// Copyright 2009 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "bootstrapper.h" #include "cfg.h" #include "scopeinfo.h" #include "scopes.h" namespace v8 { namespace internal { CfgGlobals* CfgGlobals::top_ = NULL; CfgGlobals::CfgGlobals(FunctionLiteral* fun) : global_fun_(fun), global_exit_(new ExitNode()), nowhere_(new Nowhere()), #ifdef DEBUG node_counter_(0), temp_counter_(0), #endif previous_(top_) { top_ = this; } #define BAILOUT(reason) \ do { return NULL; } while (false) Cfg* Cfg::Build() { FunctionLiteral* fun = CfgGlobals::current()->fun(); if (fun->scope()->num_heap_slots() > 0) { BAILOUT("function has context slots"); } if (fun->scope()->num_stack_slots() > kBitsPerPointer) { BAILOUT("function has too many locals"); } if (fun->scope()->num_parameters() > kBitsPerPointer - 1) { BAILOUT("function has too many parameters"); } if (fun->scope()->arguments() != NULL) { BAILOUT("function uses .arguments"); } ZoneList* body = fun->body(); if (body->is_empty()) { BAILOUT("empty function body"); } StatementCfgBuilder builder; builder.VisitStatements(body); Cfg* graph = builder.graph(); if (graph == NULL) { BAILOUT("unsupported statement type"); } if (graph->is_empty()) { BAILOUT("function body produces empty cfg"); } if (graph->has_exit()) { BAILOUT("control path without explicit return"); } graph->PrependEntryNode(); return graph; } #undef BAILOUT void Cfg::PrependEntryNode() { ASSERT(!is_empty()); entry_ = new EntryNode(InstructionBlock::cast(entry())); } void Cfg::Append(Instruction* instr) { ASSERT(is_empty() || has_exit()); if (is_empty()) { entry_ = exit_ = new InstructionBlock(); } InstructionBlock::cast(exit_)->Append(instr); } void Cfg::AppendReturnInstruction(Value* value) { Append(new ReturnInstr(value)); ExitNode* global_exit = CfgGlobals::current()->exit(); InstructionBlock::cast(exit_)->set_successor(global_exit); exit_ = NULL; } void Cfg::Concatenate(Cfg* other) { ASSERT(is_empty() || has_exit()); if (other->is_empty()) return; if (is_empty()) { entry_ = other->entry(); exit_ = other->exit(); } else { // We have a pair of nonempty fragments and this has an available exit. // Destructively glue the fragments together. InstructionBlock* first = InstructionBlock::cast(exit_); InstructionBlock* second = InstructionBlock::cast(other->entry()); first->instructions()->AddAll(*second->instructions()); if (second->successor() != NULL) { first->set_successor(second->successor()); exit_ = other->exit(); } } } void InstructionBlock::Unmark() { if (is_marked_) { is_marked_ = false; successor_->Unmark(); } } void EntryNode::Unmark() { if (is_marked_) { is_marked_ = false; successor_->Unmark(); } } void ExitNode::Unmark() { is_marked_ = false; } Handle Cfg::Compile(Handle