In JS, the expression ".1" is a floating point number. Issue 4268 concerns the
REPL interpreting floating point numbers that lead with a "." as keywords. The
original bugfix worked for this specific case but not for the general case:
var x = [
.1,
.2,
.3
];
The attached change and test (`.1+.1` should be `.2`) fix the bug.
Closes#4513.
Before there was this weird module-scoped "context" variable which seemingly
shared the "context" of subsequent REPL instances, unless ".clear" was invoked
inside the REPL. To be proper, we need to ensure that each REPL gets its own
"context" object. I literally don't know why this "sharing" behavior was in place
before, but it was just plain wrong.
Wrong order of operands was causing problems while trying to use command
buffering:
> {
... a: 3,
...
repl.js:284
if (cmd.trim().match(/^npm /) && !self.bufferedCommand) {
^
TypeError: Cannot call method 'trim' of undefined
at finish (repl.js:284:17)
at REPLServer.self.eval (repl.js:118:5)
at rli.on.e (repl.js:260:20)
at REPLServer.self.eval (repl.js:118:5)
at Interface.<anonymous> (repl.js:250:12)
at Interface.EventEmitter.emit (events.js:88:17)
at Interface._onLine (readline.js:183:10)
at Interface._line (readline.js:502:8)
at Interface._ttyWrite (readline.js:720:14)
at ReadStream.<anonymous> (readline.js:105:12)
Test included.
Closes#3515.
Closes#3517.
Closes#3621.
Repl is doing double evaluation of code: wrapped in parens and without
them. That's needed to allow users typing multiline chunks of code by
handling syntax errors on repl side. However if function declaration is
wrapped in parens (`(function a() {})`) calling it will be impossible,
so we're evaluating functions twice. That works fine for declaration,
but if entered code chunk returns function - it should not be called
twice.
fix#2773
Fixes#2063.
REPLServer.prototype.resetContext:
Reset the line cache
REPLServer.prototype.memory (don't know if I like that name, called from finish)
pushes what cmd's have been executed against it into this.lines
pushes the "tab depth" for bufferedCommands, in this.lines.level
REPLServer.prototype.displayPrompt:
Uses "tab depth" from this.lines.level to adjust the prompt to visually
denote this depth e.g.
> asdf = function () {
… var inner = {
….. one:1
REPLServer.prototype.complete:
Now notices if there is a bufferedCommand and attempts determine locally
scoped variables by removing any functions from this.lines and evaling these
lines in a nested REPL e.g.
> asdf = function () {
… var inner = { one: 1};
… inn\t
will complete to 'inner' and inner.o\t will complete to 'inner.one'
If the nested REPL still has a bufferedCommand it will falls back to the
default.
ArrayStream is a helper class for the nested REPL to get commands pushed to it.
new REPLServer('', new ArrayStream());
Finally added two new REPL commands .save and .load, each takes 1 parameter,
a file and attempts to save or load the file to or from the REPL
respectively.