// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_OPERATOR_PROPERTIES_H_ #define V8_COMPILER_OPERATOR_PROPERTIES_H_ namespace v8 { namespace internal { namespace compiler { class Operator; class OperatorProperties { public: static inline bool HasContextInput(const Operator* op); static inline bool HasFrameStateInput(const Operator* op); static inline int GetContextInputCount(const Operator* op); static inline int GetFrameStateInputCount(const Operator* op); static inline int GetTotalInputCount(const Operator* op); static inline bool IsBasicBlockBegin(const Operator* op); }; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_OPERATOR_PROPERTIES_H_