/** * @fileoverview A rule to disallow duplicate name in class members. * @author Toru Nagashima */ "use strict"; //------------------------------------------------------------------------------ // Rule Definition //------------------------------------------------------------------------------ module.exports = { meta: { docs: { description: "disallow duplicate class members", category: "ECMAScript 6", recommended: true }, schema: [] }, create(context) { let stack = []; /** * Gets state of a given member name. * @param {string} name - A name of a member. * @param {boolean} isStatic - A flag which specifies that is a static member. * @returns {Object} A state of a given member name. * - retv.init {boolean} A flag which shows the name is declared as normal member. * - retv.get {boolean} A flag which shows the name is declared as getter. * - retv.set {boolean} A flag which shows the name is declared as setter. */ function getState(name, isStatic) { const stateMap = stack[stack.length - 1]; const key = `$${name}`; // to avoid "__proto__". if (!stateMap[key]) { stateMap[key] = { nonStatic: {init: false, get: false, set: false}, static: {init: false, get: false, set: false} }; } return stateMap[key][isStatic ? "static" : "nonStatic"]; } /** * Gets the name text of a given node. * * @param {ASTNode} node - A node to get the name. * @returns {string} The name text of the node. */ function getName(node) { switch (node.type) { case "Identifier": return node.name; case "Literal": return String(node.value); /* istanbul ignore next: syntax error */ default: return ""; } } return { // Initializes the stack of state of member declarations. Program() { stack = []; }, // Initializes state of member declarations for the class. ClassBody() { stack.push(Object.create(null)); }, // Disposes the state for the class. "ClassBody:exit"() { stack.pop(); }, // Reports the node if its name has been declared already. MethodDefinition(node) { if (node.computed) { return; } const name = getName(node.key); const state = getState(name, node.static); let isDuplicate = false; if (node.kind === "get") { isDuplicate = (state.init || state.get); state.get = true; } else if (node.kind === "set") { isDuplicate = (state.init || state.set); state.set = true; } else { isDuplicate = (state.init || state.get || state.set); state.init = true; } if (isDuplicate) { context.report(node, "Duplicate name '{{name}}'.", {name}); } } }; } };