assertSize() is adjusted to be inlineable according to V8's default
function size limits when determining inlineability. This results in
up to 11% performance gains when allocating any kind of Buffer.
Avoid avoids use of in, resulting in ~50% improvement when creating
a Buffer from an array-like object.
PR-URL: https://github.com/nodejs/node/pull/10443
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Сковорода Никита Андреевич <chalkerx@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Add configuration object createBenchmark object for buffer size &
iteration in buffer-base64-encode & buffer-base64-decode.js.
PR-URL: https://github.com/nodejs/node/pull/10175
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Brian White <mscdex@mscdex.net>
Some of the benchmark code can be a little dense. Not *very* hard to
read but perhaps harder than it needs to be.
These changes (many of them whitespace-only) hopefully improve
readability.
There are also a few cases of `assert.equal()` that are changed to
`assert.strictEqual()`.
PR-URL: https://github.com/nodejs/node/pull/9790
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
In most cases, named functions match the variable or property to which
they are being assigned. That also seems to be the practice in a series
of PRs currently being evaluated that name currently-anonymous
functions.
This change applies that rule to instances in the code base that don't
comply with that practice.
This will be enforceable with a lint rule once we upgrade to ESLint
3.8.0.
PR-URL: https://github.com/nodejs/node/pull/9113
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
* Speed up buffer.swap16 and swap32 by using builtins. Up to ~6x gain.
Drop transition point between JS and C++ implementations accordingly.
Amount of performance improvement not only depends on buffer size but
also memory alignment.
* Fix tests: C++ impl tests were testing 0-filled buffers so were
always passing.
* Add similar buffer.swap64 method.
* Make buffer-swap benchmark mirror JS impl.
doc/api/buffer.markdown has an entry of "added: REPLACEME" that should
be changed to the correct release number before tagged.
Because node is currently using a very old version of cpplint.py it
doesn't know that std::swap() has moved from <algorithm> to <utility> in
c++11. So until cpplint.py is updated simply NOLINT the line.
Technically it should be NOLINT(build/include_what_you_use), but that
puts the line over 80 characters causing another lint error.
PR-URL: https://github.com/nodejs/node/pull/7157
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Improves numbers up to 4x by avoiding repetitive dynamic method lookup.
PR-URL: https://github.com/nodejs/node/pull/6922
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Brian White <mscdex@mscdex.net>
In preparation for stricter linting, remove extra spaces.
PR-URL: https://github.com/nodejs/node/pull/6645
Reviewed-By: Michaël Zasso <mic.besace@gmail.com>
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-By: Roman Reiss <me@silverwind.io>
Aligns the functionality of SlowBuffer with the new Buffer
constructor API. Next step is to docs-only deprecate
SlowBuffer.
Replace the internal uses of SlowBuffer with
`Buffer.allocUnsafeSlow(size)`
PR-URL: https://github.com/nodejs/node/pull/5833
Reviewed-By: Сковорода Никита Андреевич <chalkerx@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com>
Adds additional `targetStart`, `targetEnd`, `sourceStart,
and `sourceEnd` arguments to `Buffer.prototype.compare`
to allow comparison of sub-ranges of two Buffers without
requiring Buffer.prototype.slice()
Fixes: https://github.com/nodejs/node/issues/521
PR-URL: https://github.com/nodejs/node/pull/5880
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
When create Buffer from empty string will touch
C++ binding also.
This patch can improve edge case ~70% faster.
PR-URL: https://github.com/nodejs/node/pull/4414
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Several changes:
* Soft-Deprecate Buffer() constructors
* Add `Buffer.from()`, `Buffer.alloc()`, and `Buffer.allocUnsafe()`
* Add `--zero-fill-buffers` command line option
* Add byteOffset and length to `new Buffer(arrayBuffer)` constructor
* buffer.fill('') previously had no effect, now zero-fills
* Update the docs
PR-URL: https://github.com/nodejs/node/pull/4682
Reviewed-By: Сковорода Никита Андреевич <chalkerx@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
Enabled no-self-assign rule in ESLint.
This required one change in a benchmark file. Changed a loop (that is
outside of the benchmark itself, so performance is not critical) from a
for loop that repeats a string to use String.prototype.repeat() instead.
While at it, took the opportunity to const-ify the benchmark file.
Also moved the "Strict" section in the .eslintrc to match where it is in
the ESLint documentation. Updated the link for Strict rules to point to
the ESLint website rather than the GitHub-hosted code.
PR-URL: https://github.com/nodejs/node/pull/5552
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Johan Bergström <bugs@bergstroem.nu>
Reviewed-By: targos - Michaël Zasso <mic.besace@gmail.com>
Reviewed-By: Roman Reiss <me@silverwind.io>
PR-URL: https://github.com/nodejs/node/pull/5517
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-By: Michaël Zasso <mic.besace@gmail.com>
Reviewed-By: Evan Lucas <evanlucas@me.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
In order to comply with linting rules used in the rest of the code base,
eliminate redeclared variables. A conservative approach is used so as to
avoid unintentional performance issues (for example, as might be seen in
some situations when using `let` instead of `var`).
PR-URL: https://github.com/nodejs/node/pull/5468
Reviewed-By: Brian White <mscdex@mscdex.net>
There is a benchmark for the class method `Buffer.compare()` but not for
the instance method `buf.compare()`. This adds that benchmark.
I used this to confirm a performance regression in an implementation I
was considering. While the implementation was a bust, it does seem like
the benchmark is worthwhile.
The benchmark is nearly identical to the existing `Buffer.compare()`
benchmark except, of course, that it calls `buf.compare()` instead.
PR-URL: https://github.com/nodejs/node/pull/5441
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-By: Evan Lucas <evanlucas@me.com>
In the hopes of soon having the benchmark code linted, this change
groups all the likely non-controversial lint-compliance changes such as
indentation, semi-colon usage, and single-vs.-double quotation marks.
Other lint rules may have subtle performance implications in the V8
currently shipped with Node.js. Those changes will require more careful
review and will be in a separate change.
PR-URL: https://github.com/nodejs/node/pull/5429
Reviewed-By: Roman Reiss <me@silverwind.io>
Reviewed-By: Brian White <mscdex@mscdex.net>
The benchmark runner spawns new processes for each configuration. The
specific configuration is transfered by process.argv. This means that
the values have to be parsed. As of right now only numbers and strings
are parsed correctly. However other values such as objects where used.
This fixes the benchmarks that used non-string/number values and
prevents future issues by asserting the type.
PR-URL: https://github.com/nodejs/node/pull/5177
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Rod Vagg <rod@vagg.org>
Apply strict mode to benchmark code.
PR-URL: https://github.com/nodejs/node/pull/5336
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Roman Reiss <me@silverwind.io>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
When create Buffer from a Buffer will copy data
from old to new even though length is zero.
This patch can improve edge case 4x faster.
following is benchmark results.
new: buffers/buffer_zero.js n=1024: 2463.53891
old: buffers/buffer_zero.js n=1024: 618.70801
PR-URL: https://github.com/nodejs/node/pull/4326
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Adds the string search implementation from v8
which uses naive search if pattern length < 8
or to a specific badness then uses Boyer-Moore-Horspool
Added benchmark shows the expected improvements
Added option to use ucs2 encoding with Buffer::IndexOf
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/2539
Make the inner loop execute fewer compare-and-branch executions per
processed byte, resulting in a 50% or more speedup.
This coincidentally fixes an out-of-bounds read:
while (unbase64(*src) < 0 && src < srcEnd)
Should have read:
while (src < srcEnd && unbase64(*src) < 0)
But this commit removes the offending code altogether.
Fixes: https://github.com/nodejs/io.js/issues/2166
PR-URL: https://github.com/nodejs/io.js/pull/2193
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Break up Buffer#toString() into a fast and slow path. The fast path
optimizes for zero-length buffers and no-arg method invocation.
The speedup for zero-length buffers is a satisfying 700%. The no-arg
toString() operation gets faster by about 13% for a one-byte buffer.
This change exploits the fact that most Buffer#toString() calls are
plain no-arg method calls. Rewriting the method to take no arguments
means a call doesn't go through an ArgumentsAdaptorTrampoline stack
frame in the common case.
PR-URL: https://github.com/nodejs/io.js/pull/2027
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-By: Christian Tellnes <christian@tellnes.no>
Reviewed-By: Daniel Cousens <email@dcousens.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Buffer.byteLength is important for speed because it is called whenever a
new Buffer is created from a string.
This commit optimizes Buffer.byteLength execution by:
- moving base64 length calculation into JS-land, which is now much
faster
- remove redundant code and streamline the UTF8 length calculation
It also adds a benchmark and better tests.
PR-URL: https://github.com/nodejs/io.js/pull/1713
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
This makes possible to use `for..of` loop with
buffers. Also related `keys`, `values` and `entries`
methods are added for feature parity with `Uint8Array`.
PR-URL: https://github.com/iojs/io.js/pull/525
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
Increase the performance and simplify the logic of Buffer#write{U}Int*
and Buffer#read{U}Int* methods by placing the byte manipulation code
directly inline.
Also improve the speed of buffer-write benchmarks by creating a new
call directly to each method by using Function() instead of calling by
buff[fn].
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Conflicts:
lib/buffer.js
The test is supposed to measure the performance of the base64 encoder
so move the Buffer#write() calls out of the benchmark section.
The overhead of the calls isn't terrible (about 1-3%) but having
unrelated activity in a micro-benchmark is never a good idea.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
compare() works like String.localeCompare such that:
Buffer.compare(a, b) === a.compare(b);
equals() does a native check to see if two buffers are equal.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Increase the performance and simplify the logic of Buffer#write{U}Int*
and Buffer#read{U}Int* methods by placing the byte manipulation code
directly inline.
Also improve the speed of buffer-write benchmarks by creating a new
call directly to each method by using Function() instead of calling by
buff[fn].
Signed-off-by: Trevor Norris <trev.norris@gmail.com>