// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "frames-inl.h" #include "mark-compact.h" #include "scopeinfo.h" #include "string-stream.h" #include "top.h" namespace v8 { namespace internal { PcToCodeCache::PcToCodeCacheEntry PcToCodeCache::cache_[PcToCodeCache::kPcToCodeCacheSize]; int SafeStackFrameIterator::active_count_ = 0; // Iterator that supports traversing the stack handlers of a // particular frame. Needs to know the top of the handler chain. class StackHandlerIterator BASE_EMBEDDED { public: StackHandlerIterator(const StackFrame* frame, StackHandler* handler) : limit_(frame->fp()), handler_(handler) { // Make sure the handler has already been unwound to this frame. ASSERT(frame->sp() <= handler->address()); } StackHandler* handler() const { return handler_; } bool done() { return handler_ == NULL || handler_->address() > limit_; } void Advance() { ASSERT(!done()); handler_ = handler_->next(); } private: const Address limit_; StackHandler* handler_; }; // ------------------------------------------------------------------------- #define INITIALIZE_SINGLETON(type, field) field##_(this), StackFrameIterator::StackFrameIterator() : STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON) frame_(NULL), handler_(NULL), thread_(Top::GetCurrentThread()), fp_(NULL), sp_(NULL), advance_(&StackFrameIterator::AdvanceWithHandler) { Reset(); } StackFrameIterator::StackFrameIterator(ThreadLocalTop* t) : STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON) frame_(NULL), handler_(NULL), thread_(t), fp_(NULL), sp_(NULL), advance_(&StackFrameIterator::AdvanceWithHandler) { Reset(); } StackFrameIterator::StackFrameIterator(bool use_top, Address fp, Address sp) : STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON) frame_(NULL), handler_(NULL), thread_(use_top ? Top::GetCurrentThread() : NULL), fp_(use_top ? NULL : fp), sp_(sp), advance_(use_top ? &StackFrameIterator::AdvanceWithHandler : &StackFrameIterator::AdvanceWithoutHandler) { if (use_top || fp != NULL) { Reset(); } } #undef INITIALIZE_SINGLETON void StackFrameIterator::AdvanceWithHandler() { ASSERT(!done()); // Compute the state of the calling frame before restoring // callee-saved registers and unwinding handlers. This allows the // frame code that computes the caller state to access the top // handler and the value of any callee-saved register if needed. StackFrame::State state; StackFrame::Type type = frame_->GetCallerState(&state); // Unwind handlers corresponding to the current frame. StackHandlerIterator it(frame_, handler_); while (!it.done()) it.Advance(); handler_ = it.handler(); // Advance to the calling frame. frame_ = SingletonFor(type, &state); // When we're done iterating over the stack frames, the handler // chain must have been completely unwound. ASSERT(!done() || handler_ == NULL); } void StackFrameIterator::AdvanceWithoutHandler() { // A simpler version of Advance which doesn't care about handler. ASSERT(!done()); StackFrame::State state; StackFrame::Type type = frame_->GetCallerState(&state); frame_ = SingletonFor(type, &state); } void StackFrameIterator::Reset() { StackFrame::State state; StackFrame::Type type; if (thread_ != NULL) { type = ExitFrame::GetStateForFramePointer(Top::c_entry_fp(thread_), &state); handler_ = StackHandler::FromAddress(Top::handler(thread_)); } else { ASSERT(fp_ != NULL); state.fp = fp_; state.sp = sp_; state.pc_address = reinterpret_cast
(StandardFrame::ComputePCAddress(fp_)); type = StackFrame::ComputeType(&state); } if (SingletonFor(type) == NULL) return; frame_ = SingletonFor(type, &state); } StackFrame* StackFrameIterator::SingletonFor(StackFrame::Type type, StackFrame::State* state) { if (type == StackFrame::NONE) return NULL; StackFrame* result = SingletonFor(type); ASSERT(result != NULL); result->state_ = *state; return result; } StackFrame* StackFrameIterator::SingletonFor(StackFrame::Type type) { #define FRAME_TYPE_CASE(type, field) \ case StackFrame::type: result = &field##_; break; StackFrame* result = NULL; switch (type) { case StackFrame::NONE: return NULL; STACK_FRAME_TYPE_LIST(FRAME_TYPE_CASE) default: break; } return result; #undef FRAME_TYPE_CASE } // ------------------------------------------------------------------------- StackTraceFrameIterator::StackTraceFrameIterator() { if (!done() && !IsValidFrame()) Advance(); } void StackTraceFrameIterator::Advance() { while (true) { JavaScriptFrameIterator::Advance(); if (done()) return; if (IsValidFrame()) return; } } bool StackTraceFrameIterator::IsValidFrame() { if (!frame()->function()->IsJSFunction()) return false; Object* script = JSFunction::cast(frame()->function())->shared()->script(); // Don't show functions from native scripts to user. return (script->IsScript() && Script::TYPE_NATIVE != Script::cast(script)->type()->value()); } // ------------------------------------------------------------------------- bool SafeStackFrameIterator::ExitFrameValidator::IsValidFP(Address fp) { if (!validator_.IsValid(fp)) return false; Address sp = ExitFrame::ComputeStackPointer(fp); if (!validator_.IsValid(sp)) return false; StackFrame::State state; ExitFrame::FillState(fp, sp, &state); if (!validator_.IsValid(reinterpret_cast(state.pc_address))) { return false; } return *state.pc_address != NULL; } SafeStackFrameIterator::SafeStackFrameIterator( Address fp, Address sp, Address low_bound, Address high_bound) : maintainer_(), stack_validator_(low_bound, high_bound), is_valid_top_(IsValidTop(low_bound, high_bound)), is_valid_fp_(IsWithinBounds(low_bound, high_bound, fp)), is_working_iterator_(is_valid_top_ || is_valid_fp_), iteration_done_(!is_working_iterator_), iterator_(is_valid_top_, is_valid_fp_ ? fp : NULL, sp) { } bool SafeStackFrameIterator::IsValidTop(Address low_bound, Address high_bound) { Address fp = Top::c_entry_fp(Top::GetCurrentThread()); ExitFrameValidator validator(low_bound, high_bound); if (!validator.IsValidFP(fp)) return false; return Top::handler(Top::GetCurrentThread()) != NULL; } void SafeStackFrameIterator::Advance() { ASSERT(is_working_iterator_); ASSERT(!done()); StackFrame* last_frame = iterator_.frame(); Address last_sp = last_frame->sp(), last_fp = last_frame->fp(); // Before advancing to the next stack frame, perform pointer validity tests iteration_done_ = !IsValidFrame(last_frame) || !CanIterateHandles(last_frame, iterator_.handler()) || !IsValidCaller(last_frame); if (iteration_done_) return; iterator_.Advance(); if (iterator_.done()) return; // Check that we have actually moved to the previous frame in the stack StackFrame* prev_frame = iterator_.frame(); iteration_done_ = prev_frame->sp() < last_sp || prev_frame->fp() < last_fp; } bool SafeStackFrameIterator::CanIterateHandles(StackFrame* frame, StackHandler* handler) { // If StackIterator iterates over StackHandles, verify that // StackHandlerIterator can be instantiated (see StackHandlerIterator // constructor.) return !is_valid_top_ || (frame->sp() <= handler->address()); } bool SafeStackFrameIterator::IsValidFrame(StackFrame* frame) const { return IsValidStackAddress(frame->sp()) && IsValidStackAddress(frame->fp()); } bool SafeStackFrameIterator::IsValidCaller(StackFrame* frame) { StackFrame::State state; if (frame->is_entry() || frame->is_entry_construct()) { // See EntryFrame::GetCallerState. It computes the caller FP address // and calls ExitFrame::GetStateForFramePointer on it. We need to be // sure that caller FP address is valid. Address caller_fp = Memory::Address_at( frame->fp() + EntryFrameConstants::kCallerFPOffset); ExitFrameValidator validator(stack_validator_); if (!validator.IsValidFP(caller_fp)) return false; } else if (frame->is_arguments_adaptor()) { // See ArgumentsAdaptorFrame::GetCallerStackPointer. It assumes that // the number of arguments is stored on stack as Smi. We need to check // that it really an Smi. Object* number_of_args = reinterpret_cast(code);
pc = holder->instruction_start() + pc_offset;
*pc_address = pc;
}
}
StackFrame::Type StackFrame::ComputeType(State* state) {
ASSERT(state->fp != NULL);
if (StandardFrame::IsArgumentsAdaptorFrame(state->fp)) {
return ARGUMENTS_ADAPTOR;
}
// The marker and function offsets overlap. If the marker isn't a
// smi then the frame is a JavaScript frame -- and the marker is
// really the function.
const int offset = StandardFrameConstants::kMarkerOffset;
Object* marker = Memory::Object_at(state->fp + offset);
if (!marker->IsSmi()) return JAVA_SCRIPT;
return static_cast(Smi::cast(marker)->value());
}
StackFrame::Type StackFrame::GetCallerState(State* state) const {
ComputeCallerState(state);
return ComputeType(state);
}
Code* EntryFrame::unchecked_code() const {
return Heap::raw_unchecked_js_entry_code();
}
void EntryFrame::ComputeCallerState(State* state) const {
GetCallerState(state);
}
void EntryFrame::SetCallerFp(Address caller_fp) {
const int offset = EntryFrameConstants::kCallerFPOffset;
Memory::Address_at(this->fp() + offset) = caller_fp;
}
StackFrame::Type EntryFrame::GetCallerState(State* state) const {
const int offset = EntryFrameConstants::kCallerFPOffset;
Address fp = Memory::Address_at(this->fp() + offset);
return ExitFrame::GetStateForFramePointer(fp, state);
}
Code* EntryConstructFrame::unchecked_code() const {
return Heap::raw_unchecked_js_construct_entry_code();
}
Object*& ExitFrame::code_slot() const {
const int offset = ExitFrameConstants::kCodeOffset;
return Memory::Object_at(fp() + offset);
}
Code* ExitFrame::unchecked_code() const {
return reinterpret_cast(code_slot());
}
void ExitFrame::ComputeCallerState(State* state) const {
// Setup the caller state.
state->sp = caller_sp();
state->fp = Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset);
state->pc_address
= reinterpret_cast(fp() + ExitFrameConstants::kCallerPCOffset);
}
void ExitFrame::SetCallerFp(Address caller_fp) {
Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset) = caller_fp;
}
void ExitFrame::Iterate(ObjectVisitor* v) const {
// The arguments are traversed as part of the expression stack of
// the calling frame.
IteratePc(v, pc_address(), code());
v->VisitPointer(&code_slot());
}
Address ExitFrame::GetCallerStackPointer() const {
return fp() + ExitFrameConstants::kCallerSPDisplacement;
}
StackFrame::Type ExitFrame::GetStateForFramePointer(Address fp, State* state) {
if (fp == 0) return NONE;
Address sp = ComputeStackPointer(fp);
FillState(fp, sp, state);
ASSERT(*state->pc_address != NULL);
return EXIT;
}
void ExitFrame::FillState(Address fp, Address sp, State* state) {
state->sp = sp;
state->fp = fp;
state->pc_address = reinterpret_cast(sp - 1 * kPointerSize);
}
Address StandardFrame::GetExpressionAddress(int n) const {
const int offset = StandardFrameConstants::kExpressionsOffset;
return fp() + offset - n * kPointerSize;
}
int StandardFrame::ComputeExpressionsCount() const {
const int offset =
StandardFrameConstants::kExpressionsOffset + kPointerSize;
Address base = fp() + offset;
Address limit = sp();
ASSERT(base >= limit); // stack grows downwards
// Include register-allocated locals in number of expressions.
return static_cast((base - limit) / kPointerSize);
}
void StandardFrame::ComputeCallerState(State* state) const {
state->sp = caller_sp();
state->fp = caller_fp();
state->pc_address = reinterpret_cast(ComputePCAddress(fp()));
}
void StandardFrame::SetCallerFp(Address caller_fp) {
Memory::Address_at(fp() + StandardFrameConstants::kCallerFPOffset) =
caller_fp;
}
bool StandardFrame::IsExpressionInsideHandler(int n) const {
Address address = GetExpressionAddress(n);
for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) {
if (it.handler()->includes(address)) return true;
}
return false;
}
Object* JavaScriptFrame::GetParameter(int index) const {
ASSERT(index >= 0 && index < ComputeParametersCount());
const int offset = JavaScriptFrameConstants::kParam0Offset;
return Memory::Object_at(caller_sp() + offset - (index * kPointerSize));
}
int JavaScriptFrame::ComputeParametersCount() const {
Address base = caller_sp() + JavaScriptFrameConstants::kReceiverOffset;
Address limit = fp() + JavaScriptFrameConstants::kSavedRegistersOffset;
return static_cast((base - limit) / kPointerSize);
}
bool JavaScriptFrame::IsConstructor() const {
Address fp = caller_fp();
if (has_adapted_arguments()) {
// Skip the arguments adaptor frame and look at the real caller.
fp = Memory::Address_at(fp + StandardFrameConstants::kCallerFPOffset);
}
return IsConstructFrame(fp);
}
Code* JavaScriptFrame::unchecked_code() const {
JSFunction* function = JSFunction::cast(this->function());
return function->unchecked_code();
}
int JavaScriptFrame::GetProvidedParametersCount() const {
return ComputeParametersCount();
}
Address JavaScriptFrame::GetCallerStackPointer() const {
int arguments;
if (Heap::gc_state() != Heap::NOT_IN_GC ||
SafeStackFrameIterator::is_active()) {
// If the we are currently iterating the safe stack the
// arguments for frames are traversed as if they were
// expression stack elements of the calling frame. The reason for
// this rather strange decision is that we cannot access the
// function during mark-compact GCs when objects may have been marked.
// In fact accessing heap objects (like function->shared() below)
// at all during GC is problematic.
arguments = 0;
} else {
// Compute the number of arguments by getting the number of formal
// parameters of the function. We must remember to take the
// receiver into account (+1).
JSFunction* function = JSFunction::cast(this->function());
arguments = function->shared()->formal_parameter_count() + 1;
}
const int offset = StandardFrameConstants::kCallerSPOffset;
return fp() + offset + (arguments * kPointerSize);
}
Address ArgumentsAdaptorFrame::GetCallerStackPointer() const {
const int arguments = Smi::cast(GetExpression(0))->value();
const int offset = StandardFrameConstants::kCallerSPOffset;
return fp() + offset + (arguments + 1) * kPointerSize;
}
Address InternalFrame::GetCallerStackPointer() const {
// Internal frames have no arguments. The stack pointer of the
// caller is at a fixed offset from the frame pointer.
return fp() + StandardFrameConstants::kCallerSPOffset;
}
Code* ArgumentsAdaptorFrame::unchecked_code() const {
return Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline);
}
Code* InternalFrame::unchecked_code() const {
const int offset = InternalFrameConstants::kCodeOffset;
Object* code = Memory::Object_at(fp() + offset);
ASSERT(code != NULL);
return reinterpret_cast(code);
}
void StackFrame::PrintIndex(StringStream* accumulator,
PrintMode mode,
int index) {
accumulator->Add((mode == OVERVIEW) ? "%5d: " : "[%d]: ", index);
}
void JavaScriptFrame::Print(StringStream* accumulator,
PrintMode mode,
int index) const {
HandleScope scope;
Object* receiver = this->receiver();
Object* function = this->function();
accumulator->PrintSecurityTokenIfChanged(function);
PrintIndex(accumulator, mode, index);
Code* code = NULL;
if (IsConstructor()) accumulator->Add("new ");
accumulator->PrintFunction(function, receiver, &code);
Handle scope_info(SerializedScopeInfo::Empty());
if (function->IsJSFunction()) {
Handle shared(JSFunction::cast(function)->shared());
scope_info = Handle(shared->scope_info());
Object* script_obj = shared->script();
if (script_obj->IsScript()) {
Handle