/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef _WIN32_WINNT # define _WIN32_WINNT 0x0501 #endif #include #include #include #include #include #include "tree.h" /** * It should be possible to cast uv_buf_t[] to WSABUF[] * see http://msdn.microsoft.com/en-us/library/ms741542(v=vs.85).aspx */ typedef struct uv_buf_t { ULONG len; char* base; } uv_buf_t; #define uv_req_private_fields \ union { \ /* Used by I/O operations */ \ struct { \ OVERLAPPED overlapped; \ size_t queued_bytes; \ }; \ }; \ int flags; #define uv_tcp_connection_fields \ void* read_cb; \ struct uv_req_s read_req; \ unsigned int write_reqs_pending; \ uv_req_t* shutdown_req; #define uv_tcp_server_fields \ void *accept_cb; \ SOCKET accept_socket; \ struct uv_req_s accept_req; \ char accept_buffer[sizeof(struct sockaddr_storage) * 2 + 32]; #define uv_tcp_fields \ unsigned int reqs_pending; \ union { \ SOCKET socket; \ HANDLE handle; \ }; \ union { \ struct { uv_tcp_connection_fields }; \ struct { uv_tcp_server_fields }; \ }; #define uv_timer_fields \ RB_ENTRY(uv_handle_s) tree_entry; \ int64_t due; \ int64_t repeat; \ void* timer_cb; #define uv_loop_fields \ uv_handle_t* loop_prev; \ uv_handle_t* loop_next; \ void* loop_cb; #define uv_async_fields \ struct uv_req_s async_req; \ /* char to avoid alignment issues */ \ char volatile async_sent; #define uv_handle_private_fields \ uv_handle_t* endgame_next; \ unsigned int flags; \ uv_err_t error; \ union { \ struct { uv_tcp_fields }; \ struct { uv_timer_fields }; \ struct { uv_loop_fields }; \ struct { uv_async_fields }; \ };