#include "node.h" #include "node_buffer.h" #include "env.h" #include "env-inl.h" #include "string_bytes.h" #include "util.h" #include "util-inl.h" #include "v8-profiler.h" #include "v8.h" #include #include #define BUFFER_ID 0xB0E4 #define MIN(a, b) ((a) < (b) ? (a) : (b)) #define CHECK_NOT_OOB(r) \ do { \ if (!(r)) return env->ThrowRangeError("out of range index"); \ } while (0) #define THROW_AND_RETURN_UNLESS_BUFFER(env, obj) \ do { \ if (!HasInstance(obj)) \ return env->ThrowTypeError("argument should be a Buffer"); \ } while (0) #define SPREAD_ARG(val, name) \ CHECK((val)->IsUint8Array()); \ Local name = (val).As(); \ ArrayBuffer::Contents name##_c = name->Buffer()->GetContents(); \ const size_t name##_offset = name->ByteOffset(); \ const size_t name##_length = name->ByteLength(); \ char* const name##_data = \ static_cast(name##_c.Data()) + name##_offset; \ if (name##_length > 0) \ CHECK_NE(name##_data, nullptr); #define SLICE_START_END(start_arg, end_arg, end_max) \ size_t start; \ size_t end; \ CHECK_NOT_OOB(ParseArrayIndex(start_arg, 0, &start)); \ CHECK_NOT_OOB(ParseArrayIndex(end_arg, end_max, &end)); \ if (end < start) end = start; \ CHECK_NOT_OOB(end <= end_max); \ size_t length = end - start; namespace node { namespace Buffer { using v8::ArrayBuffer; using v8::ArrayBufferCreationMode; using v8::Context; using v8::EscapableHandleScope; using v8::Function; using v8::FunctionCallbackInfo; using v8::FunctionTemplate; using v8::HandleScope; using v8::Integer; using v8::Isolate; using v8::Local; using v8::Maybe; using v8::MaybeLocal; using v8::Number; using v8::Object; using v8::Persistent; using v8::String; using v8::Uint32; using v8::Uint8Array; using v8::Value; using v8::WeakCallbackData; class CallbackInfo { public: static inline void Free(char* data, void* hint); static inline CallbackInfo* New(Isolate* isolate, Local object, FreeCallback callback, void* hint = 0); inline void Dispose(Isolate* isolate); inline Persistent* persistent(); private: static void WeakCallback(const WeakCallbackData&); inline void WeakCallback(Isolate* isolate, Local object); inline CallbackInfo(Isolate* isolate, Local object, FreeCallback callback, void* hint); ~CallbackInfo(); Persistent persistent_; FreeCallback const callback_; void* const hint_; DISALLOW_COPY_AND_ASSIGN(CallbackInfo); }; void CallbackInfo::Free(char* data, void*) { ::free(data); } CallbackInfo* CallbackInfo::New(Isolate* isolate, Local object, FreeCallback callback, void* hint) { return new CallbackInfo(isolate, object, callback, hint); } void CallbackInfo::Dispose(Isolate* isolate) { WeakCallback(isolate, PersistentToLocal(isolate, persistent_)); } Persistent* CallbackInfo::persistent() { return &persistent_; } CallbackInfo::CallbackInfo(Isolate* isolate, Local object, FreeCallback callback, void* hint) : persistent_(isolate, object), callback_(callback), hint_(hint) { persistent_.SetWeak(this, WeakCallback); persistent_.SetWrapperClassId(BUFFER_ID); persistent_.MarkIndependent(); isolate->AdjustAmountOfExternalAllocatedMemory(sizeof(*this)); } CallbackInfo::~CallbackInfo() { persistent_.Reset(); } void CallbackInfo::WeakCallback( const WeakCallbackData& data) { data.GetParameter()->WeakCallback(data.GetIsolate(), data.GetValue()); } void CallbackInfo::WeakCallback(Isolate* isolate, Local object) { SPREAD_ARG(object, obj); CHECK_EQ(obj_offset, 0); CHECK_EQ(obj_c.ByteLength(), obj_length); obj->Buffer()->Neuter(); callback_(obj_data, hint_); int64_t change_in_bytes = -static_cast(sizeof(*this)); isolate->AdjustAmountOfExternalAllocatedMemory(change_in_bytes); delete this; } // Buffer methods bool HasInstance(Local val) { return val->IsObject() && HasInstance(val.As()); } bool HasInstance(Local obj) { if (!obj->IsUint8Array()) return false; Local array = obj.As(); Environment* env = Environment::GetCurrent(array->GetIsolate()); return array->GetPrototype()->StrictEquals(env->buffer_prototype_object()); } char* Data(Local val) { CHECK(val->IsObject()); // Use a fully qualified name here to work around a bug in gcc 4.2. // It mistakes an unadorned call to Data() for the v8::String::Data type. return node::Buffer::Data(val.As()); } char* Data(Local obj) { CHECK(obj->IsUint8Array()); Local ui = obj.As(); ArrayBuffer::Contents ab_c = ui->Buffer()->GetContents(); return static_cast(ab_c.Data()) + ui->ByteOffset(); } size_t Length(Local val) { CHECK(val->IsObject()); return Length(val.As()); } size_t Length(Local obj) { CHECK(obj->IsUint8Array()); Local ui = obj.As(); return ui->ByteLength(); } MaybeLocal New(Isolate* isolate, Local string, enum encoding enc) { EscapableHandleScope scope(isolate); size_t length = StringBytes::Size(isolate, string, enc); char* data = static_cast(malloc(length)); if (data == nullptr) return Local(); size_t actual = StringBytes::Write(isolate, data, length, string, enc); CHECK(actual <= length); if (actual < length) { data = static_cast(realloc(data, actual)); CHECK_NE(data, nullptr); } Local buf; if (New(isolate, data, actual).ToLocal(&buf)) return scope.Escape(buf); // Object failed to be created. Clean up resources. free(data); return Local(); } MaybeLocal New(Isolate* isolate, size_t length) { EscapableHandleScope handle_scope(isolate); Local obj; if (Buffer::New(Environment::GetCurrent(isolate), length).ToLocal(&obj)) return handle_scope.Escape(obj); return Local(); } MaybeLocal New(Environment* env, size_t length) { EscapableHandleScope scope(env->isolate()); // V8 currently only allows a maximum Typed Array index of max Smi. if (length > kMaxLength) { return Local(); } void* data; if (length > 0) { data = malloc(length); if (data == nullptr) return Local(); } else { data = nullptr; } Local ab = ArrayBuffer::New(env->isolate(), data, length, ArrayBufferCreationMode::kInternalized); Local ui = Uint8Array::New(ab, 0, length); Maybe mb = ui->SetPrototype(env->context(), env->buffer_prototype_object()); if (mb.FromMaybe(false)) return scope.Escape(ui); // Object failed to be created. Clean up resources. free(data); return Local(); } MaybeLocal Copy(Isolate* isolate, const char* data, size_t length) { Environment* env = Environment::GetCurrent(isolate); EscapableHandleScope handle_scope(env->isolate()); Local obj; if (Buffer::Copy(env, data, length).ToLocal(&obj)) return handle_scope.Escape(obj); return Local(); } MaybeLocal Copy(Environment* env, const char* data, size_t length) { EscapableHandleScope scope(env->isolate()); // V8 currently only allows a maximum Typed Array index of max Smi. if (length > kMaxLength) { return Local(); } void* new_data; if (length > 0) { CHECK_NE(data, nullptr); new_data = malloc(length); if (new_data == nullptr) return Local(); memcpy(new_data, data, length); } else { new_data = nullptr; } Local ab = ArrayBuffer::New(env->isolate(), new_data, length, ArrayBufferCreationMode::kInternalized); Local ui = Uint8Array::New(ab, 0, length); Maybe mb = ui->SetPrototype(env->context(), env->buffer_prototype_object()); if (mb.FromMaybe(false)) return scope.Escape(ui); // Object failed to be created. Clean up resources. free(new_data); return Local(); } MaybeLocal New(Isolate* isolate, char* data, size_t length, FreeCallback callback, void* hint) { Environment* env = Environment::GetCurrent(isolate); EscapableHandleScope handle_scope(env->isolate()); Local obj; if (Buffer::New(env, data, length, callback, hint).ToLocal(&obj)) return handle_scope.Escape(obj); return Local(); } MaybeLocal New(Environment* env, char* data, size_t length, FreeCallback callback, void* hint) { EscapableHandleScope scope(env->isolate()); if (length > kMaxLength) { return Local(); } Local ab = ArrayBuffer::New(env->isolate(), data, length); Local ui = Uint8Array::New(ab, 0, length); Maybe mb = ui->SetPrototype(env->context(), env->buffer_prototype_object()); if (!mb.FromMaybe(false)) return Local(); CallbackInfo::New(env->isolate(), ui, callback, hint); return scope.Escape(ui); } MaybeLocal New(Isolate* isolate, char* data, size_t length) { Environment* env = Environment::GetCurrent(isolate); EscapableHandleScope handle_scope(env->isolate()); Local obj; if (Buffer::New(env, data, length).ToLocal(&obj)) return handle_scope.Escape(obj); return Local(); } MaybeLocal New(Environment* env, char* data, size_t length) { EscapableHandleScope scope(env->isolate()); if (length > 0) { CHECK_NE(data, nullptr); CHECK(length <= kMaxLength); } Local ab = ArrayBuffer::New(env->isolate(), data, length, ArrayBufferCreationMode::kInternalized); Local ui = Uint8Array::New(ab, 0, length); Maybe mb = ui->SetPrototype(env->context(), env->buffer_prototype_object()); if (mb.FromMaybe(false)) return scope.Escape(ui); return Local(); } void Create(const FunctionCallbackInfo& args) { Isolate* isolate = args.GetIsolate(); Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsNumber()); int64_t length = args[0]->IntegerValue(); if (length < 0 || length > kMaxLength) { return env->ThrowRangeError("invalid Buffer length"); } void* data; if (length > 0) { data = malloc(length); if (data == nullptr) { return env->ThrowRangeError( "Buffer allocation failed - process out of memory"); } } else { data = nullptr; } Local ab = ArrayBuffer::New(isolate, data, length, ArrayBufferCreationMode::kInternalized); Local ui = Uint8Array::New(ab, 0, length); Maybe mb = ui->SetPrototype(env->context(), env->buffer_prototype_object()); if (!mb.FromMaybe(false)) return env->ThrowError("Unable to set Object prototype"); args.GetReturnValue().Set(ui); } void CreateFromString(const FunctionCallbackInfo& args) { CHECK(args[0]->IsString()); CHECK(args[1]->IsString()); enum encoding enc = ParseEncoding(args.GetIsolate(), args[1].As(), UTF8); Local buf; if (New(args.GetIsolate(), args[0].As(), enc).ToLocal(&buf)) args.GetReturnValue().Set(buf); } void CreateFromArrayBuffer(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (!args[0]->IsArrayBuffer()) return env->ThrowTypeError("argument is not an ArrayBuffer"); Local ab = args[0].As(); Local ui = Uint8Array::New(ab, 0, ab->ByteLength()); Maybe mb = ui->SetPrototype(env->context(), env->buffer_prototype_object()); if (!mb.FromMaybe(false)) return env->ThrowError("Unable to set Object prototype"); args.GetReturnValue().Set(ui); } template void StringSlice(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); Isolate* isolate = env->isolate(); THROW_AND_RETURN_UNLESS_BUFFER(env, args.This()); SPREAD_ARG(args.This(), ts_obj); if (ts_obj_length == 0) return args.GetReturnValue().SetEmptyString(); SLICE_START_END(args[0], args[1], ts_obj_length) args.GetReturnValue().Set( StringBytes::Encode(isolate, ts_obj_data + start, length, encoding)); } template <> void StringSlice(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); THROW_AND_RETURN_UNLESS_BUFFER(env, args.This()); SPREAD_ARG(args.This(), ts_obj); if (ts_obj_length == 0) return args.GetReturnValue().SetEmptyString(); SLICE_START_END(args[0], args[1], ts_obj_length) length /= 2; const char* data = ts_obj_data + start; const uint16_t* buf; bool release = false; // Node's "ucs2" encoding expects LE character data inside a Buffer, so we // need to reorder on BE platforms. See http://nodejs.org/api/buffer.html // regarding Node's "ucs2" encoding specification. const bool aligned = (reinterpret_cast(data) % sizeof(*buf) == 0); if (IsLittleEndian() && aligned) { buf = reinterpret_cast(data); } else { // Make a copy to avoid unaligned accesses in v8::String::NewFromTwoByte(). uint16_t* copy = new uint16_t[length]; for (size_t i = 0, k = 0; i < length; i += 1, k += 2) { // Assumes that the input is little endian. const uint8_t lo = static_cast(data[k + 0]); const uint8_t hi = static_cast(data[k + 1]); copy[i] = lo | hi << 8; } buf = copy; release = true; } args.GetReturnValue().Set(StringBytes::Encode(env->isolate(), buf, length)); if (release) delete[] buf; } void BinarySlice(const FunctionCallbackInfo& args) { StringSlice(args); } void AsciiSlice(const FunctionCallbackInfo& args) { StringSlice(args); } void Utf8Slice(const FunctionCallbackInfo& args) { StringSlice(args); } void Ucs2Slice(const FunctionCallbackInfo& args) { StringSlice(args); } void HexSlice(const FunctionCallbackInfo& args) { StringSlice(args); } void Base64Slice(const FunctionCallbackInfo& args) { StringSlice(args); } // bytesCopied = buffer.copy(target[, targetStart][, sourceStart][, sourceEnd]); void Copy(const FunctionCallbackInfo &args) { Environment* env = Environment::GetCurrent(args); THROW_AND_RETURN_UNLESS_BUFFER(env, args.This()); THROW_AND_RETURN_UNLESS_BUFFER(env, args[0]); Local target_obj = args[0].As(); SPREAD_ARG(args.This(), ts_obj); SPREAD_ARG(target_obj, target); size_t target_start; size_t source_start; size_t source_end; CHECK_NOT_OOB(ParseArrayIndex(args[1], 0, &target_start)); CHECK_NOT_OOB(ParseArrayIndex(args[2], 0, &source_start)); CHECK_NOT_OOB(ParseArrayIndex(args[3], ts_obj_length, &source_end)); // Copy 0 bytes; we're done if (target_start >= target_length || source_start >= source_end) return args.GetReturnValue().Set(0); if (source_start > ts_obj_length) return env->ThrowRangeError("out of range index"); if (source_end - source_start > target_length - target_start) source_end = source_start + target_length - target_start; uint32_t to_copy = MIN(MIN(source_end - source_start, target_length - target_start), ts_obj_length - source_start); memmove(target_data + target_start, ts_obj_data + source_start, to_copy); args.GetReturnValue().Set(to_copy); } void Fill(const FunctionCallbackInfo& args) { THROW_AND_RETURN_UNLESS_BUFFER(Environment::GetCurrent(args), args[0]); SPREAD_ARG(args[0], ts_obj); size_t start = args[2]->Uint32Value(); size_t end = args[3]->Uint32Value(); size_t length = end - start; CHECK(length + start <= ts_obj_length); if (args[1]->IsNumber()) { int value = args[1]->Uint32Value() & 255; memset(ts_obj_data + start, value, length); return; } node::Utf8Value str(args.GetIsolate(), args[1]); size_t str_length = str.length(); size_t in_there = str_length; char* ptr = ts_obj_data + start + str_length; if (str_length == 0) return; memcpy(ts_obj_data + start, *str, MIN(str_length, length)); if (str_length >= length) return; while (in_there < length - in_there) { memcpy(ptr, ts_obj_data + start, in_there); ptr += in_there; in_there *= 2; } if (in_there < length) { memcpy(ptr, ts_obj_data + start, length - in_there); in_there = length; } } template void StringWrite(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); THROW_AND_RETURN_UNLESS_BUFFER(env, args.This()); SPREAD_ARG(args.This(), ts_obj); if (!args[0]->IsString()) return env->ThrowTypeError("Argument must be a string"); Local str = args[0]->ToString(env->isolate()); if (encoding == HEX && str->Length() % 2 != 0) return env->ThrowTypeError("Invalid hex string"); size_t offset; size_t max_length; CHECK_NOT_OOB(ParseArrayIndex(args[1], 0, &offset)); CHECK_NOT_OOB(ParseArrayIndex(args[2], ts_obj_length - offset, &max_length)); max_length = MIN(ts_obj_length - offset, max_length); if (max_length == 0) return args.GetReturnValue().Set(0); if (offset >= ts_obj_length) return env->ThrowRangeError("Offset is out of bounds"); uint32_t written = StringBytes::Write(env->isolate(), ts_obj_data + offset, max_length, str, encoding, nullptr); args.GetReturnValue().Set(written); } void Base64Write(const FunctionCallbackInfo& args) { StringWrite(args); } void BinaryWrite(const FunctionCallbackInfo& args) { StringWrite(args); } void Utf8Write(const FunctionCallbackInfo& args) { StringWrite(args); } void Ucs2Write(const FunctionCallbackInfo& args) { StringWrite(args); } void HexWrite(const FunctionCallbackInfo& args) { StringWrite(args); } void AsciiWrite(const FunctionCallbackInfo& args) { StringWrite(args); } static inline void Swizzle(char* start, unsigned int len) { char* end = start + len - 1; while (start < end) { char tmp = *start; *start++ = *end; *end-- = tmp; } } template void ReadFloatGeneric(const FunctionCallbackInfo& args) { THROW_AND_RETURN_UNLESS_BUFFER(Environment::GetCurrent(args), args[0]); SPREAD_ARG(args[0], ts_obj); uint32_t offset = args[1]->Uint32Value(); CHECK_LE(offset + sizeof(T), ts_obj_length); union NoAlias { T val; char bytes[sizeof(T)]; }; union NoAlias na; const char* ptr = static_cast(ts_obj_data) + offset; memcpy(na.bytes, ptr, sizeof(na.bytes)); if (endianness != GetEndianness()) Swizzle(na.bytes, sizeof(na.bytes)); args.GetReturnValue().Set(na.val); } void ReadFloatLE(const FunctionCallbackInfo& args) { ReadFloatGeneric(args); } void ReadFloatBE(const FunctionCallbackInfo& args) { ReadFloatGeneric(args); } void ReadDoubleLE(const FunctionCallbackInfo& args) { ReadFloatGeneric(args); } void ReadDoubleBE(const FunctionCallbackInfo& args) { ReadFloatGeneric(args); } template uint32_t WriteFloatGeneric(const FunctionCallbackInfo& args) { SPREAD_ARG(args[0], ts_obj); T val = args[1]->NumberValue(); uint32_t offset = args[2]->Uint32Value(); CHECK_LE(offset + sizeof(T), ts_obj_length); union NoAlias { T val; char bytes[sizeof(T)]; }; union NoAlias na = { val }; char* ptr = static_cast(ts_obj_data) + offset; if (endianness != GetEndianness()) Swizzle(na.bytes, sizeof(na.bytes)); memcpy(ptr, na.bytes, sizeof(na.bytes)); return offset + sizeof(na.bytes); } void WriteFloatLE(const FunctionCallbackInfo& args) { THROW_AND_RETURN_UNLESS_BUFFER(Environment::GetCurrent(args), args[0]); args.GetReturnValue().Set(WriteFloatGeneric(args)); } void WriteFloatBE(const FunctionCallbackInfo& args) { THROW_AND_RETURN_UNLESS_BUFFER(Environment::GetCurrent(args), args[0]); args.GetReturnValue().Set(WriteFloatGeneric(args)); } void WriteDoubleLE(const FunctionCallbackInfo& args) { THROW_AND_RETURN_UNLESS_BUFFER(Environment::GetCurrent(args), args[0]); args.GetReturnValue().Set(WriteFloatGeneric(args)); } void WriteDoubleBE(const FunctionCallbackInfo& args) { THROW_AND_RETURN_UNLESS_BUFFER(Environment::GetCurrent(args), args[0]); args.GetReturnValue().Set(WriteFloatGeneric(args)); } void ByteLengthUtf8(const FunctionCallbackInfo &args) { CHECK(args[0]->IsString()); // Fast case: avoid StringBytes on UTF8 string. Jump to v8. args.GetReturnValue().Set(args[0].As()->Utf8Length()); } void Compare(const FunctionCallbackInfo &args) { Environment* env = Environment::GetCurrent(args); THROW_AND_RETURN_UNLESS_BUFFER(env, args[0]); THROW_AND_RETURN_UNLESS_BUFFER(env, args[1]); SPREAD_ARG(args[0], obj_a); SPREAD_ARG(args[1], obj_b); size_t cmp_length = MIN(obj_a_length, obj_b_length); int val = cmp_length > 0 ? memcmp(obj_a_data, obj_b_data, cmp_length) : 0; // Normalize val to be an integer in the range of [1, -1] since // implementations of memcmp() can vary by platform. if (val == 0) { if (obj_a_length > obj_b_length) val = 1; else if (obj_a_length < obj_b_length) val = -1; } else { if (val > 0) val = 1; else val = -1; } args.GetReturnValue().Set(val); } int32_t IndexOf(const char* haystack, size_t h_length, const char* needle, size_t n_length) { CHECK_GE(h_length, n_length); // TODO(trevnorris): Implement Boyer-Moore string search algorithm. for (size_t i = 0; i < h_length - n_length + 1; i++) { if (haystack[i] == needle[0]) { if (memcmp(haystack + i, needle, n_length) == 0) return i; } } return -1; } void IndexOfString(const FunctionCallbackInfo& args) { ASSERT(args[1]->IsString()); ASSERT(args[2]->IsNumber()); THROW_AND_RETURN_UNLESS_BUFFER(Environment::GetCurrent(args), args[0]); SPREAD_ARG(args[0], ts_obj); node::Utf8Value str(args.GetIsolate(), args[1]); int32_t offset_i32 = args[2]->Int32Value(); uint32_t offset; if (offset_i32 < 0) { if (offset_i32 + static_cast(ts_obj_length) < 0) offset = 0; else offset = static_cast(ts_obj_length + offset_i32); } else { offset = static_cast(offset_i32); } if (str.length() == 0 || ts_obj_length == 0 || (offset != 0 && str.length() + offset <= str.length()) || str.length() + offset > ts_obj_length) return args.GetReturnValue().Set(-1); int32_t r = IndexOf(ts_obj_data + offset, ts_obj_length - offset, *str, str.length()); args.GetReturnValue().Set(r == -1 ? -1 : static_cast(r + offset)); } void IndexOfBuffer(const FunctionCallbackInfo& args) { ASSERT(args[1]->IsObject()); ASSERT(args[2]->IsNumber()); THROW_AND_RETURN_UNLESS_BUFFER(Environment::GetCurrent(args), args[0]); SPREAD_ARG(args[0], ts_obj); SPREAD_ARG(args[1], buf); const int32_t offset_i32 = args[2]->Int32Value(); uint32_t offset; if (buf_length > 0) CHECK_NE(buf_data, nullptr); if (offset_i32 < 0) { if (offset_i32 + static_cast(ts_obj_length) < 0) offset = 0; else offset = static_cast(ts_obj_length + offset_i32); } else { offset = static_cast(offset_i32); } if (buf_length == 0 || ts_obj_length == 0 || (offset != 0 && buf_length + offset <= buf_length) || buf_length + offset > ts_obj_length) return args.GetReturnValue().Set(-1); int32_t r = IndexOf(ts_obj_data + offset, ts_obj_length - offset, buf_data, buf_length); args.GetReturnValue().Set(r == -1 ? -1 : static_cast(r + offset)); } void IndexOfNumber(const FunctionCallbackInfo& args) { ASSERT(args[1]->IsNumber()); ASSERT(args[2]->IsNumber()); THROW_AND_RETURN_UNLESS_BUFFER(Environment::GetCurrent(args), args[0]); SPREAD_ARG(args[0], ts_obj); uint32_t needle = args[1]->Uint32Value(); int32_t offset_i32 = args[2]->Int32Value(); uint32_t offset; if (offset_i32 < 0) { if (offset_i32 + static_cast(ts_obj_length) < 0) offset = 0; else offset = static_cast(ts_obj_length + offset_i32); } else { offset = static_cast(offset_i32); } if (ts_obj_length == 0 || offset + 1 > ts_obj_length) return args.GetReturnValue().Set(-1); void* ptr = memchr(ts_obj_data + offset, needle, ts_obj_length - offset); char* ptr_char = static_cast(ptr); args.GetReturnValue().Set( ptr ? static_cast(ptr_char - ts_obj_data) : -1); } // pass Buffer object to load prototype methods void SetupBufferJS(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsObject()); Local proto = args[0].As(); env->set_buffer_prototype_object(proto); env->SetMethod(proto, "asciiSlice", AsciiSlice); env->SetMethod(proto, "base64Slice", Base64Slice); env->SetMethod(proto, "binarySlice", BinarySlice); env->SetMethod(proto, "hexSlice", HexSlice); env->SetMethod(proto, "ucs2Slice", Ucs2Slice); env->SetMethod(proto, "utf8Slice", Utf8Slice); env->SetMethod(proto, "asciiWrite", AsciiWrite); env->SetMethod(proto, "base64Write", Base64Write); env->SetMethod(proto, "binaryWrite", BinaryWrite); env->SetMethod(proto, "hexWrite", HexWrite); env->SetMethod(proto, "ucs2Write", Ucs2Write); env->SetMethod(proto, "utf8Write", Utf8Write); env->SetMethod(proto, "copy", Copy); } void Initialize(Local target, Local unused, Local context) { Environment* env = Environment::GetCurrent(context); env->SetMethod(target, "setupBufferJS", SetupBufferJS); env->SetMethod(target, "create", Create); env->SetMethod(target, "createFromString", CreateFromString); env->SetMethod(target, "createFromArrayBuffer", CreateFromArrayBuffer); env->SetMethod(target, "byteLengthUtf8", ByteLengthUtf8); env->SetMethod(target, "compare", Compare); env->SetMethod(target, "fill", Fill); env->SetMethod(target, "indexOfBuffer", IndexOfBuffer); env->SetMethod(target, "indexOfNumber", IndexOfNumber); env->SetMethod(target, "indexOfString", IndexOfString); env->SetMethod(target, "readDoubleBE", ReadDoubleBE); env->SetMethod(target, "readDoubleLE", ReadDoubleLE); env->SetMethod(target, "readFloatBE", ReadFloatBE); env->SetMethod(target, "readFloatLE", ReadFloatLE); env->SetMethod(target, "writeDoubleBE", WriteDoubleBE); env->SetMethod(target, "writeDoubleLE", WriteDoubleLE); env->SetMethod(target, "writeFloatBE", WriteFloatBE); env->SetMethod(target, "writeFloatLE", WriteFloatLE); target->Set(env->context(), FIXED_ONE_BYTE_STRING(env->isolate(), "kMaxLength"), Integer::NewFromUnsigned(env->isolate(), kMaxLength)).FromJust(); target->Set(env->context(), FIXED_ONE_BYTE_STRING(env->isolate(), "kStringMaxLength"), Integer::New(env->isolate(), String::kMaxLength)).FromJust(); } } // namespace Buffer } // namespace node NODE_MODULE_CONTEXT_AWARE_BUILTIN(buffer, node::Buffer::Initialize)