var util = require('util'); var debug; var debugLevel = parseInt(process.env.NODE_DEBUG, 16); if (debugLevel & 0x4) { debug = function (x) { util.error('HTTP: ' + x); }; } else { debug = function () { }; } var net = require('net'); var stream = require('stream'); var FreeList = require('freelist').FreeList; var HTTPParser = process.binding('http_parser').HTTPParser; var parsers = new FreeList('parsers', 1000, function () { var parser = new HTTPParser('request'); parser.onMessageBegin = function () { parser.incoming = new IncomingMessage(parser.socket); parser.field = null; parser.value = null; }; // Only servers will get URL events. parser.onURL = function (b, start, len) { var slice = b.toString('ascii', start, start+len); if (parser.incoming.url) { parser.incoming.url += slice; } else { // Almost always will branch here. parser.incoming.url = slice; } }; parser.onHeaderField = function (b, start, len) { var slice = b.toString('ascii', start, start+len).toLowerCase(); if (parser.value != undefined) { parser.incoming._addHeaderLine(parser.field, parser.value); parser.field = null; parser.value = null; } if (parser.field) { parser.field += slice; } else { parser.field = slice; } }; parser.onHeaderValue = function (b, start, len) { var slice = b.toString('ascii', start, start+len); if (parser.value) { parser.value += slice; } else { parser.value = slice; } }; parser.onHeadersComplete = function (info) { if (parser.field && (parser.value != undefined)) { parser.incoming._addHeaderLine(parser.field, parser.value); parser.field = null; parser.value = null; } parser.incoming.httpVersionMajor = info.versionMajor; parser.incoming.httpVersionMinor = info.versionMinor; parser.incoming.httpVersion = info.versionMajor + '.' + info.versionMinor ; if (info.method) { // server only parser.incoming.method = info.method; } else { // client only parser.incoming.statusCode = info.statusCode; } parser.incoming.upgrade = info.upgrade; var isHeadResponse = false; if (!info.upgrade) { // For upgraded connections, we'll emit this after parser.execute // so that we can capture the first part of the new protocol isHeadResponse = parser.onIncoming(parser.incoming, info.shouldKeepAlive); } return isHeadResponse; }; parser.onBody = function (b, start, len) { // TODO body encoding? var slice = b.slice(start, start+len); if (parser.incoming._decoder) { var string = parser.incoming._decoder.write(slice); if (string.length) parser.incoming.emit('data', string); } else { parser.incoming.emit('data', slice); } }; parser.onMessageComplete = function () { this.incoming.complete = true; if (parser.field && (parser.value != undefined)) { parser.incoming._addHeaderLine(parser.field, parser.value); } if (!parser.incoming.upgrade) { // For upgraded connections, also emit this after parser.execute parser.incoming.emit("end"); } }; return parser; }); exports.parsers = parsers; var CRLF = "\r\n"; var STATUS_CODES = exports.STATUS_CODES = { 100 : 'Continue', 101 : 'Switching Protocols', 102 : 'Processing', // RFC 2518, obsoleted by RFC 4918 200 : 'OK', 201 : 'Created', 202 : 'Accepted', 203 : 'Non-Authoritative Information', 204 : 'No Content', 205 : 'Reset Content', 206 : 'Partial Content', 207 : 'Multi-Status', // RFC 4918 300 : 'Multiple Choices', 301 : 'Moved Permanently', 302 : 'Moved Temporarily', 303 : 'See Other', 304 : 'Not Modified', 305 : 'Use Proxy', 307 : 'Temporary Redirect', 400 : 'Bad Request', 401 : 'Unauthorized', 402 : 'Payment Required', 403 : 'Forbidden', 404 : 'Not Found', 405 : 'Method Not Allowed', 406 : 'Not Acceptable', 407 : 'Proxy Authentication Required', 408 : 'Request Time-out', 409 : 'Conflict', 410 : 'Gone', 411 : 'Length Required', 412 : 'Precondition Failed', 413 : 'Request Entity Too Large', 414 : 'Request-URI Too Large', 415 : 'Unsupported Media Type', 416 : 'Requested Range Not Satisfiable', 417 : 'Expectation Failed', 418 : 'I\'m a teapot', // RFC 2324 422 : 'Unprocessable Entity', // RFC 4918 423 : 'Locked', // RFC 4918 424 : 'Failed Dependency', // RFC 4918 425 : 'Unordered Collection', // RFC 4918 426 : 'Upgrade Required', // RFC 2817 500 : 'Internal Server Error', 501 : 'Not Implemented', 502 : 'Bad Gateway', 503 : 'Service Unavailable', 504 : 'Gateway Time-out', 505 : 'HTTP Version not supported', 506 : 'Variant Also Negotiates', // RFC 2295 507 : 'Insufficient Storage', // RFC 4918 509 : 'Bandwidth Limit Exceeded', 510 : 'Not Extended' // RFC 2774 }; var connectionExpression = /Connection/i; var transferEncodingExpression = /Transfer-Encoding/i; var closeExpression = /close/i; var chunkExpression = /chunk/i; var contentLengthExpression = /Content-Length/i; var expectExpression = /Expect/i; var continueExpression = /100-continue/i; /* Abstract base class for ServerRequest and ClientResponse. */ function IncomingMessage (socket) { stream.Stream.call(this); // TODO Remove one of these eventually. this.socket = socket; this.connection = socket; this.httpVersion = null; this.complete = false; this.headers = {}; this.trailers = {}; this.readable = true; // request (server) only this.url = ""; this.method = null; // response (client) only this.statusCode = null; this.client = this.socket; } util.inherits(IncomingMessage, stream.Stream); exports.IncomingMessage = IncomingMessage; IncomingMessage.prototype.destroy = function (error) { this.socket.destroy(error); }; IncomingMessage.prototype.setEncoding = function (encoding) { var StringDecoder = require("string_decoder").StringDecoder; // lazy load this._decoder = new StringDecoder(encoding); }; IncomingMessage.prototype.pause = function () { this.socket.pause(); }; IncomingMessage.prototype.resume = function () { this.socket.resume(); }; // Add the given (field, value) pair to the message // // Per RFC2616, section 4.2 it is acceptable to join multiple instances of the // same header with a ', ' if the header in question supports specification of // multiple values this way. If not, we declare the first instance the winner // and drop the second. Extended header fields (those beginning with 'x-') are // always joined. IncomingMessage.prototype._addHeaderLine = function (field, value) { var dest; if (this.complete) { dest = this.trailers; } else { dest = this.headers; } switch (field) { // Array headers: case 'set-cookie': if (field in dest) { dest[field].push(value); } else { dest[field] = [value]; } break; // Comma separate. Maybe make these arrays? case 'accept': case 'accept-charset': case 'accept-encoding': case 'accept-language': case 'connection': case 'cookie': if (field in dest) { dest[field] += ', ' + value; } else { dest[field] = value; } break; default: if (field.slice(0,2) == 'x-') { // except for x- if (field in dest) { dest[field] += ', ' + value; } else { dest[field] = value; } } else { // drop duplicates if (!(field in dest)) dest[field] = value; } break; } }; function OutgoingMessage (socket) { stream.Stream.call(this); // TODO Remove one of these eventually. this.socket = socket; this.connection = socket; this.output = []; this.outputEncodings = []; this.writable = true; this._last = false; this.chunkedEncoding = false; this.shouldKeepAlive = true; this.useChunkedEncodingByDefault = true; this._hasBody = true; this._trailer = ''; this.finished = false; } util.inherits(OutgoingMessage, stream.Stream); exports.OutgoingMessage = OutgoingMessage; OutgoingMessage.prototype.destroy = function (error) { this.socket.destroy(error); }; // This abstract either writing directly to the socket or buffering it. OutgoingMessage.prototype._send = function (data, encoding) { // This is a shameful hack to get the headers and first body chunk onto // the same packet. Future versions of Node are going to take care of // this at a lower level and in a more general way. if (!this._headerSent) { if (typeof data === 'string') { data = this._header + data; } else { this.output.unshift(this._header); this.outputEncodings.unshift('ascii'); } this._headerSent = true; } return this._writeRaw(data, encoding); }; OutgoingMessage.prototype._writeRaw = function(data, encoding) { if (this.connection._outgoing[0] === this && this.connection.writable) { // There might be pending data in the this.output buffer. while (this.output.length) { if (!this.connection.writable) { this._buffer(data, encoding); return false; } var c = this.output.shift(); var e = this.outputEncodings.shift(); this.connection.write(c, e); } // Directly write to socket. return this.connection.write(data, encoding); } else { this._buffer(data, encoding); return false; } }; OutgoingMessage.prototype._buffer = function (data, encoding) { if (data.length === 0) return; var length = this.output.length; if (length === 0 || typeof data != 'string') { this.output.push(data); encoding = encoding || "ascii"; this.outputEncodings.push(encoding); return false; } var lastEncoding = this.outputEncodings[length-1]; var lastData = this.output[length-1]; if ((lastEncoding === encoding) || (!encoding && data.constructor === lastData.constructor)) { this.output[length-1] = lastData + data; return false; } this.output.push(data); encoding = encoding || "ascii"; this.outputEncodings.push(encoding); return false; }; OutgoingMessage.prototype._storeHeader = function (firstLine, headers) { var sentConnectionHeader = false; var sentContentLengthHeader = false; var sentTransferEncodingHeader = false; var sentExpect = false; // firstLine in the case of request is: "GET /index.html HTTP/1.1\r\n" // in the case of response it is: "HTTP/1.1 200 OK\r\n" var messageHeader = firstLine; var field, value; var self = this; function store(field, value) { messageHeader += field + ": " + value + CRLF; if (connectionExpression.test(field)) { sentConnectionHeader = true; if (closeExpression.test(value)) { self._last = true; } else { self.shouldKeepAlive = true; } } else if (transferEncodingExpression.test(field)) { sentTransferEncodingHeader = true; if (chunkExpression.test(value)) self.chunkedEncoding = true; } else if (contentLengthExpression.test(field)) { sentContentLengthHeader = true; } else if (expectExpression.test(field)) { sentExpect = true; } } if (headers) { var keys = Object.keys(headers); var isArray = (Array.isArray(headers)); for (var i = 0, l = keys.length; i < l; i++) { var key = keys[i]; if (isArray) { field = headers[key][0]; value = headers[key][1]; } else { field = key; value = headers[key]; } if (Array.isArray(value)) { for (var j = 0; j < value.length; j++) { store(field, value[j]); } } else { store(field, value); } } } // keep-alive logic if (sentConnectionHeader == false) { if (this.shouldKeepAlive && (sentContentLengthHeader || this.useChunkedEncodingByDefault)) { messageHeader += "Connection: keep-alive\r\n"; } else { this._last = true; messageHeader += "Connection: close\r\n"; } } if (sentContentLengthHeader == false && sentTransferEncodingHeader == false) { if (this._hasBody) { if (this.useChunkedEncodingByDefault) { messageHeader += "Transfer-Encoding: chunked\r\n"; this.chunkedEncoding = true; } else { this._last = true; } } else { // Make sure we don't end the 0\r\n\r\n at the end of the message. this.chunkedEncoding = false; } } this._header = messageHeader + CRLF; this._headerSent = false; // wait until the first body chunk, or close(), is sent to flush, // UNLESS we're sending Expect: 100-continue. if (sentExpect) { this._send(""); } }; OutgoingMessage.prototype.write = function (chunk, encoding) { if (!this._header) { throw new Error("You have to call writeHead() before write()"); } if (!this._hasBody) { console.error("This type of response MUST NOT have a body. Ignoring write() calls."); return true; } if (typeof chunk !== "string" && !Buffer.isBuffer(chunk) && !Array.isArray(chunk)) { throw new TypeError("first argument must be a string, Array, or Buffer"); } if (chunk.length === 0) return false; var len, ret; if (this.chunkedEncoding) { if (typeof(chunk) === 'string') { len = Buffer.byteLength(chunk, encoding); var chunk = len.toString(16) + CRLF + chunk + CRLF; debug('string chunk = ' + util.inspect(chunk)); ret = this._send(chunk, encoding); } else { // buffer len = chunk.length; this._send(len.toString(16) + CRLF); this._send(chunk); ret = this._send(CRLF); } } else { ret = this._send(chunk, encoding); } debug('write ret = ' + ret); return ret; }; OutgoingMessage.prototype.addTrailers = function (headers) { this._trailer = ""; var keys = Object.keys(headers); var isArray = (Array.isArray(headers)); for (var i = 0, l = keys.length; i < l; i++) { var key = keys[i]; if (isArray) { field = headers[key][0]; value = headers[key][1]; } else { field = key; value = headers[key]; } this._trailer += field + ": " + value + CRLF; } }; OutgoingMessage.prototype.end = function (data, encoding) { var ret; var hot = this._headerSent === false && typeof(data) === "string" && data.length > 0 && this.output.length === 0 && this.connection.writable && this.connection._outgoing[0] === this ; if (hot) { // Hot path. They're doing // res.writeHead(); // res.end(blah); // HACKY. if (this.chunkedEncoding) { var l = Buffer.byteLength(data, encoding).toString(16); ret = this.connection.write( this._header + l + CRLF + data + "\r\n0\r\n" + this._trailer + "\r\n" , encoding ); } else { ret = this.connection.write(this._header + data, encoding); } this._headerSent = true; } else if (data) { // Normal body write. ret = this.write(data, encoding); } if (!hot) { if (this.chunkedEncoding) { ret = this._send('0\r\n' + this._trailer + '\r\n'); // Last chunk. } else { // Force a flush, HACK. ret = this._send(''); } } this.finished = true; // There is the first message on the outgoing queue, and we've sent // everything to the socket. if (this.output.length === 0 && this.connection._outgoing[0] === this) { debug('outgoing message end. shifting because was flushed'); this.connection._onOutgoingSent(); } return ret; }; function ServerResponse (req) { OutgoingMessage.call(this, req.socket); if (req.method === 'HEAD') this._hasBody = false; if (req.httpVersionMajor < 1 || req.httpVersionMinor < 1) { this.useChunkedEncodingByDefault = false; this.shouldKeepAlive = false; } } util.inherits(ServerResponse, OutgoingMessage); exports.ServerResponse = ServerResponse; ServerResponse.prototype.writeContinue = function () { this._writeRaw("HTTP/1.1 100 Continue" + CRLF + CRLF, 'ascii'); this._sent100 = true; }; ServerResponse.prototype.writeHead = function (statusCode) { var reasonPhrase, headers, headerIndex; if (typeof arguments[1] == 'string') { reasonPhrase = arguments[1]; headerIndex = 2; } else { reasonPhrase = STATUS_CODES[statusCode] || "unknown"; headerIndex = 1; } if (typeof arguments[headerIndex] == 'object') { headers = arguments[headerIndex]; } else { headers = {}; } var statusLine = "HTTP/1.1 " + statusCode.toString() + " " + reasonPhrase + CRLF; if ( statusCode === 204 || statusCode === 304 || (statusCode >= 100 && statusCode <= 199) ) { // RFC 2616, 10.2.5: // The 204 response MUST NOT include a message-body, and thus is always // terminated by the first empty line after the header fields. // RFC 2616, 10.3.5: // The 304 response MUST NOT contain a message-body, and thus is always // terminated by the first empty line after the header fields. // RFC 2616, 10.1 Informational 1xx: // This class of status code indicates a provisional response, // consisting only of the Status-Line and optional headers, and is // terminated by an empty line. this._hasBody = false; } // don't keep alive connections where the client expects 100 Continue // but we sent a final status; they may put extra bytes on the wire. if (this._expect_continue && ! this._sent100) { this.shouldKeepAlive = false; } this._storeHeader(statusLine, headers); }; ServerResponse.prototype.writeHeader = function () { this.writeHead.apply(this, arguments); }; function ClientRequest (socket, method, url, headers) { OutgoingMessage.call(this, socket); this.method = method = method.toUpperCase(); this.shouldKeepAlive = false; if (method === "GET" || method === "HEAD") { this.useChunkedEncodingByDefault = false; } else { this.useChunkedEncodingByDefault = true; } this._last = true; this._storeHeader(method + " " + url + " HTTP/1.1\r\n", headers); } util.inherits(ClientRequest, OutgoingMessage); exports.ClientRequest = ClientRequest; function outgoingFlush (socket) { // This logic is probably a bit confusing. Let me explain a bit: // // In both HTTP servers and clients it is possible to queue up several // outgoing messages. This is easiest to imagine in the case of a client. // Take the following situation: // // req1 = client.request('GET', '/'); // req2 = client.request('POST', '/'); // // The question is what happens when the user does // // req2.write("hello world\n"); // // It's possible that the first request has not been completely flushed to // the socket yet. Thus the outgoing messages need to be prepared to queue // up data internally before sending it on further to the socket's queue. // // This function, outgoingFlush(), is called by both the Server // implementation and the Client implementation to attempt to flush any // pending messages out to the socket. var message = socket._outgoing[0]; if (!message) return; var ret; while (message.output.length) { if (!socket.writable) return; // XXX Necessary? var data = message.output.shift(); var encoding = message.outputEncodings.shift(); ret = socket.write(data, encoding); } if (message.finished) { socket._onOutgoingSent(); } else if (ret) { message.emit('drain'); } } function httpSocketSetup (socket) { // An array of outgoing messages for the socket. In pipelined connections // we need to keep track of the order they were sent. socket._outgoing = []; socket.__destroyOnDrain = false; // NOTE: be sure not to use ondrain elsewhere in this file! socket.ondrain = function () { var message = socket._outgoing[0]; if (message) message.emit('drain'); if (socket.__destroyOnDrain) socket.destroy(); }; } function Server (requestListener) { if (!(this instanceof Server)) return new Server(requestListener); net.Server.call(this); if(requestListener){ this.addListener("request", requestListener); } this.addListener("connection", connectionListener); } util.inherits(Server, net.Server); Server.prototype.setSecure = function (credentials) { this.secure = true; this.credentials = credentials; }; exports.Server = Server; exports.createServer = function (requestListener) { return new Server(requestListener); }; function connectionListener (socket) { var self = this; debug("new http connection"); httpSocketSetup(socket); socket.setTimeout(2*60*1000); // 2 minute timeout socket.addListener('timeout', function () { socket.destroy(); }); var parser = parsers.alloc(); parser.reinitialize('request'); parser.socket = socket; if (self.secure) { socket.setSecure(self.credentials); } socket.addListener('error', function (e) { self.emit('clientError', e); }); socket.ondata = function (d, start, end) { var ret = parser.execute(d, start, end - start); if (ret instanceof Error) { socket.destroy(ret); } else if (parser.incoming && parser.incoming.upgrade) { var bytesParsed = ret; socket.ondata = null; socket.onend = null; var req = parser.incoming; // This is start + byteParsed + 1 due to the error of getting \n // in the upgradeHead from the closing lines of the headers var upgradeHead = d.slice(start + bytesParsed + 1, end); if (self.listeners("upgrade").length) { self.emit('upgrade', req, req.socket, upgradeHead); } else { // Got upgrade header, but have no handler. socket.destroy(); } } }; socket.onend = function () { parser.finish(); if (socket._outgoing.length) { socket._outgoing[socket._outgoing.length-1]._last = true; outgoingFlush(socket); } else { socket.end(); } }; socket.addListener('close', function () { // unref the parser for easy gc parsers.free(parser); }); // At the end of each response message, after it has been flushed to the // socket. Here we insert logic about what to do next. socket._onOutgoingSent = function (message) { var message = socket._outgoing.shift(); if (message._last) { // No more messages to be pushed out. // HACK: need way to do this with socket interface if (socket._writeQueue.length) { socket.__destroyOnDrain = true; //socket.end(); } else { socket.destroy(); } } else if (socket._outgoing.length) { // Push out the next message. outgoingFlush(socket); } }; // The following callback is issued after the headers have been read on a // new message. In this callback we setup the response object and pass it // to the user. parser.onIncoming = function (req, shouldKeepAlive) { var res = new ServerResponse(req); debug('server response shouldKeepAlive: ' + shouldKeepAlive); res.shouldKeepAlive = shouldKeepAlive; socket._outgoing.push(res); if ('expect' in req.headers && (req.httpVersionMajor == 1 && req.httpVersionMinor == 1) && continueExpression.test(req.headers['expect'])) { res._expect_continue = true; if (self.listeners("checkContinue").length) { self.emit("checkContinue", req, res); } else { res.writeContinue(); self.emit('request', req, res); } } else { self.emit('request', req, res); } return false; // Not a HEAD response. (Not even a response!) }; } function Client ( ) { if (!(this instanceof Client)) return new Client(); net.Stream.call(this); var self = this; httpSocketSetup(self); function onData(d, start, end) { if (!self.parser) { throw new Error("parser not initialized prior to Client.ondata call"); } var ret = self.parser.execute(d, start, end - start); if (ret instanceof Error) { self.destroy(ret); } else if (self.parser.incoming && self.parser.incoming.upgrade) { var bytesParsed = ret; self.ondata = null; self.onend = null; var req = self.parser.incoming; var upgradeHead = d.slice(start + bytesParsed + 1, end); if (self.listeners('upgrade').length) { self.emit('upgrade', req, self, upgradeHead); } else { self.destroy(); } } }; self.addListener("connect", function () { debug('client connected'); self.ondata = onData; self.onend = onEnd; if (this.https) { this.setSecure(this.credentials); } else { self._initParser(); debug('requests: ' + util.inspect(self._outgoing)); outgoingFlush(self); } }); self.addListener("secure", function () { self._initParser(); debug('requests: ' + util.inspect(self._outgoing)); outgoingFlush(self); }); function onEnd() { if (self.parser) self.parser.finish(); debug("self got end closing. readyState = " + self.readyState); self.end(); }; self.addListener("close", function (e) { if (e) return; debug("HTTP CLIENT onClose. readyState = " + self.readyState); // finally done with the request self._outgoing.shift(); // If there are more requests to handle, reconnect. if (self._outgoing.length) { self._reconnect(); } else if (self.parser) { parsers.free(self.parser); self.parser = null; } }); }; util.inherits(Client, net.Stream); exports.Client = Client; exports.createClient = function (port, host, https, credentials) { var c = new Client(); c.port = port; c.host = host; c.https = https; c.credentials = credentials; return c; }; Client.prototype._initParser = function () { var self = this; if (!self.parser) self.parser = parsers.alloc(); self.parser.reinitialize('response'); self.parser.socket = self; self.parser.onIncoming = function (res) { debug("incoming response!"); var req = self._outgoing[0]; // Responses to HEAD requests are AWFUL. Ask Ryan. // A major oversight in HTTP. Hence this nastiness. var isHeadResponse = req.method == "HEAD"; debug('isHeadResponse ' + isHeadResponse); if (res.statusCode == 100) { // restart the parser, as this is a continue message. req.emit("continue"); return true; } if (req.shouldKeepAlive && res.headers.connection === 'close') { req.shouldKeepAlive = false; } res.addListener('end', function ( ) { debug("request complete disconnecting. readyState = " + self.readyState); // For the moment we reconnect for every request. FIXME! // All that should be required for keep-alive is to not reconnect, // but outgoingFlush instead. if (req.shouldKeepAlive) { outgoingFlush(self); self._outgoing.shift(); outgoingFlush(self); } else { self.end(); } }); req.emit("response", res); return isHeadResponse; }; }; // This is called each time a request has been pushed completely to the // socket. The message that was sent is still sitting at client._outgoing[0] // it is our responsibility to shift it off. // // We have to be careful when it we shift it because once we do any writes // to other requests will be flushed directly to the socket. // // At the moment we're implement a client which connects and disconnects on // each request/response cycle so we cannot shift off the request from // client._outgoing until we're completely disconnected after the response // comes back. Client.prototype._onOutgoingSent = function (message) { // We've just finished a message. We don't end/shutdown the connection here // because HTTP servers typically cannot handle half-closed connections // (Node servers can). // // Instead, we just check if the connection is closed, and if so // reconnect if we have pending messages. if (this._outgoing.length && this.readyState == "closed") { debug("HTTP client request flush. reconnect. readyState = " + this.readyState); this._reconnect(); } }; Client.prototype._reconnect = function () { if (this.readyState === "closed") { debug("HTTP CLIENT: reconnecting readyState = " + this.readyState); this.connect(this.port, this.host); } }; Client.prototype.request = function (method, url, headers) { if (typeof(url) != "string") { // assume method was omitted, shift arguments headers = url; url = method; method = "GET"; } var req = new ClientRequest(this, method, url, headers); this._outgoing.push(req); if (this.readyState === 'closed') this._reconnect(); return req; }; exports.cat = function (url, encoding_, headers_) { var encoding = 'utf8', headers = {}, callback = null; // parse the arguments for the various options... very ugly if (typeof(arguments[1]) == 'string') { encoding = arguments[1]; if (typeof(arguments[2]) == 'object') { headers = arguments[2]; if (typeof(arguments[3]) == 'function') callback = arguments[3]; } else { if (typeof(arguments[2]) == 'function') callback = arguments[2]; } } else { // didn't specify encoding if (typeof(arguments[1]) == 'object') { headers = arguments[1]; callback = arguments[2]; } else { callback = arguments[1]; } } var url = require("url").parse(url); var hasHost = false; if (Array.isArray(headers)) { for (var i = 0, l = headers.length; i < l; i++) { if (headers[i][0].toLowerCase() === 'host') { hasHost = true; break; } } } else if (typeof headers === "Object") { var keys = Object.keys(headers); for (var i = 0, l = keys.length; i < l; i++) { var key = keys[i]; if (key.toLowerCase() == 'host') { hasHost = true; break; } } } if (!hasHost) headers["Host"] = url.hostname; var content = ""; var client = exports.createClient(url.port || 80, url.hostname); var req = client.request((url.pathname || "/")+(url.search || "")+(url.hash || ""), headers); if (url.protocol=="https:") { client.https = true; } var callbackSent = false; req.addListener('response', function (res) { if (res.statusCode < 200 || res.statusCode >= 300) { if (callback && !callbackSent) { callback(res.statusCode); callbackSent = true; } client.end(); return; } res.setEncoding(encoding); res.addListener('data', function (chunk) { content += chunk; }); res.addListener('end', function () { if (callback && !callbackSent) { callback(null, content); callbackSent = true; } }); }); client.addListener("error", function (err) { if (callback && !callbackSent) { callback(err); callbackSent = true; } }); client.addListener("close", function () { if (callback && !callbackSent) { callback(new Error('Connection closed unexpectedly')); callbackSent = true; } }); req.end(); };