// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. /* * This test is aimed at making sure that unref timers queued with * timers._unrefActive work correctly. * * Basically, it queues one timer in the unref queue, and then queues * it again each time its timeout callback is fired until the callback * has been called ten times. * * At that point, it unenrolls the unref timer so that its timeout callback * is not fired ever again. * * Finally, a ref timeout is used with a delay large enough to make sure that * all 10 timeouts had the time to expire. */ var timers = require('timers'); var assert = require('assert'); var someObject = {}; var nbTimeouts = 0; /* * libuv 0.10.x uses GetTickCount on Windows to implement timers, which uses * system's timers whose resolution is between 10 and 16ms. See * http://msdn.microsoft.com/en-us/library/windows/desktop/ms724408.aspx * for more information. That's the lowest resolution for timers across all * supported platforms. We're using it as the lowest common denominator, * and thus expect 5 timers to be able to fire in under 100 ms. */ var N = 5; var TEST_DURATION = 100; timers.unenroll(someObject); timers.enroll(someObject, 1); someObject._onTimeout = function _onTimeout() { ++nbTimeouts; if (nbTimeouts === N) timers.unenroll(someObject); timers._unrefActive(someObject); } function startTimer() { timers._unrefActive(someObject); } startTimer(); setTimeout(function() { assert.equal(nbTimeouts, N); }, TEST_DURATION);