/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /* Tests commented out with XXX are ones that are failing on Linux */ /* * Purpose of this test is to check semantics of starting and stopping * prepare, check and idle watchers. * * - A watcher must be able to safely stop or close itself; * - Once a watcher is stopped or closed its callback should never be called. * - If a watcher is closed, it is implicitly stopped and its close_cb should * be called exactly once. * - A watcher can safely start and stop other watchers of the same type. * - Prepare and check watchers are called once per event loop iterations. * - All active idle watchers are queued when the event loop has no more work * to do. This is done repeatedly until all idle watchers are inactive. * - If a watcher starts another watcher of the same type its callback is not * immediately queued. For check and prepare watchers, that means that if * a watcher makes another of the same type active, it'll not be called until * the next event loop iteration. For idle. watchers this means that the * newly activated idle watcher might not be queued immediately. * - Prepare, check, idle watchers keep the event loop alive even when they're * not active. * * This is what the test globally does: * * - prepare_1 is always active and counts event loop iterations. It also * creates and starts prepare_2 every other iteration. Finally it verifies * that no idle watchers are active before polling. * - prepare_2 is started by prepare_1 every other iteration. It immediately * stops itself. It verifies that a watcher is not queued immediately * if created by another watcher of the same type. * - There's a check watcher that stops the event loop after a certain number * of iterations. It starts a varying number of idle_1 watchers. * - Idle_1 watchers stop themselves after being called a few times. All idle_1 * watchers try to start the idle_2 watcher if it is not already started or * awaiting its close callback. * - The idle_2 watcher always exists but immediately closes itself after * being started by a check_1 watcher. It verifies that a watcher is * implicitly stopped when closed, and that a watcher can close itself * safely. * - There is a repeating timer. It does not keep te event loop alive * (ev_unref) but makes sure that the loop keeps polling the system for * events. */ #include "uv.h" #include "task.h" #include #define IDLE_COUNT 7 #define ITERATIONS 21 #define TIMEOUT 100 static uv_prepare_t prepare_1_handle; static uv_prepare_t prepare_2_handle; static uv_check_t check_handle; static uv_idle_t idle_1_handles[IDLE_COUNT]; static uv_idle_t idle_2_handle; static uv_timer_t timer_handle; static int loop_iteration = 0; static int prepare_1_cb_called = 0; static int prepare_1_close_cb_called = 0; static int prepare_2_cb_called = 0; static int prepare_2_close_cb_called = 0; static int check_cb_called = 0; static int check_close_cb_called = 0; static int idle_1_cb_called = 0; static int idle_1_close_cb_called = 0; static int idles_1_active = 0; static int idle_2_cb_called = 0; static int idle_2_close_cb_called = 0; static int idle_2_cb_started = 0; static int idle_2_is_active = 0; static int timer_cb_called = 0; static void timer_cb(uv_timer_t* handle, int status) { ASSERT(handle == &timer_handle); ASSERT(status == 0); timer_cb_called++; } static void idle_2_close_cb(uv_handle_t* handle) { LOG("IDLE_2_CLOSE_CB\n"); ASSERT(handle == (uv_handle_t*)&idle_2_handle); ASSERT(idle_2_is_active); idle_2_close_cb_called++; idle_2_is_active = 0; } static void idle_2_cb(uv_idle_t* handle, int status) { LOG("IDLE_2_CB\n"); ASSERT(handle == &idle_2_handle); ASSERT(status == 0); idle_2_cb_called++; uv_close((uv_handle_t*)handle, idle_2_close_cb); } static void idle_1_cb(uv_idle_t* handle, int status) { int r; LOG("IDLE_1_CB\n"); ASSERT(handle != NULL); ASSERT(status == 0); ASSERT(idles_1_active > 0); /* Init idle_2 and make it active */ if (!idle_2_is_active) { r = uv_idle_init(uv_default_loop(), &idle_2_handle); ASSERT(r == 0); r = uv_idle_start(&idle_2_handle, idle_2_cb); ASSERT(r == 0); idle_2_is_active = 1; idle_2_cb_started++; } idle_1_cb_called++; if (idle_1_cb_called % 5 == 0) { r = uv_idle_stop((uv_idle_t*)handle); ASSERT(r == 0); idles_1_active--; } } static void idle_1_close_cb(uv_handle_t* handle) { LOG("IDLE_1_CLOSE_CB\n"); ASSERT(handle != NULL); idle_1_close_cb_called++; } static void prepare_1_close_cb(uv_handle_t* handle) { LOG("PREPARE_1_CLOSE_CB"); ASSERT(handle == (uv_handle_t*)&prepare_1_handle); prepare_1_close_cb_called++; } static void check_close_cb(uv_handle_t* handle) { LOG("CHECK_CLOSE_CB\n"); ASSERT(handle == (uv_handle_t*)&check_handle); check_close_cb_called++; } static void prepare_2_close_cb(uv_handle_t* handle) { LOG("PREPARE_2_CLOSE_CB\n"); ASSERT(handle == (uv_handle_t*)&prepare_2_handle); prepare_2_close_cb_called++; } static void check_cb(uv_check_t* handle, int status) { int i, r; LOG("CHECK_CB\n"); ASSERT(handle == &check_handle); ASSERT(status == 0); /* XXX ASSERT(idles_1_active == 0); ASSERT(idle_2_is_active == 0); */ if (loop_iteration < ITERATIONS) { /* Make some idle watchers active */ for (i = 0; i < 1 + (loop_iteration % IDLE_COUNT); i++) { r = uv_idle_start(&idle_1_handles[i], idle_1_cb); ASSERT(r == 0); idles_1_active++; } } else { /* End of the test - close all handles */ uv_close((uv_handle_t*)&prepare_1_handle, prepare_1_close_cb); uv_close((uv_handle_t*)&check_handle, check_close_cb); uv_close((uv_handle_t*)&prepare_2_handle, prepare_2_close_cb); for (i = 0; i < IDLE_COUNT; i++) { uv_close((uv_handle_t*)&idle_1_handles[i], idle_1_close_cb); } /* This handle is closed/recreated every time, close it only if it is */ /* active.*/ if (idle_2_is_active) { uv_close((uv_handle_t*)&idle_2_handle, idle_2_close_cb); } } check_cb_called++; } static void prepare_2_cb(uv_prepare_t* handle, int status) { int r; LOG("PREPARE_2_CB\n"); ASSERT(handle == &prepare_2_handle); ASSERT(status == 0); /* XXX ASSERT(idles_1_active == 0); */ /* XXX ASSERT(idle_2_is_active == 0); */ /* prepare_2 gets started by prepare_1 when (loop_iteration % 2 == 0), */ /* and it stops itself immediately. A started watcher is not queued */ /* until the next round, so when this callback is made */ /* (loop_iteration % 2 == 0) cannot be true. */ ASSERT(loop_iteration % 2 != 0); r = uv_prepare_stop((uv_prepare_t*)handle); ASSERT(r == 0); prepare_2_cb_called++; } static void prepare_1_cb(uv_prepare_t* handle, int status) { int r; LOG("PREPARE_1_CB\n"); ASSERT(handle == &prepare_1_handle); ASSERT(status == 0); /* XXX ASSERT(idles_1_active == 0); ASSERT(idle_2_is_active == 0); */ if (loop_iteration % 2 == 0) { r = uv_prepare_start(&prepare_2_handle, prepare_2_cb); ASSERT(r == 0); } prepare_1_cb_called++; loop_iteration++; printf("Loop iteration %d of %d.\n", loop_iteration, ITERATIONS); } TEST_IMPL(loop_handles) { int i; int r; r = uv_prepare_init(uv_default_loop(), &prepare_1_handle); ASSERT(r == 0); r = uv_prepare_start(&prepare_1_handle, prepare_1_cb); ASSERT(r == 0); r = uv_check_init(uv_default_loop(), &check_handle); ASSERT(r == 0); r = uv_check_start(&check_handle, check_cb); ASSERT(r == 0); /* initialize only, prepare_2 is started by prepare_1_cb */ r = uv_prepare_init(uv_default_loop(), &prepare_2_handle); ASSERT(r == 0); for (i = 0; i < IDLE_COUNT; i++) { /* initialize only, idle_1 handles are started by check_cb */ r = uv_idle_init(uv_default_loop(), &idle_1_handles[i]); ASSERT(r == 0); } /* don't init or start idle_2, both is done by idle_1_cb */ /* the timer callback is there to keep the event loop polling */ /* unref it as it is not supposed to keep the loop alive */ r = uv_timer_init(uv_default_loop(), &timer_handle); ASSERT(r == 0); r = uv_timer_start(&timer_handle, timer_cb, TIMEOUT, TIMEOUT); ASSERT(r == 0); uv_unref(uv_default_loop()); r = uv_run(uv_default_loop()); ASSERT(r == 0); ASSERT(loop_iteration == ITERATIONS); ASSERT(prepare_1_cb_called == ITERATIONS); ASSERT(prepare_1_close_cb_called == 1); ASSERT(prepare_2_cb_called == floor(ITERATIONS / 2.0)); ASSERT(prepare_2_close_cb_called == 1); ASSERT(check_cb_called == ITERATIONS); ASSERT(check_close_cb_called == 1); /* idle_1_cb should be called a lot */ /* XXX ASSERT(idle_1_cb_called >= ITERATIONS * IDLE_COUNT * 2); */ ASSERT(idle_1_close_cb_called == IDLE_COUNT); /* XXX ASSERT(idles_1_active == 0); */ /* XXX ASSERT(idle_2_cb_started >= ITERATIONS); */ /* XXX ASSERT(idle_2_cb_called == idle_2_cb_started); */ ASSERT(idle_2_close_cb_called == idle_2_cb_started); ASSERT(idle_2_is_active == 0); ASSERT(timer_cb_called > 0); return 0; }