'use strict'; const common = require('../common'); const assert = require('assert'); const http = require('http'); const net = require('net'); const tests = []; function test(fn) { if (!tests.length) { process.nextTick(run); } tests.push(fn); } function run() { const fn = tests.shift(); if (fn) fn(run); } test(function serverEndKeepAliveTimeoutWithPipeline(cb) { let socket; let destroyedSockets = 0; let timeoutCount = 0; let requestCount = 0; process.on('exit', () => { assert.strictEqual(timeoutCount, 1); assert.strictEqual(requestCount, 3); assert.strictEqual(destroyedSockets, 1); }); const server = http.createServer((req, res) => { socket = req.socket; requestCount++; res.end(); }); server.setTimeout(200, (socket) => { timeoutCount++; socket.destroy(); }); server.keepAliveTimeout = 50; server.listen(0, common.mustCall(() => { const options = { port: server.address().port, allowHalfOpen: true }; const c = net.connect(options, () => { c.write('GET /1 HTTP/1.1\r\nHost: localhost\r\n\r\n'); c.write('GET /2 HTTP/1.1\r\nHost: localhost\r\n\r\n'); c.write('GET /3 HTTP/1.1\r\nHost: localhost\r\n\r\n'); }); setTimeout(() => { server.close(); if (socket.destroyed) destroyedSockets++; cb(); }, 1000); })); }); test(function serverNoEndKeepAliveTimeoutWithPipeline(cb) { let socket; let destroyedSockets = 0; let timeoutCount = 0; let requestCount = 0; process.on('exit', () => { assert.strictEqual(timeoutCount, 1); assert.strictEqual(requestCount, 3); assert.strictEqual(destroyedSockets, 1); }); const server = http.createServer((req, res) => { socket = req.socket; requestCount++; }); server.setTimeout(200, (socket) => { timeoutCount++; socket.destroy(); }); server.keepAliveTimeout = 50; server.listen(0, common.mustCall(() => { const options = { port: server.address().port, allowHalfOpen: true }; const c = net.connect(options, () => { c.write('GET /1 HTTP/1.1\r\nHost: localhost\r\n\r\n'); c.write('GET /2 HTTP/1.1\r\nHost: localhost\r\n\r\n'); c.write('GET /3 HTTP/1.1\r\nHost: localhost\r\n\r\n'); }); setTimeout(() => { server.close(); if (socket.destroyed) destroyedSockets++; cb(); }, 1000); })); });