// Copyright 2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // This file defines all of the flags. It is separated into different section, // for Debug, Release, Logging and Profiling, etc. To add a new flag, find the // correct section, and use one of the DEFINE_ macros, without a trailing ';'. // // This include does not have a guard, because it is a template-style include, // which can be included multiple times in different modes. It expects to have // a mode defined before it's included. The modes are FLAG_MODE_... below: // We want to declare the names of the variables for the header file. Normally // this will just be an extern declaration, but for a readonly flag we let the // compiler make better optimizations by giving it the value. #if defined(FLAG_MODE_DECLARE) #define FLAG_FULL(ftype, ctype, nam, def, cmt) \ extern ctype FLAG_##nam; #define FLAG_READONLY(ftype, ctype, nam, def, cmt) \ static ctype const FLAG_##nam = def; // We want to supply the actual storage and value for the flag variable in the // .cc file. We only do this for writable flags. #elif defined(FLAG_MODE_DEFINE) #define FLAG_FULL(ftype, ctype, nam, def, cmt) \ ctype FLAG_##nam = def; #define FLAG_READONLY(ftype, ctype, nam, def, cmt) // We need to define all of our default values so that the Flag structure can // access them by pointer. These are just used internally inside of one .cc, // for MODE_META, so there is no impact on the flags interface. #elif defined(FLAG_MODE_DEFINE_DEFAULTS) #define FLAG_FULL(ftype, ctype, nam, def, cmt) \ static ctype const FLAGDEFAULT_##nam = def; #define FLAG_READONLY(ftype, ctype, nam, def, cmt) // We want to write entries into our meta data table, for internal parsing and // printing / etc in the flag parser code. We only do this for writable flags. #elif defined(FLAG_MODE_META) #define FLAG_FULL(ftype, ctype, nam, def, cmt) \ { Flag::TYPE_##ftype, #nam, &FLAG_##nam, &FLAGDEFAULT_##nam, cmt, false }, #define FLAG_READONLY(ftype, ctype, nam, def, cmt) #else #error No mode supplied when including flags.defs #endif #ifdef FLAG_MODE_DECLARE // Structure used to hold a collection of arguments to the JavaScript code. struct JSArguments { public: JSArguments(); JSArguments(int argc, const char** argv); int argc() const; const char** argv(); const char*& operator[](int idx); JSArguments& operator=(JSArguments args); private: int argc_; const char** argv_; }; #endif #define DEFINE_bool(nam, def, cmt) FLAG(BOOL, bool, nam, def, cmt) #define DEFINE_int(nam, def, cmt) FLAG(INT, int, nam, def, cmt) #define DEFINE_float(nam, def, cmt) FLAG(FLOAT, double, nam, def, cmt) #define DEFINE_string(nam, def, cmt) FLAG(STRING, const char*, nam, def, cmt) #define DEFINE_args(nam, def, cmt) FLAG(ARGS, JSArguments, nam, def, cmt) // // Flags in all modes. // #define FLAG FLAG_FULL // assembler-ia32.cc / assembler-arm.cc DEFINE_bool(debug_code, false, "generate extra code (comments, assertions) for debugging") DEFINE_bool(emit_branch_hints, false, "emit branch hints") DEFINE_bool(push_pop_elimination, true, "eliminate redundant push/pops in assembly code") DEFINE_bool(print_push_pop_elimination, false, "print elimination of redundant push/pops in assembly code") // bootstrapper.cc DEFINE_string(expose_natives_as, NULL, "expose natives in global object") DEFINE_string(expose_debug_as, NULL, "expose debug in global object") DEFINE_string(natives_file, NULL, "alternative natives file") DEFINE_bool(expose_gc, false, "expose gc extension") // builtins-ia32.cc DEFINE_bool(inline_new, true, "use fast inline allocation") // checks.cc DEFINE_bool(stack_trace_on_abort, true, "print a stack trace if an assertion failure occurs") // codegen-ia32.cc / codegen-arm.cc DEFINE_bool(trace, false, "trace function calls") DEFINE_bool(defer_negation, true, "defer negation operation") DEFINE_bool(check_stack, true, "check stack for overflow, interrupt, breakpoint") // codegen.cc DEFINE_bool(lazy, true, "use lazy compilation") DEFINE_bool(debug_info, true, "add debug information to compiled functions") // compiler.cc DEFINE_bool(strict, false, "strict error checking") DEFINE_int(min_preparse_length, 1024, "Minimum length for automatic enable preparsing") // compilation-cache.cc DEFINE_bool(compilation_cache, true, "enable compilation cache") // debug.cc DEFINE_bool(remote_debugging, false, "enable remote debugging") DEFINE_bool(trace_debug_json, false, "trace debugging JSON request/response") DEFINE_bool(debugger_auto_break, false, "automatically set the debug break flag when debugger commands are " "in the queue (experimental)") // execution.cc DEFINE_bool(call_regexp, false, "allow calls to RegExp objects") // frames.cc DEFINE_int(max_stack_trace_source_length, 300, "maximum length of function source code printed in a stack trace.") // heap.cc DEFINE_int(new_space_size, 0, "size of (each semispace in) the new generation") DEFINE_int(old_space_size, 0, "size of the old generation") DEFINE_bool(gc_global, false, "always perform global GCs") DEFINE_int(gc_interval, -1, "garbage collect after allocations") DEFINE_bool(trace_gc, false, "print one trace line following each garbage collection") DEFINE_bool(collect_maps, true, "garbage collect maps from which no objects can be reached") // ic.cc DEFINE_bool(use_ic, true, "use inline caching") // macro-assembler-ia32.cc DEFINE_bool(native_code_counters, false, "generate extra code for manipulating stats counters") // mark-compact.cc DEFINE_bool(always_compact, false, "Perform compaction on every full GC") DEFINE_bool(never_compact, false, "Never perform compaction on full GC - testing only") DEFINE_bool(cleanup_ics_at_gc, true, "Flush inline caches prior to mark compact collection.") DEFINE_bool(cleanup_caches_in_maps_at_gc, true, "Flush code caches in maps during mark compact cycle.") DEFINE_bool(canonicalize_object_literal_maps, true, "Canonicalize maps for object literals.") // mksnapshot.cc DEFINE_bool(h, false, "print this message") // parser.cc DEFINE_bool(allow_natives_syntax, false, "allow natives syntax") // rewriter.cc DEFINE_bool(optimize_ast, true, "optimize the ast") // simulator-arm.cc DEFINE_bool(trace_sim, false, "trace simulator execution") DEFINE_int(stop_sim_at, 0, "Simulator stop after x number of instructions") // top.cc DEFINE_bool(trace_exception, false, "print stack trace when throwing exceptions") DEFINE_bool(preallocate_message_memory, false, "preallocate some memory to build stack traces.") // usage-analyzer.cc DEFINE_bool(usage_computation, true, "compute variable usage counts") // v8.cc DEFINE_bool(preemption, false, "activate a 100ms timer that switches between V8 threads") // Regexp DEFINE_bool(trace_regexps, false, "trace regexp execution") DEFINE_bool(regexp_native, true, "use native code regexp implementation (IA32 only)") DEFINE_bool(regexp_optimization, true, "generate optimized regexp code") // Testing flags test/cctest/test-{flags,api,serialization}.cc DEFINE_bool(testing_bool_flag, true, "testing_bool_flag") DEFINE_int(testing_int_flag, 13, "testing_int_flag") DEFINE_float(testing_float_flag, 2.5, "float-flag") DEFINE_string(testing_string_flag, "Hello, world!", "string-flag") DEFINE_int(testing_prng_seed, 42, "Seed used for threading test randomness") #ifdef WIN32 DEFINE_string(testing_serialization_file, "C:\\Windows\\Temp\\serdes", "file in which to testing_serialize heap") #else DEFINE_string(testing_serialization_file, "/tmp/serdes", "file in which to serialize heap") #endif // // Dev shell flags // DEFINE_bool(help, false, "Print usage message, including flags, on console") DEFINE_bool(dump_counters, false, "Dump counters on exit") DEFINE_bool(debugger, true, "Enable JavaScript debugger") DEFINE_bool(remote_debugger, false, "Connect JavaScript debugger to the " "debugger agent in another process") DEFINE_bool(debugger_agent, false, "Enable debugger agent") DEFINE_int(debugger_port, 5858, "Port to use for remote debugging") DEFINE_string(map_counters, false, "Map counters to a file") DEFINE_args(js_arguments, JSArguments(), "Pass all remaining arguments to the script. Alias for \"--\".") // // Debug only flags // #undef FLAG #ifdef DEBUG #define FLAG FLAG_FULL #else #define FLAG FLAG_READONLY #endif // checks.cc DEFINE_bool(enable_slow_asserts, false, "enable asserts that are slow to execute") // codegen-ia32.cc / codegen-arm.cc DEFINE_bool(trace_codegen, false, "print name of functions for which code is generated") DEFINE_bool(print_source, false, "pretty print source code") DEFINE_bool(print_builtin_source, false, "pretty print source code for builtins") DEFINE_bool(print_ast, false, "print source AST") DEFINE_bool(print_builtin_ast, false, "print source AST for builtins") DEFINE_bool(trace_calls, false, "trace calls") DEFINE_bool(trace_builtin_calls, false, "trace builtins calls") DEFINE_string(stop_at, "", "function name where to insert a breakpoint") // compiler.cc DEFINE_bool(print_builtin_scopes, false, "print scopes for builtins") DEFINE_bool(print_scopes, false, "print scopes") // contexts.cc DEFINE_bool(trace_contexts, false, "trace contexts operations") // heap.cc DEFINE_bool(gc_greedy, false, "perform GC prior to some allocations") DEFINE_bool(gc_verbose, false, "print stuff during garbage collection") DEFINE_bool(heap_stats, false, "report heap statistics before and after GC") DEFINE_bool(code_stats, false, "report code statistics after GC") DEFINE_bool(verify_heap, false, "verify heap pointers before and after GC") DEFINE_bool(print_handles, false, "report handles after GC") DEFINE_bool(print_global_handles, false, "report global handles after GC") DEFINE_bool(print_rset, false, "print remembered sets before GC") // ic.cc DEFINE_bool(trace_ic, false, "trace inline cache state transitions") // objects.cc DEFINE_bool(trace_normalization, false, "prints when objects are turned into dictionaries.") // runtime.cc DEFINE_bool(trace_lazy, false, "trace lazy compilation") // serialize.cc DEFINE_bool(debug_serialization, false, "write debug information into the snapshot.") // spaces.cc DEFINE_bool(collect_heap_spill_statistics, false, "report heap spill statistics along with heap_stats " "(requires heap_stats)") // Regexp DEFINE_bool(trace_regexp_bytecodes, false, "trace regexp bytecode execution") DEFINE_bool(trace_regexp_assembler, false, "trace regexp macro assembler calls.") // // Logging and profiling only flags // #undef FLAG #ifdef ENABLE_LOGGING_AND_PROFILING #define FLAG FLAG_FULL #else #define FLAG FLAG_READONLY #endif // log.cc DEFINE_bool(log, false, "Minimal logging (no API, code, GC, suspect, or handles samples).") DEFINE_bool(log_all, false, "Log all events to the log file.") DEFINE_bool(log_runtime, false, "Activate runtime system %Log call.") DEFINE_bool(log_api, false, "Log API events to the log file.") DEFINE_bool(log_code, false, "Log code events to the log file without profiling.") DEFINE_bool(log_gc, false, "Log heap samples on garbage collection for the hp2ps tool.") DEFINE_bool(log_handles, false, "Log global handle events.") DEFINE_bool(log_state_changes, false, "Log state changes.") DEFINE_bool(log_suspect, false, "Log suspect operations.") DEFINE_bool(prof, false, "Log statistical profiling information (implies --log-code).") DEFINE_bool(prof_auto, true, "Used with --prof, starts profiling automatically") DEFINE_bool(prof_lazy, false, "Used with --prof, only does sampling and logging" " when profiler is active (implies --noprof_auto).") DEFINE_bool(log_regexp, false, "Log regular expression execution.") DEFINE_bool(sliding_state_window, false, "Update sliding state window counters.") DEFINE_string(logfile, "v8.log", "Specify the name of the log file.") DEFINE_bool(oprofile, false, "Enable JIT agent for OProfile.") // // Heap protection flags // Using heap protection requires ENABLE_LOGGING_AND_PROFILING as well. // #ifdef ENABLE_HEAP_PROTECTION #undef FLAG #define FLAG FLAG_FULL DEFINE_bool(protect_heap, false, "Protect/unprotect V8's heap when leaving/entring the VM.") #endif // // Disassembler only flags // #undef FLAG #ifdef ENABLE_DISASSEMBLER #define FLAG FLAG_FULL #else #define FLAG FLAG_READONLY #endif // code-stubs.cc DEFINE_bool(print_code_stubs, false, "print code stubs") // codegen-ia32.cc / codegen-arm.cc DEFINE_bool(print_code, false, "print generated code") DEFINE_bool(print_builtin_code, false, "print generated code for builtins") // Cleanup... #undef FLAG_FULL #undef FLAG_READONLY #undef FLAG #undef DEFINE_bool #undef DEFINE_int #undef DEFINE_string #undef FLAG_MODE_DECLARE #undef FLAG_MODE_DEFINE #undef FLAG_MODE_DEFINE_DEFAULTS #undef FLAG_MODE_META