// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #include "node.h" #include "node_buffer.h" #include "node_constants.h" #include "node_file.h" #include "node_http_parser.h" #include "node_javascript.h" #include "node_version.h" #if defined HAVE_PERFCTR #include "node_counters.h" #endif #if HAVE_OPENSSL #include "node_crypto.h" #endif #if defined HAVE_DTRACE || defined HAVE_ETW #include "node_dtrace.h" #endif #include "ares.h" #include "async-wrap.h" #include "async-wrap-inl.h" #include "env.h" #include "env-inl.h" #include "handle_wrap.h" #include "req_wrap.h" #include "string_bytes.h" #include "uv.h" #include "v8-debug.h" #include "v8-profiler.h" #include "zlib.h" #include #include #include // PATH_MAX #include #include #include #include #include #include #if defined(_MSC_VER) #include #include #include #define strcasecmp _stricmp #define getpid _getpid #define umask _umask typedef int mode_t; #else #include // getrlimit, setrlimit #include // setuid, getuid #endif #if defined(__POSIX__) && !defined(__ANDROID__) #include // getpwnam() #include // getgrnam() #endif #ifdef __APPLE__ #include #define environ (*_NSGetEnviron()) #elif !defined(_MSC_VER) extern char **environ; #endif namespace node { using v8::Array; using v8::ArrayBuffer; using v8::Boolean; using v8::Context; using v8::Exception; using v8::Function; using v8::FunctionCallbackInfo; using v8::FunctionTemplate; using v8::Handle; using v8::HandleScope; using v8::HeapStatistics; using v8::Integer; using v8::Isolate; using v8::Local; using v8::Locker; using v8::Message; using v8::Number; using v8::Object; using v8::ObjectTemplate; using v8::PropertyCallbackInfo; using v8::String; using v8::ThrowException; using v8::TryCatch; using v8::Uint32; using v8::V8; using v8::Value; using v8::kExternalUnsignedIntArray; // FIXME(bnoordhuis) Make these per-context? QUEUE handle_wrap_queue = { &handle_wrap_queue, &handle_wrap_queue }; QUEUE req_wrap_queue = { &req_wrap_queue, &req_wrap_queue }; static bool print_eval = false; static bool force_repl = false; static bool trace_deprecation = false; static bool throw_deprecation = false; static const char* eval_string = NULL; static bool use_debug_agent = false; static bool debug_wait_connect = false; static int debug_port = 5858; static bool v8_is_profiling = false; static node_module* modpending; static node_module* modlist_builtin; static node_module* modlist_addon; // used by C++ modules as well bool no_deprecation = false; // process-relative uptime base, initialized at start-up static double prog_start_time; static bool debugger_running; static uv_async_t dispatch_debug_messages_async; static Isolate* node_isolate = NULL; class ArrayBufferAllocator : public ArrayBuffer::Allocator { public: // Impose an upper limit to avoid out of memory errors that bring down // the process. static const size_t kMaxLength = 0x3fffffff; static ArrayBufferAllocator the_singleton; virtual ~ArrayBufferAllocator() {} virtual void* Allocate(size_t length); virtual void* AllocateUninitialized(size_t length); virtual void Free(void* data, size_t length); private: ArrayBufferAllocator() {} ArrayBufferAllocator(const ArrayBufferAllocator&); void operator=(const ArrayBufferAllocator&); }; ArrayBufferAllocator ArrayBufferAllocator::the_singleton; void* ArrayBufferAllocator::Allocate(size_t length) { if (length > kMaxLength) return NULL; char* data = new char[length]; memset(data, 0, length); return data; } void* ArrayBufferAllocator::AllocateUninitialized(size_t length) { if (length > kMaxLength) return NULL; return new char[length]; } void ArrayBufferAllocator::Free(void* data, size_t length) { delete[] static_cast(data); } static void CheckImmediate(uv_check_t* handle, int status) { Environment* env = Environment::from_immediate_check_handle(handle); HandleScope scope(env->isolate()); Context::Scope context_scope(env->context()); MakeCallback(env, env->process_object(), env->immediate_callback_string()); } static void IdleImmediateDummy(uv_idle_t*, int) { // Do nothing. Only for maintaining event loop. // TODO(bnoordhuis) Maybe make libuv accept NULL idle callbacks. } static inline const char *errno_string(int errorno) { #define ERRNO_CASE(e) case e: return #e; switch (errorno) { #ifdef EACCES ERRNO_CASE(EACCES); #endif #ifdef EADDRINUSE ERRNO_CASE(EADDRINUSE); #endif #ifdef EADDRNOTAVAIL ERRNO_CASE(EADDRNOTAVAIL); #endif #ifdef EAFNOSUPPORT ERRNO_CASE(EAFNOSUPPORT); #endif #ifdef EAGAIN ERRNO_CASE(EAGAIN); #endif #ifdef EWOULDBLOCK # if EAGAIN != EWOULDBLOCK ERRNO_CASE(EWOULDBLOCK); # endif #endif #ifdef EALREADY ERRNO_CASE(EALREADY); #endif #ifdef EBADF ERRNO_CASE(EBADF); #endif #ifdef EBADMSG ERRNO_CASE(EBADMSG); #endif #ifdef EBUSY ERRNO_CASE(EBUSY); #endif #ifdef ECANCELED ERRNO_CASE(ECANCELED); #endif #ifdef ECHILD ERRNO_CASE(ECHILD); #endif #ifdef ECONNABORTED ERRNO_CASE(ECONNABORTED); #endif #ifdef ECONNREFUSED ERRNO_CASE(ECONNREFUSED); #endif #ifdef ECONNRESET ERRNO_CASE(ECONNRESET); #endif #ifdef EDEADLK ERRNO_CASE(EDEADLK); #endif #ifdef EDESTADDRREQ ERRNO_CASE(EDESTADDRREQ); #endif #ifdef EDOM ERRNO_CASE(EDOM); #endif #ifdef EDQUOT ERRNO_CASE(EDQUOT); #endif #ifdef EEXIST ERRNO_CASE(EEXIST); #endif #ifdef EFAULT ERRNO_CASE(EFAULT); #endif #ifdef EFBIG ERRNO_CASE(EFBIG); #endif #ifdef EHOSTUNREACH ERRNO_CASE(EHOSTUNREACH); #endif #ifdef EIDRM ERRNO_CASE(EIDRM); #endif #ifdef EILSEQ ERRNO_CASE(EILSEQ); #endif #ifdef EINPROGRESS ERRNO_CASE(EINPROGRESS); #endif #ifdef EINTR ERRNO_CASE(EINTR); #endif #ifdef EINVAL ERRNO_CASE(EINVAL); #endif #ifdef EIO ERRNO_CASE(EIO); #endif #ifdef EISCONN ERRNO_CASE(EISCONN); #endif #ifdef EISDIR ERRNO_CASE(EISDIR); #endif #ifdef ELOOP ERRNO_CASE(ELOOP); #endif #ifdef EMFILE ERRNO_CASE(EMFILE); #endif #ifdef EMLINK ERRNO_CASE(EMLINK); #endif #ifdef EMSGSIZE ERRNO_CASE(EMSGSIZE); #endif #ifdef EMULTIHOP ERRNO_CASE(EMULTIHOP); #endif #ifdef ENAMETOOLONG ERRNO_CASE(ENAMETOOLONG); #endif #ifdef ENETDOWN ERRNO_CASE(ENETDOWN); #endif #ifdef ENETRESET ERRNO_CASE(ENETRESET); #endif #ifdef ENETUNREACH ERRNO_CASE(ENETUNREACH); #endif #ifdef ENFILE ERRNO_CASE(ENFILE); #endif #ifdef ENOBUFS ERRNO_CASE(ENOBUFS); #endif #ifdef ENODATA ERRNO_CASE(ENODATA); #endif #ifdef ENODEV ERRNO_CASE(ENODEV); #endif #ifdef ENOENT ERRNO_CASE(ENOENT); #endif #ifdef ENOEXEC ERRNO_CASE(ENOEXEC); #endif #ifdef ENOLINK ERRNO_CASE(ENOLINK); #endif #ifdef ENOLCK # if ENOLINK != ENOLCK ERRNO_CASE(ENOLCK); # endif #endif #ifdef ENOMEM ERRNO_CASE(ENOMEM); #endif #ifdef ENOMSG ERRNO_CASE(ENOMSG); #endif #ifdef ENOPROTOOPT ERRNO_CASE(ENOPROTOOPT); #endif #ifdef ENOSPC ERRNO_CASE(ENOSPC); #endif #ifdef ENOSR ERRNO_CASE(ENOSR); #endif #ifdef ENOSTR ERRNO_CASE(ENOSTR); #endif #ifdef ENOSYS ERRNO_CASE(ENOSYS); #endif #ifdef ENOTCONN ERRNO_CASE(ENOTCONN); #endif #ifdef ENOTDIR ERRNO_CASE(ENOTDIR); #endif #ifdef ENOTEMPTY ERRNO_CASE(ENOTEMPTY); #endif #ifdef ENOTSOCK ERRNO_CASE(ENOTSOCK); #endif #ifdef ENOTSUP ERRNO_CASE(ENOTSUP); #else # ifdef EOPNOTSUPP ERRNO_CASE(EOPNOTSUPP); # endif #endif #ifdef ENOTTY ERRNO_CASE(ENOTTY); #endif #ifdef ENXIO ERRNO_CASE(ENXIO); #endif #ifdef EOVERFLOW ERRNO_CASE(EOVERFLOW); #endif #ifdef EPERM ERRNO_CASE(EPERM); #endif #ifdef EPIPE ERRNO_CASE(EPIPE); #endif #ifdef EPROTO ERRNO_CASE(EPROTO); #endif #ifdef EPROTONOSUPPORT ERRNO_CASE(EPROTONOSUPPORT); #endif #ifdef EPROTOTYPE ERRNO_CASE(EPROTOTYPE); #endif #ifdef ERANGE ERRNO_CASE(ERANGE); #endif #ifdef EROFS ERRNO_CASE(EROFS); #endif #ifdef ESPIPE ERRNO_CASE(ESPIPE); #endif #ifdef ESRCH ERRNO_CASE(ESRCH); #endif #ifdef ESTALE ERRNO_CASE(ESTALE); #endif #ifdef ETIME ERRNO_CASE(ETIME); #endif #ifdef ETIMEDOUT ERRNO_CASE(ETIMEDOUT); #endif #ifdef ETXTBSY ERRNO_CASE(ETXTBSY); #endif #ifdef EXDEV ERRNO_CASE(EXDEV); #endif default: return ""; } } const char *signo_string(int signo) { #define SIGNO_CASE(e) case e: return #e; switch (signo) { #ifdef SIGHUP SIGNO_CASE(SIGHUP); #endif #ifdef SIGINT SIGNO_CASE(SIGINT); #endif #ifdef SIGQUIT SIGNO_CASE(SIGQUIT); #endif #ifdef SIGILL SIGNO_CASE(SIGILL); #endif #ifdef SIGTRAP SIGNO_CASE(SIGTRAP); #endif #ifdef SIGABRT SIGNO_CASE(SIGABRT); #endif #ifdef SIGIOT # if SIGABRT != SIGIOT SIGNO_CASE(SIGIOT); # endif #endif #ifdef SIGBUS SIGNO_CASE(SIGBUS); #endif #ifdef SIGFPE SIGNO_CASE(SIGFPE); #endif #ifdef SIGKILL SIGNO_CASE(SIGKILL); #endif #ifdef SIGUSR1 SIGNO_CASE(SIGUSR1); #endif #ifdef SIGSEGV SIGNO_CASE(SIGSEGV); #endif #ifdef SIGUSR2 SIGNO_CASE(SIGUSR2); #endif #ifdef SIGPIPE SIGNO_CASE(SIGPIPE); #endif #ifdef SIGALRM SIGNO_CASE(SIGALRM); #endif SIGNO_CASE(SIGTERM); #ifdef SIGCHLD SIGNO_CASE(SIGCHLD); #endif #ifdef SIGSTKFLT SIGNO_CASE(SIGSTKFLT); #endif #ifdef SIGCONT SIGNO_CASE(SIGCONT); #endif #ifdef SIGSTOP SIGNO_CASE(SIGSTOP); #endif #ifdef SIGTSTP SIGNO_CASE(SIGTSTP); #endif #ifdef SIGBREAK SIGNO_CASE(SIGBREAK); #endif #ifdef SIGTTIN SIGNO_CASE(SIGTTIN); #endif #ifdef SIGTTOU SIGNO_CASE(SIGTTOU); #endif #ifdef SIGURG SIGNO_CASE(SIGURG); #endif #ifdef SIGXCPU SIGNO_CASE(SIGXCPU); #endif #ifdef SIGXFSZ SIGNO_CASE(SIGXFSZ); #endif #ifdef SIGVTALRM SIGNO_CASE(SIGVTALRM); #endif #ifdef SIGPROF SIGNO_CASE(SIGPROF); #endif #ifdef SIGWINCH SIGNO_CASE(SIGWINCH); #endif #ifdef SIGIO SIGNO_CASE(SIGIO); #endif #ifdef SIGPOLL # if SIGPOLL != SIGIO SIGNO_CASE(SIGPOLL); # endif #endif #ifdef SIGLOST SIGNO_CASE(SIGLOST); #endif #ifdef SIGPWR # if SIGPWR != SIGLOST SIGNO_CASE(SIGPWR); # endif #endif #ifdef SIGSYS SIGNO_CASE(SIGSYS); #endif default: return ""; } } Local ErrnoException(Isolate* isolate, int errorno, const char *syscall, const char *msg, const char *path) { Environment* env = Environment::GetCurrent(isolate); Local e; Local estring = OneByteString(env->isolate(), errno_string(errorno)); if (msg == NULL || msg[0] == '\0') { msg = strerror(errorno); } Local message = OneByteString(env->isolate(), msg); Local cons1 = String::Concat(estring, FIXED_ONE_BYTE_STRING(env->isolate(), ", ")); Local cons2 = String::Concat(cons1, message); if (path) { Local cons3 = String::Concat(cons2, FIXED_ONE_BYTE_STRING(env->isolate(), " '")); Local cons4 = String::Concat(cons3, String::NewFromUtf8(env->isolate(), path)); Local cons5 = String::Concat(cons4, FIXED_ONE_BYTE_STRING(env->isolate(), "'")); e = Exception::Error(cons5); } else { e = Exception::Error(cons2); } Local obj = e->ToObject(); obj->Set(env->errno_string(), Integer::New(errorno, env->isolate())); obj->Set(env->code_string(), estring); if (path != NULL) { obj->Set(env->path_string(), String::NewFromUtf8(env->isolate(), path)); } if (syscall != NULL) { obj->Set(env->syscall_string(), OneByteString(env->isolate(), syscall)); } return e; } // hack alert! copy of ErrnoException, tuned for uv errors Local UVException(Isolate* isolate, int errorno, const char *syscall, const char *msg, const char *path) { Environment* env = Environment::GetCurrent(isolate); if (!msg || !msg[0]) msg = uv_strerror(errorno); Local estring = OneByteString(env->isolate(), uv_err_name(errorno)); Local message = OneByteString(env->isolate(), msg); Local cons1 = String::Concat(estring, FIXED_ONE_BYTE_STRING(env->isolate(), ", ")); Local cons2 = String::Concat(cons1, message); Local e; Local path_str; if (path) { #ifdef _WIN32 if (strncmp(path, "\\\\?\\UNC\\", 8) == 0) { path_str = String::Concat(FIXED_ONE_BYTE_STRING(env->isolate(), "\\\\"), String::NewFromUtf8(env->isolate(), path + 8)); } else if (strncmp(path, "\\\\?\\", 4) == 0) { path_str = String::NewFromUtf8(env->isolate(), path + 4); } else { path_str = String::NewFromUtf8(env->isolate(), path); } #else path_str = String::NewFromUtf8(env->isolate(), path); #endif Local cons3 = String::Concat(cons2, FIXED_ONE_BYTE_STRING(env->isolate(), " '")); Local cons4 = String::Concat(cons3, path_str); Local cons5 = String::Concat(cons4, FIXED_ONE_BYTE_STRING(env->isolate(), "'")); e = Exception::Error(cons5); } else { e = Exception::Error(cons2); } Local obj = e->ToObject(); // TODO(piscisaureus) errno should probably go obj->Set(env->errno_string(), Integer::New(errorno, env->isolate())); obj->Set(env->code_string(), estring); if (path != NULL) { obj->Set(env->path_string(), path_str); } if (syscall != NULL) { obj->Set(env->syscall_string(), OneByteString(env->isolate(), syscall)); } return e; } #ifdef _WIN32 // Does about the same as strerror(), // but supports all windows error messages static const char *winapi_strerror(const int errorno) { char *errmsg = NULL; FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, errorno, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&errmsg, 0, NULL); if (errmsg) { // Remove trailing newlines for (int i = strlen(errmsg) - 1; i >= 0 && (errmsg[i] == '\n' || errmsg[i] == '\r'); i--) { errmsg[i] = '\0'; } return errmsg; } else { // FormatMessage failed return "Unknown error"; } } Local WinapiErrnoException(Isolate* isolate, int errorno, const char* syscall, const char* msg, const char* path) { Environment* env = Environment::GetCurrent(isolate); Local e; if (!msg || !msg[0]) { msg = winapi_strerror(errorno); } Local message = OneByteString(env->isolate(), msg); if (path) { Local cons1 = String::Concat(message, FIXED_ONE_BYTE_STRING(isolate, " '")); Local cons2 = String::Concat(cons1, String::NewFromUtf8(isolate, path)); Local cons3 = String::Concat(cons2, FIXED_ONE_BYTE_STRING(isolate, "'")); e = Exception::Error(cons3); } else { e = Exception::Error(message); } Local obj = e->ToObject(); obj->Set(env->errno_string(), Integer::New(errorno, isolate)); if (path != NULL) { obj->Set(env->path_string(), String::NewFromUtf8(isolate, path)); } if (syscall != NULL) { obj->Set(env->syscall_string(), OneByteString(isolate, syscall)); } return e; } #endif void SetupAsyncListener(const FunctionCallbackInfo& args) { HandleScope handle_scope(args.GetIsolate()); Environment* env = Environment::GetCurrent(args.GetIsolate()); assert(args[0]->IsObject()); assert(args[1]->IsFunction()); assert(args[2]->IsFunction()); assert(args[3]->IsFunction()); env->set_async_listener_run_function(args[1].As()); env->set_async_listener_load_function(args[2].As()); env->set_async_listener_unload_function(args[3].As()); Local async_listener_flag_obj = args[0].As(); Environment::AsyncListener* async_listener = env->async_listener(); async_listener_flag_obj->SetIndexedPropertiesToExternalArrayData( async_listener->fields(), kExternalUnsignedIntArray, async_listener->fields_count()); // Do a little housekeeping. env->process_object()->Delete( FIXED_ONE_BYTE_STRING(args.GetIsolate(), "_setupAsyncListener")); } void SetupDomainUse(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); if (env->using_domains()) return; env->set_using_domains(true); HandleScope scope(env->isolate()); Local process_object = env->process_object(); Local tick_callback_function_key = env->tick_domain_cb_string(); Local tick_callback_function = process_object->Get(tick_callback_function_key).As(); if (!tick_callback_function->IsFunction()) { fprintf(stderr, "process._tickDomainCallback assigned to non-function\n"); abort(); } process_object->Set(env->tick_callback_string(), tick_callback_function); env->set_tick_callback_function(tick_callback_function); assert(args[0]->IsArray()); assert(args[1]->IsObject()); env->set_domain_array(args[0].As()); Local domain_flag_obj = args[1].As(); Environment::DomainFlag* domain_flag = env->domain_flag(); domain_flag_obj->SetIndexedPropertiesToExternalArrayData( domain_flag->fields(), kExternalUnsignedIntArray, domain_flag->fields_count()); // Do a little housekeeping. env->process_object()->Delete( FIXED_ONE_BYTE_STRING(args.GetIsolate(), "_setupDomainUse")); } void SetupNextTick(const FunctionCallbackInfo& args) { HandleScope handle_scope(args.GetIsolate()); Environment* env = Environment::GetCurrent(args.GetIsolate()); assert(args[0]->IsObject()); assert(args[1]->IsFunction()); // Values use to cross communicate with processNextTick. Local tick_info_obj = args[0].As(); tick_info_obj->SetIndexedPropertiesToExternalArrayData( env->tick_info()->fields(), kExternalUnsignedIntArray, env->tick_info()->fields_count()); env->set_tick_callback_function(args[1].As()); // Do a little housekeeping. env->process_object()->Delete( FIXED_ONE_BYTE_STRING(args.GetIsolate(), "_setupNextTick")); } Handle MakeDomainCallback(Environment* env, Handle recv, const Handle callback, int argc, Handle argv[]) { // If you hit this assertion, you forgot to enter the v8::Context first. assert(env->context() == env->isolate()->GetCurrentContext()); Local process = env->process_object(); Local object, domain; Local domain_v; TryCatch try_catch; try_catch.SetVerbose(true); bool has_async_queue = false; if (recv->IsObject()) { object = recv.As(); // TODO(trevnorris): This is sucky for performance. Fix it. has_async_queue = object->Has(env->async_queue_string()); if (has_async_queue) { env->async_listener_load_function()->Call(process, 1, &recv); if (try_catch.HasCaught()) return Undefined(env->isolate()); } } bool has_domain = false; if (!object.IsEmpty()) { domain_v = object->Get(env->domain_string()); has_domain = domain_v->IsObject(); if (has_domain) { domain = domain_v.As(); if (domain->Get(env->disposed_string())->IsTrue()) { // domain has been disposed of. return Undefined(env->isolate()); } Local enter = domain->Get(env->enter_string()).As(); assert(enter->IsFunction()); enter->Call(domain, 0, NULL); if (try_catch.HasCaught()) { return Undefined(env->isolate()); } } } Local ret = callback->Call(recv, argc, argv); if (try_catch.HasCaught()) { return Undefined(env->isolate()); } if (has_domain) { Local exit = domain->Get(env->exit_string()).As(); assert(exit->IsFunction()); exit->Call(domain, 0, NULL); if (try_catch.HasCaught()) { return Undefined(env->isolate()); } } if (has_async_queue) { env->async_listener_unload_function()->Call(process, 1, &recv); if (try_catch.HasCaught()) return Undefined(env->isolate()); } Environment::TickInfo* tick_info = env->tick_info(); if (tick_info->last_threw() == 1) { tick_info->set_last_threw(0); return ret; } if (tick_info->in_tick()) { return ret; } if (tick_info->length() == 0) { tick_info->set_index(0); return ret; } tick_info->set_in_tick(true); env->tick_callback_function()->Call(process, 0, NULL); tick_info->set_in_tick(false); if (try_catch.HasCaught()) { tick_info->set_last_threw(true); return Undefined(env->isolate()); } return ret; } Handle MakeCallback(Environment* env, Handle recv, const Handle callback, int argc, Handle argv[]) { if (env->using_domains()) return MakeDomainCallback(env, recv, callback, argc, argv); // If you hit this assertion, you forgot to enter the v8::Context first. assert(env->context() == env->isolate()->GetCurrentContext()); Local process = env->process_object(); TryCatch try_catch; try_catch.SetVerbose(true); // TODO(trevnorris): This is sucky for performance. Fix it. bool has_async_queue = recv->IsObject() && recv.As()->Has(env->async_queue_string()); if (has_async_queue) { env->async_listener_load_function()->Call(process, 1, &recv); if (try_catch.HasCaught()) return Undefined(env->isolate()); } Local ret = callback->Call(recv, argc, argv); if (try_catch.HasCaught()) { return Undefined(env->isolate()); } if (has_async_queue) { env->async_listener_unload_function()->Call(process, 1, &recv); if (try_catch.HasCaught()) return Undefined(env->isolate()); } Environment::TickInfo* tick_info = env->tick_info(); if (tick_info->in_tick()) { return ret; } if (tick_info->length() == 0) { tick_info->set_index(0); return ret; } tick_info->set_in_tick(true); // process nextTicks after call env->tick_callback_function()->Call(process, 0, NULL); tick_info->set_in_tick(false); if (try_catch.HasCaught()) { tick_info->set_last_threw(true); return Undefined(env->isolate()); } return ret; } // Internal only. Handle MakeCallback(Environment* env, Handle recv, uint32_t index, int argc, Handle argv[]) { Local callback = recv->Get(index).As(); assert(callback->IsFunction()); return MakeCallback(env, recv.As(), callback, argc, argv); } Handle MakeCallback(Environment* env, Handle recv, Handle symbol, int argc, Handle argv[]) { Local callback = recv->Get(symbol).As(); assert(callback->IsFunction()); return MakeCallback(env, recv.As(), callback, argc, argv); } Handle MakeCallback(Environment* env, Handle recv, const char* method, int argc, Handle argv[]) { Local method_string = OneByteString(env->isolate(), method); return MakeCallback(env, recv, method_string, argc, argv); } Handle MakeCallback(Isolate* isolate, Handle recv, const char* method, int argc, Handle argv[]) { HandleScope handle_scope(isolate); Local context = recv->CreationContext(); Environment* env = Environment::GetCurrent(context); Context::Scope context_scope(context); return handle_scope.Close(MakeCallback(env, recv, method, argc, argv)); } Handle MakeCallback(Isolate* isolate, Handle recv, Handle symbol, int argc, Handle argv[]) { HandleScope handle_scope(isolate); Local context = recv->CreationContext(); Environment* env = Environment::GetCurrent(context); Context::Scope context_scope(context); return handle_scope.Close(MakeCallback(env, recv, symbol, argc, argv)); } Handle MakeCallback(Isolate* isolate, Handle recv, Handle callback, int argc, Handle argv[]) { HandleScope handle_scope(isolate); Local context = recv->CreationContext(); Environment* env = Environment::GetCurrent(context); Context::Scope context_scope(context); return handle_scope.Close( MakeCallback(env, recv.As(), callback, argc, argv)); } Handle MakeDomainCallback(Handle recv, Handle callback, int argc, Handle argv[]) { Local context = recv->CreationContext(); Environment* env = Environment::GetCurrent(context); Context::Scope context_scope(context); HandleScope handle_scope(env->isolate()); return handle_scope.Close( MakeDomainCallback(env, recv, callback, argc, argv)); } enum encoding ParseEncoding(Isolate* isolate, Handle encoding_v, enum encoding _default) { HandleScope scope(isolate); if (!encoding_v->IsString()) return _default; String::Utf8Value encoding(encoding_v); if (strcasecmp(*encoding, "utf8") == 0) { return UTF8; } else if (strcasecmp(*encoding, "utf-8") == 0) { return UTF8; } else if (strcasecmp(*encoding, "ascii") == 0) { return ASCII; } else if (strcasecmp(*encoding, "base64") == 0) { return BASE64; } else if (strcasecmp(*encoding, "ucs2") == 0) { return UCS2; } else if (strcasecmp(*encoding, "ucs-2") == 0) { return UCS2; } else if (strcasecmp(*encoding, "utf16le") == 0) { return UCS2; } else if (strcasecmp(*encoding, "utf-16le") == 0) { return UCS2; } else if (strcasecmp(*encoding, "binary") == 0) { return BINARY; } else if (strcasecmp(*encoding, "buffer") == 0) { return BUFFER; } else if (strcasecmp(*encoding, "hex") == 0) { return HEX; } else if (strcasecmp(*encoding, "raw") == 0) { if (!no_deprecation) { fprintf(stderr, "'raw' (array of integers) has been removed. " "Use 'binary'.\n"); } return BINARY; } else if (strcasecmp(*encoding, "raws") == 0) { if (!no_deprecation) { fprintf(stderr, "'raws' encoding has been renamed to 'binary'. " "Please update your code.\n"); } return BINARY; } else { return _default; } } Local Encode(Isolate* isolate, const void* buf, size_t len, enum encoding encoding) { return StringBytes::Encode(isolate, static_cast(buf), len, encoding); } // Returns -1 if the handle was not valid for decoding ssize_t DecodeBytes(Isolate* isolate, Handle val, enum encoding encoding) { HandleScope scope(isolate); if (val->IsArray()) { fprintf(stderr, "'raw' encoding (array of integers) has been removed. " "Use 'binary'.\n"); assert(0); return -1; } return StringBytes::Size(isolate, val, encoding); } #ifndef MIN # define MIN(a, b) ((a) < (b) ? (a) : (b)) #endif // Returns number of bytes written. ssize_t DecodeWrite(Isolate* isolate, char* buf, size_t buflen, Handle val, enum encoding encoding) { return StringBytes::Write(isolate, buf, buflen, val, encoding, NULL); } void AppendExceptionLine(Environment* env, Handle er, Handle message) { if (message.IsEmpty()) return; HandleScope scope(env->isolate()); Local err_obj; if (!er.IsEmpty() && er->IsObject()) { err_obj = er.As(); // Do it only once per message if (!err_obj->GetHiddenValue(env->processed_string()).IsEmpty()) return; err_obj->SetHiddenValue(env->processed_string(), True(env->isolate())); } static char arrow[1024]; // Print (filename):(line number): (message). String::Utf8Value filename(message->GetScriptResourceName()); const char* filename_string = *filename; int linenum = message->GetLineNumber(); // Print line of source code. String::Utf8Value sourceline(message->GetSourceLine()); const char* sourceline_string = *sourceline; // Because of how node modules work, all scripts are wrapped with a // "function (module, exports, __filename, ...) {" // to provide script local variables. // // When reporting errors on the first line of a script, this wrapper // function is leaked to the user. There used to be a hack here to // truncate off the first 62 characters, but it caused numerous other // problems when vm.runIn*Context() methods were used for non-module // code. // // If we ever decide to re-instate such a hack, the following steps // must be taken: // // 1. Pass a flag around to say "this code was wrapped" // 2. Update the stack frame output so that it is also correct. // // It would probably be simpler to add a line rather than add some // number of characters to the first line, since V8 truncates the // sourceline to 78 characters, and we end up not providing very much // useful debugging info to the user if we remove 62 characters. int start = message->GetStartColumn(); int end = message->GetEndColumn(); int off = snprintf(arrow, sizeof(arrow), "%s:%i\n%s\n", filename_string, linenum, sourceline_string); assert(off >= 0); // Print wavy underline (GetUnderline is deprecated). for (int i = 0; i < start; i++) { assert(static_cast(off) < sizeof(arrow)); arrow[off++] = (sourceline_string[i] == '\t') ? '\t' : ' '; } for (int i = start; i < end; i++) { assert(static_cast(off) < sizeof(arrow)); arrow[off++] = '^'; } assert(static_cast(off) < sizeof(arrow) - 1); arrow[off++] = '\n'; arrow[off] = '\0'; Local arrow_str = String::NewFromUtf8(env->isolate(), arrow); Local msg; Local stack; // Allocation failed, just print it out if (arrow_str.IsEmpty() || err_obj.IsEmpty() || !err_obj->IsNativeError()) goto print; msg = err_obj->Get(env->message_string()); stack = err_obj->Get(env->stack_string()); if (msg.IsEmpty() || stack.IsEmpty()) goto print; err_obj->Set(env->message_string(), String::Concat(arrow_str, msg->ToString())); err_obj->Set(env->stack_string(), String::Concat(arrow_str, stack->ToString())); return; print: if (env->printed_error()) return; env->set_printed_error(true); uv_tty_reset_mode(); fprintf(stderr, "\n%s", arrow); } static void ReportException(Environment* env, Handle er, Handle message) { HandleScope scope(env->isolate()); AppendExceptionLine(env, er, message); Local trace_value; if (er->IsUndefined() || er->IsNull()) trace_value = Undefined(env->isolate()); else trace_value = er->ToObject()->Get(env->stack_string()); String::Utf8Value trace(trace_value); // range errors have a trace member set to undefined if (trace.length() > 0 && !trace_value->IsUndefined()) { fprintf(stderr, "%s\n", *trace); } else { // this really only happens for RangeErrors, since they're the only // kind that won't have all this info in the trace, or when non-Error // objects are thrown manually. Local message; Local name; if (er->IsObject()) { Local err_obj = er.As(); message = err_obj->Get(env->message_string()); name = err_obj->Get(FIXED_ONE_BYTE_STRING(env->isolate(), "name")); } if (message.IsEmpty() || message->IsUndefined() || name.IsEmpty() || name->IsUndefined()) { // Not an error object. Just print as-is. String::Utf8Value message(er); fprintf(stderr, "%s\n", *message); } else { String::Utf8Value name_string(name); String::Utf8Value message_string(message); fprintf(stderr, "%s: %s\n", *name_string, *message_string); } } fflush(stderr); } static void ReportException(Environment* env, const TryCatch& try_catch) { ReportException(env, try_catch.Exception(), try_catch.Message()); } // Executes a str within the current v8 context. static Local ExecuteString(Environment* env, Handle source, Handle filename) { HandleScope scope(env->isolate()); TryCatch try_catch; // try_catch must be nonverbose to disable FatalException() handler, // we will handle exceptions ourself. try_catch.SetVerbose(false); Local script = v8::Script::Compile(source, filename); if (script.IsEmpty()) { ReportException(env, try_catch); exit(3); } Local result = script->Run(); if (result.IsEmpty()) { ReportException(env, try_catch); exit(4); } return scope.Close(result); } static void GetActiveRequests(const FunctionCallbackInfo& args) { HandleScope scope(args.GetIsolate()); Local ary = Array::New(); QUEUE* q = NULL; int i = 0; QUEUE_FOREACH(q, &req_wrap_queue) { ReqWrap* w = CONTAINER_OF(q, ReqWrap, req_wrap_queue_); if (w->persistent().IsEmpty()) continue; ary->Set(i++, w->object()); } args.GetReturnValue().Set(ary); } // Non-static, friend of HandleWrap. Could have been a HandleWrap method but // implemented here for consistency with GetActiveRequests(). void GetActiveHandles(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); Local ary = Array::New(); QUEUE* q = NULL; int i = 0; Local owner_sym = env->owner_string(); QUEUE_FOREACH(q, &handle_wrap_queue) { HandleWrap* w = CONTAINER_OF(q, HandleWrap, handle_wrap_queue_); if (w->persistent().IsEmpty() || (w->flags_ & HandleWrap::kUnref)) continue; Local object = w->object(); Local owner = object->Get(owner_sym); if (owner->IsUndefined()) owner = object; ary->Set(i++, owner); } args.GetReturnValue().Set(ary); } static void Abort(const FunctionCallbackInfo& args) { abort(); } static void Chdir(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); if (args.Length() != 1 || !args[0]->IsString()) { // FIXME(bnoordhuis) ThrowTypeError? return env->ThrowError("Bad argument."); } String::Utf8Value path(args[0]); int err = uv_chdir(*path); if (err) { return env->ThrowUVException(err, "uv_chdir"); } } static void Cwd(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); #ifdef _WIN32 /* MAX_PATH is in characters, not bytes. Make sure we have enough headroom. */ char buf[MAX_PATH * 4]; #else char buf[PATH_MAX]; #endif size_t cwd_len = sizeof(buf); int err = uv_cwd(buf, &cwd_len); if (err) { return env->ThrowUVException(err, "uv_cwd"); } #ifdef _WIN32 // TODO(tjfontaine) in the future libuv will report the size include the null // for now only windows does, remove conditionals after libuv upgrade cwd_len -= 1; #endif Local cwd = String::NewFromUtf8(env->isolate(), buf, String::kNormalString, cwd_len); args.GetReturnValue().Set(cwd); } static void Umask(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); uint32_t old; if (args.Length() < 1 || args[0]->IsUndefined()) { old = umask(0); umask(static_cast(old)); } else if (!args[0]->IsInt32() && !args[0]->IsString()) { return env->ThrowTypeError("argument must be an integer or octal string."); } else { int oct; if (args[0]->IsInt32()) { oct = args[0]->Uint32Value(); } else { oct = 0; String::Utf8Value str(args[0]); // Parse the octal string. for (int i = 0; i < str.length(); i++) { char c = (*str)[i]; if (c > '7' || c < '0') { return env->ThrowTypeError("invalid octal string"); } oct *= 8; oct += c - '0'; } } old = umask(static_cast(oct)); } args.GetReturnValue().Set(old); } #if defined(__POSIX__) && !defined(__ANDROID__) static const uid_t uid_not_found = static_cast(-1); static const gid_t gid_not_found = static_cast(-1); static uid_t uid_by_name(const char* name) { struct passwd pwd; struct passwd* pp; char buf[8192]; errno = 0; pp = NULL; if (getpwnam_r(name, &pwd, buf, sizeof(buf), &pp) == 0 && pp != NULL) { return pp->pw_uid; } return uid_not_found; } static char* name_by_uid(uid_t uid) { struct passwd pwd; struct passwd* pp; char buf[8192]; int rc; errno = 0; pp = NULL; if ((rc = getpwuid_r(uid, &pwd, buf, sizeof(buf), &pp)) == 0 && pp != NULL) { return strdup(pp->pw_name); } if (rc == 0) { errno = ENOENT; } return NULL; } static gid_t gid_by_name(const char* name) { struct group pwd; struct group* pp; char buf[8192]; errno = 0; pp = NULL; if (getgrnam_r(name, &pwd, buf, sizeof(buf), &pp) == 0 && pp != NULL) { return pp->gr_gid; } return gid_not_found; } #if 0 // For future use. static const char* name_by_gid(gid_t gid) { struct group pwd; struct group* pp; char buf[8192]; int rc; errno = 0; pp = NULL; if ((rc = getgrgid_r(gid, &pwd, buf, sizeof(buf), &pp)) == 0 && pp != NULL) { return strdup(pp->gr_name); } if (rc == 0) { errno = ENOENT; } return NULL; } #endif static uid_t uid_by_name(Handle value) { if (value->IsUint32()) { return static_cast(value->Uint32Value()); } else { String::Utf8Value name(value); return uid_by_name(*name); } } static gid_t gid_by_name(Handle value) { if (value->IsUint32()) { return static_cast(value->Uint32Value()); } else { String::Utf8Value name(value); return gid_by_name(*name); } } static void GetUid(const FunctionCallbackInfo& args) { // uid_t is an uint32_t on all supported platforms. args.GetReturnValue().Set(static_cast(getuid())); } static void GetGid(const FunctionCallbackInfo& args) { // gid_t is an uint32_t on all supported platforms. args.GetReturnValue().Set(static_cast(getgid())); } static void SetGid(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); if (!args[0]->IsUint32() && !args[0]->IsString()) { return env->ThrowTypeError("setgid argument must be a number or a string"); } gid_t gid = gid_by_name(args[0]); if (gid == gid_not_found) { return env->ThrowError("setgid group id does not exist"); } if (setgid(gid)) { return env->ThrowErrnoException(errno, "setgid"); } } static void SetUid(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); if (!args[0]->IsUint32() && !args[0]->IsString()) { return env->ThrowTypeError("setuid argument must be a number or a string"); } uid_t uid = uid_by_name(args[0]); if (uid == uid_not_found) { return env->ThrowError("setuid user id does not exist"); } if (setuid(uid)) { return env->ThrowErrnoException(errno, "setuid"); } } static void GetGroups(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); int ngroups = getgroups(0, NULL); if (ngroups == -1) { return env->ThrowErrnoException(errno, "getgroups"); } gid_t* groups = new gid_t[ngroups]; ngroups = getgroups(ngroups, groups); if (ngroups == -1) { delete[] groups; return env->ThrowErrnoException(errno, "getgroups"); } Local groups_list = Array::New(ngroups); bool seen_egid = false; gid_t egid = getegid(); for (int i = 0; i < ngroups; i++) { groups_list->Set(i, Integer::New(groups[i], env->isolate())); if (groups[i] == egid) seen_egid = true; } delete[] groups; if (seen_egid == false) { groups_list->Set(ngroups, Integer::New(egid, env->isolate())); } args.GetReturnValue().Set(groups_list); } static void SetGroups(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); if (!args[0]->IsArray()) { return env->ThrowTypeError("argument 1 must be an array"); } Local groups_list = args[0].As(); size_t size = groups_list->Length(); gid_t* groups = new gid_t[size]; for (size_t i = 0; i < size; i++) { gid_t gid = gid_by_name(groups_list->Get(i)); if (gid == gid_not_found) { delete[] groups; return env->ThrowError("group name not found"); } groups[i] = gid; } int rc = setgroups(size, groups); delete[] groups; if (rc == -1) { return env->ThrowErrnoException(errno, "setgroups"); } } static void InitGroups(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); if (!args[0]->IsUint32() && !args[0]->IsString()) { return env->ThrowTypeError("argument 1 must be a number or a string"); } if (!args[1]->IsUint32() && !args[1]->IsString()) { return env->ThrowTypeError("argument 2 must be a number or a string"); } String::Utf8Value arg0(args[0]); gid_t extra_group; bool must_free; char* user; if (args[0]->IsUint32()) { user = name_by_uid(args[0]->Uint32Value()); must_free = true; } else { user = *arg0; must_free = false; } if (user == NULL) { return env->ThrowError("initgroups user not found"); } extra_group = gid_by_name(args[1]); if (extra_group == gid_not_found) { if (must_free) free(user); return env->ThrowError("initgroups extra group not found"); } int rc = initgroups(user, extra_group); if (must_free) { free(user); } if (rc) { return env->ThrowErrnoException(errno, "initgroups"); } } #endif // __POSIX__ && !defined(__ANDROID__) void Exit(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); exit(args[0]->IntegerValue()); } static void Uptime(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); double uptime; if (uv_uptime(&uptime)) return; args.GetReturnValue().Set(uptime - prog_start_time); } void MemoryUsage(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); size_t rss; int err = uv_resident_set_memory(&rss); if (err) { return env->ThrowUVException(err, "uv_resident_set_memory"); } // V8 memory usage HeapStatistics v8_heap_stats; env->isolate()->GetHeapStatistics(&v8_heap_stats); Local heap_total = Integer::NewFromUnsigned(v8_heap_stats.total_heap_size(), env->isolate()); Local heap_used = Integer::NewFromUnsigned(v8_heap_stats.used_heap_size(), env->isolate()); Local info = Object::New(); info->Set(env->rss_string(), Number::New(env->isolate(), rss)); info->Set(env->heap_total_string(), heap_total); info->Set(env->heap_used_string(), heap_used); args.GetReturnValue().Set(info); } void Kill(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); if (args.Length() != 2) { return env->ThrowError("Bad argument."); } int pid = args[0]->IntegerValue(); int sig = args[1]->Int32Value(); int err = uv_kill(pid, sig); args.GetReturnValue().Set(err); } // used in Hrtime() below #define NANOS_PER_SEC 1000000000 // Hrtime exposes libuv's uv_hrtime() high-resolution timer. // The value returned by uv_hrtime() is a 64-bit int representing nanoseconds, // so this function instead returns an Array with 2 entries representing seconds // and nanoseconds, to avoid any integer overflow possibility. // Pass in an Array from a previous hrtime() call to instead get a time diff. void Hrtime(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); uint64_t t = uv_hrtime(); if (args.Length() > 0) { // return a time diff tuple if (!args[0]->IsArray()) { return env->ThrowTypeError( "process.hrtime() only accepts an Array tuple."); } Local inArray = Local::Cast(args[0]); uint64_t seconds = inArray->Get(0)->Uint32Value(); uint64_t nanos = inArray->Get(1)->Uint32Value(); t -= (seconds * NANOS_PER_SEC) + nanos; } Local tuple = Array::New(2); tuple->Set(0, Integer::NewFromUnsigned(t / NANOS_PER_SEC, env->isolate())); tuple->Set(1, Integer::NewFromUnsigned(t % NANOS_PER_SEC, env->isolate())); args.GetReturnValue().Set(tuple); } extern "C" void node_module_register(void* m) { struct node_module* mp = reinterpret_cast(m); if (mp->nm_flags & NM_F_BUILTIN) { mp->nm_link = modlist_builtin; modlist_builtin = mp; } else { assert(modpending == NULL); modpending = mp; } } struct node_module* get_builtin_module(const char* name) { struct node_module* mp; for (mp = modlist_builtin; mp != NULL; mp = mp->nm_link) { if (strcmp(mp->nm_modname, name) == 0) break; } assert(mp == NULL || (mp->nm_flags & NM_F_BUILTIN) != 0); return (mp); } typedef void (UV_DYNAMIC* extInit)(Handle exports); // DLOpen is process.dlopen(module, filename). // Used to load 'module.node' dynamically shared objects. // // FIXME(bnoordhuis) Not multi-context ready. TBD how to resolve the conflict // when two contexts try to load the same shared object. Maybe have a shadow // cache that's a plain C list or hash table that's shared across contexts? void DLOpen(const FunctionCallbackInfo& args) { HandleScope handle_scope(args.GetIsolate()); Environment* env = Environment::GetCurrent(args.GetIsolate()); struct node_module* mp; uv_lib_t lib; if (args.Length() < 2) { env->ThrowError("process.dlopen takes exactly 2 arguments."); return; } Local module = args[0]->ToObject(); // Cast String::Utf8Value filename(args[1]); // Cast Local exports_string = env->exports_string(); Local exports = module->Get(exports_string)->ToObject(); if (uv_dlopen(*filename, &lib)) { Local errmsg = OneByteString(env->isolate(), uv_dlerror(&lib)); #ifdef _WIN32 // Windows needs to add the filename into the error message errmsg = String::Concat(errmsg, args[1]->ToString()); #endif // _WIN32 env->isolate()->ThrowException(Exception::Error(errmsg)); return; } /* * Objects containing v14 or later modules will have registered themselves * on the pending list. Activate all of them now. At present, only one * module per object is supported. */ mp = modpending; modpending = NULL; if (mp == NULL) { env->ThrowError("Module did not self-register."); return; } if (mp->nm_version != NODE_MODULE_VERSION) { char errmsg[1024]; snprintf(errmsg, sizeof(errmsg), "Module version mismatch. Expected %d, got %d.", NODE_MODULE_VERSION, mp->nm_version); env->ThrowError(errmsg); return; } if (mp->nm_flags & NM_F_BUILTIN) { env->ThrowError("Built-in module self-registered."); return; } mp->nm_dso_handle = lib.handle; mp->nm_link = modlist_addon; modlist_addon = mp; if (mp->nm_context_register_func != NULL) { mp->nm_context_register_func(exports, module, env->context(), mp->nm_priv); } else if (mp->nm_register_func != NULL) { mp->nm_register_func(exports, module, mp->nm_priv); } else { env->ThrowError("Module has no declared entry point."); return; } // Tell coverity that 'handle' should not be freed when we return. // coverity[leaked_storage] } static void OnFatalError(const char* location, const char* message) { if (location) { fprintf(stderr, "FATAL ERROR: %s %s\n", location, message); } else { fprintf(stderr, "FATAL ERROR: %s\n", message); } fflush(stderr); abort(); } NO_RETURN void FatalError(const char* location, const char* message) { OnFatalError(location, message); // to supress compiler warning abort(); } void FatalException(Isolate* isolate, Handle error, Handle message) { HandleScope scope(isolate); Environment* env = Environment::GetCurrent(isolate); Local process_object = env->process_object(); Local fatal_exception_string = env->fatal_exception_string(); Local fatal_exception_function = process_object->Get(fatal_exception_string).As(); if (!fatal_exception_function->IsFunction()) { // failed before the process._fatalException function was added! // this is probably pretty bad. Nothing to do but report and exit. ReportException(env, error, message); exit(6); } TryCatch fatal_try_catch; // Do not call FatalException when _fatalException handler throws fatal_try_catch.SetVerbose(false); // this will return true if the JS layer handled it, false otherwise Local caught = fatal_exception_function->Call(process_object, 1, &error); if (fatal_try_catch.HasCaught()) { // the fatal exception function threw, so we must exit ReportException(env, fatal_try_catch); exit(7); } if (false == caught->BooleanValue()) { ReportException(env, error, message); exit(1); } } void FatalException(Isolate* isolate, const TryCatch& try_catch) { HandleScope scope(isolate); // TODO(bajtos) do not call FatalException if try_catch is verbose // (requires V8 API to expose getter for try_catch.is_verbose_) FatalException(isolate, try_catch.Exception(), try_catch.Message()); } void OnMessage(Handle message, Handle error) { // The current version of V8 sends messages for errors only // (thus `error` is always set). FatalException(Isolate::GetCurrent(), error, message); } static void Binding(const FunctionCallbackInfo& args) { HandleScope handle_scope(args.GetIsolate()); Environment* env = Environment::GetCurrent(args.GetIsolate()); Local module = args[0]->ToString(); String::Utf8Value module_v(module); Local cache = env->binding_cache_object(); Local exports; if (cache->Has(module)) { exports = cache->Get(module)->ToObject(); args.GetReturnValue().Set(exports); return; } // Append a string to process.moduleLoadList char buf[1024]; snprintf(buf, sizeof(buf), "Binding %s", *module_v); Local modules = env->module_load_list_array(); uint32_t l = modules->Length(); modules->Set(l, OneByteString(env->isolate(), buf)); node_module* mod = get_builtin_module(*module_v); if (mod != NULL) { exports = Object::New(); // Internal bindings don't have a "module" object, only exports. assert(mod->nm_register_func == NULL); assert(mod->nm_context_register_func != NULL); Local unused = Undefined(env->isolate()); mod->nm_context_register_func(exports, unused, env->context(), mod->nm_priv); cache->Set(module, exports); } else if (!strcmp(*module_v, "constants")) { exports = Object::New(); DefineConstants(exports); cache->Set(module, exports); } else if (!strcmp(*module_v, "natives")) { exports = Object::New(); DefineJavaScript(env, exports); cache->Set(module, exports); } else { return env->ThrowError("No such module"); } args.GetReturnValue().Set(exports); } static void ProcessTitleGetter(Local property, const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info.GetIsolate()); HandleScope scope(env->isolate()); char buffer[512]; uv_get_process_title(buffer, sizeof(buffer)); info.GetReturnValue().Set(String::NewFromUtf8(env->isolate(), buffer)); } static void ProcessTitleSetter(Local property, Local value, const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info.GetIsolate()); HandleScope scope(env->isolate()); String::Utf8Value title(value); // TODO(piscisaureus): protect with a lock uv_set_process_title(*title); } static void EnvGetter(Local property, const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info.GetIsolate()); HandleScope scope(env->isolate()); #ifdef __POSIX__ String::Utf8Value key(property); const char* val = getenv(*key); if (val) { return info.GetReturnValue().Set(String::NewFromUtf8(env->isolate(), val)); } #else // _WIN32 String::Value key(property); WCHAR buffer[32767]; // The maximum size allowed for environment variables. DWORD result = GetEnvironmentVariableW(reinterpret_cast(*key), buffer, ARRAY_SIZE(buffer)); // If result >= sizeof buffer the buffer was too small. That should never // happen. If result == 0 and result != ERROR_SUCCESS the variable was not // not found. if ((result > 0 || GetLastError() == ERROR_SUCCESS) && result < ARRAY_SIZE(buffer)) { const uint16_t* two_byte_buffer = reinterpret_cast(buffer); Local rc = String::NewFromTwoByte(env->isolate(), two_byte_buffer); return info.GetReturnValue().Set(rc); } #endif // Not found. Fetch from prototype. info.GetReturnValue().Set( info.Data().As()->Get(property)); } static void EnvSetter(Local property, Local value, const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info.GetIsolate()); HandleScope scope(env->isolate()); #ifdef __POSIX__ String::Utf8Value key(property); String::Utf8Value val(value); setenv(*key, *val, 1); #else // _WIN32 String::Value key(property); String::Value val(value); WCHAR* key_ptr = reinterpret_cast(*key); // Environment variables that start with '=' are read-only. if (key_ptr[0] != L'=') { SetEnvironmentVariableW(key_ptr, reinterpret_cast(*val)); } #endif // Whether it worked or not, always return rval. info.GetReturnValue().Set(value); } static void EnvQuery(Local property, const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info.GetIsolate()); HandleScope scope(env->isolate()); int32_t rc = -1; // Not found unless proven otherwise. #ifdef __POSIX__ String::Utf8Value key(property); if (getenv(*key)) rc = 0; #else // _WIN32 String::Value key(property); WCHAR* key_ptr = reinterpret_cast(*key); if (GetEnvironmentVariableW(key_ptr, NULL, 0) > 0 || GetLastError() == ERROR_SUCCESS) { rc = 0; if (key_ptr[0] == L'=') { // Environment variables that start with '=' are hidden and read-only. rc = static_cast(v8::ReadOnly) | static_cast(v8::DontDelete) | static_cast(v8::DontEnum); } } #endif if (rc != -1) info.GetReturnValue().Set(rc); } static void EnvDeleter(Local property, const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info.GetIsolate()); HandleScope scope(env->isolate()); bool rc = true; #ifdef __POSIX__ String::Utf8Value key(property); rc = getenv(*key) != NULL; if (rc) unsetenv(*key); #else String::Value key(property); WCHAR* key_ptr = reinterpret_cast(*key); if (key_ptr[0] == L'=' || !SetEnvironmentVariableW(key_ptr, NULL)) { // Deletion failed. Return true if the key wasn't there in the first place, // false if it is still there. rc = GetEnvironmentVariableW(key_ptr, NULL, NULL) == 0 && GetLastError() != ERROR_SUCCESS; } #endif info.GetReturnValue().Set(rc); } static void EnvEnumerator(const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info.GetIsolate()); HandleScope scope(env->isolate()); #ifdef __POSIX__ int size = 0; while (environ[size]) size++; Local envarr = Array::New(size); for (int i = 0; i < size; ++i) { const char* var = environ[i]; const char* s = strchr(var, '='); const int length = s ? s - var : strlen(var); Local name = String::NewFromUtf8(env->isolate(), var, String::kNormalString, length); envarr->Set(i, name); } #else // _WIN32 WCHAR* environment = GetEnvironmentStringsW(); if (environment == NULL) return; // This should not happen. Local envarr = Array::New(); WCHAR* p = environment; int i = 0; while (*p != NULL) { WCHAR *s; if (*p == L'=') { // If the key starts with '=' it is a hidden environment variable. p += wcslen(p) + 1; continue; } else { s = wcschr(p, L'='); } if (!s) { s = p + wcslen(p); } const uint16_t* two_byte_buffer = reinterpret_cast(p); const size_t two_byte_buffer_len = s - p; Local value = String::NewFromTwoByte(env->isolate(), two_byte_buffer, String::kNormalString, two_byte_buffer_len); envarr->Set(i++, value); p = s + wcslen(s) + 1; } FreeEnvironmentStringsW(environment); #endif info.GetReturnValue().Set(envarr); } static Handle GetFeatures(Environment* env) { HandleScope scope(env->isolate()); Local obj = Object::New(); #if defined(DEBUG) && DEBUG Local debug = True(env->isolate()); #else Local debug = False(env->isolate()); #endif // defined(DEBUG) && DEBUG obj->Set(env->debug_string(), debug); obj->Set(env->uv_string(), True(env->isolate())); // TODO(bnoordhuis) ping libuv obj->Set(env->ipv6_lc_string(), True(env->isolate())); #ifdef OPENSSL_NPN_NEGOTIATED Local tls_npn = True(env->isolate()); #else Local tls_npn = False(env->isolate()); #endif obj->Set(env->tls_npn_string(), tls_npn); #ifdef SSL_CTRL_SET_TLSEXT_SERVERNAME_CB Local tls_sni = True(env->isolate()); #else Local tls_sni = False(env->isolate()); #endif obj->Set(env->tls_sni_string(), tls_sni); obj->Set(env->tls_string(), Boolean::New(get_builtin_module("crypto") != NULL)); return scope.Close(obj); } static void DebugPortGetter(Local property, const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info.GetIsolate()); HandleScope scope(env->isolate()); info.GetReturnValue().Set(debug_port); } static void DebugPortSetter(Local property, Local value, const PropertyCallbackInfo& info) { Environment* env = Environment::GetCurrent(info.GetIsolate()); HandleScope scope(env->isolate()); debug_port = value->NumberValue(); } static void DebugProcess(const FunctionCallbackInfo& args); static void DebugPause(const FunctionCallbackInfo& args); static void DebugEnd(const FunctionCallbackInfo& args); void NeedImmediateCallbackGetter(Local property, const PropertyCallbackInfo& info) { HandleScope handle_scope(info.GetIsolate()); Environment* env = Environment::GetCurrent(info.GetIsolate()); const uv_check_t* immediate_check_handle = env->immediate_check_handle(); bool active = uv_is_active( reinterpret_cast(immediate_check_handle)); info.GetReturnValue().Set(active); } static void NeedImmediateCallbackSetter( Local property, Local value, const PropertyCallbackInfo& info) { HandleScope handle_scope(info.GetIsolate()); Environment* env = Environment::GetCurrent(info.GetIsolate()); uv_check_t* immediate_check_handle = env->immediate_check_handle(); bool active = uv_is_active( reinterpret_cast(immediate_check_handle)); if (active == value->BooleanValue()) return; uv_idle_t* immediate_idle_handle = env->immediate_idle_handle(); if (active) { uv_check_stop(immediate_check_handle); uv_idle_stop(immediate_idle_handle); } else { uv_check_start(immediate_check_handle, CheckImmediate); // Idle handle is needed only to stop the event loop from blocking in poll. uv_idle_start(immediate_idle_handle, IdleImmediateDummy); } } void SetIdle(uv_prepare_t* handle, int) { Environment* env = Environment::from_idle_prepare_handle(handle); env->isolate()->GetCpuProfiler()->SetIdle(true); } void ClearIdle(uv_check_t* handle, int) { Environment* env = Environment::from_idle_check_handle(handle); env->isolate()->GetCpuProfiler()->SetIdle(false); } void StartProfilerIdleNotifier(Environment* env) { uv_prepare_start(env->idle_prepare_handle(), SetIdle); uv_check_start(env->idle_check_handle(), ClearIdle); } void StopProfilerIdleNotifier(Environment* env) { uv_prepare_stop(env->idle_prepare_handle()); uv_check_stop(env->idle_check_handle()); } void StartProfilerIdleNotifier(const FunctionCallbackInfo& args) { HandleScope handle_scope(args.GetIsolate()); Environment* env = Environment::GetCurrent(args.GetIsolate()); StartProfilerIdleNotifier(env); } void StopProfilerIdleNotifier(const FunctionCallbackInfo& args) { HandleScope handle_scope(args.GetIsolate()); Environment* env = Environment::GetCurrent(args.GetIsolate()); StopProfilerIdleNotifier(env); } #define READONLY_PROPERTY(obj, str, var) \ do { \ obj->Set(OneByteString(env->isolate(), str), var, v8::ReadOnly); \ } while (0) void SetupProcessObject(Environment* env, int argc, const char* const* argv, int exec_argc, const char* const* exec_argv) { HandleScope scope(env->isolate()); Local process = env->process_object(); process->SetAccessor(env->title_string(), ProcessTitleGetter, ProcessTitleSetter); // process.version READONLY_PROPERTY(process, "version", FIXED_ONE_BYTE_STRING(env->isolate(), NODE_VERSION)); // process.moduleLoadList READONLY_PROPERTY(process, "moduleLoadList", env->module_load_list_array()); // process.versions Local versions = Object::New(); READONLY_PROPERTY(process, "versions", versions); const char http_parser_version[] = NODE_STRINGIFY(HTTP_PARSER_VERSION_MAJOR) "." NODE_STRINGIFY(HTTP_PARSER_VERSION_MINOR); READONLY_PROPERTY(versions, "http_parser", FIXED_ONE_BYTE_STRING(env->isolate(), http_parser_version)); // +1 to get rid of the leading 'v' READONLY_PROPERTY(versions, "node", OneByteString(env->isolate(), NODE_VERSION + 1)); READONLY_PROPERTY(versions, "v8", OneByteString(env->isolate(), V8::GetVersion())); READONLY_PROPERTY(versions, "uv", OneByteString(env->isolate(), uv_version_string())); READONLY_PROPERTY(versions, "zlib", FIXED_ONE_BYTE_STRING(env->isolate(), ZLIB_VERSION)); const char node_modules_version[] = NODE_STRINGIFY(NODE_MODULE_VERSION); READONLY_PROPERTY( versions, "modules", FIXED_ONE_BYTE_STRING(env->isolate(), node_modules_version)); #if HAVE_OPENSSL // Stupid code to slice out the version string. { // NOLINT(whitespace/braces) size_t i, j, k; int c; for (i = j = 0, k = sizeof(OPENSSL_VERSION_TEXT) - 1; i < k; ++i) { c = OPENSSL_VERSION_TEXT[i]; if ('0' <= c && c <= '9') { for (j = i + 1; j < k; ++j) { c = OPENSSL_VERSION_TEXT[j]; if (c == ' ') break; } break; } } READONLY_PROPERTY( versions, "openssl", OneByteString(env->isolate(), &OPENSSL_VERSION_TEXT[i], j - i)); } #endif // process.arch READONLY_PROPERTY(process, "arch", OneByteString(env->isolate(), ARCH)); // process.platform READONLY_PROPERTY(process, "platform", OneByteString(env->isolate(), PLATFORM)); // process.argv Local arguments = Array::New(argc); for (int i = 0; i < argc; ++i) { arguments->Set(i, String::NewFromUtf8(env->isolate(), argv[i])); } process->Set(env->argv_string(), arguments); // process.execArgv Local exec_arguments = Array::New(exec_argc); for (int i = 0; i < exec_argc; ++i) { exec_arguments->Set(i, String::NewFromUtf8(env->isolate(), exec_argv[i])); } process->Set(env->exec_argv_string(), exec_arguments); // create process.env Local process_env_template = ObjectTemplate::New(); process_env_template->SetNamedPropertyHandler(EnvGetter, EnvSetter, EnvQuery, EnvDeleter, EnvEnumerator, Object::New()); Local process_env = process_env_template->NewInstance(); process->Set(env->env_string(), process_env); READONLY_PROPERTY(process, "pid", Integer::New(getpid(), env->isolate())); READONLY_PROPERTY(process, "features", GetFeatures(env)); process->SetAccessor(env->need_imm_cb_string(), NeedImmediateCallbackGetter, NeedImmediateCallbackSetter); // -e, --eval if (eval_string) { READONLY_PROPERTY(process, "_eval", String::NewFromUtf8(env->isolate(), eval_string)); } // -p, --print if (print_eval) { READONLY_PROPERTY(process, "_print_eval", True(env->isolate())); } // -i, --interactive if (force_repl) { READONLY_PROPERTY(process, "_forceRepl", True(env->isolate())); } // --no-deprecation if (no_deprecation) { READONLY_PROPERTY(process, "noDeprecation", True(env->isolate())); } // --throw-deprecation if (throw_deprecation) { READONLY_PROPERTY(process, "throwDeprecation", True(env->isolate())); } // --trace-deprecation if (trace_deprecation) { READONLY_PROPERTY(process, "traceDeprecation", True(env->isolate())); } size_t exec_path_len = 2 * PATH_MAX; char* exec_path = new char[exec_path_len]; Local exec_path_value; if (uv_exepath(exec_path, &exec_path_len) == 0) { exec_path_value = String::NewFromUtf8(env->isolate(), exec_path, String::kNormalString, exec_path_len); } else { exec_path_value = String::NewFromUtf8(env->isolate(), argv[0]); } process->Set(env->exec_path_string(), exec_path_value); delete[] exec_path; process->SetAccessor(env->debug_port_string(), DebugPortGetter, DebugPortSetter); // define various internal methods NODE_SET_METHOD(process, "_startProfilerIdleNotifier", StartProfilerIdleNotifier); NODE_SET_METHOD(process, "_stopProfilerIdleNotifier", StopProfilerIdleNotifier); NODE_SET_METHOD(process, "_getActiveRequests", GetActiveRequests); NODE_SET_METHOD(process, "_getActiveHandles", GetActiveHandles); NODE_SET_METHOD(process, "reallyExit", Exit); NODE_SET_METHOD(process, "abort", Abort); NODE_SET_METHOD(process, "chdir", Chdir); NODE_SET_METHOD(process, "cwd", Cwd); NODE_SET_METHOD(process, "umask", Umask); #if defined(__POSIX__) && !defined(__ANDROID__) NODE_SET_METHOD(process, "getuid", GetUid); NODE_SET_METHOD(process, "setuid", SetUid); NODE_SET_METHOD(process, "setgid", SetGid); NODE_SET_METHOD(process, "getgid", GetGid); NODE_SET_METHOD(process, "getgroups", GetGroups); NODE_SET_METHOD(process, "setgroups", SetGroups); NODE_SET_METHOD(process, "initgroups", InitGroups); #endif // __POSIX__ && !defined(__ANDROID__) NODE_SET_METHOD(process, "_kill", Kill); NODE_SET_METHOD(process, "_debugProcess", DebugProcess); NODE_SET_METHOD(process, "_debugPause", DebugPause); NODE_SET_METHOD(process, "_debugEnd", DebugEnd); NODE_SET_METHOD(process, "hrtime", Hrtime); NODE_SET_METHOD(process, "dlopen", DLOpen); NODE_SET_METHOD(process, "uptime", Uptime); NODE_SET_METHOD(process, "memoryUsage", MemoryUsage); NODE_SET_METHOD(process, "binding", Binding); NODE_SET_METHOD(process, "_setupAsyncListener", SetupAsyncListener); NODE_SET_METHOD(process, "_setupNextTick", SetupNextTick); NODE_SET_METHOD(process, "_setupDomainUse", SetupDomainUse); // values use to cross communicate with processNextTick Local tick_info_obj = Object::New(); tick_info_obj->SetIndexedPropertiesToExternalArrayData( env->tick_info()->fields(), kExternalUnsignedIntArray, env->tick_info()->fields_count()); process->Set(env->tick_info_string(), tick_info_obj); // pre-set _events object for faster emit checks process->Set(env->events_string(), Object::New()); } #undef READONLY_PROPERTY static void AtExit() { uv_tty_reset_mode(); } static void SignalExit(int signal) { uv_tty_reset_mode(); _exit(128 + signal); } // Most of the time, it's best to use `console.error` to write // to the process.stderr stream. However, in some cases, such as // when debugging the stream.Writable class or the process.nextTick // function, it is useful to bypass JavaScript entirely. static void RawDebug(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); assert(args.Length() == 1 && args[0]->IsString() && "must be called with a single string"); String::Utf8Value message(args[0]); fprintf(stderr, "%s\n", *message); fflush(stderr); } void Load(Environment* env) { HandleScope handle_scope(env->isolate()); // Compile, execute the src/node.js file. (Which was included as static C // string in node_natives.h. 'natve_node' is the string containing that // source code.) // The node.js file returns a function 'f' atexit(AtExit); TryCatch try_catch; // Disable verbose mode to stop FatalException() handler from trying // to handle the exception. Errors this early in the start-up phase // are not safe to ignore. try_catch.SetVerbose(false); Local script_name = FIXED_ONE_BYTE_STRING(env->isolate(), "node.js"); Local f_value = ExecuteString(env, MainSource(env), script_name); if (try_catch.HasCaught()) { ReportException(env, try_catch); exit(10); } assert(f_value->IsFunction()); Local f = Local::Cast(f_value); // Now we call 'f' with the 'process' variable that we've built up with // all our bindings. Inside node.js we'll take care of assigning things to // their places. // We start the process this way in order to be more modular. Developers // who do not like how 'src/node.js' setups the module system but do like // Node's I/O bindings may want to replace 'f' with their own function. // Add a reference to the global object Local global = env->context()->Global(); #if defined HAVE_DTRACE || defined HAVE_ETW InitDTrace(env, global); #endif #if defined HAVE_PERFCTR InitPerfCounters(env, global); #endif // Enable handling of uncaught exceptions // (FatalException(), break on uncaught exception in debugger) // // This is not strictly necessary since it's almost impossible // to attach the debugger fast enought to break on exception // thrown during process startup. try_catch.SetVerbose(true); NODE_SET_METHOD(env->process_object(), "_rawDebug", RawDebug); Local arg = env->process_object(); f->Call(global, 1, &arg); } static void PrintHelp(); static bool ParseDebugOpt(const char* arg) { const char* port = NULL; if (!strcmp(arg, "--debug")) { use_debug_agent = true; } else if (!strncmp(arg, "--debug=", sizeof("--debug=") - 1)) { use_debug_agent = true; port = arg + sizeof("--debug=") - 1; } else if (!strcmp(arg, "--debug-brk")) { use_debug_agent = true; debug_wait_connect = true; } else if (!strncmp(arg, "--debug-brk=", sizeof("--debug-brk=") - 1)) { use_debug_agent = true; debug_wait_connect = true; port = arg + sizeof("--debug-brk=") - 1; } else if (!strncmp(arg, "--debug-port=", sizeof("--debug-port=") - 1)) { port = arg + sizeof("--debug-port=") - 1; } else { return false; } if (port != NULL) { debug_port = atoi(port); if (debug_port < 1024 || debug_port > 65535) { fprintf(stderr, "Debug port must be in range 1024 to 65535.\n"); PrintHelp(); exit(12); } } return true; } static void PrintHelp() { printf("Usage: node [options] [ -e script | script.js ] [arguments] \n" " node debug script.js [arguments] \n" "\n" "Options:\n" " -v, --version print node's version\n" " -e, --eval script evaluate script\n" " -p, --print evaluate script and print result\n" " -i, --interactive always enter the REPL even if stdin\n" " does not appear to be a terminal\n" " --no-deprecation silence deprecation warnings\n" " --trace-deprecation show stack traces on deprecations\n" " --v8-options print v8 command line options\n" " --max-stack-size=val set max v8 stack size (bytes)\n" "\n" "Environment variables:\n" #ifdef _WIN32 "NODE_PATH ';'-separated list of directories\n" #else "NODE_PATH ':'-separated list of directories\n" #endif " prefixed to the module search path.\n" "NODE_MODULE_CONTEXTS Set to 1 to load modules in their own\n" " global contexts.\n" "NODE_DISABLE_COLORS Set to 1 to disable colors in the REPL\n" "\n" "Documentation can be found at http://nodejs.org/\n"); } // Parse command line arguments. // // argv is modified in place. exec_argv and v8_argv are out arguments that // ParseArgs() allocates memory for and stores a pointer to the output // vector in. The caller should free them with delete[]. // // On exit: // // * argv contains the arguments with node and V8 options filtered out. // * exec_argv contains both node and V8 options and nothing else. // * v8_argv contains argv[0] plus any V8 options static void ParseArgs(int* argc, const char** argv, int* exec_argc, const char*** exec_argv, int* v8_argc, const char*** v8_argv) { const unsigned int nargs = static_cast(*argc); const char** new_exec_argv = new const char*[nargs]; const char** new_v8_argv = new const char*[nargs]; const char** new_argv = new const char*[nargs]; for (unsigned int i = 0; i < nargs; ++i) { new_exec_argv[i] = NULL; new_v8_argv[i] = NULL; new_argv[i] = NULL; } // exec_argv starts with the first option, the other two start with argv[0]. unsigned int new_exec_argc = 0; unsigned int new_v8_argc = 1; unsigned int new_argc = 1; new_v8_argv[0] = argv[0]; new_argv[0] = argv[0]; unsigned int index = 1; while (index < nargs && argv[index][0] == '-') { const char* const arg = argv[index]; unsigned int args_consumed = 1; if (ParseDebugOpt(arg)) { // Done, consumed by ParseDebugOpt(). } else if (strcmp(arg, "--version") == 0 || strcmp(arg, "-v") == 0) { printf("%s\n", NODE_VERSION); exit(0); } else if (strcmp(arg, "--help") == 0 || strcmp(arg, "-h") == 0) { PrintHelp(); exit(0); } else if (strcmp(arg, "--eval") == 0 || strcmp(arg, "-e") == 0 || strcmp(arg, "--print") == 0 || strcmp(arg, "-pe") == 0 || strcmp(arg, "-p") == 0) { bool is_eval = strchr(arg, 'e') != NULL; bool is_print = strchr(arg, 'p') != NULL; print_eval = print_eval || is_print; // --eval, -e and -pe always require an argument. if (is_eval == true) { args_consumed += 1; eval_string = argv[index + 1]; if (eval_string == NULL) { fprintf(stderr, "%s: %s requires an argument\n", argv[0], arg); exit(9); } } else if ((index + 1 < nargs) && argv[index + 1] != NULL && argv[index + 1][0] != '-') { args_consumed += 1; eval_string = argv[index + 1]; if (strncmp(eval_string, "\\-", 2) == 0) { // Starts with "\\-": escaped expression, drop the backslash. eval_string += 1; } } } else if (strcmp(arg, "--interactive") == 0 || strcmp(arg, "-i") == 0) { force_repl = true; } else if (strcmp(arg, "--no-deprecation") == 0) { no_deprecation = true; } else if (strcmp(arg, "--trace-deprecation") == 0) { trace_deprecation = true; } else if (strcmp(arg, "--throw-deprecation") == 0) { throw_deprecation = true; } else if (strcmp(arg, "--v8-options") == 0) { new_v8_argv[new_v8_argc] = "--help"; new_v8_argc += 1; } else { // V8 option. Pass through as-is. new_v8_argv[new_v8_argc] = arg; new_v8_argc += 1; } memcpy(new_exec_argv + new_exec_argc, argv + index, args_consumed * sizeof(*argv)); new_exec_argc += args_consumed; index += args_consumed; } // Copy remaining arguments. const unsigned int args_left = nargs - index; memcpy(new_argv + new_argc, argv + index, args_left * sizeof(*argv)); new_argc += args_left; *exec_argc = new_exec_argc; *exec_argv = new_exec_argv; *v8_argc = new_v8_argc; *v8_argv = new_v8_argv; // Copy new_argv over argv and update argc. memcpy(argv, new_argv, new_argc * sizeof(*argv)); delete[] new_argv; *argc = static_cast(new_argc); } // Called from V8 Debug Agent TCP thread. static void DispatchMessagesDebugAgentCallback() { uv_async_send(&dispatch_debug_messages_async); } // Called from the main thread. static void EnableDebug(Isolate* isolate, bool wait_connect) { assert(debugger_running == false); Isolate::Scope isolate_scope(isolate); HandleScope handle_scope(isolate); v8::Debug::SetDebugMessageDispatchHandler(DispatchMessagesDebugAgentCallback, false); debugger_running = v8::Debug::EnableAgent("node " NODE_VERSION, debug_port, wait_connect); if (debugger_running == false) { fprintf(stderr, "Starting debugger on port %d failed\n", debug_port); fflush(stderr); return; } fprintf(stderr, "Debugger listening on port %d\n", debug_port); fflush(stderr); Environment* env = Environment::GetCurrentChecked(isolate); if (env == NULL) return; // Still starting up. Context::Scope context_scope(env->context()); Local message = Object::New(); message->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "cmd"), FIXED_ONE_BYTE_STRING(env->isolate(), "NODE_DEBUG_ENABLED")); Local argv[] = { FIXED_ONE_BYTE_STRING(env->isolate(), "internalMessage"), message }; MakeCallback(env, env->process_object(), "emit", ARRAY_SIZE(argv), argv); } // Called from the main thread. static void DispatchDebugMessagesAsyncCallback(uv_async_t* handle, int status) { if (debugger_running == false) { fprintf(stderr, "Starting debugger agent.\n"); EnableDebug(node_isolate, false); } Isolate::Scope isolate_scope(node_isolate); v8::Debug::ProcessDebugMessages(); } #ifdef __POSIX__ static volatile sig_atomic_t caught_early_debug_signal; static void EarlyDebugSignalHandler(int signo) { caught_early_debug_signal = 1; } static void InstallEarlyDebugSignalHandler() { struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = EarlyDebugSignalHandler; sigaction(SIGUSR1, &sa, NULL); } static void EnableDebugSignalHandler(int signo) { // Call only async signal-safe functions here! v8::Debug::DebugBreak(*static_cast(&node_isolate)); uv_async_send(&dispatch_debug_messages_async); } static void RegisterSignalHandler(int signal, void (*handler)(int signal)) { struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = handler; sigfillset(&sa.sa_mask); sigaction(signal, &sa, NULL); } void DebugProcess(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); if (args.Length() != 1) { return env->ThrowError("Invalid number of arguments."); } pid_t pid; int r; pid = args[0]->IntegerValue(); r = kill(pid, SIGUSR1); if (r != 0) { return env->ThrowErrnoException(errno, "kill"); } } static int RegisterDebugSignalHandler() { // FIXME(bnoordhuis) Should be per-isolate or per-context, not global. RegisterSignalHandler(SIGUSR1, EnableDebugSignalHandler); // If we caught a SIGUSR1 during the bootstrap process, re-raise it // now that the debugger infrastructure is in place. if (caught_early_debug_signal) raise(SIGUSR1); return 0; } #endif // __POSIX__ #ifdef _WIN32 DWORD WINAPI EnableDebugThreadProc(void* arg) { v8::Debug::DebugBreak(*static_cast(&node_isolate)); uv_async_send(&dispatch_debug_messages_async); return 0; } static int GetDebugSignalHandlerMappingName(DWORD pid, wchar_t* buf, size_t buf_len) { return _snwprintf(buf, buf_len, L"node-debug-handler-%u", pid); } static int RegisterDebugSignalHandler() { wchar_t mapping_name[32]; HANDLE mapping_handle; DWORD pid; LPTHREAD_START_ROUTINE* handler; pid = GetCurrentProcessId(); if (GetDebugSignalHandlerMappingName(pid, mapping_name, ARRAY_SIZE(mapping_name)) < 0) { return -1; } mapping_handle = CreateFileMappingW(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, sizeof *handler, mapping_name); if (mapping_handle == NULL) { return -1; } handler = reinterpret_cast( MapViewOfFile(mapping_handle, FILE_MAP_ALL_ACCESS, 0, 0, sizeof *handler)); if (handler == NULL) { CloseHandle(mapping_handle); return -1; } *handler = EnableDebugThreadProc; UnmapViewOfFile(static_cast(handler)); return 0; } static void DebugProcess(const FunctionCallbackInfo& args) { Isolate* isolate = args.GetIsolate(); Environment* env = Environment::GetCurrent(isolate); HandleScope scope(isolate); DWORD pid; HANDLE process = NULL; HANDLE thread = NULL; HANDLE mapping = NULL; wchar_t mapping_name[32]; LPTHREAD_START_ROUTINE* handler = NULL; if (args.Length() != 1) { env->ThrowError("Invalid number of arguments."); goto out; } pid = (DWORD) args[0]->IntegerValue(); process = OpenProcess(PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_WRITE | PROCESS_VM_READ, FALSE, pid); if (process == NULL) { isolate->ThrowException( WinapiErrnoException(isolate, GetLastError(), "OpenProcess")); goto out; } if (GetDebugSignalHandlerMappingName(pid, mapping_name, ARRAY_SIZE(mapping_name)) < 0) { env->ThrowErrnoException(errno, "sprintf"); goto out; } mapping = OpenFileMappingW(FILE_MAP_READ, FALSE, mapping_name); if (mapping == NULL) { isolate->ThrowException(WinapiErrnoException(isolate, GetLastError(), "OpenFileMappingW")); goto out; } handler = reinterpret_cast( MapViewOfFile(mapping, FILE_MAP_READ, 0, 0, sizeof *handler)); if (handler == NULL || *handler == NULL) { isolate->ThrowException( WinapiErrnoException(isolate, GetLastError(), "MapViewOfFile")); goto out; } thread = CreateRemoteThread(process, NULL, 0, *handler, NULL, 0, NULL); if (thread == NULL) { isolate->ThrowException(WinapiErrnoException(isolate, GetLastError(), "CreateRemoteThread")); goto out; } // Wait for the thread to terminate if (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0) { isolate->ThrowException(WinapiErrnoException(isolate, GetLastError(), "WaitForSingleObject")); goto out; } out: if (process != NULL) CloseHandle(process); if (thread != NULL) CloseHandle(thread); if (handler != NULL) UnmapViewOfFile(handler); if (mapping != NULL) CloseHandle(mapping); } #endif // _WIN32 static void DebugPause(const FunctionCallbackInfo& args) { v8::Debug::DebugBreak(args.GetIsolate()); } static void DebugEnd(const FunctionCallbackInfo& args) { if (debugger_running) { v8::Debug::DisableAgent(); debugger_running = false; } } void Init(int* argc, const char** argv, int* exec_argc, const char*** exec_argv) { // Initialize prog_start_time to get relative uptime. uv_uptime(&prog_start_time); // Make inherited handles noninheritable. uv_disable_stdio_inheritance(); // init async debug messages dispatching // FIXME(bnoordhuis) Should be per-isolate or per-context, not global. uv_async_init(uv_default_loop(), &dispatch_debug_messages_async, DispatchDebugMessagesAsyncCallback); uv_unref(reinterpret_cast(&dispatch_debug_messages_async)); // Parse a few arguments which are specific to Node. int v8_argc; const char** v8_argv; ParseArgs(argc, argv, exec_argc, exec_argv, &v8_argc, &v8_argv); // TODO(bnoordhuis) Intercept --prof arguments and start the CPU profiler // manually? That would give us a little more control over its runtime // behavior but it could also interfere with the user's intentions in ways // we fail to anticipate. Dillema. for (int i = 1; i < v8_argc; ++i) { if (strncmp(v8_argv[i], "--prof", sizeof("--prof") - 1) == 0) { v8_is_profiling = true; break; } } // The const_cast doesn't violate conceptual const-ness. V8 doesn't modify // the argv array or the elements it points to. V8::SetFlagsFromCommandLine(&v8_argc, const_cast(v8_argv), true); // Anything that's still in v8_argv is not a V8 or a node option. for (int i = 1; i < v8_argc; i++) { fprintf(stderr, "%s: bad option: %s\n", argv[0], v8_argv[i]); } delete[] v8_argv; v8_argv = NULL; if (v8_argc > 1) { exit(9); } if (debug_wait_connect) { const char expose_debug_as[] = "--expose_debug_as=v8debug"; V8::SetFlagsFromString(expose_debug_as, sizeof(expose_debug_as) - 1); } V8::SetArrayBufferAllocator(&ArrayBufferAllocator::the_singleton); // Fetch a reference to the main isolate, so we have a reference to it // even when we need it to access it from another (debugger) thread. node_isolate = Isolate::GetCurrent(); #ifdef __POSIX__ // Raise the open file descriptor limit. { // NOLINT (whitespace/braces) struct rlimit lim; if (getrlimit(RLIMIT_NOFILE, &lim) == 0 && lim.rlim_cur != lim.rlim_max) { // Do a binary search for the limit. rlim_t min = lim.rlim_cur; rlim_t max = 1 << 20; // But if there's a defined upper bound, don't search, just set it. if (lim.rlim_max != RLIM_INFINITY) { min = lim.rlim_max; max = lim.rlim_max; } do { lim.rlim_cur = min + (max - min) / 2; if (setrlimit(RLIMIT_NOFILE, &lim)) { max = lim.rlim_cur; } else { min = lim.rlim_cur; } } while (min + 1 < max); } } // Ignore SIGPIPE RegisterSignalHandler(SIGPIPE, SIG_IGN); RegisterSignalHandler(SIGINT, SignalExit); RegisterSignalHandler(SIGTERM, SignalExit); #endif // __POSIX__ V8::SetFatalErrorHandler(node::OnFatalError); V8::AddMessageListener(OnMessage); // If the --debug flag was specified then initialize the debug thread. if (use_debug_agent) { EnableDebug(node_isolate, debug_wait_connect); } else { RegisterDebugSignalHandler(); } } struct AtExitCallback { AtExitCallback* next_; void (*cb_)(void* arg); void* arg_; }; static AtExitCallback* at_exit_functions_; // TODO(bnoordhuis) Turn into per-context event. void RunAtExit(Environment* env) { AtExitCallback* p = at_exit_functions_; at_exit_functions_ = NULL; while (p) { AtExitCallback* q = p->next_; p->cb_(p->arg_); delete p; p = q; } } void AtExit(void (*cb)(void* arg), void* arg) { AtExitCallback* p = new AtExitCallback; p->cb_ = cb; p->arg_ = arg; p->next_ = at_exit_functions_; at_exit_functions_ = p; } void EmitBeforeExit(Environment* env) { Context::Scope context_scope(env->context()); HandleScope handle_scope(env->isolate()); Local process_object = env->process_object(); Local exit_code = FIXED_ONE_BYTE_STRING(env->isolate(), "exitCode"); Local args[] = { FIXED_ONE_BYTE_STRING(env->isolate(), "beforeExit"), process_object->Get(exit_code)->ToInteger() }; MakeCallback(env, process_object, "emit", ARRAY_SIZE(args), args); } int EmitExit(Environment* env) { // process.emit('exit') HandleScope handle_scope(env->isolate()); Context::Scope context_scope(env->context()); Local process_object = env->process_object(); process_object->Set(env->exiting_string(), True(env->isolate())); Handle exitCode = env->exit_code_string(); int code = process_object->Get(exitCode)->IntegerValue(); Local args[] = { env->exit_string(), Integer::New(code, env->isolate()) }; MakeCallback(env, process_object, "emit", ARRAY_SIZE(args), args); // Reload exit code, it may be changed by `emit('exit')` return process_object->Get(exitCode)->IntegerValue(); } Environment* CreateEnvironment(Isolate* isolate, int argc, const char* const* argv, int exec_argc, const char* const* exec_argv) { HandleScope handle_scope(isolate); Local context = Context::New(isolate); Context::Scope context_scope(context); Environment* env = Environment::New(context); uv_check_init(env->event_loop(), env->immediate_check_handle()); uv_unref( reinterpret_cast(env->immediate_check_handle())); uv_idle_init(env->event_loop(), env->immediate_idle_handle()); // Inform V8's CPU profiler when we're idle. The profiler is sampling-based // but not all samples are created equal; mark the wall clock time spent in // epoll_wait() and friends so profiling tools can filter it out. The samples // still end up in v8.log but with state=IDLE rather than state=EXTERNAL. // TODO(bnoordhuis) Depends on a libuv implementation detail that we should // probably fortify in the API contract, namely that the last started prepare // or check watcher runs first. It's not 100% foolproof; if an add-on starts // a prepare or check watcher after us, any samples attributed to its callback // will be recorded with state=IDLE. uv_prepare_init(env->event_loop(), env->idle_prepare_handle()); uv_check_init(env->event_loop(), env->idle_check_handle()); uv_unref(reinterpret_cast(env->idle_prepare_handle())); uv_unref(reinterpret_cast(env->idle_check_handle())); if (v8_is_profiling) { StartProfilerIdleNotifier(env); } Local process_template = FunctionTemplate::New(); process_template->SetClassName(FIXED_ONE_BYTE_STRING(isolate, "process")); Local process_object = process_template->GetFunction()->NewInstance(); env->set_process_object(process_object); SetupProcessObject(env, argc, argv, exec_argc, exec_argv); Load(env); return env; } int Start(int argc, char** argv) { #if !defined(_WIN32) // Try hard not to lose SIGUSR1 signals during the bootstrap process. InstallEarlyDebugSignalHandler(); #endif assert(argc > 0); // Hack around with the argv pointer. Used for process.title = "blah". argv = uv_setup_args(argc, argv); // This needs to run *before* V8::Initialize(). The const_cast is not // optional, in case you're wondering. int exec_argc; const char** exec_argv; Init(&argc, const_cast(argv), &exec_argc, &exec_argv); #if HAVE_OPENSSL // V8 on Windows doesn't have a good source of entropy. Seed it from // OpenSSL's pool. V8::SetEntropySource(crypto::EntropySource); #endif int code; V8::Initialize(); { Locker locker(node_isolate); Environment* env = CreateEnvironment(node_isolate, argc, argv, exec_argc, exec_argv); // This Context::Scope is here so EnableDebug() can look up the current // environment with Environment::GetCurrentChecked(). // TODO(bnoordhuis) Reorder the debugger initialization logic so it can // be removed. Context::Scope context_scope(env->context()); bool more; do { more = uv_run(env->event_loop(), UV_RUN_ONCE); if (more == false) { EmitBeforeExit(env); // Emit `beforeExit` if the loop became alive either after emitting // event, or after running some callbacks. more = uv_loop_alive(env->event_loop()); if (uv_run(env->event_loop(), UV_RUN_NOWAIT) != 0) more = true; } } while (more == true); code = EmitExit(env); RunAtExit(env); env->Dispose(); env = NULL; } #ifndef NDEBUG // Clean up. Not strictly necessary. V8::Dispose(); #endif // NDEBUG delete[] exec_argv; exec_argv = NULL; return code; } } // namespace node