Node
Purely evented server-side I/O for V8 javascript.
This is an example of a web server written with Node which responds with "Hello World" after waiting two seconds:
new node.http.Server(function (req, res) { setTimeout(function () { res.sendHeader(200, [["Content-Type", "text/plain"]]); res.sendBody("Hello World"); res.finish(); }, 2000); }).listen(8000); puts("Server running at http://127.0.0.1:8000/");
To run the server, put the code into a file server.js
and call it with the node
executable
% /usr/local/bin/node server.js Server running at http://127.0.0.1:8000/
See the API documentation for more examples.
Node is free to download, use, and build upon.
Benchmarks
TODO
Download
TODO
Build
Node aims to support all POSIX operating systems (including Windows with mingw). However at the moment it is only being tested on Macintosh and Linux.
V8, on which Node is built, supports only IA-32 and ARM processors.
The build system requires Python.
./configure make make install
API
Conventions: Callbacks are object members which are prefixed with
on
. All methods and members are camel cased. Constructors
always have a capital first letter.
Node supports 3 byte-string encodings:
ASCII ("ascii"
),
UTF-8 ("utf8"
), and
raw binary ("raw"
).
It uses strings to represent ASCII and UTF-8 encoded data. For the moment,
arrays of integers are used to represent raw binary data—this
representation is rather inefficient. This will change in the future, when V8 supports Blob objects.
The following are global functions:
puts(string, callback)
-
Alias for
stdout.puts()
. Outputs thestring
and a trailing new-line tostdout
.The
callback
argument is optional and mostly useless: it will notify the user when the operation has completed. Everything in node is asynchronous;puts()
is no exception. This might seem ridiculous but, if for example, one is pipingstdout
into an NFS file,printf()
will block from network latency. There is an internal queue forputs()
output, so you can be assured that output will be displayed in the order it was called. print(string, callback)
- Like
puts()
but without the trailing new-line. node.debug(string)
- A synchronous output function. Will block the process and output the string immediately to stdout. Use with care.
node.exit(code)
- Immediately ends the process with the specified code.
Timers
setTimeout(callback, delay)
- To schedule execution of
callback
afterdelay
milliseconds. Returns atimeoutId
for possible use withclearTimeout()
. clearTimeout(timeoutId)
- Prevents said timeout from triggering.
setInterval(callback, delay)
- To schedule the repeated execution of
callback
everydelay
milliseconds. Returns aintervalId
for possible use withclearInterval()
. clearInterval(intervalId)
- Stops a interval from triggering.
node.fs
File I/O is tricky because there are not simple non-blocking ways to do it. Node handles file I/O by employing an internal thread pool to execute file system calls.
This part of the API is split into two parts: simple wrappers around
standard POSIX file I/O functions and a user-friendly File
object.
POSIX Wrappers
All POSIX wrappers have a similar form. They return
undefined
and have a callback called on_completion
as their last argument. The on_completion
callback may be
passed many parameters, but the first parameter is always an integer
indicating the error status. If the status integer is zero, then the call
was successful. Example:
node.fs.unlink("/tmp/hello", function (status) { if (status == 0) puts("successfully deleted /tmp/hello"); });
There is no guaranteed ordering to the POSIX wrappers. The following is very much prone to error
node.fs.rename("/tmp/hello", "/tmp/world"); node.fs.stat("/tmp/world", function (status, stats) { puts("stats: " + JSON.stringify(stats)); });because it could be that
stat()
is executed before the
rename()
. The correct way to do this, is use the
on_completion
callback for rename()
node.fs.rename("/tmp/hello", "/tmp/world", function (status) { if (status != 0) return; node.fs.stat("/tmp/world", function (status, stats) { puts("stats: " + JSON.stringify(stats)); }); });
node.fs.rename(path1, path2, on_completion(status))
- rename(2)
node.fs.stat(path, on_completion(status, stats))
- stat(2)
node.fs.unlink(path, on_completion(status))
- unlink(2)
node.fs.rmdir(path, on_completion(status))
- rmdir(2)
node.fs.close(fd, on_completion(status))
- close(2)
node.fs.open(path, flags, mode, on_completion(status, fd))
- open(2)
The constants like
O_CREAT
are defined atnode.fs.O_CREAT
. node.fs.write(fd, data, position, on_completion(status, written))
- Write data to the file specified by
fd
.data
is either an array of integer (for raw data) or a string for UTF-8 encoded characters.position
refers to the offset from the beginning of the file where this data should be written. Ifnull
, the data will be written at the current position.See also pwrite(2)
node.fs.read(fd, length, position, encoding, on_completion(status, data))
- Read data from the file specified by
fd
.length
is an integer specifying the number of bytes to read.position
is an integer specifying where to begin reading from in the file.encoding
is eithernode.fs.UTF8
ornode.fs.RAW
.
node.fs.File
Easy buffered file object.
Internal request queues exist for each file object so that multiple commands can be issued at once without worry that they will be executed out-of-order. Thus the following is safe:
var file = new node.fs.File(); file.open("/tmp/blah", "w+"); file.write("hello"); file.write("world"); file.close();
Request queues are local to a single file. If one does
fileA.write("hello"); fileB.write("world");it could be that
fileB
gets written to before fileA
is written to.
If a certain operation order is needed involving multiple files, use the
completion callbacks:
fileA.write("hello", function () { fileB.write("world"); });
new node.fs.File(options={})
- Creates a new file object.
The
options
argument is optional. It can contain the following fieldsfd
— a file descriptor for the file.encoding
— howfile.read()
should return data. Either"raw"
or"utf8"
. Defaults to raw.
file.onError = function (method, errno, msg) { }
- Callback. This is called internally anytime an error occurs with this
file. There are three arguments: the method name, the POSIX errno, and a
string describing the error.
Example
var path = "/some/path/that/doesnt/exist"; var file = new node.fs.File(); file.onError = function (method, errno, msg) { stderr.puts("An error occurred calling " + method); stderr.puts(msg); node.exit(1); } file.open(path, "w+")
file.open(path, mode, on_completion())
- Opens the file at
path
.mode
is a string:"r"
open for reading and writing."r+"
open for only reading."w"
create a new file for reading and writing; if it already exists truncate it."w+"
create a new file for writing only; if it already exists truncate it."a"
create a new file for writing and reading. Writes append to the end of the file."a+"
The
on_completion
is a callback that is made without arguments when the operation completes. It is optional. If an error occurred theon_completion
callback will not be called, but thefile.onError
will be called. file.read(length, position, on_completion(data))
file.write(data, position, on_completion(written))
file.close(on_completion())
node.tcp
node.tcp.Server
Here is an example of a echo server which listens for connections on port 7000
function Echo (socket) { socket.setEncoding("utf8"); socket.onConnect = function () { socket.send("hello\r\n"); }; socket.onReceive = function (data) { socket.send(data); }; socket.onEOF = function () { socket.send("goodbye\r\n"); socket.close(); }; } var server = new node.tcp.Server(Echo, {backlog: 1024}); server.listen(7000, "localhost");
new node.tcp.Server(connection_handler(socket), options={});
- Creates a new TCP server.
connection_handler
is a callback which is called on each connection. It is given one argument: an instance ofnode.tcp.Connection
.options
for now only supports one option:backlog
which should be an integer and describes how large of a connection backlog the operating system should maintain for this server. Thebacklog
defaults to 1024. server.listen(port, host=null)
- Tells the server to listen for TCP connections to
port
andhost
. Note,host
is optional. Ifhost
is not specified the server will accept connections to any IP address on the specified port. server.close()
- Stops the server from accepting new connections.
node.tcp.Connection
This object is used as a TCP client and also as a server-side socket for
node.tcp.Server
s.
new node.tcp.Connection()
- Creates a new connection object.
connection.readyState
- Either
"closed"
,"open"
,"readOnly"
, or"writeOnly"
. connection.setEncoding(encoding)
- Sets the encoding (either
"utf8"
or"raw"
) for data that is received. connection.send(data, encoding="ascii")
- Sends data on the connection. The data should be eithre an array of integers (for raw binary) or a string (for utf8 or ascii). The second parameter specifies the encoding in the case of a string—it defaults to ASCII because encoding to UTF8 is rather slow.
connection.close()
- Half-closes the connection. I.E. sends a FIN packet. It is possible
the server will still send some data.
After calling this
readyState
will be"readOnly"
. connection.fullClose()
- Close both ends of the connection. Data that is received after this
call is responded to with RST packets. If you don't know about this, just use
close()
. connection.forceClose()
- Ensures that no more I/O activity happens on this socket. Only necessary in case of errors (parse error or so).
conneciton.onConnect = function () { };
- Call once the connection is established.
conneciton.onReceive = function (data) { };
- Called when data is received on the connection. Encoding of data is
set by
connection.setEncoding()
.data
will either be a string, in the case of utf8, or an array of integer in the case of raw encoding. conneciton.onEOF = function () { };
- Called when the other end of the connection sends a FIN packet.
onReceive
will not be called after this. After receiving thisreadyState
will be"writeOnly"
. You should probably just callconnection.close()
in this callback. conneciton.onDisconnect = function () { };
- Called once the connection is fully disconnected.
conneciton.onError = function () { };
- Called on an error.
node.http
The HTTP interfaces here are designed to support many features of the protocol which have been traditionally difficult to handle. In particular, large, possibly chunked, messages. The interface is careful to never buffer entire requests or responses—the user is able to stream data.
HTTP message headers are represented by an array of 2-element arrays like this
[ ["Content-Length", "123"] , ["Content-Type", "text/plain"] , ["Connection", "keep-alive"] , ["Accept", "*/*"] ]
Dictionary-like objects are popularly used to represent HTTP headers but they are
an incorrect abstraction. It is rare, but possible, to have multiple header lines
with the same field. Setting multiple cookies in a single response, for
example, can only be done with multiple Cookie
lines.
node.http.Server
new node.http.Server(request_handler, options);
-
Creates a new web server.
The
options
argument is optional. Theoptions
argument accepts the same values as the options argument fornode.tcp.Server
does.The
request_handler
is a callback which is made on each request with aServerRequest
andServerResponse
arguments. server.listen(port, hostname)
-
Begin accepting connections on the specified port and hostname. If the hostname is omitted, the server will accept connections directed to any address.
server.close()
-
Stops the server from accepting new connections.
node.http.ServerRequest
This object is created internally by a HTTP server—not by the user.
It is passed to the user as the first argument to the request_handler
callback.
req.method
- The request method as a string. Read only. Example:
"GET"
,"DELETE"
. req.uri
- Request URI. (Object.)
req.uri.anchor
req.uri.query
req.uri.file
req.uri.directory
req.uri.path
req.uri.relative
req.uri.port
req.uri.host
req.uri.password
req.uri.user
req.uri.authority
req.uri.protocol
req.uri.queryKey
req.uri.toString()
,req.uri.source
- The original URI found in the status line.
req.headers
- The request headers expressed as an array of 2-element arrays. Read only.
req.httpVersion
- The HTTP protocol version as a string. Read only. Examples:
"1.1"
,"1.0"
req.onBody
- Callback. Should be set by the user to be informed of when a piece
of the message body is received. Example:
req.onBody = function (chunk) { puts("part of the body: " + chunk); };
A chunk of the body is given as the single argument. The transfer-encoding has been decoded.The body chunk is either a String in the case of UTF-8 encoding or an array of numbers in the case of raw encoding. The body encoding is set with
req.setBodyEncoding()
. req.onBodyComplete
- Callback. Made exactly once for each message. No arguments. After
onBodyComplete
is executedonBody
will no longer be called. req.setBodyEncoding(encoding)
-
Set the encoding for the request body. Either
"utf8"
or"raw"
. Defaults to raw.
node.http.ServerResponse
This object is created internally by a HTTP server—not by the user.
It is passed to the user as the second argument to the request_handler
callback.
res.sendHeader(statusCode, headers)
-
Sends a response header to the request. The status code is a 3-digit
HTTP status code, like
404
. The second argument,headers
, should be an array of 2-element arrays, representing the response headers.Example:
var body = "hello world"; res.sendHeader(200, [ ["Content-Length", body.length] , ["Content-Type", "text/plain"] ]);
This method must only be called once on a message and it must be called beforeres.finish()
is called. res.sendBody(chunk, encoding="ascii")
-
This method must be called after
sendHeader
was called. It sends a chunk of the response body. This method may be called multiple times to provide successive parts of the body.If
chunk
is a string, the second parameter specifies how to encode it into a byte stream. By default theencoding
is"ascii"
. res.finish()
-
This method signals that all of the response headers and body has been
sent; that server should consider this message complete.
The method,
res.finish()
, MUST be called on each response.
node.http.Client
An HTTP client is constructed with a server address as its argument, the returned handle is then used to issue one or more requests. Depending on the server connected to, the client might pipeline the requests or reestablish the connection after each connection. Currently the implementation does not pipeline requests.
Example of connecting to google.com
var google = new node.http.Client(80, "google.com"); var req = google.get("/"); req.finish(function (res) { puts("STATUS: " + res.statusCode); puts("HEADERS: " + JSON.stringify(res.headers)); res.setBodyEncoding("utf8"); res.onBody = function (chunk) { puts("BODY: " + chunk); }; });
new node.http.Client(port, host);
- Constructs a new HTTP client.
port
andhost
refer to the server to be connected to. A connection is not established until a request is issued. client.get(path, request_headers);
client.head(path, request_headers);
client.post(path, request_headers);
client.del(path, request_headers);
client.put(path, request_headers);
- Issues a request; if necessary establishes connection.
request_headers
is optional.request_headers
should be an array of 2-element arrays. Additional request headers might be added internally by Node. Returns aClientRequest
object.Important: the request is not complete. This method only sends the header of the request. One needs to call
req.finish()
to finalize the request and retrieve the response. (This sounds convoluted but it provides a chance for the user to stream a body to the server withreq.sendBody()
.)GET
andHEAD
requests normally are without bodies but HTTP does not forbid it, so neither do we.
node.http.ClientRequest
This object is created internally and returned from the request methods of a
node.http.Client
. It represents an in-progress request
whose header has already been sent.
req.sendBody(chunk, encoding="ascii")
- Sends a sucessive peice of the body. By calling this method many times,
the user can stream a request body to a server—in that case it is
suggested to use the
["Transfer-Encoding", "chunked"]
header line when creating the request.The
chunk
argument should be an array of integers or a string.The
encoding
argument is optional and only applies whenchunk
is a string. The encoding argument should be either"utf8"
or"ascii"
. By default the body uses ASCII encoding, as it is faster. req.finish(response_handler)
- Finishes sending the request. If any parts of the body are
unsent, it will flush them to the socket. If the request is chunked, this
will send the terminating
"0\r\n\r\n"
.The parameter
response_handler
is a user-supplied callback which will be executed exactly once when the server response headers have been received. Theresponse_handler
callback is executed with one argument: aClientResponse
object.
node.http.ClientResponse
This object is created internally and passed to the
response_handler
callback (is given to the client in
req.finish
function). The response object appears exactly as the
header is completely received but before any part of the response body has been
read.
res.statusCode
- The 3-digit HTTP response status code. E.G.
404
. res.httpVersion
- The HTTP version of the connected-to server. Probably either
"1.1"
or"1.0"
. res.headers
- The response headers. An Array of 2-element arrays.
res.onBody
- Callback. Should be set by the user to be informed of when a piece
of the response body is received.
A chunk of the body is given as the single argument. The transfer-encoding
has been removed.
The body chunk is either a
String
in the case of UTF-8 encoding or an array of numbers in the case of raw encoding. The body encoding is set withres.setBodyEncoding()
. res.onBodyComplete
- Callback. Made exactly once for each message. No arguments. After
onBodyComplete
is executedonBody
will no longer be called. res.setBodyEncoding(encoding)
-
Set the encoding for the response body. Either
"utf8"
or"raw"
. Defaults to raw.
Modules
Node has a simple module loading system. In Node, files and modules are in one-to-one correspondence.
As an example,
foo.js
loads the module mjsunit.js
.
The contents of foo.js
:
include("mjsunit"); function onLoad () { assertEquals(1, 2); }
The contents of mjsunit.js
:
function fail (expected, found, name_opt) { // ... } function deepEquals (a, b) { // ... } exports.assertEquals = function (expected, found, name_opt) { if (!deepEquals(found, expected)) { fail(expected, found, name_opt); } };
Here the module mjsunit.js
has exported the function
assertEquals()
. mjsunit.js
must be in the
same directory as foo.js
for include()
to find it.
The module path is relative to the file calling include()
.
The module path does not include filename extensions like .js
.
include()
inserts the exported objects
from the specified module into the global namespace.
Because file loading does not happen instantaneously, and because Node
has a policy of never blocking, the callback onLoad
can be set and will notify the user
when all the included modules are loaded. Each file/module can have an onLoad
callback.
To export an object, add to the special exports
object.
The functions fail
and deepEquals
are not
exported and remain private to the module.
require()
is like include()
except does not
polute the global namespace. It returns a namespace object. The exported objects
can only be guaranteed to exist after the onLoad()
callback is
made. For example:
var mjsunit = require("mjsunit"); function onLoad () { mjsunit.assertEquals(1, 2); }
include()
and require()
cannot be used after
onLoad()
is called. So put them at the beginning of your file.