'use strict'; const common = require('../common'); const path = require('path'); const spawn = require('child_process').spawn; const assert = require('assert'); const DELAY = common.platformTimeout(200); const fixture = path.join( common.fixturesDir, 'debugger-util-regression-fixture.js' ); const args = [ 'debug', `--port=${common.PORT}`, fixture ]; const proc = spawn(process.execPath, args, { stdio: 'pipe' }); proc.stdout.setEncoding('utf8'); proc.stderr.setEncoding('utf8'); let stdout = ''; let stderr = ''; proc.stdout.on('data', (data) => stdout += data); proc.stderr.on('data', (data) => stderr += data); let nextCount = 0; let exit = false; // We look at output periodically. We don't do this in the on('data') as we // may end up processing partial output. Processing periodically ensures that // the debugger is in a stable state before we take the next step. const timer = setInterval(() => { if (stdout.includes('> 1') && nextCount < 1 || stdout.includes('> 2') && nextCount < 2 || stdout.includes('> 3') && nextCount < 3 || stdout.includes('> 4') && nextCount < 4) { nextCount++; proc.stdin.write('n\n'); } else if (!exit && (stdout.includes('< { a: \'b\' }'))) { exit = true; proc.stdin.write('.exit\n'); // We can cancel the timer and terminate normally. clearInterval(timer); } else if (stdout.includes('program terminated')) { // Catch edge case present in v4.x // process will terminate after call to util.inspect common.fail('the program should not terminate'); } }, DELAY); process.on('exit', (code) => { assert.strictEqual(code, 0, 'the program should exit cleanly'); assert.strictEqual(stdout.includes('{ a: \'b\' }'), true, 'the debugger should print the result of util.inspect'); assert.strictEqual(stderr, '', 'stderr should be empty'); });