required. Also by excluding synchronous
calls during exit is necessary in case any data needs to be logged out
by the application before it shuts down.
Fixes: https://github.com/nodejs/io.js/issues/1674
PR-URL: https://github.com/nodejs/io.js/pull/1707
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Petka Antonov <petka_antonov@hotmail.com>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
In very unlikely case, where `deflateInit2()` may return error (right
now happening only on exhausting all memory), the `ZCtx::Error()` will
be called and will try to `Unref()` the handle. But the problem is that
this handle was never `Ref()`ed, so it will trigger an assertion error
and crash the program.
Reviewed-by: Ben Noordhuis <info@bnoordhuis.nl>
PR-URL: https://github.com/joyent/node/pull/8687
Cherry-picked-from: 8c868989be
Due to a recent V8 upgrade, more methods require Isolate as an argument.
PR-URL: https://github.com/iojs/io.js/pull/244
Reviewed-by: Ben Noordhuis <info@bnoordhuis.nl>
Fix a Windows-only build error that was introduced in
commit 1183ba4 ("zlib: support concatenated gzip files").
Rename the NO_ERROR and FAILED enumerations, they conflict
with macros of the same name in <winerror.h>.
PR-URL: https://github.com/joyent/node/pull/8893
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Reviewed-By: Rod Vagg <rod@vagg.org>
Reviewed-by: Timothy J Fontaine <tjfontaine@gmail.com>
Fix a Windows-only build error that was introduced in
commit 1183ba4 ("zlib: support concatenated gzip files").
Rename the NO_ERROR and FAILED enumerations, they conflict
with macros of the same name in <winerror.h>.
PR-URL: https://github.com/node-forward/node/pull/57
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Reviewed-By: Rod Vagg <rod@vagg.org>
The previous commits fixed oversights in destructors that should have
been marked virtual but weren't. This commit marks destructors from
derived classes with the override keyword.
Now that we are building with C++11 features enabled, replace use
of NULL with nullptr.
The benefit of using nullptr is that it can never be confused for
an integral type because it does not support implicit conversions
to integral types except boolean - unlike NULL, which is defined
as a literal `0`.
Attach the per-context execution environment directly to API functions.
Rationale:
* Gets node one step closer to multi-isolate readiness.
* Avoids multi-context confusion, e.g. when the caller and callee live
in different contexts.
* Avoids expensive calls to pthread_getspecific() on platforms where
V8 does not know how to use the thread-local storage directly.
(Linux, the BSDs.)
PR-URL: https://github.com/node-forward/node/pull/18
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Remove a few Environment::GetCurrent() calls that g++ failed to detect
were not used for anything. The return value was assigned to a local
variable but not used meaningfully.
PR-URL: https://github.com/node-forward/node/pull/18
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Mechanically replace assert() statements with UNREACHABLE(), CHECK(),
or CHECK_{EQ,NE,LT,GT,LE,GE}() statements.
The exceptions are src/node.h and src/node_object_wrap.h because they
are public headers.
PR-URL: https://github.com/node-forward/node/pull/16
Reviewed-By: Fedor Indutny <fedor@indutny.com>
API callback functions don't need to create a v8::HandleScope instance
because V8 already creates one in the JS->C++ adapter frame.
PR-URL: https://github.com/node-forward/node/pull/16
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Replace the CONTAINER_OF macro with a template function that is as
type-safe as a reinterpret_cast<> of an arbitrary pointer can be made.
Signed-off-by: Fedor Indutny <fedor@indutny.com>
This prevents segfaults when a native method is reassigned to a
different object (which corrupts args.This()). When unwrapping,
clients should use args.Holder() instead of args.This().
Closes#6690.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Make calls to v8::Isolate::AdjustAmountOfExternalAllocatedMemory() take
special care when negating 32 bits unsigned types like size_t.
Before this commit, values were negated before they got promoted to
64 bits, meaning that on 32 bits architectures, a value like 42 got
cast to 4294967254 instead of -42.
That in turn made the garbage collector start scavenging like crazy
because it thought the system was out of memory.
That's bad enough but calls to AdjustAmountOfExternalAllocatedMemory()
were made from weak callbacks, i.e. at a time when the garbage collector
was already busy. It triggered asserts in debug builds and caused
random crashes and memory corruption in release builds.
The behavior in release builds is arguably a V8 bug and should perhaps
be reported upstream.
Partially fixes#7309 but requires further bug fixes to src/smalloc.cc
that I'll address in a follow-up commit.
These will be used to allow users to filter for which types of calls
they wish their callbacks to run.
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
Built-in modules should be automatically registered, replacing the
static module list. Add-on modules should also be automatically
registered via DSO constructors. This improves flexibility in adding
built-in modules and is also a prerequisite to pure-C addon modules.
BaseObject is a class that just handles the Persistent handle attached
to the class instance.
This also removed WeakObject. Reordering the inheritance chain helps
prevent unneeded calls on instances that don't call MakeCallback.
Create a HandleScope before calling the Environment::GetCurrent() that
takes a v8::Isolate* as an argument because it creates a handle with
the call to v8::Isolate::CurrentContext().
CONTAINER_OF was introduced a while ago but was not used consistently
everywhere yet. This commit fixes that.
Why CONTAINER_OF instead of container_of? The former makes it crystal
clear that it's a macro, not a function.
Drop the ObjectWrap dependency in favor of an internal WeakObject class.
Let's us stop worrying about API and ABI compatibility when making
changes to the way node.js deals with weakly persistent handles
internally.
This commit makes it possible to use multiple V8 execution contexts
within a single event loop. Put another way, handle and request wrap
objects now "remember" the context they belong to and switch back to
that context when the time comes to call into JS land.
This could have been done in a quick and hacky way by calling
v8::Object::GetCreationContext() on the wrap object right before
making a callback but that leaves a fairly wide margin for bugs.
Instead, we make the context explicit through a new Environment class
that encapsulates everything (or almost everything) that belongs to
the context. Variables that used to be a static or a global are now
members of the aforementioned class. An additional benefit is that
this approach should make it relatively straightforward to add full
isolate support in due course.
There is no JavaScript API yet but that will be added in the near
future.
This work was graciously sponsored by GitHub, Inc.
* Change calls to String::New() and String::NewSymbol() to their
respective one-byte, two-byte and UTF-8 counterparts.
* Add a FIXED_ONE_BYTE_STRING macro that takes a string literal and
turns it into a v8::Local<v8::String>.
* Add helper functions that make v8::String::NewFromOneByte() easier to
work with. Said function expects a `const uint8_t*` but almost every
call site deals with `const char*` or `const unsigned char*`. Helps
us avoid doing reinterpret_casts all over the place.
* Code that handles file system paths keeps using UTF-8 for backwards
compatibility reasons. At least now the use of UTF-8 is explicit.
* Remove v8::String::NewSymbol() entirely. Almost all call sites were
effectively minor de-optimizations. If you create a string only once,
there is no point in making it a symbol. If you are create the same
string repeatedly, it should probably be cached in a persistent
handle.
This is a big commit that touches just about every file in the src/
directory. The V8 API has changed in significant ways. The most
important changes are:
* Binding functions take a const v8::FunctionCallbackInfo<T>& argument
rather than a const v8::Arguments& argument.
* Binding functions return void rather than v8::Handle<v8::Value>. The
return value is returned with the args.GetReturnValue().Set() family
of functions.
* v8::Persistent<T> no longer derives from v8::Handle<T> and no longer
allows you to directly dereference the object that the persistent
handle points to. This means that the common pattern of caching
oft-used JS values in a persistent handle no longer quite works,
you first need to reconstruct a v8::Local<T> from the persistent
handle with the Local<T>::New(isolate, persistent) factory method.
A handful of (internal) convenience classes and functions have been
added to make dealing with the new API a little easier.
The most visible one is node::Cached<T>, which wraps a v8::Persistent<T>
with some template sugar. It can hold arbitrary types but so far it's
exclusively used for v8::Strings (which was by far the most commonly
cached handle type.)
All compile time warnings about using deprecated APIs have been
suppressed by updating node's API. Though there are still many function
calls that can accept Isolate, and still need to be updated.
node_isolate had to be added as an extern variable in node.h and
node_object_wrap.h
Also a couple small fixes for Error handling.
Before v8 3.16.6 the error stack message was lazily written when it was
needed, which allowed you to change the message after instantiation.
Then the stack would be written with the new message the first time it
was accessed. Though that has changed. Now it creates the stack message
on instantiation. So setting a different message afterwards won't be
displayed.
This is not a complete fix for the problem. Getting error without any
message isn't very useful.