## Cluster A single instance of Node runs in a single thread. To take advantage of multi-core systems the user will sometimes want to launch a cluster of Node processes to handle the load. The cluster module allows you to easily create a network of processes that all share server ports. var cluster = require('cluster'); var http = require('http'); var numCPUs = require('os').cpus().length; if (cluster.isMaster) { // Fork workers. for (var i = 0; i < numCPUs; i++) { cluster.fork(); } cluster.on('death', function(worker) { console.log('worker ' + worker.pid + ' died'); }); } else { // Workers can share any TCP connection // In this case its a HTTP server http.createServer(function(req, res) { res.writeHead(200); res.end("hello world\n"); }).listen(8000); } Running node will now share port 8000 between the workers: % node server.js Worker 2438 online Worker 2437 online ### cluster.isMaster This boolean flag is true if the process is a master. This is determined by the `process.env.NODE_UNIQUE_ID`. If `process.env.NODE_UNIQUE_ID` is undefined `isMaster` is `true`. ### cluster.isWorker This boolean flag is true if the process is a worker forked from a master. If the `process.env.NODE_UNIQUE_ID` is set to a value different efined `isWorker` is `true`. ### Event: 'fork' When a new worker is forked the cluster module will emit a 'fork' event. This can be used to log worker activity, and create you own timeout. var timeouts = []; var errorMsg = function () { console.error("Something must be wrong with the connection ..."); }); cluster.on('fork', function (worker) { timeouts[worker.uniqueID] = setTimeout(errorMsg, 2000); }); cluster.on('listening', function (worker) { clearTimeout(timeouts[worker.uniqueID]); }); cluster.on('death', function (worker) { clearTimeout(timeouts[worker.uniqueID]); errorMsg(); }); ### Event: 'online' After forking a new worker, the worker should respond with a online message. When the master receives a online message it will emit such event. The difference between 'fork' and 'online' is that fork is emitted when the master tries to fork a worker, and 'online' is emitted when the worker is being executed. cluster.on('online', function (worker) { console.log("Yay, the worker responded after it was forked"); }); ### Event: 'listening' When calling `listen()` from a worker, a 'listening' event is automatically assigned to the server instance. When the server is listening a message is send to the master where the 'listening' event is emitted. cluster.on('listening', function (worker) { console.log("We are now connected"); }); ### Event: 'death' When any of the workers die the cluster module will emit the 'death' event. This can be used to restart the worker by calling `fork()` again. cluster.on('death', function(worker) { console.log('worker ' + worker.pid + ' died. restart...'); cluster.fork(); }); ### Event 'setup' When the `.setupMaster()` function has been executed this event emits. If `.setupMaster()` was not executed before `fork()` this function will call `.setupMaster()` with no arguments. ### cluster.setupMaster([options]) The `setupMaster` is used to change the default 'fork' behavior. It takes one option object argument. Example: var cluster = require("cluster"); cluster.setupMaster({ exec : "worker.js", args : ["--use", "https"], silent : true }); cluster.autoFork(); The options argument can contain 3 different properties. - `exec` are the file path to the worker file, by default this is the same file as the master. - `args` are a array of arguments send along with the worker, by default this is `process.argv.slice(2)`. - `silent`, if this option is true the output of a worker won't propagate to the master, by default this is false. ### cluster.settings All settings set by the `.setupMaster` is stored in this settings object. This object is not supposed to be change or set manually, by you. All propertys are `undefined` if they are not yet set. ### cluster.fork([env]) Spawn a new worker process. This can only be called from the master process. The function takes an optional `env` object. The properties in this object will be added to the process environment in the worker. ### cluster.workers In the cluster all living worker objects are stored in this object by there `uniqueID` as the key. This makes it easy to loop through all living workers. // Go through all workers function eachWorker(callback) { for (var uniqueID in cluster.workers) { callback(cluster.workers[uniqueID]); } } eachWorker(function (worker) { worker.send('big announcement to all workers'); }); Should you wish to reference a worker over a communication channel, using the worker's uniqueID is the easiest way to find the worker. socket.on('data', function (uniqueID) { var worker = cluster.workers[uniqueID]; }); ## Worker This object contains all public information and method about a worker. In the master it can be obtained using `cluster.workers`. In a worker it can be obtained using `cluster.worker`. ### Worker.uniqueID Each new worker is given its own unique id, this id is stored in the `uniqueID`. ### Worker.process All workers are created using `child_process.fork()`, the returned object from this function is stored in process. ### Worker.send(message, [sendHandle]) This function is equal to the send methods provided by `child_process.fork()`. In the master you should use this function to send a message to a specific worker. However in a worker you can also use `process.send(message)`, since this is the same function. This example will echo back all messages from the master: if (cluster.isMaster) { var worker = cluster.fork(); worker.send('hi there'); } else if (cluster.isWorker) { process.on('message', function (msg) { process.send(msg); }); } ### Worker.destroy() This function will kill the worker, and inform the master to not spawn a new worker. To know the difference between suicide and accidentally death a suicide boolean is set to true. cluster.on('death', function (worker) { if (worker.suicide === true) { console.log('Oh, it was just suicide\' – no need to worry'). } }); // destroy worker worker.destroy(); ### Worker.suicide This property is a boolean. It is set when a worker dies, until then it is `undefined`. It is true if the worker was killed using the `.destroy()` method, and false otherwise. ### Event: message This event is the same as the one provided by `child_process.fork()`. In the master you should use this event, however in a worker you can also use `process.on('message')` As an example, here is a cluster that keeps count of the number of requests in the master process using the message system: var cluster = require('cluster'); var http = require('http'); if (cluster.isMaster) { // Keep track of http requests var numReqs = 0; setInterval(function() { console.log("numReqs =", numReqs); }, 1000); // Count requestes var messageHandler = function (msg) { if (msg.cmd && msg.cmd == 'notifyRequest') { numReqs += 1; } }; // Start workers and listen for messages containing notifyRequest cluster.autoFork(); Object.keys(cluster.workers).forEach(function (uniqueID) { cluster.workers[uniqueID].on('message', messageHandler); }); } else { // Worker processes have a http server. http.Server(function(req, res) { res.writeHead(200); res.end("hello world\n"); // notify master about the request process.send({ cmd: 'notifyRequest' }); }).listen(8000); } ### Event: online Same as the `cluster.on('online')` event, but emits only when the state change on the specified worker. cluster.fork().on('online', function (worker) { // Worker is online }; ### Event: listening Same as the `cluster.on('listening')` event, but emits only when the state change on the specified worker. cluster.fork().on('listening', function (worker) { // Worker is listening }; ### Event: death Same as the `cluster.on('death')` event, but emits only when the state change on the specified worker. cluster.fork().on('death', function (worker) { // Worker has died };