'use strict'; const common = require('../common'); if (!common.hasCrypto) common.skip('missing crypto'); const assert = require('assert'); const h2 = require('http2'); { const server = h2.createServer(); server.listen( 0, common.mustCall(() => { const destroyCallbacks = [ (client) => client.destroy(), (client) => client.socket.destroy() ]; let remaining = destroyCallbacks.length; destroyCallbacks.forEach((destroyCallback) => { const client = h2.connect(`http://localhost:${server.address().port}`); client.on( 'connect', common.mustCall(() => { const socket = client.socket; assert(client.socket, 'client session has associated socket'); assert( !client.destroyed, 'client has not been destroyed before destroy is called' ); assert( !socket.destroyed, 'socket has not been destroyed before destroy is called' ); // Ensure that 'close' event is emitted client.on('close', common.mustCall()); destroyCallback(client); assert( !client.socket, 'client.socket undefined after destroy is called' ); // Must must be closed client.on( 'close', common.mustCall(() => { assert(client.destroyed); }) ); // socket will close on process.nextTick socket.on( 'close', common.mustCall(() => { assert(socket.destroyed); }) ); if (--remaining === 0) { server.close(); } }) ); }); }) ); } // test destroy before connect { const server = h2.createServer(); server.listen( 0, common.mustCall(() => { const client = h2.connect(`http://localhost:${server.address().port}`); const req = client.request({ ':path': '/' }); client.destroy(); req.on('response', common.mustNotCall()); req.resume(); req.on( 'end', common.mustCall(() => { server.close(); }) ); req.end(); }) ); } // test destroy before request { const server = h2.createServer(); server.listen( 0, common.mustCall(() => { const client = h2.connect(`http://localhost:${server.address().port}`); client.destroy(); assert.throws( () => client.request({ ':path': '/' }), common.expectsError({ code: 'ERR_HTTP2_INVALID_SESSION', message: 'The session has been destroyed' }) ); server.close(); }) ); } // test destroy before goaway { const server = h2.createServer(); server.on( 'stream', common.mustCall((stream) => { stream.on('error', common.mustCall()); stream.session.shutdown(); }) ); server.listen( 0, common.mustCall(() => { const client = h2.connect(`http://localhost:${server.address().port}`); client.on( 'goaway', common.mustCall(() => { // We ought to be able to destroy the client in here without an error server.close(); client.destroy(); }) ); client.request(); }) ); }