'use strict'; var common = require('../common'); var assert = require('assert'); var Buffer = require('buffer').Buffer; var dgram = require('dgram'); var debug = false; var tests_run = 0; function pingPongTest(port, host) { var callbacks = 0; var N = 500; var count = 0; var sent_final_ping = false; var server = dgram.createSocket('udp4', function(msg, rinfo) { if (debug) console.log('server got: ' + msg + ' from ' + rinfo.address + ':' + rinfo.port); if (/PING/.exec(msg)) { var buf = new Buffer(4); buf.write('PONG'); server.send(buf, 0, buf.length, rinfo.port, rinfo.address, function(err, sent) { callbacks++; }); } }); server.on('error', function(e) { throw e; }); server.on('listening', function() { console.log('server listening on ' + port + ' ' + host); var buf = new Buffer('PING'), client = dgram.createSocket('udp4'); client.on('message', function(msg, rinfo) { if (debug) console.log('client got: ' + msg + ' from ' + rinfo.address + ':' + rinfo.port); assert.equal('PONG', msg.toString('ascii')); count += 1; if (count < N) { client.send(buf, 0, buf.length, port, 'localhost'); } else { sent_final_ping = true; client.send(buf, 0, buf.length, port, 'localhost', function() { client.close(); }); } }); client.on('close', function() { console.log('client has closed, closing server'); assert.equal(N, count); tests_run += 1; server.close(); assert.equal(N - 1, callbacks); }); client.on('error', function(e) { throw e; }); console.log('Client sending to ' + port + ', localhost ' + buf); client.send(buf, 0, buf.length, port, 'localhost', function(err, bytes) { if (err) { throw err; } console.log('Client sent ' + bytes + ' bytes'); }); count += 1; }); server.bind(port, host); } // All are run at once, so run on different ports pingPongTest(common.PORT + 0, 'localhost'); pingPongTest(common.PORT + 1, 'localhost'); pingPongTest(common.PORT + 2); //pingPongTest('/tmp/pingpong.sock'); process.on('exit', function() { assert.equal(3, tests_run); console.log('done'); });