// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; const common = require('../common'); const assert = require('assert'); const fork = require('child_process').fork; const net = require('net'); const count = 12; if (process.argv[2] === 'child') { const needEnd = []; const id = process.argv[3]; process.on('message', function(m, socket) { if (!socket) return; console.error('[%d] got socket', id, m); // will call .end('end') or .write('write'); socket[m](m); socket.resume(); socket.on('data', function() { console.error('[%d] socket.data', id, m); }); socket.on('end', function() { console.error('[%d] socket.end', id, m); }); // store the unfinished socket if (m === 'write') { needEnd.push(socket); } socket.on('close', function(had_error) { console.error('[%d] socket.close', id, had_error, m); }); socket.on('finish', function() { console.error('[%d] socket finished', id, m); }); }); process.on('message', function(m) { if (m !== 'close') return; console.error('[%d] got close message', id); needEnd.forEach(function(endMe, i) { console.error('[%d] ending %d/%d', id, i, needEnd.length); endMe.end('end'); }); }); process.on('disconnect', function() { console.error('[%d] process disconnect, ending', id); needEnd.forEach(function(endMe, i) { console.error('[%d] ending %d/%d', id, i, needEnd.length); endMe.end('end'); }); }); } else { const child1 = fork(process.argv[1], ['child', '1']); const child2 = fork(process.argv[1], ['child', '2']); const child3 = fork(process.argv[1], ['child', '3']); const server = net.createServer(); let connected = 0; let closed = 0; server.on('connection', function(socket) { switch (connected % 6) { case 0: child1.send('end', socket); break; case 1: child1.send('write', socket); break; case 2: child2.send('end', socket); break; case 3: child2.send('write', socket); break; case 4: child3.send('end', socket); break; case 5: child3.send('write', socket); break; } connected += 1; socket.once('close', function() { console.log('[m] socket closed, total %d', ++closed); }); if (connected === count) { closeServer(); } }); let disconnected = 0; server.on('listening', function() { let j = count; while (j--) { const client = net.connect(this.address().port, '127.0.0.1'); client.on('error', function() { // This can happen if we kill the child too early. // The client should still get a close event afterwards. console.error('[m] CLIENT: error event'); }); client.on('close', function() { console.error('[m] CLIENT: close event'); disconnected += 1; }); } }); let closeEmitted = false; server.on('close', common.mustCall(function() { closeEmitted = true; child1.kill(); child2.kill(); child3.kill(); })); server.listen(0, '127.0.0.1'); function closeServer() { server.close(); setTimeout(function() { assert(!closeEmitted); child1.send('close'); child2.send('close'); child3.disconnect(); }, 200); } process.on('exit', function() { assert.strictEqual(server._workers.length, 0); assert.strictEqual(disconnected, count); assert.strictEqual(connected, count); }); }