var common = require('../common'); var assert = require('assert'); switch (process.argv[2]) { case undefined: return parent(); case 'child': return child(); default: throw new Error('wtf'); } function parent() { var http = require('http'); var bigResponse = new Buffer(10240).fill('x'); var gotTimeout = false; var childClosed = false; var requests = 0; var connections = 0; var server = http.createServer(function(req, res) { requests++; res.setHeader('content-length', bigResponse.length); res.end(bigResponse); }); server.on('connection', function(conn) { connections++; }); // kill the connection after a bit, verifying that the // flood of requests was eventually halted. server.setTimeout(200, function(conn) { gotTimeout = true; conn.destroy(); }); server.listen(common.PORT, function() { var spawn = require('child_process').spawn; var args = [__filename, 'child']; var child = spawn(process.execPath, args, { stdio: 'inherit' }); child.on('close', function(code) { assert(!code); childClosed = true; server.close(); }); }); process.on('exit', function() { assert(gotTimeout); assert(childClosed); assert.equal(connections, 1); // The number of requests we end up processing before the outgoing // connection backs up and requires a drain is implementation-dependent. // We can safely assume is more than 250. console.log('server got %d requests', requests); assert(requests >= 250); console.log('ok'); }); } function child() { var net = require('net'); var gotEpipe = false; var conn = net.connect({ port: common.PORT }); var req = 'GET / HTTP/1.1\r\nHost: localhost:' + common.PORT + '\r\nAccept: */*\r\n\r\n'; req = new Array(10241).join(req); conn.on('connect', function() { write(); }); conn.on('drain', write); conn.on('error', function(er) { gotEpipe = true; }); process.on('exit', function() { assert(gotEpipe); console.log('ok - child'); }); function write() { while (false !== conn.write(req, 'ascii')); } }