// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "accessors.h" #include "api.h" #include "bootstrapper.h" #include "codegen.h" #include "compilation-cache.h" #include "debug.h" #include "deoptimizer.h" #include "global-handles.h" #include "heap-profiler.h" #include "incremental-marking.h" #include "liveobjectlist-inl.h" #include "mark-compact.h" #include "natives.h" #include "objects-visiting.h" #include "objects-visiting-inl.h" #include "runtime-profiler.h" #include "scopeinfo.h" #include "snapshot.h" #include "store-buffer.h" #include "v8threads.h" #include "vm-state-inl.h" #if V8_TARGET_ARCH_ARM && !V8_INTERPRETED_REGEXP #include "regexp-macro-assembler.h" #include "arm/regexp-macro-assembler-arm.h" #endif #if V8_TARGET_ARCH_MIPS && !V8_INTERPRETED_REGEXP #include "regexp-macro-assembler.h" #include "mips/regexp-macro-assembler-mips.h" #endif namespace v8 { namespace internal { static Mutex* gc_initializer_mutex = OS::CreateMutex(); Heap::Heap() : isolate_(NULL), // semispace_size_ should be a power of 2 and old_generation_size_ should be // a multiple of Page::kPageSize. #if defined(ANDROID) #define LUMP_OF_MEMORY (128 * KB) code_range_size_(0), #elif defined(V8_TARGET_ARCH_X64) #define LUMP_OF_MEMORY (2 * MB) code_range_size_(512*MB), #else #define LUMP_OF_MEMORY MB code_range_size_(0), #endif reserved_semispace_size_(8 * Max(LUMP_OF_MEMORY, Page::kPageSize)), max_semispace_size_(8 * Max(LUMP_OF_MEMORY, Page::kPageSize)), initial_semispace_size_(Page::kPageSize), max_old_generation_size_(700ul * LUMP_OF_MEMORY), max_executable_size_(128l * LUMP_OF_MEMORY), // Variables set based on semispace_size_ and old_generation_size_ in // ConfigureHeap (survived_since_last_expansion_, external_allocation_limit_) // Will be 4 * reserved_semispace_size_ to ensure that young // generation can be aligned to its size. survived_since_last_expansion_(0), sweep_generation_(0), always_allocate_scope_depth_(0), linear_allocation_scope_depth_(0), contexts_disposed_(0), scan_on_scavenge_pages_(0), new_space_(this), old_pointer_space_(NULL), old_data_space_(NULL), code_space_(NULL), map_space_(NULL), cell_space_(NULL), lo_space_(NULL), gc_state_(NOT_IN_GC), gc_post_processing_depth_(0), ms_count_(0), gc_count_(0), unflattened_strings_length_(0), #ifdef DEBUG allocation_allowed_(true), allocation_timeout_(0), disallow_allocation_failure_(false), debug_utils_(NULL), #endif // DEBUG new_space_high_promotion_mode_active_(false), old_gen_promotion_limit_(kMinimumPromotionLimit), old_gen_allocation_limit_(kMinimumAllocationLimit), old_gen_limit_factor_(1), size_of_old_gen_at_last_old_space_gc_(0), external_allocation_limit_(0), amount_of_external_allocated_memory_(0), amount_of_external_allocated_memory_at_last_global_gc_(0), old_gen_exhausted_(false), store_buffer_rebuilder_(store_buffer()), hidden_symbol_(NULL), global_gc_prologue_callback_(NULL), global_gc_epilogue_callback_(NULL), gc_safe_size_of_old_object_(NULL), total_regexp_code_generated_(0), tracer_(NULL), young_survivors_after_last_gc_(0), high_survival_rate_period_length_(0), survival_rate_(0), previous_survival_rate_trend_(Heap::STABLE), survival_rate_trend_(Heap::STABLE), max_gc_pause_(0), max_alive_after_gc_(0), min_in_mutator_(kMaxInt), alive_after_last_gc_(0), last_gc_end_timestamp_(0.0), store_buffer_(this), marking_(this), incremental_marking_(this), number_idle_notifications_(0), last_idle_notification_gc_count_(0), last_idle_notification_gc_count_init_(false), idle_notification_will_schedule_next_gc_(false), mark_sweeps_since_idle_round_started_(0), ms_count_at_last_idle_notification_(0), gc_count_at_last_idle_gc_(0), scavenges_since_last_idle_round_(kIdleScavengeThreshold), promotion_queue_(this), configured_(false), chunks_queued_for_free_(NULL) { // Allow build-time customization of the max semispace size. Building // V8 with snapshots and a non-default max semispace size is much // easier if you can define it as part of the build environment. #if defined(V8_MAX_SEMISPACE_SIZE) max_semispace_size_ = reserved_semispace_size_ = V8_MAX_SEMISPACE_SIZE; #endif intptr_t max_virtual = OS::MaxVirtualMemory(); if (max_virtual > 0) { if (code_range_size_ > 0) { // Reserve no more than 1/8 of the memory for the code range. code_range_size_ = Min(code_range_size_, max_virtual >> 3); } } memset(roots_, 0, sizeof(roots_[0]) * kRootListLength); global_contexts_list_ = NULL; mark_compact_collector_.heap_ = this; external_string_table_.heap_ = this; } intptr_t Heap::Capacity() { if (!HasBeenSetUp()) return 0; return new_space_.Capacity() + old_pointer_space_->Capacity() + old_data_space_->Capacity() + code_space_->Capacity() + map_space_->Capacity() + cell_space_->Capacity(); } intptr_t Heap::CommittedMemory() { if (!HasBeenSetUp()) return 0; return new_space_.CommittedMemory() + old_pointer_space_->CommittedMemory() + old_data_space_->CommittedMemory() + code_space_->CommittedMemory() + map_space_->CommittedMemory() + cell_space_->CommittedMemory() + lo_space_->Size(); } intptr_t Heap::CommittedMemoryExecutable() { if (!HasBeenSetUp()) return 0; return isolate()->memory_allocator()->SizeExecutable(); } intptr_t Heap::Available() { if (!HasBeenSetUp()) return 0; return new_space_.Available() + old_pointer_space_->Available() + old_data_space_->Available() + code_space_->Available() + map_space_->Available() + cell_space_->Available(); } bool Heap::HasBeenSetUp() { return old_pointer_space_ != NULL && old_data_space_ != NULL && code_space_ != NULL && map_space_ != NULL && cell_space_ != NULL && lo_space_ != NULL; } int Heap::GcSafeSizeOfOldObject(HeapObject* object) { if (IntrusiveMarking::IsMarked(object)) { return IntrusiveMarking::SizeOfMarkedObject(object); } return object->SizeFromMap(object->map()); } GarbageCollector Heap::SelectGarbageCollector(AllocationSpace space, const char** reason) { // Is global GC requested? if (space != NEW_SPACE || FLAG_gc_global) { isolate_->counters()->gc_compactor_caused_by_request()->Increment(); *reason = "GC in old space requested"; return MARK_COMPACTOR; } // Is enough data promoted to justify a global GC? if (OldGenerationPromotionLimitReached()) { isolate_->counters()->gc_compactor_caused_by_promoted_data()->Increment(); *reason = "promotion limit reached"; return MARK_COMPACTOR; } // Have allocation in OLD and LO failed? if (old_gen_exhausted_) { isolate_->counters()-> gc_compactor_caused_by_oldspace_exhaustion()->Increment(); *reason = "old generations exhausted"; return MARK_COMPACTOR; } // Is there enough space left in OLD to guarantee that a scavenge can // succeed? // // Note that MemoryAllocator->MaxAvailable() undercounts the memory available // for object promotion. It counts only the bytes that the memory // allocator has not yet allocated from the OS and assigned to any space, // and does not count available bytes already in the old space or code // space. Undercounting is safe---we may get an unrequested full GC when // a scavenge would have succeeded. if (isolate_->memory_allocator()->MaxAvailable() <= new_space_.Size()) { isolate_->counters()-> gc_compactor_caused_by_oldspace_exhaustion()->Increment(); *reason = "scavenge might not succeed"; return MARK_COMPACTOR; } // Default *reason = NULL; return SCAVENGER; } // TODO(1238405): Combine the infrastructure for --heap-stats and // --log-gc to avoid the complicated preprocessor and flag testing. void Heap::ReportStatisticsBeforeGC() { // Heap::ReportHeapStatistics will also log NewSpace statistics when // compiled --log-gc is set. The following logic is used to avoid // double logging. #ifdef DEBUG if (FLAG_heap_stats || FLAG_log_gc) new_space_.CollectStatistics(); if (FLAG_heap_stats) { ReportHeapStatistics("Before GC"); } else if (FLAG_log_gc) { new_space_.ReportStatistics(); } if (FLAG_heap_stats || FLAG_log_gc) new_space_.ClearHistograms(); #else if (FLAG_log_gc) { new_space_.CollectStatistics(); new_space_.ReportStatistics(); new_space_.ClearHistograms(); } #endif // DEBUG } void Heap::PrintShortHeapStatistics() { if (!FLAG_trace_gc_verbose) return; PrintF("Memory allocator, used: %8" V8_PTR_PREFIX "d" ", available: %8" V8_PTR_PREFIX "d\n", isolate_->memory_allocator()->Size(), isolate_->memory_allocator()->Available()); PrintF("New space, used: %8" V8_PTR_PREFIX "d" ", available: %8" V8_PTR_PREFIX "d\n", Heap::new_space_.Size(), new_space_.Available()); PrintF("Old pointers, used: %8" V8_PTR_PREFIX "d" ", available: %8" V8_PTR_PREFIX "d" ", waste: %8" V8_PTR_PREFIX "d\n", old_pointer_space_->Size(), old_pointer_space_->Available(), old_pointer_space_->Waste()); PrintF("Old data space, used: %8" V8_PTR_PREFIX "d" ", available: %8" V8_PTR_PREFIX "d" ", waste: %8" V8_PTR_PREFIX "d\n", old_data_space_->Size(), old_data_space_->Available(), old_data_space_->Waste()); PrintF("Code space, used: %8" V8_PTR_PREFIX "d" ", available: %8" V8_PTR_PREFIX "d" ", waste: %8" V8_PTR_PREFIX "d\n", code_space_->Size(), code_space_->Available(), code_space_->Waste()); PrintF("Map space, used: %8" V8_PTR_PREFIX "d" ", available: %8" V8_PTR_PREFIX "d" ", waste: %8" V8_PTR_PREFIX "d\n", map_space_->Size(), map_space_->Available(), map_space_->Waste()); PrintF("Cell space, used: %8" V8_PTR_PREFIX "d" ", available: %8" V8_PTR_PREFIX "d" ", waste: %8" V8_PTR_PREFIX "d\n", cell_space_->Size(), cell_space_->Available(), cell_space_->Waste()); PrintF("Large object space, used: %8" V8_PTR_PREFIX "d" ", available: %8" V8_PTR_PREFIX "d\n", lo_space_->Size(), lo_space_->Available()); } // TODO(1238405): Combine the infrastructure for --heap-stats and // --log-gc to avoid the complicated preprocessor and flag testing. void Heap::ReportStatisticsAfterGC() { // Similar to the before GC, we use some complicated logic to ensure that // NewSpace statistics are logged exactly once when --log-gc is turned on. #if defined(DEBUG) if (FLAG_heap_stats) { new_space_.CollectStatistics(); ReportHeapStatistics("After GC"); } else if (FLAG_log_gc) { new_space_.ReportStatistics(); } #else if (FLAG_log_gc) new_space_.ReportStatistics(); #endif // DEBUG } void Heap::GarbageCollectionPrologue() { isolate_->transcendental_cache()->Clear(); ClearJSFunctionResultCaches(); gc_count_++; unflattened_strings_length_ = 0; #ifdef DEBUG ASSERT(allocation_allowed_ && gc_state_ == NOT_IN_GC); allow_allocation(false); if (FLAG_verify_heap) { Verify(); } if (FLAG_gc_verbose) Print(); #endif // DEBUG #if defined(DEBUG) ReportStatisticsBeforeGC(); #endif // DEBUG LiveObjectList::GCPrologue(); store_buffer()->GCPrologue(); } intptr_t Heap::SizeOfObjects() { intptr_t total = 0; AllSpaces spaces; for (Space* space = spaces.next(); space != NULL; space = spaces.next()) { total += space->SizeOfObjects(); } return total; } void Heap::GarbageCollectionEpilogue() { store_buffer()->GCEpilogue(); LiveObjectList::GCEpilogue(); #ifdef DEBUG allow_allocation(true); ZapFromSpace(); if (FLAG_verify_heap) { Verify(); } if (FLAG_print_global_handles) isolate_->global_handles()->Print(); if (FLAG_print_handles) PrintHandles(); if (FLAG_gc_verbose) Print(); if (FLAG_code_stats) ReportCodeStatistics("After GC"); #endif isolate_->counters()->alive_after_last_gc()->Set( static_cast(SizeOfObjects())); isolate_->counters()->symbol_table_capacity()->Set( symbol_table()->Capacity()); isolate_->counters()->number_of_symbols()->Set( symbol_table()->NumberOfElements()); #if defined(DEBUG) ReportStatisticsAfterGC(); #endif // DEBUG #ifdef ENABLE_DEBUGGER_SUPPORT isolate_->debug()->AfterGarbageCollection(); #endif // ENABLE_DEBUGGER_SUPPORT } void Heap::CollectAllGarbage(int flags, const char* gc_reason) { // Since we are ignoring the return value, the exact choice of space does // not matter, so long as we do not specify NEW_SPACE, which would not // cause a full GC. mark_compact_collector_.SetFlags(flags); CollectGarbage(OLD_POINTER_SPACE, gc_reason); mark_compact_collector_.SetFlags(kNoGCFlags); } void Heap::CollectAllAvailableGarbage(const char* gc_reason) { // Since we are ignoring the return value, the exact choice of space does // not matter, so long as we do not specify NEW_SPACE, which would not // cause a full GC. // Major GC would invoke weak handle callbacks on weakly reachable // handles, but won't collect weakly reachable objects until next // major GC. Therefore if we collect aggressively and weak handle callback // has been invoked, we rerun major GC to release objects which become // garbage. // Note: as weak callbacks can execute arbitrary code, we cannot // hope that eventually there will be no weak callbacks invocations. // Therefore stop recollecting after several attempts. mark_compact_collector()->SetFlags(kMakeHeapIterableMask | kReduceMemoryFootprintMask); isolate_->compilation_cache()->Clear(); const int kMaxNumberOfAttempts = 7; for (int attempt = 0; attempt < kMaxNumberOfAttempts; attempt++) { if (!CollectGarbage(OLD_POINTER_SPACE, MARK_COMPACTOR, gc_reason, NULL)) { break; } } mark_compact_collector()->SetFlags(kNoGCFlags); new_space_.Shrink(); UncommitFromSpace(); Shrink(); incremental_marking()->UncommitMarkingDeque(); } bool Heap::CollectGarbage(AllocationSpace space, GarbageCollector collector, const char* gc_reason, const char* collector_reason) { // The VM is in the GC state until exiting this function. VMState state(isolate_, GC); #ifdef DEBUG // Reset the allocation timeout to the GC interval, but make sure to // allow at least a few allocations after a collection. The reason // for this is that we have a lot of allocation sequences and we // assume that a garbage collection will allow the subsequent // allocation attempts to go through. allocation_timeout_ = Max(6, FLAG_gc_interval); #endif if (collector == SCAVENGER && !incremental_marking()->IsStopped()) { if (FLAG_trace_incremental_marking) { PrintF("[IncrementalMarking] Scavenge during marking.\n"); } } if (collector == MARK_COMPACTOR && !mark_compact_collector()->PreciseSweepingRequired() && !incremental_marking()->IsStopped() && !incremental_marking()->should_hurry() && FLAG_incremental_marking_steps) { if (FLAG_trace_incremental_marking) { PrintF("[IncrementalMarking] Delaying MarkSweep.\n"); } collector = SCAVENGER; collector_reason = "incremental marking delaying mark-sweep"; } bool next_gc_likely_to_collect_more = false; { GCTracer tracer(this, gc_reason, collector_reason); GarbageCollectionPrologue(); // The GC count was incremented in the prologue. Tell the tracer about // it. tracer.set_gc_count(gc_count_); // Tell the tracer which collector we've selected. tracer.set_collector(collector); HistogramTimer* rate = (collector == SCAVENGER) ? isolate_->counters()->gc_scavenger() : isolate_->counters()->gc_compactor(); rate->Start(); next_gc_likely_to_collect_more = PerformGarbageCollection(collector, &tracer); rate->Stop(); GarbageCollectionEpilogue(); } ASSERT(collector == SCAVENGER || incremental_marking()->IsStopped()); if (incremental_marking()->IsStopped()) { if (incremental_marking()->WorthActivating() && NextGCIsLikelyToBeFull()) { incremental_marking()->Start(); } } return next_gc_likely_to_collect_more; } void Heap::PerformScavenge() { GCTracer tracer(this, NULL, NULL); if (incremental_marking()->IsStopped()) { PerformGarbageCollection(SCAVENGER, &tracer); } else { PerformGarbageCollection(MARK_COMPACTOR, &tracer); } } #ifdef DEBUG // Helper class for verifying the symbol table. class SymbolTableVerifier : public ObjectVisitor { public: void VisitPointers(Object** start, Object** end) { // Visit all HeapObject pointers in [start, end). for (Object** p = start; p < end; p++) { if ((*p)->IsHeapObject()) { // Check that the symbol is actually a symbol. ASSERT((*p)->IsTheHole() || (*p)->IsUndefined() || (*p)->IsSymbol()); } } } }; #endif // DEBUG static void VerifySymbolTable() { #ifdef DEBUG SymbolTableVerifier verifier; HEAP->symbol_table()->IterateElements(&verifier); #endif // DEBUG } void Heap::ReserveSpace( int new_space_size, int pointer_space_size, int data_space_size, int code_space_size, int map_space_size, int cell_space_size, int large_object_size) { NewSpace* new_space = Heap::new_space(); PagedSpace* old_pointer_space = Heap::old_pointer_space(); PagedSpace* old_data_space = Heap::old_data_space(); PagedSpace* code_space = Heap::code_space(); PagedSpace* map_space = Heap::map_space(); PagedSpace* cell_space = Heap::cell_space(); LargeObjectSpace* lo_space = Heap::lo_space(); bool gc_performed = true; int counter = 0; static const int kThreshold = 20; while (gc_performed && counter++ < kThreshold) { gc_performed = false; if (!new_space->ReserveSpace(new_space_size)) { Heap::CollectGarbage(NEW_SPACE, "failed to reserve space in the new space"); gc_performed = true; } if (!old_pointer_space->ReserveSpace(pointer_space_size)) { Heap::CollectGarbage(OLD_POINTER_SPACE, "failed to reserve space in the old pointer space"); gc_performed = true; } if (!(old_data_space->ReserveSpace(data_space_size))) { Heap::CollectGarbage(OLD_DATA_SPACE, "failed to reserve space in the old data space"); gc_performed = true; } if (!(code_space->ReserveSpace(code_space_size))) { Heap::CollectGarbage(CODE_SPACE, "failed to reserve space in the code space"); gc_performed = true; } if (!(map_space->ReserveSpace(map_space_size))) { Heap::CollectGarbage(MAP_SPACE, "failed to reserve space in the map space"); gc_performed = true; } if (!(cell_space->ReserveSpace(cell_space_size))) { Heap::CollectGarbage(CELL_SPACE, "failed to reserve space in the cell space"); gc_performed = true; } // We add a slack-factor of 2 in order to have space for a series of // large-object allocations that are only just larger than the page size. large_object_size *= 2; // The ReserveSpace method on the large object space checks how much // we can expand the old generation. This includes expansion caused by // allocation in the other spaces. large_object_size += cell_space_size + map_space_size + code_space_size + data_space_size + pointer_space_size; if (!(lo_space->ReserveSpace(large_object_size))) { Heap::CollectGarbage(LO_SPACE, "failed to reserve space in the large object space"); gc_performed = true; } } if (gc_performed) { // Failed to reserve the space after several attempts. V8::FatalProcessOutOfMemory("Heap::ReserveSpace"); } } void Heap::EnsureFromSpaceIsCommitted() { if (new_space_.CommitFromSpaceIfNeeded()) return; // Committing memory to from space failed. // Try shrinking and try again. Shrink(); if (new_space_.CommitFromSpaceIfNeeded()) return; // Committing memory to from space failed again. // Memory is exhausted and we will die. V8::FatalProcessOutOfMemory("Committing semi space failed."); } void Heap::ClearJSFunctionResultCaches() { if (isolate_->bootstrapper()->IsActive()) return; Object* context = global_contexts_list_; while (!context->IsUndefined()) { // Get the caches for this context. GC can happen when the context // is not fully initialized, so the caches can be undefined. Object* caches_or_undefined = Context::cast(context)->get(Context::JSFUNCTION_RESULT_CACHES_INDEX); if (!caches_or_undefined->IsUndefined()) { FixedArray* caches = FixedArray::cast(caches_or_undefined); // Clear the caches: int length = caches->length(); for (int i = 0; i < length; i++) { JSFunctionResultCache::cast(caches->get(i))->Clear(); } } // Get the next context: context = Context::cast(context)->get(Context::NEXT_CONTEXT_LINK); } } void Heap::ClearNormalizedMapCaches() { if (isolate_->bootstrapper()->IsActive() && !incremental_marking()->IsMarking()) { return; } Object* context = global_contexts_list_; while (!context->IsUndefined()) { // GC can happen when the context is not fully initialized, // so the cache can be undefined. Object* cache = Context::cast(context)->get(Context::NORMALIZED_MAP_CACHE_INDEX); if (!cache->IsUndefined()) { NormalizedMapCache::cast(cache)->Clear(); } context = Context::cast(context)->get(Context::NEXT_CONTEXT_LINK); } } void Heap::UpdateSurvivalRateTrend(int start_new_space_size) { double survival_rate = (static_cast(young_survivors_after_last_gc_) * 100) / start_new_space_size; if (survival_rate > kYoungSurvivalRateHighThreshold) { high_survival_rate_period_length_++; } else { high_survival_rate_period_length_ = 0; } if (survival_rate < kYoungSurvivalRateLowThreshold) { low_survival_rate_period_length_++; } else { low_survival_rate_period_length_ = 0; } double survival_rate_diff = survival_rate_ - survival_rate; if (survival_rate_diff > kYoungSurvivalRateAllowedDeviation) { set_survival_rate_trend(DECREASING); } else if (survival_rate_diff < -kYoungSurvivalRateAllowedDeviation) { set_survival_rate_trend(INCREASING); } else { set_survival_rate_trend(STABLE); } survival_rate_ = survival_rate; } bool Heap::PerformGarbageCollection(GarbageCollector collector, GCTracer* tracer) { bool next_gc_likely_to_collect_more = false; if (collector != SCAVENGER) { PROFILE(isolate_, CodeMovingGCEvent()); } if (FLAG_verify_heap) { VerifySymbolTable(); } if (collector == MARK_COMPACTOR && global_gc_prologue_callback_) { ASSERT(!allocation_allowed_); GCTracer::Scope scope(tracer, GCTracer::Scope::EXTERNAL); global_gc_prologue_callback_(); } GCType gc_type = collector == MARK_COMPACTOR ? kGCTypeMarkSweepCompact : kGCTypeScavenge; for (int i = 0; i < gc_prologue_callbacks_.length(); ++i) { if (gc_type & gc_prologue_callbacks_[i].gc_type) { gc_prologue_callbacks_[i].callback(gc_type, kNoGCCallbackFlags); } } EnsureFromSpaceIsCommitted(); int start_new_space_size = Heap::new_space()->SizeAsInt(); if (IsHighSurvivalRate()) { // We speed up the incremental marker if it is running so that it // does not fall behind the rate of promotion, which would cause a // constantly growing old space. incremental_marking()->NotifyOfHighPromotionRate(); } if (collector == MARK_COMPACTOR) { // Perform mark-sweep with optional compaction. MarkCompact(tracer); sweep_generation_++; bool high_survival_rate_during_scavenges = IsHighSurvivalRate() && IsStableOrIncreasingSurvivalTrend(); UpdateSurvivalRateTrend(start_new_space_size); size_of_old_gen_at_last_old_space_gc_ = PromotedSpaceSize(); if (high_survival_rate_during_scavenges && IsStableOrIncreasingSurvivalTrend()) { // Stable high survival rates of young objects both during partial and // full collection indicate that mutator is either building or modifying // a structure with a long lifetime. // In this case we aggressively raise old generation memory limits to // postpone subsequent mark-sweep collection and thus trade memory // space for the mutation speed. old_gen_limit_factor_ = 2; } else { old_gen_limit_factor_ = 1; } old_gen_promotion_limit_ = OldGenPromotionLimit(size_of_old_gen_at_last_old_space_gc_); old_gen_allocation_limit_ = OldGenAllocationLimit(size_of_old_gen_at_last_old_space_gc_); old_gen_exhausted_ = false; } else { tracer_ = tracer; Scavenge(); tracer_ = NULL; UpdateSurvivalRateTrend(start_new_space_size); } if (!new_space_high_promotion_mode_active_ && new_space_.Capacity() == new_space_.MaximumCapacity() && IsStableOrIncreasingSurvivalTrend() && IsHighSurvivalRate()) { // Stable high survival rates even though young generation is at // maximum capacity indicates that most objects will be promoted. // To decrease scavenger pauses and final mark-sweep pauses, we // have to limit maximal capacity of the young generation. new_space_high_promotion_mode_active_ = true; if (FLAG_trace_gc) { PrintF("Limited new space size due to high promotion rate: %d MB\n", new_space_.InitialCapacity() / MB); } } else if (new_space_high_promotion_mode_active_ && IsStableOrDecreasingSurvivalTrend() && IsLowSurvivalRate()) { // Decreasing low survival rates might indicate that the above high // promotion mode is over and we should allow the young generation // to grow again. new_space_high_promotion_mode_active_ = false; if (FLAG_trace_gc) { PrintF("Unlimited new space size due to low promotion rate: %d MB\n", new_space_.MaximumCapacity() / MB); } } if (new_space_high_promotion_mode_active_ && new_space_.Capacity() > new_space_.InitialCapacity()) { new_space_.Shrink(); } isolate_->counters()->objs_since_last_young()->Set(0); gc_post_processing_depth_++; { DisableAssertNoAllocation allow_allocation; GCTracer::Scope scope(tracer, GCTracer::Scope::EXTERNAL); next_gc_likely_to_collect_more = isolate_->global_handles()->PostGarbageCollectionProcessing(collector); } gc_post_processing_depth_--; // Update relocatables. Relocatable::PostGarbageCollectionProcessing(); if (collector == MARK_COMPACTOR) { // Register the amount of external allocated memory. amount_of_external_allocated_memory_at_last_global_gc_ = amount_of_external_allocated_memory_; } GCCallbackFlags callback_flags = kNoGCCallbackFlags; for (int i = 0; i < gc_epilogue_callbacks_.length(); ++i) { if (gc_type & gc_epilogue_callbacks_[i].gc_type) { gc_epilogue_callbacks_[i].callback(gc_type, callback_flags); } } if (collector == MARK_COMPACTOR && global_gc_epilogue_callback_) { ASSERT(!allocation_allowed_); GCTracer::Scope scope(tracer, GCTracer::Scope::EXTERNAL); global_gc_epilogue_callback_(); } if (FLAG_verify_heap) { VerifySymbolTable(); } return next_gc_likely_to_collect_more; } void Heap::MarkCompact(GCTracer* tracer) { gc_state_ = MARK_COMPACT; LOG(isolate_, ResourceEvent("markcompact", "begin")); mark_compact_collector_.Prepare(tracer); ms_count_++; tracer->set_full_gc_count(ms_count_); MarkCompactPrologue(); mark_compact_collector_.CollectGarbage(); LOG(isolate_, ResourceEvent("markcompact", "end")); gc_state_ = NOT_IN_GC; isolate_->counters()->objs_since_last_full()->Set(0); contexts_disposed_ = 0; isolate_->set_context_exit_happened(false); } void Heap::MarkCompactPrologue() { // At any old GC clear the keyed lookup cache to enable collection of unused // maps. isolate_->keyed_lookup_cache()->Clear(); isolate_->context_slot_cache()->Clear(); isolate_->descriptor_lookup_cache()->Clear(); StringSplitCache::Clear(string_split_cache()); isolate_->compilation_cache()->MarkCompactPrologue(); CompletelyClearInstanceofCache(); FlushNumberStringCache(); if (FLAG_cleanup_code_caches_at_gc) { polymorphic_code_cache()->set_cache(undefined_value()); } ClearNormalizedMapCaches(); } Object* Heap::FindCodeObject(Address a) { return isolate()->inner_pointer_to_code_cache()-> GcSafeFindCodeForInnerPointer(a); } // Helper class for copying HeapObjects class ScavengeVisitor: public ObjectVisitor { public: explicit ScavengeVisitor(Heap* heap) : heap_(heap) {} void VisitPointer(Object** p) { ScavengePointer(p); } void VisitPointers(Object** start, Object** end) { // Copy all HeapObject pointers in [start, end) for (Object** p = start; p < end; p++) ScavengePointer(p); } private: void ScavengePointer(Object** p) { Object* object = *p; if (!heap_->InNewSpace(object)) return; Heap::ScavengeObject(reinterpret_cast(p), reinterpret_cast(object)); } Heap* heap_; }; #ifdef DEBUG // Visitor class to verify pointers in code or data space do not point into // new space. class VerifyNonPointerSpacePointersVisitor: public ObjectVisitor { public: void VisitPointers(Object** start, Object**end) { for (Object** current = start; current < end; current++) { if ((*current)->IsHeapObject()) { ASSERT(!HEAP->InNewSpace(HeapObject::cast(*current))); } } } }; static void VerifyNonPointerSpacePointers() { // Verify that there are no pointers to new space in spaces where we // do not expect them. VerifyNonPointerSpacePointersVisitor v; HeapObjectIterator code_it(HEAP->code_space()); for (HeapObject* object = code_it.Next(); object != NULL; object = code_it.Next()) object->Iterate(&v); // The old data space was normally swept conservatively so that the iterator // doesn't work, so we normally skip the next bit. if (!HEAP->old_data_space()->was_swept_conservatively()) { HeapObjectIterator data_it(HEAP->old_data_space()); for (HeapObject* object = data_it.Next(); object != NULL; object = data_it.Next()) object->Iterate(&v); } } #endif void Heap::CheckNewSpaceExpansionCriteria() { if (new_space_.Capacity() < new_space_.MaximumCapacity() && survived_since_last_expansion_ > new_space_.Capacity() && !new_space_high_promotion_mode_active_) { // Grow the size of new space if there is room to grow, enough data // has survived scavenge since the last expansion and we are not in // high promotion mode. new_space_.Grow(); survived_since_last_expansion_ = 0; } } static bool IsUnscavengedHeapObject(Heap* heap, Object** p) { return heap->InNewSpace(*p) && !HeapObject::cast(*p)->map_word().IsForwardingAddress(); } void Heap::ScavengeStoreBufferCallback( Heap* heap, MemoryChunk* page, StoreBufferEvent event) { heap->store_buffer_rebuilder_.Callback(page, event); } void StoreBufferRebuilder::Callback(MemoryChunk* page, StoreBufferEvent event) { if (event == kStoreBufferStartScanningPagesEvent) { start_of_current_page_ = NULL; current_page_ = NULL; } else if (event == kStoreBufferScanningPageEvent) { if (current_page_ != NULL) { // If this page already overflowed the store buffer during this iteration. if (current_page_->scan_on_scavenge()) { // Then we should wipe out the entries that have been added for it. store_buffer_->SetTop(start_of_current_page_); } else if (store_buffer_->Top() - start_of_current_page_ >= (store_buffer_->Limit() - store_buffer_->Top()) >> 2) { // Did we find too many pointers in the previous page? The heuristic is // that no page can take more then 1/5 the remaining slots in the store // buffer. current_page_->set_scan_on_scavenge(true); store_buffer_->SetTop(start_of_current_page_); } else { // In this case the page we scanned took a reasonable number of slots in // the store buffer. It has now been rehabilitated and is no longer // marked scan_on_scavenge. ASSERT(!current_page_->scan_on_scavenge()); } } start_of_current_page_ = store_buffer_->Top(); current_page_ = page; } else if (event == kStoreBufferFullEvent) { // The current page overflowed the store buffer again. Wipe out its entries // in the store buffer and mark it scan-on-scavenge again. This may happen // several times while scanning. if (current_page_ == NULL) { // Store Buffer overflowed while scanning promoted objects. These are not // in any particular page, though they are likely to be clustered by the // allocation routines. store_buffer_->EnsureSpace(StoreBuffer::kStoreBufferSize); } else { // Store Buffer overflowed while scanning a particular old space page for // pointers to new space. ASSERT(current_page_ == page); ASSERT(page != NULL); current_page_->set_scan_on_scavenge(true); ASSERT(start_of_current_page_ != store_buffer_->Top()); store_buffer_->SetTop(start_of_current_page_); } } else { UNREACHABLE(); } } void PromotionQueue::Initialize() { // Assumes that a NewSpacePage exactly fits a number of promotion queue // entries (where each is a pair of intptr_t). This allows us to simplify // the test fpr when to switch pages. ASSERT((Page::kPageSize - MemoryChunk::kBodyOffset) % (2 * kPointerSize) == 0); limit_ = reinterpret_cast(heap_->new_space()->ToSpaceStart()); front_ = rear_ = reinterpret_cast(heap_->new_space()->ToSpaceEnd()); emergency_stack_ = NULL; guard_ = false; } void PromotionQueue::RelocateQueueHead() { ASSERT(emergency_stack_ == NULL); Page* p = Page::FromAllocationTop(reinterpret_cast
(rear_)); intptr_t* head_start = rear_; intptr_t* head_end = Min(front_, reinterpret_cast(p->body_limit())); int entries_count = static_cast(head_end - head_start) / kEntrySizeInWords; emergency_stack_ = new List(2 * entries_count); while (head_start != head_end) { int size = static_cast(*(head_start++)); HeapObject* obj = reinterpret_cast(*(head_start++)); emergency_stack_->Add(Entry(obj, size)); } rear_ = head_end; } void Heap::Scavenge() { #ifdef DEBUG if (FLAG_verify_heap) VerifyNonPointerSpacePointers(); #endif gc_state_ = SCAVENGE; // Implements Cheney's copying algorithm LOG(isolate_, ResourceEvent("scavenge", "begin")); // Clear descriptor cache. isolate_->descriptor_lookup_cache()->Clear(); // Used for updating survived_since_last_expansion_ at function end. intptr_t survived_watermark = PromotedSpaceSizeOfObjects(); CheckNewSpaceExpansionCriteria(); SelectScavengingVisitorsTable(); incremental_marking()->PrepareForScavenge(); AdvanceSweepers(static_cast(new_space_.Size())); // Flip the semispaces. After flipping, to space is empty, from space has // live objects. new_space_.Flip(); new_space_.ResetAllocationInfo(); // We need to sweep newly copied objects which can be either in the // to space or promoted to the old generation. For to-space // objects, we treat the bottom of the to space as a queue. Newly // copied and unswept objects lie between a 'front' mark and the // allocation pointer. // // Promoted objects can go into various old-generation spaces, and // can be allocated internally in the spaces (from the free list). // We treat the top of the to space as a queue of addresses of // promoted objects. The addresses of newly promoted and unswept // objects lie between a 'front' mark and a 'rear' mark that is // updated as a side effect of promoting an object. // // There is guaranteed to be enough room at the top of the to space // for the addresses of promoted objects: every object promoted // frees up its size in bytes from the top of the new space, and // objects are at least one pointer in size. Address new_space_front = new_space_.ToSpaceStart(); promotion_queue_.Initialize(); #ifdef DEBUG store_buffer()->Clean(); #endif ScavengeVisitor scavenge_visitor(this); // Copy roots. IterateRoots(&scavenge_visitor, VISIT_ALL_IN_SCAVENGE); // Copy objects reachable from the old generation. { StoreBufferRebuildScope scope(this, store_buffer(), &ScavengeStoreBufferCallback); store_buffer()->IteratePointersToNewSpace(&ScavengeObject); } // Copy objects reachable from cells by scavenging cell values directly. HeapObjectIterator cell_iterator(cell_space_); for (HeapObject* cell = cell_iterator.Next(); cell != NULL; cell = cell_iterator.Next()) { if (cell->IsJSGlobalPropertyCell()) { Address value_address = reinterpret_cast
(cell) + (JSGlobalPropertyCell::kValueOffset - kHeapObjectTag); scavenge_visitor.VisitPointer(reinterpret_cast(value_address)); } } // Scavenge object reachable from the global contexts list directly. scavenge_visitor.VisitPointer(BitCast(&global_contexts_list_)); new_space_front = DoScavenge(&scavenge_visitor, new_space_front); isolate_->global_handles()->IdentifyNewSpaceWeakIndependentHandles( &IsUnscavengedHeapObject); isolate_->global_handles()->IterateNewSpaceWeakIndependentRoots( &scavenge_visitor); new_space_front = DoScavenge(&scavenge_visitor, new_space_front); UpdateNewSpaceReferencesInExternalStringTable( &UpdateNewSpaceReferenceInExternalStringTableEntry); promotion_queue_.Destroy(); LiveObjectList::UpdateReferencesForScavengeGC(); if (!FLAG_watch_ic_patching) { isolate()->runtime_profiler()->UpdateSamplesAfterScavenge(); } incremental_marking()->UpdateMarkingDequeAfterScavenge(); ASSERT(new_space_front == new_space_.top()); // Set age mark. new_space_.set_age_mark(new_space_.top()); new_space_.LowerInlineAllocationLimit( new_space_.inline_allocation_limit_step()); // Update how much has survived scavenge. IncrementYoungSurvivorsCounter(static_cast( (PromotedSpaceSizeOfObjects() - survived_watermark) + new_space_.Size())); LOG(isolate_, ResourceEvent("scavenge", "end")); gc_state_ = NOT_IN_GC; scavenges_since_last_idle_round_++; } String* Heap::UpdateNewSpaceReferenceInExternalStringTableEntry(Heap* heap, Object** p) { MapWord first_word = HeapObject::cast(*p)->map_word(); if (!first_word.IsForwardingAddress()) { // Unreachable external string can be finalized. heap->FinalizeExternalString(String::cast(*p)); return NULL; } // String is still reachable. return String::cast(first_word.ToForwardingAddress()); } void Heap::UpdateNewSpaceReferencesInExternalStringTable( ExternalStringTableUpdaterCallback updater_func) { if (FLAG_verify_heap) { external_string_table_.Verify(); } if (external_string_table_.new_space_strings_.is_empty()) return; Object** start = &external_string_table_.new_space_strings_[0]; Object** end = start + external_string_table_.new_space_strings_.length(); Object** last = start; for (Object** p = start; p < end; ++p) { ASSERT(InFromSpace(*p)); String* target = updater_func(this, p); if (target == NULL) continue; ASSERT(target->IsExternalString()); if (InNewSpace(target)) { // String is still in new space. Update the table entry. *last = target; ++last; } else { // String got promoted. Move it to the old string list. external_string_table_.AddOldString(target); } } ASSERT(last <= end); external_string_table_.ShrinkNewStrings(static_cast(last - start)); } void Heap::UpdateReferencesInExternalStringTable( ExternalStringTableUpdaterCallback updater_func) { // Update old space string references. if (external_string_table_.old_space_strings_.length() > 0) { Object** start = &external_string_table_.old_space_strings_[0]; Object** end = start + external_string_table_.old_space_strings_.length(); for (Object** p = start; p < end; ++p) *p = updater_func(this, p); } UpdateNewSpaceReferencesInExternalStringTable(updater_func); } static Object* ProcessFunctionWeakReferences(Heap* heap, Object* function, WeakObjectRetainer* retainer) { Object* undefined = heap->undefined_value(); Object* head = undefined; JSFunction* tail = NULL; Object* candidate = function; while (candidate != undefined) { // Check whether to keep the candidate in the list. JSFunction* candidate_function = reinterpret_cast(candidate); Object* retain = retainer->RetainAs(candidate); if (retain != NULL) { if (head == undefined) { // First element in the list. head = retain; } else { // Subsequent elements in the list. ASSERT(tail != NULL); tail->set_next_function_link(retain); } // Retained function is new tail. candidate_function = reinterpret_cast(retain); tail = candidate_function; ASSERT(retain->IsUndefined() || retain->IsJSFunction()); if (retain == undefined) break; } // Move to next element in the list. candidate = candidate_function->next_function_link(); } // Terminate the list if there is one or more elements. if (tail != NULL) { tail->set_next_function_link(undefined); } return head; } void Heap::ProcessWeakReferences(WeakObjectRetainer* retainer) { Object* undefined = undefined_value(); Object* head = undefined; Context* tail = NULL; Object* candidate = global_contexts_list_; while (candidate != undefined) { // Check whether to keep the candidate in the list. Context* candidate_context = reinterpret_cast(candidate); Object* retain = retainer->RetainAs(candidate); if (retain != NULL) { if (head == undefined) { // First element in the list. head = retain; } else { // Subsequent elements in the list. ASSERT(tail != NULL); tail->set_unchecked(this, Context::NEXT_CONTEXT_LINK, retain, UPDATE_WRITE_BARRIER); } // Retained context is new tail. candidate_context = reinterpret_cast(retain); tail = candidate_context; if (retain == undefined) break; // Process the weak list of optimized functions for the context. Object* function_list_head = ProcessFunctionWeakReferences( this, candidate_context->get(Context::OPTIMIZED_FUNCTIONS_LIST), retainer); candidate_context->set_unchecked(this, Context::OPTIMIZED_FUNCTIONS_LIST, function_list_head, UPDATE_WRITE_BARRIER); } // Move to next element in the list. candidate = candidate_context->get(Context::NEXT_CONTEXT_LINK); } // Terminate the list if there is one or more elements. if (tail != NULL) { tail->set_unchecked(this, Context::NEXT_CONTEXT_LINK, Heap::undefined_value(), UPDATE_WRITE_BARRIER); } // Update the head of the list of contexts. global_contexts_list_ = head; } void Heap::VisitExternalResources(v8::ExternalResourceVisitor* visitor) { AssertNoAllocation no_allocation; class VisitorAdapter : public ObjectVisitor { public: explicit VisitorAdapter(v8::ExternalResourceVisitor* visitor) : visitor_(visitor) {} virtual void VisitPointers(Object** start, Object** end) { for (Object** p = start; p < end; p++) { if ((*p)->IsExternalString()) { visitor_->VisitExternalString(Utils::ToLocal( Handle(String::cast(*p)))); } } } private: v8::ExternalResourceVisitor* visitor_; } visitor_adapter(visitor); external_string_table_.Iterate(&visitor_adapter); } class NewSpaceScavenger : public StaticNewSpaceVisitor { public: static inline void VisitPointer(Heap* heap, Object** p) { Object* object = *p; if (!heap->InNewSpace(object)) return; Heap::ScavengeObject(reinterpret_cast(p), reinterpret_cast(object)); } }; Address Heap::DoScavenge(ObjectVisitor* scavenge_visitor, Address new_space_front) { do { SemiSpace::AssertValidRange(new_space_front, new_space_.top()); // The addresses new_space_front and new_space_.top() define a // queue of unprocessed copied objects. Process them until the // queue is empty. while (new_space_front != new_space_.top()) { if (!NewSpacePage::IsAtEnd(new_space_front)) { HeapObject* object = HeapObject::FromAddress(new_space_front); new_space_front += NewSpaceScavenger::IterateBody(object->map(), object); } else { new_space_front = NewSpacePage::FromLimit(new_space_front)->next_page()->body(); } } // Promote and process all the to-be-promoted objects. { StoreBufferRebuildScope scope(this, store_buffer(), &ScavengeStoreBufferCallback); while (!promotion_queue()->is_empty()) { HeapObject* target; int size; promotion_queue()->remove(&target, &size); // Promoted object might be already partially visited // during old space pointer iteration. Thus we search specificly // for pointers to from semispace instead of looking for pointers // to new space. ASSERT(!target->IsMap()); IterateAndMarkPointersToFromSpace(target->address(), target->address() + size, &ScavengeObject); } } // Take another spin if there are now unswept objects in new space // (there are currently no more unswept promoted objects). } while (new_space_front != new_space_.top()); return new_space_front; } enum LoggingAndProfiling { LOGGING_AND_PROFILING_ENABLED, LOGGING_AND_PROFILING_DISABLED }; enum MarksHandling { TRANSFER_MARKS, IGNORE_MARKS }; template class ScavengingVisitor : public StaticVisitorBase { public: static void Initialize() { table_.Register(kVisitSeqAsciiString, &EvacuateSeqAsciiString); table_.Register(kVisitSeqTwoByteString, &EvacuateSeqTwoByteString); table_.Register(kVisitShortcutCandidate, &EvacuateShortcutCandidate); table_.Register(kVisitByteArray, &EvacuateByteArray); table_.Register(kVisitFixedArray, &EvacuateFixedArray); table_.Register(kVisitFixedDoubleArray, &EvacuateFixedDoubleArray); table_.Register(kVisitGlobalContext, &ObjectEvacuationStrategy:: template VisitSpecialized); table_.Register(kVisitConsString, &ObjectEvacuationStrategy:: template VisitSpecialized); table_.Register(kVisitSlicedString, &ObjectEvacuationStrategy:: template VisitSpecialized); table_.Register(kVisitSharedFunctionInfo, &ObjectEvacuationStrategy:: template VisitSpecialized); table_.Register(kVisitJSWeakMap, &ObjectEvacuationStrategy:: Visit); table_.Register(kVisitJSRegExp, &ObjectEvacuationStrategy:: Visit); if (marks_handling == IGNORE_MARKS) { table_.Register(kVisitJSFunction, &ObjectEvacuationStrategy:: template VisitSpecialized); } else { table_.Register(kVisitJSFunction, &EvacuateJSFunction); } table_.RegisterSpecializations, kVisitDataObject, kVisitDataObjectGeneric>(); table_.RegisterSpecializations, kVisitJSObject, kVisitJSObjectGeneric>(); table_.RegisterSpecializations, kVisitStruct, kVisitStructGeneric>(); } static VisitorDispatchTable* GetTable() { return &table_; } private: enum ObjectContents { DATA_OBJECT, POINTER_OBJECT }; enum SizeRestriction { SMALL, UNKNOWN_SIZE }; static void RecordCopiedObject(Heap* heap, HeapObject* obj) { bool should_record = false; #ifdef DEBUG should_record = FLAG_heap_stats; #endif should_record = should_record || FLAG_log_gc; if (should_record) { if (heap->new_space()->Contains(obj)) { heap->new_space()->RecordAllocation(obj); } else { heap->new_space()->RecordPromotion(obj); } } } // Helper function used by CopyObject to copy a source object to an // allocated target object and update the forwarding pointer in the source // object. Returns the target object. INLINE(static void MigrateObject(Heap* heap, HeapObject* source, HeapObject* target, int size)) { // Copy the content of source to target. heap->CopyBlock(target->address(), source->address(), size); // Set the forwarding address. source->set_map_word(MapWord::FromForwardingAddress(target)); if (logging_and_profiling_mode == LOGGING_AND_PROFILING_ENABLED) { // Update NewSpace stats if necessary. RecordCopiedObject(heap, target); HEAP_PROFILE(heap, ObjectMoveEvent(source->address(), target->address())); Isolate* isolate = heap->isolate(); if (isolate->logger()->is_logging() || CpuProfiler::is_profiling(isolate)) { if (target->IsSharedFunctionInfo()) { PROFILE(isolate, SharedFunctionInfoMoveEvent( source->address(), target->address())); } } } if (marks_handling == TRANSFER_MARKS) { if (Marking::TransferColor(source, target)) { MemoryChunk::IncrementLiveBytesFromGC(target->address(), size); } } } template static inline void EvacuateObject(Map* map, HeapObject** slot, HeapObject* object, int object_size) { SLOW_ASSERT((size_restriction != SMALL) || (object_size <= Page::kMaxHeapObjectSize)); SLOW_ASSERT(object->Size() == object_size); Heap* heap = map->GetHeap(); if (heap->ShouldBePromoted(object->address(), object_size)) { MaybeObject* maybe_result; if ((size_restriction != SMALL) && (object_size > Page::kMaxHeapObjectSize)) { maybe_result = heap->lo_space()->AllocateRaw(object_size, NOT_EXECUTABLE); } else { if (object_contents == DATA_OBJECT) { maybe_result = heap->old_data_space()->AllocateRaw(object_size); } else { maybe_result = heap->old_pointer_space()->AllocateRaw(object_size); } } Object* result = NULL; // Initialization to please compiler. if (maybe_result->ToObject(&result)) { HeapObject* target = HeapObject::cast(result); // Order is important: slot might be inside of the target if target // was allocated over a dead object and slot comes from the store // buffer. *slot = target; MigrateObject(heap, object, target, object_size); if (object_contents == POINTER_OBJECT) { heap->promotion_queue()->insert(target, object_size); } heap->tracer()->increment_promoted_objects_size(object_size); return; } } MaybeObject* allocation = heap->new_space()->AllocateRaw(object_size); heap->promotion_queue()->SetNewLimit(heap->new_space()->top()); Object* result = allocation->ToObjectUnchecked(); HeapObject* target = HeapObject::cast(result); // Order is important: slot might be inside of the target if target // was allocated over a dead object and slot comes from the store // buffer. *slot = target; MigrateObject(heap, object, target, object_size); return; } static inline void EvacuateJSFunction(Map* map, HeapObject** slot, HeapObject* object) { ObjectEvacuationStrategy:: template VisitSpecialized(map, slot, object); HeapObject* target = *slot; MarkBit mark_bit = Marking::MarkBitFrom(target); if (Marking::IsBlack(mark_bit)) { // This object is black and it might not be rescanned by marker. // We should explicitly record code entry slot for compaction because // promotion queue processing (IterateAndMarkPointersToFromSpace) will // miss it as it is not HeapObject-tagged. Address code_entry_slot = target->address() + JSFunction::kCodeEntryOffset; Code* code = Code::cast(Code::GetObjectFromEntryAddress(code_entry_slot)); map->GetHeap()->mark_compact_collector()-> RecordCodeEntrySlot(code_entry_slot, code); } } static inline void EvacuateFixedArray(Map* map, HeapObject** slot, HeapObject* object) { int object_size = FixedArray::BodyDescriptor::SizeOf(map, object); EvacuateObject(map, slot, object, object_size); } static inline void EvacuateFixedDoubleArray(Map* map, HeapObject** slot, HeapObject* object) { int length = reinterpret_cast(object)->length(); int object_size = FixedDoubleArray::SizeFor(length); EvacuateObject(map, slot, object, object_size); } static inline void EvacuateByteArray(Map* map, HeapObject** slot, HeapObject* object) { int object_size = reinterpret_cast(object)->ByteArraySize(); EvacuateObject(map, slot, object, object_size); } static inline void EvacuateSeqAsciiString(Map* map, HeapObject** slot, HeapObject* object) { int object_size = SeqAsciiString::cast(object)-> SeqAsciiStringSize(map->instance_type()); EvacuateObject(map, slot, object, object_size); } static inline void EvacuateSeqTwoByteString(Map* map, HeapObject** slot, HeapObject* object) { int object_size = SeqTwoByteString::cast(object)-> SeqTwoByteStringSize(map->instance_type()); EvacuateObject(map, slot, object, object_size); } static inline bool IsShortcutCandidate(int type) { return ((type & kShortcutTypeMask) == kShortcutTypeTag); } static inline void EvacuateShortcutCandidate(Map* map, HeapObject** slot, HeapObject* object) { ASSERT(IsShortcutCandidate(map->instance_type())); Heap* heap = map->GetHeap(); if (marks_handling == IGNORE_MARKS && ConsString::cast(object)->unchecked_second() == heap->empty_string()) { HeapObject* first = HeapObject::cast(ConsString::cast(object)->unchecked_first()); *slot = first; if (!heap->InNewSpace(first)) { object->set_map_word(MapWord::FromForwardingAddress(first)); return; } MapWord first_word = first->map_word(); if (first_word.IsForwardingAddress()) { HeapObject* target = first_word.ToForwardingAddress(); *slot = target; object->set_map_word(MapWord::FromForwardingAddress(target)); return; } heap->DoScavengeObject(first->map(), slot, first); object->set_map_word(MapWord::FromForwardingAddress(*slot)); return; } int object_size = ConsString::kSize; EvacuateObject(map, slot, object, object_size); } template class ObjectEvacuationStrategy { public: template static inline void VisitSpecialized(Map* map, HeapObject** slot, HeapObject* object) { EvacuateObject(map, slot, object, object_size); } static inline void Visit(Map* map, HeapObject** slot, HeapObject* object) { int object_size = map->instance_size(); EvacuateObject(map, slot, object, object_size); } }; static VisitorDispatchTable table_; }; template VisitorDispatchTable ScavengingVisitor::table_; static void InitializeScavengingVisitorsTables() { ScavengingVisitor::Initialize(); ScavengingVisitor::Initialize(); ScavengingVisitor::Initialize(); ScavengingVisitor::Initialize(); } void Heap::SelectScavengingVisitorsTable() { bool logging_and_profiling = isolate()->logger()->is_logging() || CpuProfiler::is_profiling(isolate()) || (isolate()->heap_profiler() != NULL && isolate()->heap_profiler()->is_profiling()); if (!incremental_marking()->IsMarking()) { if (!logging_and_profiling) { scavenging_visitors_table_.CopyFrom( ScavengingVisitor::GetTable()); } else { scavenging_visitors_table_.CopyFrom( ScavengingVisitor::GetTable()); } } else { if (!logging_and_profiling) { scavenging_visitors_table_.CopyFrom( ScavengingVisitor::GetTable()); } else { scavenging_visitors_table_.CopyFrom( ScavengingVisitor::GetTable()); } if (incremental_marking()->IsCompacting()) { // When compacting forbid short-circuiting of cons-strings. // Scavenging code relies on the fact that new space object // can't be evacuated into evacuation candidate but // short-circuiting violates this assumption. scavenging_visitors_table_.Register( StaticVisitorBase::kVisitShortcutCandidate, scavenging_visitors_table_.GetVisitorById( StaticVisitorBase::kVisitConsString)); } } } void Heap::ScavengeObjectSlow(HeapObject** p, HeapObject* object) { SLOW_ASSERT(HEAP->InFromSpace(object)); MapWord first_word = object->map_word(); SLOW_ASSERT(!first_word.IsForwardingAddress()); Map* map = first_word.ToMap(); map->GetHeap()->DoScavengeObject(map, p, object); } MaybeObject* Heap::AllocatePartialMap(InstanceType instance_type, int instance_size) { Object* result; { MaybeObject* maybe_result = AllocateRawMap(); if (!maybe_result->ToObject(&result)) return maybe_result; } // Map::cast cannot be used due to uninitialized map field. reinterpret_cast(result)->set_map(raw_unchecked_meta_map()); reinterpret_cast(result)->set_instance_type(instance_type); reinterpret_cast(result)->set_instance_size(instance_size); reinterpret_cast(result)->set_visitor_id( StaticVisitorBase::GetVisitorId(instance_type, instance_size)); reinterpret_cast(result)->set_inobject_properties(0); reinterpret_cast(result)->set_pre_allocated_property_fields(0); reinterpret_cast(result)->set_unused_property_fields(0); reinterpret_cast(result)->set_bit_field(0); reinterpret_cast(result)->set_bit_field2(0); return result; } MaybeObject* Heap::AllocateMap(InstanceType instance_type, int instance_size, ElementsKind elements_kind) { Object* result; { MaybeObject* maybe_result = AllocateRawMap(); if (!maybe_result->ToObject(&result)) return maybe_result; } Map* map = reinterpret_cast(result); map->set_map_no_write_barrier(meta_map()); map->set_instance_type(instance_type); map->set_visitor_id( StaticVisitorBase::GetVisitorId(instance_type, instance_size)); map->set_prototype(null_value(), SKIP_WRITE_BARRIER); map->set_constructor(null_value(), SKIP_WRITE_BARRIER); map->set_instance_size(instance_size); map->set_inobject_properties(0); map->set_pre_allocated_property_fields(0); map->init_instance_descriptors(); map->set_code_cache(empty_fixed_array(), SKIP_WRITE_BARRIER); map->set_prototype_transitions(empty_fixed_array(), SKIP_WRITE_BARRIER); map->set_unused_property_fields(0); map->set_bit_field(0); map->set_bit_field2(1 << Map::kIsExtensible); map->set_elements_kind(elements_kind); // If the map object is aligned fill the padding area with Smi 0 objects. if (Map::kPadStart < Map::kSize) { memset(reinterpret_cast(map) + Map::kPadStart - kHeapObjectTag, 0, Map::kSize - Map::kPadStart); } return map; } MaybeObject* Heap::AllocateCodeCache() { Object* result; { MaybeObject* maybe_result = AllocateStruct(CODE_CACHE_TYPE); if (!maybe_result->ToObject(&result)) return maybe_result; } CodeCache* code_cache = CodeCache::cast(result); code_cache->set_default_cache(empty_fixed_array(), SKIP_WRITE_BARRIER); code_cache->set_normal_type_cache(undefined_value(), SKIP_WRITE_BARRIER); return code_cache; } MaybeObject* Heap::AllocatePolymorphicCodeCache() { return AllocateStruct(POLYMORPHIC_CODE_CACHE_TYPE); } MaybeObject* Heap::AllocateAccessorPair() { Object* result; { MaybeObject* maybe_result = AllocateStruct(ACCESSOR_PAIR_TYPE); if (!maybe_result->ToObject(&result)) return maybe_result; } AccessorPair* accessors = AccessorPair::cast(result); // Later we will have to distinguish between undefined and the hole... // accessors->set_getter(the_hole_value(), SKIP_WRITE_BARRIER); // accessors->set_setter(the_hole_value(), SKIP_WRITE_BARRIER); return accessors; } const Heap::StringTypeTable Heap::string_type_table[] = { #define STRING_TYPE_ELEMENT(type, size, name, camel_name) \ {type, size, k##camel_name##MapRootIndex}, STRING_TYPE_LIST(STRING_TYPE_ELEMENT) #undef STRING_TYPE_ELEMENT }; const Heap::ConstantSymbolTable Heap::constant_symbol_table[] = { #define CONSTANT_SYMBOL_ELEMENT(name, contents) \ {contents, k##name##RootIndex}, SYMBOL_LIST(CONSTANT_SYMBOL_ELEMENT) #undef CONSTANT_SYMBOL_ELEMENT }; const Heap::StructTable Heap::struct_table[] = { #define STRUCT_TABLE_ELEMENT(NAME, Name, name) \ { NAME##_TYPE, Name::kSize, k##Name##MapRootIndex }, STRUCT_LIST(STRUCT_TABLE_ELEMENT) #undef STRUCT_TABLE_ELEMENT }; bool Heap::CreateInitialMaps() { Object* obj; { MaybeObject* maybe_obj = AllocatePartialMap(MAP_TYPE, Map::kSize); if (!maybe_obj->ToObject(&obj)) return false; } // Map::cast cannot be used due to uninitialized map field. Map* new_meta_map = reinterpret_cast(obj); set_meta_map(new_meta_map); new_meta_map->set_map(new_meta_map); { MaybeObject* maybe_obj = AllocatePartialMap(FIXED_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_fixed_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocatePartialMap(ODDBALL_TYPE, Oddball::kSize); if (!maybe_obj->ToObject(&obj)) return false; } set_oddball_map(Map::cast(obj)); // Allocate the empty array. { MaybeObject* maybe_obj = AllocateEmptyFixedArray(); if (!maybe_obj->ToObject(&obj)) return false; } set_empty_fixed_array(FixedArray::cast(obj)); { MaybeObject* maybe_obj = Allocate(oddball_map(), OLD_POINTER_SPACE); if (!maybe_obj->ToObject(&obj)) return false; } set_null_value(Oddball::cast(obj)); Oddball::cast(obj)->set_kind(Oddball::kNull); { MaybeObject* maybe_obj = Allocate(oddball_map(), OLD_POINTER_SPACE); if (!maybe_obj->ToObject(&obj)) return false; } set_undefined_value(Oddball::cast(obj)); Oddball::cast(obj)->set_kind(Oddball::kUndefined); ASSERT(!InNewSpace(undefined_value())); // Allocate the empty descriptor array. { MaybeObject* maybe_obj = AllocateEmptyFixedArray(); if (!maybe_obj->ToObject(&obj)) return false; } set_empty_descriptor_array(DescriptorArray::cast(obj)); // Fix the instance_descriptors for the existing maps. meta_map()->init_instance_descriptors(); meta_map()->set_code_cache(empty_fixed_array()); meta_map()->set_prototype_transitions(empty_fixed_array()); fixed_array_map()->init_instance_descriptors(); fixed_array_map()->set_code_cache(empty_fixed_array()); fixed_array_map()->set_prototype_transitions(empty_fixed_array()); oddball_map()->init_instance_descriptors(); oddball_map()->set_code_cache(empty_fixed_array()); oddball_map()->set_prototype_transitions(empty_fixed_array()); // Fix prototype object for existing maps. meta_map()->set_prototype(null_value()); meta_map()->set_constructor(null_value()); fixed_array_map()->set_prototype(null_value()); fixed_array_map()->set_constructor(null_value()); oddball_map()->set_prototype(null_value()); oddball_map()->set_constructor(null_value()); { MaybeObject* maybe_obj = AllocateMap(FIXED_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_fixed_cow_array_map(Map::cast(obj)); ASSERT(fixed_array_map() != fixed_cow_array_map()); { MaybeObject* maybe_obj = AllocateMap(FIXED_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_scope_info_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(HEAP_NUMBER_TYPE, HeapNumber::kSize); if (!maybe_obj->ToObject(&obj)) return false; } set_heap_number_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(FOREIGN_TYPE, Foreign::kSize); if (!maybe_obj->ToObject(&obj)) return false; } set_foreign_map(Map::cast(obj)); for (unsigned i = 0; i < ARRAY_SIZE(string_type_table); i++) { const StringTypeTable& entry = string_type_table[i]; { MaybeObject* maybe_obj = AllocateMap(entry.type, entry.size); if (!maybe_obj->ToObject(&obj)) return false; } roots_[entry.index] = Map::cast(obj); } { MaybeObject* maybe_obj = AllocateMap(STRING_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_undetectable_string_map(Map::cast(obj)); Map::cast(obj)->set_is_undetectable(); { MaybeObject* maybe_obj = AllocateMap(ASCII_STRING_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_undetectable_ascii_string_map(Map::cast(obj)); Map::cast(obj)->set_is_undetectable(); { MaybeObject* maybe_obj = AllocateMap(FIXED_DOUBLE_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_fixed_double_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(BYTE_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_byte_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(FREE_SPACE_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_free_space_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateByteArray(0, TENURED); if (!maybe_obj->ToObject(&obj)) return false; } set_empty_byte_array(ByteArray::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(EXTERNAL_PIXEL_ARRAY_TYPE, ExternalArray::kAlignedSize); if (!maybe_obj->ToObject(&obj)) return false; } set_external_pixel_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(EXTERNAL_BYTE_ARRAY_TYPE, ExternalArray::kAlignedSize); if (!maybe_obj->ToObject(&obj)) return false; } set_external_byte_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(EXTERNAL_UNSIGNED_BYTE_ARRAY_TYPE, ExternalArray::kAlignedSize); if (!maybe_obj->ToObject(&obj)) return false; } set_external_unsigned_byte_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(EXTERNAL_SHORT_ARRAY_TYPE, ExternalArray::kAlignedSize); if (!maybe_obj->ToObject(&obj)) return false; } set_external_short_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(EXTERNAL_UNSIGNED_SHORT_ARRAY_TYPE, ExternalArray::kAlignedSize); if (!maybe_obj->ToObject(&obj)) return false; } set_external_unsigned_short_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(EXTERNAL_INT_ARRAY_TYPE, ExternalArray::kAlignedSize); if (!maybe_obj->ToObject(&obj)) return false; } set_external_int_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(EXTERNAL_UNSIGNED_INT_ARRAY_TYPE, ExternalArray::kAlignedSize); if (!maybe_obj->ToObject(&obj)) return false; } set_external_unsigned_int_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(EXTERNAL_FLOAT_ARRAY_TYPE, ExternalArray::kAlignedSize); if (!maybe_obj->ToObject(&obj)) return false; } set_external_float_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(FIXED_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_non_strict_arguments_elements_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(EXTERNAL_DOUBLE_ARRAY_TYPE, ExternalArray::kAlignedSize); if (!maybe_obj->ToObject(&obj)) return false; } set_external_double_array_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(CODE_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_code_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(JS_GLOBAL_PROPERTY_CELL_TYPE, JSGlobalPropertyCell::kSize); if (!maybe_obj->ToObject(&obj)) return false; } set_global_property_cell_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(FILLER_TYPE, kPointerSize); if (!maybe_obj->ToObject(&obj)) return false; } set_one_pointer_filler_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(FILLER_TYPE, 2 * kPointerSize); if (!maybe_obj->ToObject(&obj)) return false; } set_two_pointer_filler_map(Map::cast(obj)); for (unsigned i = 0; i < ARRAY_SIZE(struct_table); i++) { const StructTable& entry = struct_table[i]; { MaybeObject* maybe_obj = AllocateMap(entry.type, entry.size); if (!maybe_obj->ToObject(&obj)) return false; } roots_[entry.index] = Map::cast(obj); } { MaybeObject* maybe_obj = AllocateMap(FIXED_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_hash_table_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(FIXED_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_function_context_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(FIXED_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_catch_context_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(FIXED_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_with_context_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(FIXED_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } set_block_context_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(FIXED_ARRAY_TYPE, kVariableSizeSentinel); if (!maybe_obj->ToObject(&obj)) return false; } Map* global_context_map = Map::cast(obj); global_context_map->set_visitor_id(StaticVisitorBase::kVisitGlobalContext); set_global_context_map(global_context_map); { MaybeObject* maybe_obj = AllocateMap(SHARED_FUNCTION_INFO_TYPE, SharedFunctionInfo::kAlignedSize); if (!maybe_obj->ToObject(&obj)) return false; } set_shared_function_info_map(Map::cast(obj)); { MaybeObject* maybe_obj = AllocateMap(JS_MESSAGE_OBJECT_TYPE, JSMessageObject::kSize); if (!maybe_obj->ToObject(&obj)) return false; } set_message_object_map(Map::cast(obj)); ASSERT(!InNewSpace(empty_fixed_array())); return true; } MaybeObject* Heap::AllocateHeapNumber(double value, PretenureFlag pretenure) { // Statically ensure that it is safe to allocate heap numbers in paged // spaces. STATIC_ASSERT(HeapNumber::kSize <= Page::kMaxHeapObjectSize); AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE; Object* result; { MaybeObject* maybe_result = AllocateRaw(HeapNumber::kSize, space, OLD_DATA_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } HeapObject::cast(result)->set_map_no_write_barrier(heap_number_map()); HeapNumber::cast(result)->set_value(value); return result; } MaybeObject* Heap::AllocateHeapNumber(double value) { // Use general version, if we're forced to always allocate. if (always_allocate()) return AllocateHeapNumber(value, TENURED); // This version of AllocateHeapNumber is optimized for // allocation in new space. STATIC_ASSERT(HeapNumber::kSize <= Page::kMaxHeapObjectSize); ASSERT(allocation_allowed_ && gc_state_ == NOT_IN_GC); Object* result; { MaybeObject* maybe_result = new_space_.AllocateRaw(HeapNumber::kSize); if (!maybe_result->ToObject(&result)) return maybe_result; } HeapObject::cast(result)->set_map_no_write_barrier(heap_number_map()); HeapNumber::cast(result)->set_value(value); return result; } MaybeObject* Heap::AllocateJSGlobalPropertyCell(Object* value) { Object* result; { MaybeObject* maybe_result = AllocateRawCell(); if (!maybe_result->ToObject(&result)) return maybe_result; } HeapObject::cast(result)->set_map_no_write_barrier( global_property_cell_map()); JSGlobalPropertyCell::cast(result)->set_value(value); return result; } MaybeObject* Heap::CreateOddball(const char* to_string, Object* to_number, byte kind) { Object* result; { MaybeObject* maybe_result = Allocate(oddball_map(), OLD_POINTER_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } return Oddball::cast(result)->Initialize(to_string, to_number, kind); } bool Heap::CreateApiObjects() { Object* obj; { MaybeObject* maybe_obj = AllocateMap(JS_OBJECT_TYPE, JSObject::kHeaderSize); if (!maybe_obj->ToObject(&obj)) return false; } // Don't use Smi-only elements optimizations for objects with the neander // map. There are too many cases where element values are set directly with a // bottleneck to trap the Smi-only -> fast elements transition, and there // appears to be no benefit for optimize this case. Map* new_neander_map = Map::cast(obj); new_neander_map->set_elements_kind(FAST_ELEMENTS); set_neander_map(new_neander_map); { MaybeObject* maybe_obj = AllocateJSObjectFromMap(neander_map()); if (!maybe_obj->ToObject(&obj)) return false; } Object* elements; { MaybeObject* maybe_elements = AllocateFixedArray(2); if (!maybe_elements->ToObject(&elements)) return false; } FixedArray::cast(elements)->set(0, Smi::FromInt(0)); JSObject::cast(obj)->set_elements(FixedArray::cast(elements)); set_message_listeners(JSObject::cast(obj)); return true; } void Heap::CreateJSEntryStub() { JSEntryStub stub; set_js_entry_code(*stub.GetCode()); } void Heap::CreateJSConstructEntryStub() { JSConstructEntryStub stub; set_js_construct_entry_code(*stub.GetCode()); } void Heap::CreateFixedStubs() { // Here we create roots for fixed stubs. They are needed at GC // for cooking and uncooking (check out frames.cc). // The eliminates the need for doing dictionary lookup in the // stub cache for these stubs. HandleScope scope; // gcc-4.4 has problem generating correct code of following snippet: // { JSEntryStub stub; // js_entry_code_ = *stub.GetCode(); // } // { JSConstructEntryStub stub; // js_construct_entry_code_ = *stub.GetCode(); // } // To workaround the problem, make separate functions without inlining. Heap::CreateJSEntryStub(); Heap::CreateJSConstructEntryStub(); // Create stubs that should be there, so we don't unexpectedly have to // create them if we need them during the creation of another stub. // Stub creation mixes raw pointers and handles in an unsafe manner so // we cannot create stubs while we are creating stubs. CodeStub::GenerateStubsAheadOfTime(); } bool Heap::CreateInitialObjects() { Object* obj; // The -0 value must be set before NumberFromDouble works. { MaybeObject* maybe_obj = AllocateHeapNumber(-0.0, TENURED); if (!maybe_obj->ToObject(&obj)) return false; } set_minus_zero_value(HeapNumber::cast(obj)); ASSERT(signbit(minus_zero_value()->Number()) != 0); { MaybeObject* maybe_obj = AllocateHeapNumber(OS::nan_value(), TENURED); if (!maybe_obj->ToObject(&obj)) return false; } set_nan_value(HeapNumber::cast(obj)); { MaybeObject* maybe_obj = AllocateHeapNumber(V8_INFINITY, TENURED); if (!maybe_obj->ToObject(&obj)) return false; } set_infinity_value(HeapNumber::cast(obj)); // The hole has not been created yet, but we want to put something // predictable in the gaps in the symbol table, so lets make that Smi zero. set_the_hole_value(reinterpret_cast(Smi::FromInt(0))); // Allocate initial symbol table. { MaybeObject* maybe_obj = SymbolTable::Allocate(kInitialSymbolTableSize); if (!maybe_obj->ToObject(&obj)) return false; } // Don't use set_symbol_table() due to asserts. roots_[kSymbolTableRootIndex] = obj; // Finish initializing oddballs after creating symboltable. { MaybeObject* maybe_obj = undefined_value()->Initialize("undefined", nan_value(), Oddball::kUndefined); if (!maybe_obj->ToObject(&obj)) return false; } // Initialize the null_value. { MaybeObject* maybe_obj = null_value()->Initialize("null", Smi::FromInt(0), Oddball::kNull); if (!maybe_obj->ToObject(&obj)) return false; } { MaybeObject* maybe_obj = CreateOddball("true", Smi::FromInt(1), Oddball::kTrue); if (!maybe_obj->ToObject(&obj)) return false; } set_true_value(Oddball::cast(obj)); { MaybeObject* maybe_obj = CreateOddball("false", Smi::FromInt(0), Oddball::kFalse); if (!maybe_obj->ToObject(&obj)) return false; } set_false_value(Oddball::cast(obj)); { MaybeObject* maybe_obj = CreateOddball("hole", Smi::FromInt(-1), Oddball::kTheHole); if (!maybe_obj->ToObject(&obj)) return false; } set_the_hole_value(Oddball::cast(obj)); { MaybeObject* maybe_obj = CreateOddball("arguments_marker", Smi::FromInt(-2), Oddball::kArgumentMarker); if (!maybe_obj->ToObject(&obj)) return false; } set_arguments_marker(Oddball::cast(obj)); { MaybeObject* maybe_obj = CreateOddball("no_interceptor_result_sentinel", Smi::FromInt(-3), Oddball::kOther); if (!maybe_obj->ToObject(&obj)) return false; } set_no_interceptor_result_sentinel(obj); { MaybeObject* maybe_obj = CreateOddball("termination_exception", Smi::FromInt(-4), Oddball::kOther); if (!maybe_obj->ToObject(&obj)) return false; } set_termination_exception(obj); { MaybeObject* maybe_obj = CreateOddball("frame_alignment_marker", Smi::FromInt(-5), Oddball::kOther); if (!maybe_obj->ToObject(&obj)) return false; } set_frame_alignment_marker(Oddball::cast(obj)); STATIC_ASSERT(Oddball::kLeastHiddenOddballNumber == -5); // Allocate the empty string. { MaybeObject* maybe_obj = AllocateRawAsciiString(0, TENURED); if (!maybe_obj->ToObject(&obj)) return false; } set_empty_string(String::cast(obj)); for (unsigned i = 0; i < ARRAY_SIZE(constant_symbol_table); i++) { { MaybeObject* maybe_obj = LookupAsciiSymbol(constant_symbol_table[i].contents); if (!maybe_obj->ToObject(&obj)) return false; } roots_[constant_symbol_table[i].index] = String::cast(obj); } // Allocate the hidden symbol which is used to identify the hidden properties // in JSObjects. The hash code has a special value so that it will not match // the empty string when searching for the property. It cannot be part of the // loop above because it needs to be allocated manually with the special // hash code in place. The hash code for the hidden_symbol is zero to ensure // that it will always be at the first entry in property descriptors. { MaybeObject* maybe_obj = AllocateSymbol(CStrVector(""), 0, String::kZeroHash); if (!maybe_obj->ToObject(&obj)) return false; } hidden_symbol_ = String::cast(obj); // Allocate the foreign for __proto__. { MaybeObject* maybe_obj = AllocateForeign((Address) &Accessors::ObjectPrototype); if (!maybe_obj->ToObject(&obj)) return false; } set_prototype_accessors(Foreign::cast(obj)); // Allocate the code_stubs dictionary. The initial size is set to avoid // expanding the dictionary during bootstrapping. { MaybeObject* maybe_obj = UnseededNumberDictionary::Allocate(128); if (!maybe_obj->ToObject(&obj)) return false; } set_code_stubs(UnseededNumberDictionary::cast(obj)); // Allocate the non_monomorphic_cache used in stub-cache.cc. The initial size // is set to avoid expanding the dictionary during bootstrapping. { MaybeObject* maybe_obj = UnseededNumberDictionary::Allocate(64); if (!maybe_obj->ToObject(&obj)) return false; } set_non_monomorphic_cache(UnseededNumberDictionary::cast(obj)); { MaybeObject* maybe_obj = AllocatePolymorphicCodeCache(); if (!maybe_obj->ToObject(&obj)) return false; } set_polymorphic_code_cache(PolymorphicCodeCache::cast(obj)); set_instanceof_cache_function(Smi::FromInt(0)); set_instanceof_cache_map(Smi::FromInt(0)); set_instanceof_cache_answer(Smi::FromInt(0)); CreateFixedStubs(); // Allocate the dictionary of intrinsic function names. { MaybeObject* maybe_obj = StringDictionary::Allocate(Runtime::kNumFunctions); if (!maybe_obj->ToObject(&obj)) return false; } { MaybeObject* maybe_obj = Runtime::InitializeIntrinsicFunctionNames(this, obj); if (!maybe_obj->ToObject(&obj)) return false; } set_intrinsic_function_names(StringDictionary::cast(obj)); { MaybeObject* maybe_obj = AllocateInitialNumberStringCache(); if (!maybe_obj->ToObject(&obj)) return false; } set_number_string_cache(FixedArray::cast(obj)); // Allocate cache for single character ASCII strings. { MaybeObject* maybe_obj = AllocateFixedArray(String::kMaxAsciiCharCode + 1, TENURED); if (!maybe_obj->ToObject(&obj)) return false; } set_single_character_string_cache(FixedArray::cast(obj)); // Allocate cache for string split. { MaybeObject* maybe_obj = AllocateFixedArray(StringSplitCache::kStringSplitCacheSize, TENURED); if (!maybe_obj->ToObject(&obj)) return false; } set_string_split_cache(FixedArray::cast(obj)); // Allocate cache for external strings pointing to native source code. { MaybeObject* maybe_obj = AllocateFixedArray(Natives::GetBuiltinsCount()); if (!maybe_obj->ToObject(&obj)) return false; } set_natives_source_cache(FixedArray::cast(obj)); // Handling of script id generation is in FACTORY->NewScript. set_last_script_id(undefined_value()); // Initialize keyed lookup cache. isolate_->keyed_lookup_cache()->Clear(); // Initialize context slot cache. isolate_->context_slot_cache()->Clear(); // Initialize descriptor cache. isolate_->descriptor_lookup_cache()->Clear(); // Initialize compilation cache. isolate_->compilation_cache()->Clear(); return true; } Object* StringSplitCache::Lookup( FixedArray* cache, String* string, String* pattern) { if (!string->IsSymbol() || !pattern->IsSymbol()) return Smi::FromInt(0); uint32_t hash = string->Hash(); uint32_t index = ((hash & (kStringSplitCacheSize - 1)) & ~(kArrayEntriesPerCacheEntry - 1)); if (cache->get(index + kStringOffset) == string && cache->get(index + kPatternOffset) == pattern) { return cache->get(index + kArrayOffset); } index = ((index + kArrayEntriesPerCacheEntry) & (kStringSplitCacheSize - 1)); if (cache->get(index + kStringOffset) == string && cache->get(index + kPatternOffset) == pattern) { return cache->get(index + kArrayOffset); } return Smi::FromInt(0); } void StringSplitCache::Enter(Heap* heap, FixedArray* cache, String* string, String* pattern, FixedArray* array) { if (!string->IsSymbol() || !pattern->IsSymbol()) return; uint32_t hash = string->Hash(); uint32_t index = ((hash & (kStringSplitCacheSize - 1)) & ~(kArrayEntriesPerCacheEntry - 1)); if (cache->get(index + kStringOffset) == Smi::FromInt(0)) { cache->set(index + kStringOffset, string); cache->set(index + kPatternOffset, pattern); cache->set(index + kArrayOffset, array); } else { uint32_t index2 = ((index + kArrayEntriesPerCacheEntry) & (kStringSplitCacheSize - 1)); if (cache->get(index2 + kStringOffset) == Smi::FromInt(0)) { cache->set(index2 + kStringOffset, string); cache->set(index2 + kPatternOffset, pattern); cache->set(index2 + kArrayOffset, array); } else { cache->set(index2 + kStringOffset, Smi::FromInt(0)); cache->set(index2 + kPatternOffset, Smi::FromInt(0)); cache->set(index2 + kArrayOffset, Smi::FromInt(0)); cache->set(index + kStringOffset, string); cache->set(index + kPatternOffset, pattern); cache->set(index + kArrayOffset, array); } } if (array->length() < 100) { // Limit how many new symbols we want to make. for (int i = 0; i < array->length(); i++) { String* str = String::cast(array->get(i)); Object* symbol; MaybeObject* maybe_symbol = heap->LookupSymbol(str); if (maybe_symbol->ToObject(&symbol)) { array->set(i, symbol); } } } array->set_map_no_write_barrier(heap->fixed_cow_array_map()); } void StringSplitCache::Clear(FixedArray* cache) { for (int i = 0; i < kStringSplitCacheSize; i++) { cache->set(i, Smi::FromInt(0)); } } MaybeObject* Heap::AllocateInitialNumberStringCache() { MaybeObject* maybe_obj = AllocateFixedArray(kInitialNumberStringCacheSize * 2, TENURED); return maybe_obj; } int Heap::FullSizeNumberStringCacheLength() { // Compute the size of the number string cache based on the max newspace size. // The number string cache has a minimum size based on twice the initial cache // size to ensure that it is bigger after being made 'full size'. int number_string_cache_size = max_semispace_size_ / 512; number_string_cache_size = Max(kInitialNumberStringCacheSize * 2, Min(0x4000, number_string_cache_size)); // There is a string and a number per entry so the length is twice the number // of entries. return number_string_cache_size * 2; } void Heap::AllocateFullSizeNumberStringCache() { // The idea is to have a small number string cache in the snapshot to keep // boot-time memory usage down. If we expand the number string cache already // while creating the snapshot then that didn't work out. ASSERT(!Serializer::enabled()); MaybeObject* maybe_obj = AllocateFixedArray(FullSizeNumberStringCacheLength(), TENURED); Object* new_cache; if (maybe_obj->ToObject(&new_cache)) { // We don't bother to repopulate the cache with entries from the old cache. // It will be repopulated soon enough with new strings. set_number_string_cache(FixedArray::cast(new_cache)); } // If allocation fails then we just return without doing anything. It is only // a cache, so best effort is OK here. } void Heap::FlushNumberStringCache() { // Flush the number to string cache. int len = number_string_cache()->length(); for (int i = 0; i < len; i++) { number_string_cache()->set_undefined(this, i); } } static inline int double_get_hash(double d) { DoubleRepresentation rep(d); return static_cast(rep.bits) ^ static_cast(rep.bits >> 32); } static inline int smi_get_hash(Smi* smi) { return smi->value(); } Object* Heap::GetNumberStringCache(Object* number) { int hash; int mask = (number_string_cache()->length() >> 1) - 1; if (number->IsSmi()) { hash = smi_get_hash(Smi::cast(number)) & mask; } else { hash = double_get_hash(number->Number()) & mask; } Object* key = number_string_cache()->get(hash * 2); if (key == number) { return String::cast(number_string_cache()->get(hash * 2 + 1)); } else if (key->IsHeapNumber() && number->IsHeapNumber() && key->Number() == number->Number()) { return String::cast(number_string_cache()->get(hash * 2 + 1)); } return undefined_value(); } void Heap::SetNumberStringCache(Object* number, String* string) { int hash; int mask = (number_string_cache()->length() >> 1) - 1; if (number->IsSmi()) { hash = smi_get_hash(Smi::cast(number)) & mask; } else { hash = double_get_hash(number->Number()) & mask; } if (number_string_cache()->get(hash * 2) != undefined_value() && number_string_cache()->length() != FullSizeNumberStringCacheLength()) { // The first time we have a hash collision, we move to the full sized // number string cache. AllocateFullSizeNumberStringCache(); return; } number_string_cache()->set(hash * 2, number); number_string_cache()->set(hash * 2 + 1, string); } MaybeObject* Heap::NumberToString(Object* number, bool check_number_string_cache) { isolate_->counters()->number_to_string_runtime()->Increment(); if (check_number_string_cache) { Object* cached = GetNumberStringCache(number); if (cached != undefined_value()) { return cached; } } char arr[100]; Vector buffer(arr, ARRAY_SIZE(arr)); const char* str; if (number->IsSmi()) { int num = Smi::cast(number)->value(); str = IntToCString(num, buffer); } else { double num = HeapNumber::cast(number)->value(); str = DoubleToCString(num, buffer); } Object* js_string; MaybeObject* maybe_js_string = AllocateStringFromAscii(CStrVector(str)); if (maybe_js_string->ToObject(&js_string)) { SetNumberStringCache(number, String::cast(js_string)); } return maybe_js_string; } MaybeObject* Heap::Uint32ToString(uint32_t value, bool check_number_string_cache) { Object* number; MaybeObject* maybe = NumberFromUint32(value); if (!maybe->To(&number)) return maybe; return NumberToString(number, check_number_string_cache); } Map* Heap::MapForExternalArrayType(ExternalArrayType array_type) { return Map::cast(roots_[RootIndexForExternalArrayType(array_type)]); } Heap::RootListIndex Heap::RootIndexForExternalArrayType( ExternalArrayType array_type) { switch (array_type) { case kExternalByteArray: return kExternalByteArrayMapRootIndex; case kExternalUnsignedByteArray: return kExternalUnsignedByteArrayMapRootIndex; case kExternalShortArray: return kExternalShortArrayMapRootIndex; case kExternalUnsignedShortArray: return kExternalUnsignedShortArrayMapRootIndex; case kExternalIntArray: return kExternalIntArrayMapRootIndex; case kExternalUnsignedIntArray: return kExternalUnsignedIntArrayMapRootIndex; case kExternalFloatArray: return kExternalFloatArrayMapRootIndex; case kExternalDoubleArray: return kExternalDoubleArrayMapRootIndex; case kExternalPixelArray: return kExternalPixelArrayMapRootIndex; default: UNREACHABLE(); return kUndefinedValueRootIndex; } } MaybeObject* Heap::NumberFromDouble(double value, PretenureFlag pretenure) { // We need to distinguish the minus zero value and this cannot be // done after conversion to int. Doing this by comparing bit // patterns is faster than using fpclassify() et al. static const DoubleRepresentation minus_zero(-0.0); DoubleRepresentation rep(value); if (rep.bits == minus_zero.bits) { return AllocateHeapNumber(-0.0, pretenure); } int int_value = FastD2I(value); if (value == int_value && Smi::IsValid(int_value)) { return Smi::FromInt(int_value); } // Materialize the value in the heap. return AllocateHeapNumber(value, pretenure); } MaybeObject* Heap::AllocateForeign(Address address, PretenureFlag pretenure) { // Statically ensure that it is safe to allocate foreigns in paged spaces. STATIC_ASSERT(Foreign::kSize <= Page::kMaxHeapObjectSize); AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE; Foreign* result; MaybeObject* maybe_result = Allocate(foreign_map(), space); if (!maybe_result->To(&result)) return maybe_result; result->set_foreign_address(address); return result; } MaybeObject* Heap::AllocateSharedFunctionInfo(Object* name) { SharedFunctionInfo* share; MaybeObject* maybe = Allocate(shared_function_info_map(), OLD_POINTER_SPACE); if (!maybe->To(&share)) return maybe; // Set pointer fields. share->set_name(name); Code* illegal = isolate_->builtins()->builtin(Builtins::kIllegal); share->set_code(illegal); share->set_scope_info(ScopeInfo::Empty()); Code* construct_stub = isolate_->builtins()->builtin(Builtins::kJSConstructStubGeneric); share->set_construct_stub(construct_stub); share->set_instance_class_name(Object_symbol()); share->set_function_data(undefined_value(), SKIP_WRITE_BARRIER); share->set_script(undefined_value(), SKIP_WRITE_BARRIER); share->set_debug_info(undefined_value(), SKIP_WRITE_BARRIER); share->set_inferred_name(empty_string(), SKIP_WRITE_BARRIER); share->set_initial_map(undefined_value(), SKIP_WRITE_BARRIER); share->set_this_property_assignments(undefined_value(), SKIP_WRITE_BARRIER); share->set_deopt_counter(FLAG_deopt_every_n_times); share->set_profiler_ticks(0); share->set_ast_node_count(0); // Set integer fields (smi or int, depending on the architecture). share->set_length(0); share->set_formal_parameter_count(0); share->set_expected_nof_properties(0); share->set_num_literals(0); share->set_start_position_and_type(0); share->set_end_position(0); share->set_function_token_position(0); // All compiler hints default to false or 0. share->set_compiler_hints(0); share->set_this_property_assignments_count(0); share->set_opt_count(0); return share; } MaybeObject* Heap::AllocateJSMessageObject(String* type, JSArray* arguments, int start_position, int end_position, Object* script, Object* stack_trace, Object* stack_frames) { Object* result; { MaybeObject* maybe_result = Allocate(message_object_map(), NEW_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } JSMessageObject* message = JSMessageObject::cast(result); message->set_properties(Heap::empty_fixed_array(), SKIP_WRITE_BARRIER); message->set_elements(Heap::empty_fixed_array(), SKIP_WRITE_BARRIER); message->set_type(type); message->set_arguments(arguments); message->set_start_position(start_position); message->set_end_position(end_position); message->set_script(script); message->set_stack_trace(stack_trace); message->set_stack_frames(stack_frames); return result; } // Returns true for a character in a range. Both limits are inclusive. static inline bool Between(uint32_t character, uint32_t from, uint32_t to) { // This makes uses of the the unsigned wraparound. return character - from <= to - from; } MUST_USE_RESULT static inline MaybeObject* MakeOrFindTwoCharacterString( Heap* heap, uint32_t c1, uint32_t c2) { String* symbol; // Numeric strings have a different hash algorithm not known by // LookupTwoCharsSymbolIfExists, so we skip this step for such strings. if ((!Between(c1, '0', '9') || !Between(c2, '0', '9')) && heap->symbol_table()->LookupTwoCharsSymbolIfExists(c1, c2, &symbol)) { return symbol; // Now we know the length is 2, we might as well make use of that fact // when building the new string. } else if ((c1 | c2) <= String::kMaxAsciiCharCodeU) { // We can do this ASSERT(IsPowerOf2(String::kMaxAsciiCharCodeU + 1)); // because of this. Object* result; { MaybeObject* maybe_result = heap->AllocateRawAsciiString(2); if (!maybe_result->ToObject(&result)) return maybe_result; } char* dest = SeqAsciiString::cast(result)->GetChars(); dest[0] = c1; dest[1] = c2; return result; } else { Object* result; { MaybeObject* maybe_result = heap->AllocateRawTwoByteString(2); if (!maybe_result->ToObject(&result)) return maybe_result; } uc16* dest = SeqTwoByteString::cast(result)->GetChars(); dest[0] = c1; dest[1] = c2; return result; } } MaybeObject* Heap::AllocateConsString(String* first, String* second) { int first_length = first->length(); if (first_length == 0) { return second; } int second_length = second->length(); if (second_length == 0) { return first; } int length = first_length + second_length; // Optimization for 2-byte strings often used as keys in a decompression // dictionary. Check whether we already have the string in the symbol // table to prevent creation of many unneccesary strings. if (length == 2) { unsigned c1 = first->Get(0); unsigned c2 = second->Get(0); return MakeOrFindTwoCharacterString(this, c1, c2); } bool first_is_ascii = first->IsAsciiRepresentation(); bool second_is_ascii = second->IsAsciiRepresentation(); bool is_ascii = first_is_ascii && second_is_ascii; // Make sure that an out of memory exception is thrown if the length // of the new cons string is too large. if (length > String::kMaxLength || length < 0) { isolate()->context()->mark_out_of_memory(); return Failure::OutOfMemoryException(); } bool is_ascii_data_in_two_byte_string = false; if (!is_ascii) { // At least one of the strings uses two-byte representation so we // can't use the fast case code for short ASCII strings below, but // we can try to save memory if all chars actually fit in ASCII. is_ascii_data_in_two_byte_string = first->HasOnlyAsciiChars() && second->HasOnlyAsciiChars(); if (is_ascii_data_in_two_byte_string) { isolate_->counters()->string_add_runtime_ext_to_ascii()->Increment(); } } // If the resulting string is small make a flat string. if (length < ConsString::kMinLength) { // Note that neither of the two inputs can be a slice because: STATIC_ASSERT(ConsString::kMinLength <= SlicedString::kMinLength); ASSERT(first->IsFlat()); ASSERT(second->IsFlat()); if (is_ascii) { Object* result; { MaybeObject* maybe_result = AllocateRawAsciiString(length); if (!maybe_result->ToObject(&result)) return maybe_result; } // Copy the characters into the new object. char* dest = SeqAsciiString::cast(result)->GetChars(); // Copy first part. const char* src; if (first->IsExternalString()) { src = ExternalAsciiString::cast(first)->GetChars(); } else { src = SeqAsciiString::cast(first)->GetChars(); } for (int i = 0; i < first_length; i++) *dest++ = src[i]; // Copy second part. if (second->IsExternalString()) { src = ExternalAsciiString::cast(second)->GetChars(); } else { src = SeqAsciiString::cast(second)->GetChars(); } for (int i = 0; i < second_length; i++) *dest++ = src[i]; return result; } else { if (is_ascii_data_in_two_byte_string) { Object* result; { MaybeObject* maybe_result = AllocateRawAsciiString(length); if (!maybe_result->ToObject(&result)) return maybe_result; } // Copy the characters into the new object. char* dest = SeqAsciiString::cast(result)->GetChars(); String::WriteToFlat(first, dest, 0, first_length); String::WriteToFlat(second, dest + first_length, 0, second_length); isolate_->counters()->string_add_runtime_ext_to_ascii()->Increment(); return result; } Object* result; { MaybeObject* maybe_result = AllocateRawTwoByteString(length); if (!maybe_result->ToObject(&result)) return maybe_result; } // Copy the characters into the new object. uc16* dest = SeqTwoByteString::cast(result)->GetChars(); String::WriteToFlat(first, dest, 0, first_length); String::WriteToFlat(second, dest + first_length, 0, second_length); return result; } } Map* map = (is_ascii || is_ascii_data_in_two_byte_string) ? cons_ascii_string_map() : cons_string_map(); Object* result; { MaybeObject* maybe_result = Allocate(map, NEW_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } AssertNoAllocation no_gc; ConsString* cons_string = ConsString::cast(result); WriteBarrierMode mode = cons_string->GetWriteBarrierMode(no_gc); cons_string->set_length(length); cons_string->set_hash_field(String::kEmptyHashField); cons_string->set_first(first, mode); cons_string->set_second(second, mode); return result; } MaybeObject* Heap::AllocateSubString(String* buffer, int start, int end, PretenureFlag pretenure) { int length = end - start; if (length <= 0) { return empty_string(); } else if (length == 1) { return LookupSingleCharacterStringFromCode(buffer->Get(start)); } else if (length == 2) { // Optimization for 2-byte strings often used as keys in a decompression // dictionary. Check whether we already have the string in the symbol // table to prevent creation of many unneccesary strings. unsigned c1 = buffer->Get(start); unsigned c2 = buffer->Get(start + 1); return MakeOrFindTwoCharacterString(this, c1, c2); } // Make an attempt to flatten the buffer to reduce access time. buffer = buffer->TryFlattenGetString(); if (!FLAG_string_slices || !buffer->IsFlat() || length < SlicedString::kMinLength || pretenure == TENURED) { Object* result; // WriteToFlat takes care of the case when an indirect string has a // different encoding from its underlying string. These encodings may // differ because of externalization. bool is_ascii = buffer->IsAsciiRepresentation(); { MaybeObject* maybe_result = is_ascii ? AllocateRawAsciiString(length, pretenure) : AllocateRawTwoByteString(length, pretenure); if (!maybe_result->ToObject(&result)) return maybe_result; } String* string_result = String::cast(result); // Copy the characters into the new object. if (is_ascii) { ASSERT(string_result->IsAsciiRepresentation()); char* dest = SeqAsciiString::cast(string_result)->GetChars(); String::WriteToFlat(buffer, dest, start, end); } else { ASSERT(string_result->IsTwoByteRepresentation()); uc16* dest = SeqTwoByteString::cast(string_result)->GetChars(); String::WriteToFlat(buffer, dest, start, end); } return result; } ASSERT(buffer->IsFlat()); #if DEBUG if (FLAG_verify_heap) { buffer->StringVerify(); } #endif Object* result; // When slicing an indirect string we use its encoding for a newly created // slice and don't check the encoding of the underlying string. This is safe // even if the encodings are different because of externalization. If an // indirect ASCII string is pointing to a two-byte string, the two-byte char // codes of the underlying string must still fit into ASCII (because // externalization must not change char codes). { Map* map = buffer->IsAsciiRepresentation() ? sliced_ascii_string_map() : sliced_string_map(); MaybeObject* maybe_result = Allocate(map, NEW_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } AssertNoAllocation no_gc; SlicedString* sliced_string = SlicedString::cast(result); sliced_string->set_length(length); sliced_string->set_hash_field(String::kEmptyHashField); if (buffer->IsConsString()) { ConsString* cons = ConsString::cast(buffer); ASSERT(cons->second()->length() == 0); sliced_string->set_parent(cons->first()); sliced_string->set_offset(start); } else if (buffer->IsSlicedString()) { // Prevent nesting sliced strings. SlicedString* parent_slice = SlicedString::cast(buffer); sliced_string->set_parent(parent_slice->parent()); sliced_string->set_offset(start + parent_slice->offset()); } else { sliced_string->set_parent(buffer); sliced_string->set_offset(start); } ASSERT(sliced_string->parent()->IsSeqString() || sliced_string->parent()->IsExternalString()); return result; } MaybeObject* Heap::AllocateExternalStringFromAscii( const ExternalAsciiString::Resource* resource) { size_t length = resource->length(); if (length > static_cast(String::kMaxLength)) { isolate()->context()->mark_out_of_memory(); return Failure::OutOfMemoryException(); } Map* map = external_ascii_string_map(); Object* result; { MaybeObject* maybe_result = Allocate(map, NEW_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } ExternalAsciiString* external_string = ExternalAsciiString::cast(result); external_string->set_length(static_cast(length)); external_string->set_hash_field(String::kEmptyHashField); external_string->set_resource(resource); return result; } MaybeObject* Heap::AllocateExternalStringFromTwoByte( const ExternalTwoByteString::Resource* resource) { size_t length = resource->length(); if (length > static_cast(String::kMaxLength)) { isolate()->context()->mark_out_of_memory(); return Failure::OutOfMemoryException(); } // For small strings we check whether the resource contains only // ASCII characters. If yes, we use a different string map. static const size_t kAsciiCheckLengthLimit = 32; bool is_ascii = length <= kAsciiCheckLengthLimit && String::IsAscii(resource->data(), static_cast(length)); Map* map = is_ascii ? external_string_with_ascii_data_map() : external_string_map(); Object* result; { MaybeObject* maybe_result = Allocate(map, NEW_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } ExternalTwoByteString* external_string = ExternalTwoByteString::cast(result); external_string->set_length(static_cast(length)); external_string->set_hash_field(String::kEmptyHashField); external_string->set_resource(resource); return result; } MaybeObject* Heap::LookupSingleCharacterStringFromCode(uint16_t code) { if (code <= String::kMaxAsciiCharCode) { Object* value = single_character_string_cache()->get(code); if (value != undefined_value()) return value; char buffer[1]; buffer[0] = static_cast(code); Object* result; MaybeObject* maybe_result = LookupSymbol(Vector(buffer, 1)); if (!maybe_result->ToObject(&result)) return maybe_result; single_character_string_cache()->set(code, result); return result; } Object* result; { MaybeObject* maybe_result = AllocateRawTwoByteString(1); if (!maybe_result->ToObject(&result)) return maybe_result; } String* answer = String::cast(result); answer->Set(0, code); return answer; } MaybeObject* Heap::AllocateByteArray(int length, PretenureFlag pretenure) { if (length < 0 || length > ByteArray::kMaxLength) { return Failure::OutOfMemoryException(); } if (pretenure == NOT_TENURED) { return AllocateByteArray(length); } int size = ByteArray::SizeFor(length); Object* result; { MaybeObject* maybe_result = (size <= MaxObjectSizeInPagedSpace()) ? old_data_space_->AllocateRaw(size) : lo_space_->AllocateRaw(size, NOT_EXECUTABLE); if (!maybe_result->ToObject(&result)) return maybe_result; } reinterpret_cast(result)->set_map_no_write_barrier( byte_array_map()); reinterpret_cast(result)->set_length(length); return result; } MaybeObject* Heap::AllocateByteArray(int length) { if (length < 0 || length > ByteArray::kMaxLength) { return Failure::OutOfMemoryException(); } int size = ByteArray::SizeFor(length); AllocationSpace space = (size > MaxObjectSizeInPagedSpace()) ? LO_SPACE : NEW_SPACE; Object* result; { MaybeObject* maybe_result = AllocateRaw(size, space, OLD_DATA_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } reinterpret_cast(result)->set_map_no_write_barrier( byte_array_map()); reinterpret_cast(result)->set_length(length); return result; } void Heap::CreateFillerObjectAt(Address addr, int size) { if (size == 0) return; HeapObject* filler = HeapObject::FromAddress(addr); if (size == kPointerSize) { filler->set_map_no_write_barrier(one_pointer_filler_map()); } else if (size == 2 * kPointerSize) { filler->set_map_no_write_barrier(two_pointer_filler_map()); } else { filler->set_map_no_write_barrier(free_space_map()); FreeSpace::cast(filler)->set_size(size); } } MaybeObject* Heap::AllocateExternalArray(int length, ExternalArrayType array_type, void* external_pointer, PretenureFlag pretenure) { AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE; Object* result; { MaybeObject* maybe_result = AllocateRaw(ExternalArray::kAlignedSize, space, OLD_DATA_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } reinterpret_cast(result)->set_map_no_write_barrier( MapForExternalArrayType(array_type)); reinterpret_cast(result)->set_length(length); reinterpret_cast(result)->set_external_pointer( external_pointer); return result; } MaybeObject* Heap::CreateCode(const CodeDesc& desc, Code::Flags flags, Handle self_reference, bool immovable) { // Allocate ByteArray before the Code object, so that we do not risk // leaving uninitialized Code object (and breaking the heap). ByteArray* reloc_info; MaybeObject* maybe_reloc_info = AllocateByteArray(desc.reloc_size, TENURED); if (!maybe_reloc_info->To(&reloc_info)) return maybe_reloc_info; // Compute size. int body_size = RoundUp(desc.instr_size, kObjectAlignment); int obj_size = Code::SizeFor(body_size); ASSERT(IsAligned(static_cast(obj_size), kCodeAlignment)); MaybeObject* maybe_result; // Large code objects and code objects which should stay at a fixed address // are allocated in large object space. if (obj_size > MaxObjectSizeInPagedSpace() || immovable) { maybe_result = lo_space_->AllocateRaw(obj_size, EXECUTABLE); } else { maybe_result = code_space_->AllocateRaw(obj_size); } Object* result; if (!maybe_result->ToObject(&result)) return maybe_result; // Initialize the object HeapObject::cast(result)->set_map_no_write_barrier(code_map()); Code* code = Code::cast(result); ASSERT(!isolate_->code_range()->exists() || isolate_->code_range()->contains(code->address())); code->set_instruction_size(desc.instr_size); code->set_relocation_info(reloc_info); code->set_flags(flags); if (code->is_call_stub() || code->is_keyed_call_stub()) { code->set_check_type(RECEIVER_MAP_CHECK); } code->set_deoptimization_data(empty_fixed_array(), SKIP_WRITE_BARRIER); code->set_type_feedback_cells(TypeFeedbackCells::cast(empty_fixed_array()), SKIP_WRITE_BARRIER); code->set_handler_table(empty_fixed_array(), SKIP_WRITE_BARRIER); code->set_gc_metadata(Smi::FromInt(0)); // Allow self references to created code object by patching the handle to // point to the newly allocated Code object. if (!self_reference.is_null()) { *(self_reference.location()) = code; } // Migrate generated code. // The generated code can contain Object** values (typically from handles) // that are dereferenced during the copy to point directly to the actual heap // objects. These pointers can include references to the code object itself, // through the self_reference parameter. code->CopyFrom(desc); #ifdef DEBUG if (FLAG_verify_heap) { code->Verify(); } #endif return code; } MaybeObject* Heap::CopyCode(Code* code) { // Allocate an object the same size as the code object. int obj_size = code->Size(); MaybeObject* maybe_result; if (obj_size > MaxObjectSizeInPagedSpace()) { maybe_result = lo_space_->AllocateRaw(obj_size, EXECUTABLE); } else { maybe_result = code_space_->AllocateRaw(obj_size); } Object* result; if (!maybe_result->ToObject(&result)) return maybe_result; // Copy code object. Address old_addr = code->address(); Address new_addr = reinterpret_cast(result)->address(); CopyBlock(new_addr, old_addr, obj_size); // Relocate the copy. Code* new_code = Code::cast(result); ASSERT(!isolate_->code_range()->exists() || isolate_->code_range()->contains(code->address())); new_code->Relocate(new_addr - old_addr); return new_code; } MaybeObject* Heap::CopyCode(Code* code, Vector reloc_info) { // Allocate ByteArray before the Code object, so that we do not risk // leaving uninitialized Code object (and breaking the heap). Object* reloc_info_array; { MaybeObject* maybe_reloc_info_array = AllocateByteArray(reloc_info.length(), TENURED); if (!maybe_reloc_info_array->ToObject(&reloc_info_array)) { return maybe_reloc_info_array; } } int new_body_size = RoundUp(code->instruction_size(), kObjectAlignment); int new_obj_size = Code::SizeFor(new_body_size); Address old_addr = code->address(); size_t relocation_offset = static_cast(code->instruction_end() - old_addr); MaybeObject* maybe_result; if (new_obj_size > MaxObjectSizeInPagedSpace()) { maybe_result = lo_space_->AllocateRaw(new_obj_size, EXECUTABLE); } else { maybe_result = code_space_->AllocateRaw(new_obj_size); } Object* result; if (!maybe_result->ToObject(&result)) return maybe_result; // Copy code object. Address new_addr = reinterpret_cast(result)->address(); // Copy header and instructions. memcpy(new_addr, old_addr, relocation_offset); Code* new_code = Code::cast(result); new_code->set_relocation_info(ByteArray::cast(reloc_info_array)); // Copy patched rinfo. memcpy(new_code->relocation_start(), reloc_info.start(), reloc_info.length()); // Relocate the copy. ASSERT(!isolate_->code_range()->exists() || isolate_->code_range()->contains(code->address())); new_code->Relocate(new_addr - old_addr); #ifdef DEBUG if (FLAG_verify_heap) { code->Verify(); } #endif return new_code; } MaybeObject* Heap::Allocate(Map* map, AllocationSpace space) { ASSERT(gc_state_ == NOT_IN_GC); ASSERT(map->instance_type() != MAP_TYPE); // If allocation failures are disallowed, we may allocate in a different // space when new space is full and the object is not a large object. AllocationSpace retry_space = (space != NEW_SPACE) ? space : TargetSpaceId(map->instance_type()); Object* result; { MaybeObject* maybe_result = AllocateRaw(map->instance_size(), space, retry_space); if (!maybe_result->ToObject(&result)) return maybe_result; } // No need for write barrier since object is white and map is in old space. HeapObject::cast(result)->set_map_no_write_barrier(map); return result; } void Heap::InitializeFunction(JSFunction* function, SharedFunctionInfo* shared, Object* prototype) { ASSERT(!prototype->IsMap()); function->initialize_properties(); function->initialize_elements(); function->set_shared(shared); function->set_code(shared->code()); function->set_prototype_or_initial_map(prototype); function->set_context(undefined_value()); function->set_literals_or_bindings(empty_fixed_array()); function->set_next_function_link(undefined_value()); } MaybeObject* Heap::AllocateFunctionPrototype(JSFunction* function) { // Allocate the prototype. Make sure to use the object function // from the function's context, since the function can be from a // different context. JSFunction* object_function = function->context()->global_context()->object_function(); // Each function prototype gets a copy of the object function map. // This avoid unwanted sharing of maps between prototypes of different // constructors. Map* new_map; ASSERT(object_function->has_initial_map()); { MaybeObject* maybe_map = object_function->initial_map()->CopyDropTransitions(); if (!maybe_map->To(&new_map)) return maybe_map; } Object* prototype; { MaybeObject* maybe_prototype = AllocateJSObjectFromMap(new_map); if (!maybe_prototype->ToObject(&prototype)) return maybe_prototype; } // When creating the prototype for the function we must set its // constructor to the function. Object* result; { MaybeObject* maybe_result = JSObject::cast(prototype)->SetLocalPropertyIgnoreAttributes( constructor_symbol(), function, DONT_ENUM); if (!maybe_result->ToObject(&result)) return maybe_result; } return prototype; } MaybeObject* Heap::AllocateFunction(Map* function_map, SharedFunctionInfo* shared, Object* prototype, PretenureFlag pretenure) { AllocationSpace space = (pretenure == TENURED) ? OLD_POINTER_SPACE : NEW_SPACE; Object* result; { MaybeObject* maybe_result = Allocate(function_map, space); if (!maybe_result->ToObject(&result)) return maybe_result; } InitializeFunction(JSFunction::cast(result), shared, prototype); return result; } MaybeObject* Heap::AllocateArgumentsObject(Object* callee, int length) { // To get fast allocation and map sharing for arguments objects we // allocate them based on an arguments boilerplate. JSObject* boilerplate; int arguments_object_size; bool strict_mode_callee = callee->IsJSFunction() && !JSFunction::cast(callee)->shared()->is_classic_mode(); if (strict_mode_callee) { boilerplate = isolate()->context()->global_context()-> strict_mode_arguments_boilerplate(); arguments_object_size = kArgumentsObjectSizeStrict; } else { boilerplate = isolate()->context()->global_context()->arguments_boilerplate(); arguments_object_size = kArgumentsObjectSize; } // This calls Copy directly rather than using Heap::AllocateRaw so we // duplicate the check here. ASSERT(allocation_allowed_ && gc_state_ == NOT_IN_GC); // Check that the size of the boilerplate matches our // expectations. The ArgumentsAccessStub::GenerateNewObject relies // on the size being a known constant. ASSERT(arguments_object_size == boilerplate->map()->instance_size()); // Do the allocation. Object* result; { MaybeObject* maybe_result = AllocateRaw(arguments_object_size, NEW_SPACE, OLD_POINTER_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } // Copy the content. The arguments boilerplate doesn't have any // fields that point to new space so it's safe to skip the write // barrier here. CopyBlock(HeapObject::cast(result)->address(), boilerplate->address(), JSObject::kHeaderSize); // Set the length property. JSObject::cast(result)->InObjectPropertyAtPut(kArgumentsLengthIndex, Smi::FromInt(length), SKIP_WRITE_BARRIER); // Set the callee property for non-strict mode arguments object only. if (!strict_mode_callee) { JSObject::cast(result)->InObjectPropertyAtPut(kArgumentsCalleeIndex, callee); } // Check the state of the object ASSERT(JSObject::cast(result)->HasFastProperties()); ASSERT(JSObject::cast(result)->HasFastElements()); return result; } static bool HasDuplicates(DescriptorArray* descriptors) { int count = descriptors->number_of_descriptors(); if (count > 1) { String* prev_key = descriptors->GetKey(0); for (int i = 1; i != count; i++) { String* current_key = descriptors->GetKey(i); if (prev_key == current_key) return true; prev_key = current_key; } } return false; } MaybeObject* Heap::AllocateInitialMap(JSFunction* fun) { ASSERT(!fun->has_initial_map()); // First create a new map with the size and number of in-object properties // suggested by the function. int instance_size = fun->shared()->CalculateInstanceSize(); int in_object_properties = fun->shared()->CalculateInObjectProperties(); Object* map_obj; { MaybeObject* maybe_map_obj = AllocateMap(JS_OBJECT_TYPE, instance_size); if (!maybe_map_obj->ToObject(&map_obj)) return maybe_map_obj; } // Fetch or allocate prototype. Object* prototype; if (fun->has_instance_prototype()) { prototype = fun->instance_prototype(); } else { { MaybeObject* maybe_prototype = AllocateFunctionPrototype(fun); if (!maybe_prototype->ToObject(&prototype)) return maybe_prototype; } } Map* map = Map::cast(map_obj); map->set_inobject_properties(in_object_properties); map->set_unused_property_fields(in_object_properties); map->set_prototype(prototype); ASSERT(map->has_fast_elements()); // If the function has only simple this property assignments add // field descriptors for these to the initial map as the object // cannot be constructed without having these properties. Guard by // the inline_new flag so we only change the map if we generate a // specialized construct stub. ASSERT(in_object_properties <= Map::kMaxPreAllocatedPropertyFields); if (fun->shared()->CanGenerateInlineConstructor(prototype)) { int count = fun->shared()->this_property_assignments_count(); if (count > in_object_properties) { // Inline constructor can only handle inobject properties. fun->shared()->ForbidInlineConstructor(); } else { DescriptorArray* descriptors; { MaybeObject* maybe_descriptors_obj = DescriptorArray::Allocate(count); if (!maybe_descriptors_obj->To(&descriptors)) { return maybe_descriptors_obj; } } DescriptorArray::WhitenessWitness witness(descriptors); for (int i = 0; i < count; i++) { String* name = fun->shared()->GetThisPropertyAssignmentName(i); ASSERT(name->IsSymbol()); FieldDescriptor field(name, i, NONE); field.SetEnumerationIndex(i); descriptors->Set(i, &field, witness); } descriptors->SetNextEnumerationIndex(count); descriptors->SortUnchecked(witness); // The descriptors may contain duplicates because the compiler does not // guarantee the uniqueness of property names (it would have required // quadratic time). Once the descriptors are sorted we can check for // duplicates in linear time. if (HasDuplicates(descriptors)) { fun->shared()->ForbidInlineConstructor(); } else { map->set_instance_descriptors(descriptors); map->set_pre_allocated_property_fields(count); map->set_unused_property_fields(in_object_properties - count); } } } fun->shared()->StartInobjectSlackTracking(map); return map; } void Heap::InitializeJSObjectFromMap(JSObject* obj, FixedArray* properties, Map* map) { obj->set_properties(properties); obj->initialize_elements(); // TODO(1240798): Initialize the object's body using valid initial values // according to the object's initial map. For example, if the map's // instance type is JS_ARRAY_TYPE, the length field should be initialized // to a number (e.g. Smi::FromInt(0)) and the elements initialized to a // fixed array (e.g. Heap::empty_fixed_array()). Currently, the object // verification code has to cope with (temporarily) invalid objects. See // for example, JSArray::JSArrayVerify). Object* filler; // We cannot always fill with one_pointer_filler_map because objects // created from API functions expect their internal fields to be initialized // with undefined_value. // Pre-allocated fields need to be initialized with undefined_value as well // so that object accesses before the constructor completes (e.g. in the // debugger) will not cause a crash. if (map->constructor()->IsJSFunction() && JSFunction::cast(map->constructor())->shared()-> IsInobjectSlackTrackingInProgress()) { // We might want to shrink the object later. ASSERT(obj->GetInternalFieldCount() == 0); filler = Heap::one_pointer_filler_map(); } else { filler = Heap::undefined_value(); } obj->InitializeBody(map, Heap::undefined_value(), filler); } MaybeObject* Heap::AllocateJSObjectFromMap(Map* map, PretenureFlag pretenure) { // JSFunctions should be allocated using AllocateFunction to be // properly initialized. ASSERT(map->instance_type() != JS_FUNCTION_TYPE); // Both types of global objects should be allocated using // AllocateGlobalObject to be properly initialized. ASSERT(map->instance_type() != JS_GLOBAL_OBJECT_TYPE); ASSERT(map->instance_type() != JS_BUILTINS_OBJECT_TYPE); // Allocate the backing storage for the properties. int prop_size = map->pre_allocated_property_fields() + map->unused_property_fields() - map->inobject_properties(); ASSERT(prop_size >= 0); Object* properties; { MaybeObject* maybe_properties = AllocateFixedArray(prop_size, pretenure); if (!maybe_properties->ToObject(&properties)) return maybe_properties; } // Allocate the JSObject. AllocationSpace space = (pretenure == TENURED) ? OLD_POINTER_SPACE : NEW_SPACE; if (map->instance_size() > MaxObjectSizeInPagedSpace()) space = LO_SPACE; Object* obj; { MaybeObject* maybe_obj = Allocate(map, space); if (!maybe_obj->ToObject(&obj)) return maybe_obj; } // Initialize the JSObject. InitializeJSObjectFromMap(JSObject::cast(obj), FixedArray::cast(properties), map); ASSERT(JSObject::cast(obj)->HasFastSmiOnlyElements() || JSObject::cast(obj)->HasFastElements()); return obj; } MaybeObject* Heap::AllocateJSObject(JSFunction* constructor, PretenureFlag pretenure) { // Allocate the initial map if absent. if (!constructor->has_initial_map()) { Object* initial_map; { MaybeObject* maybe_initial_map = AllocateInitialMap(constructor); if (!maybe_initial_map->ToObject(&initial_map)) return maybe_initial_map; } constructor->set_initial_map(Map::cast(initial_map)); Map::cast(initial_map)->set_constructor(constructor); } // Allocate the object based on the constructors initial map. MaybeObject* result = AllocateJSObjectFromMap( constructor->initial_map(), pretenure); #ifdef DEBUG // Make sure result is NOT a global object if valid. Object* non_failure; ASSERT(!result->ToObject(&non_failure) || !non_failure->IsGlobalObject()); #endif return result; } MaybeObject* Heap::AllocateJSArrayAndStorage( ElementsKind elements_kind, int length, int capacity, ArrayStorageAllocationMode mode, PretenureFlag pretenure) { ASSERT(capacity >= length); MaybeObject* maybe_array = AllocateJSArray(elements_kind, pretenure); JSArray* array; if (!maybe_array->To(&array)) return maybe_array; if (capacity == 0) { array->set_length(Smi::FromInt(0)); array->set_elements(empty_fixed_array()); return array; } FixedArrayBase* elms; MaybeObject* maybe_elms = NULL; if (elements_kind == FAST_DOUBLE_ELEMENTS) { if (mode == DONT_INITIALIZE_ARRAY_ELEMENTS) { maybe_elms = AllocateUninitializedFixedDoubleArray(capacity); } else { ASSERT(mode == INITIALIZE_ARRAY_ELEMENTS_WITH_HOLE); maybe_elms = AllocateFixedDoubleArrayWithHoles(capacity); } } else { ASSERT(elements_kind == FAST_ELEMENTS || elements_kind == FAST_SMI_ONLY_ELEMENTS); if (mode == DONT_INITIALIZE_ARRAY_ELEMENTS) { maybe_elms = AllocateUninitializedFixedArray(capacity); } else { ASSERT(mode == INITIALIZE_ARRAY_ELEMENTS_WITH_HOLE); maybe_elms = AllocateFixedArrayWithHoles(capacity); } } if (!maybe_elms->To(&elms)) return maybe_elms; array->set_elements(elms); array->set_length(Smi::FromInt(length)); return array; } MaybeObject* Heap::AllocateJSArrayWithElements( FixedArrayBase* elements, ElementsKind elements_kind, PretenureFlag pretenure) { MaybeObject* maybe_array = AllocateJSArray(elements_kind, pretenure); JSArray* array; if (!maybe_array->To(&array)) return maybe_array; array->set_elements(elements); array->set_length(Smi::FromInt(elements->length())); return array; } MaybeObject* Heap::AllocateJSProxy(Object* handler, Object* prototype) { // Allocate map. // TODO(rossberg): Once we optimize proxies, think about a scheme to share // maps. Will probably depend on the identity of the handler object, too. Map* map; MaybeObject* maybe_map_obj = AllocateMap(JS_PROXY_TYPE, JSProxy::kSize); if (!maybe_map_obj->To(&map)) return maybe_map_obj; map->set_prototype(prototype); // Allocate the proxy object. JSProxy* result; MaybeObject* maybe_result = Allocate(map, NEW_SPACE); if (!maybe_result->To(&result)) return maybe_result; result->InitializeBody(map->instance_size(), Smi::FromInt(0)); result->set_handler(handler); result->set_hash(undefined_value(), SKIP_WRITE_BARRIER); return result; } MaybeObject* Heap::AllocateJSFunctionProxy(Object* handler, Object* call_trap, Object* construct_trap, Object* prototype) { // Allocate map. // TODO(rossberg): Once we optimize proxies, think about a scheme to share // maps. Will probably depend on the identity of the handler object, too. Map* map; MaybeObject* maybe_map_obj = AllocateMap(JS_FUNCTION_PROXY_TYPE, JSFunctionProxy::kSize); if (!maybe_map_obj->To(&map)) return maybe_map_obj; map->set_prototype(prototype); // Allocate the proxy object. JSFunctionProxy* result; MaybeObject* maybe_result = Allocate(map, NEW_SPACE); if (!maybe_result->To(&result)) return maybe_result; result->InitializeBody(map->instance_size(), Smi::FromInt(0)); result->set_handler(handler); result->set_hash(undefined_value(), SKIP_WRITE_BARRIER); result->set_call_trap(call_trap); result->set_construct_trap(construct_trap); return result; } MaybeObject* Heap::AllocateGlobalObject(JSFunction* constructor) { ASSERT(constructor->has_initial_map()); Map* map = constructor->initial_map(); // Make sure no field properties are described in the initial map. // This guarantees us that normalizing the properties does not // require us to change property values to JSGlobalPropertyCells. ASSERT(map->NextFreePropertyIndex() == 0); // Make sure we don't have a ton of pre-allocated slots in the // global objects. They will be unused once we normalize the object. ASSERT(map->unused_property_fields() == 0); ASSERT(map->inobject_properties() == 0); // Initial size of the backing store to avoid resize of the storage during // bootstrapping. The size differs between the JS global object ad the // builtins object. int initial_size = map->instance_type() == JS_GLOBAL_OBJECT_TYPE ? 64 : 512; // Allocate a dictionary object for backing storage. Object* obj; { MaybeObject* maybe_obj = StringDictionary::Allocate( map->NumberOfDescribedProperties() * 2 + initial_size); if (!maybe_obj->ToObject(&obj)) return maybe_obj; } StringDictionary* dictionary = StringDictionary::cast(obj); // The global object might be created from an object template with accessors. // Fill these accessors into the dictionary. DescriptorArray* descs = map->instance_descriptors(); for (int i = 0; i < descs->number_of_descriptors(); i++) { PropertyDetails details(descs->GetDetails(i)); ASSERT(details.type() == CALLBACKS); // Only accessors are expected. PropertyDetails d = PropertyDetails(details.attributes(), CALLBACKS, details.index()); Object* value = descs->GetCallbacksObject(i); { MaybeObject* maybe_value = AllocateJSGlobalPropertyCell(value); if (!maybe_value->ToObject(&value)) return maybe_value; } Object* result; { MaybeObject* maybe_result = dictionary->Add(descs->GetKey(i), value, d); if (!maybe_result->ToObject(&result)) return maybe_result; } dictionary = StringDictionary::cast(result); } // Allocate the global object and initialize it with the backing store. { MaybeObject* maybe_obj = Allocate(map, OLD_POINTER_SPACE); if (!maybe_obj->ToObject(&obj)) return maybe_obj; } JSObject* global = JSObject::cast(obj); InitializeJSObjectFromMap(global, dictionary, map); // Create a new map for the global object. { MaybeObject* maybe_obj = map->CopyDropDescriptors(); if (!maybe_obj->ToObject(&obj)) return maybe_obj; } Map* new_map = Map::cast(obj); // Set up the global object as a normalized object. global->set_map(new_map); global->map()->clear_instance_descriptors(); global->set_properties(dictionary); // Make sure result is a global object with properties in dictionary. ASSERT(global->IsGlobalObject()); ASSERT(!global->HasFastProperties()); return global; } MaybeObject* Heap::CopyJSObject(JSObject* source) { // Never used to copy functions. If functions need to be copied we // have to be careful to clear the literals array. SLOW_ASSERT(!source->IsJSFunction()); // Make the clone. Map* map = source->map(); int object_size = map->instance_size(); Object* clone; WriteBarrierMode wb_mode = UPDATE_WRITE_BARRIER; // If we're forced to always allocate, we use the general allocation // functions which may leave us with an object in old space. if (always_allocate()) { { MaybeObject* maybe_clone = AllocateRaw(object_size, NEW_SPACE, OLD_POINTER_SPACE); if (!maybe_clone->ToObject(&clone)) return maybe_clone; } Address clone_address = HeapObject::cast(clone)->address(); CopyBlock(clone_address, source->address(), object_size); // Update write barrier for all fields that lie beyond the header. RecordWrites(clone_address, JSObject::kHeaderSize, (object_size - JSObject::kHeaderSize) / kPointerSize); } else { wb_mode = SKIP_WRITE_BARRIER; { MaybeObject* maybe_clone = new_space_.AllocateRaw(object_size); if (!maybe_clone->ToObject(&clone)) return maybe_clone; } SLOW_ASSERT(InNewSpace(clone)); // Since we know the clone is allocated in new space, we can copy // the contents without worrying about updating the write barrier. CopyBlock(HeapObject::cast(clone)->address(), source->address(), object_size); } SLOW_ASSERT( JSObject::cast(clone)->GetElementsKind() == source->GetElementsKind()); FixedArrayBase* elements = FixedArrayBase::cast(source->elements()); FixedArray* properties = FixedArray::cast(source->properties()); // Update elements if necessary. if (elements->length() > 0) { Object* elem; { MaybeObject* maybe_elem; if (elements->map() == fixed_cow_array_map()) { maybe_elem = FixedArray::cast(elements); } else if (source->HasFastDoubleElements()) { maybe_elem = CopyFixedDoubleArray(FixedDoubleArray::cast(elements)); } else { maybe_elem = CopyFixedArray(FixedArray::cast(elements)); } if (!maybe_elem->ToObject(&elem)) return maybe_elem; } JSObject::cast(clone)->set_elements(FixedArrayBase::cast(elem), wb_mode); } // Update properties if necessary. if (properties->length() > 0) { Object* prop; { MaybeObject* maybe_prop = CopyFixedArray(properties); if (!maybe_prop->ToObject(&prop)) return maybe_prop; } JSObject::cast(clone)->set_properties(FixedArray::cast(prop), wb_mode); } // Return the new clone. return clone; } MaybeObject* Heap::ReinitializeJSReceiver( JSReceiver* object, InstanceType type, int size) { ASSERT(type >= FIRST_JS_OBJECT_TYPE); // Allocate fresh map. // TODO(rossberg): Once we optimize proxies, cache these maps. Map* map; MaybeObject* maybe = AllocateMap(type, size); if (!maybe->To(&map)) return maybe; // Check that the receiver has at least the size of the fresh object. int size_difference = object->map()->instance_size() - map->instance_size(); ASSERT(size_difference >= 0); map->set_prototype(object->map()->prototype()); // Allocate the backing storage for the properties. int prop_size = map->unused_property_fields() - map->inobject_properties(); Object* properties; maybe = AllocateFixedArray(prop_size, TENURED); if (!maybe->ToObject(&properties)) return maybe; // Functions require some allocation, which might fail here. SharedFunctionInfo* shared = NULL; if (type == JS_FUNCTION_TYPE) { String* name; maybe = LookupAsciiSymbol(""); if (!maybe->To(&name)) return maybe; maybe = AllocateSharedFunctionInfo(name); if (!maybe->To(&shared)) return maybe; } // Because of possible retries of this function after failure, // we must NOT fail after this point, where we have changed the type! // Reset the map for the object. object->set_map(map); JSObject* jsobj = JSObject::cast(object); // Reinitialize the object from the constructor map. InitializeJSObjectFromMap(jsobj, FixedArray::cast(properties), map); // Functions require some minimal initialization. if (type == JS_FUNCTION_TYPE) { map->set_function_with_prototype(true); InitializeFunction(JSFunction::cast(object), shared, the_hole_value()); JSFunction::cast(object)->set_context( isolate()->context()->global_context()); } // Put in filler if the new object is smaller than the old. if (size_difference > 0) { CreateFillerObjectAt( object->address() + map->instance_size(), size_difference); } return object; } MaybeObject* Heap::ReinitializeJSGlobalProxy(JSFunction* constructor, JSGlobalProxy* object) { ASSERT(constructor->has_initial_map()); Map* map = constructor->initial_map(); // Check that the already allocated object has the same size and type as // objects allocated using the constructor. ASSERT(map->instance_size() == object->map()->instance_size()); ASSERT(map->instance_type() == object->map()->instance_type()); // Allocate the backing storage for the properties. int prop_size = map->unused_property_fields() - map->inobject_properties(); Object* properties; { MaybeObject* maybe_properties = AllocateFixedArray(prop_size, TENURED); if (!maybe_properties->ToObject(&properties)) return maybe_properties; } // Reset the map for the object. object->set_map(constructor->initial_map()); // Reinitialize the object from the constructor map. InitializeJSObjectFromMap(object, FixedArray::cast(properties), map); return object; } MaybeObject* Heap::AllocateStringFromAscii(Vector string, PretenureFlag pretenure) { if (string.length() == 1) { return Heap::LookupSingleCharacterStringFromCode(string[0]); } Object* result; { MaybeObject* maybe_result = AllocateRawAsciiString(string.length(), pretenure); if (!maybe_result->ToObject(&result)) return maybe_result; } // Copy the characters into the new object. SeqAsciiString* string_result = SeqAsciiString::cast(result); for (int i = 0; i < string.length(); i++) { string_result->SeqAsciiStringSet(i, string[i]); } return result; } MaybeObject* Heap::AllocateStringFromUtf8Slow(Vector string, PretenureFlag pretenure) { // V8 only supports characters in the Basic Multilingual Plane. const uc32 kMaxSupportedChar = 0xFFFF; // Count the number of characters in the UTF-8 string and check if // it is an ASCII string. Access decoder(isolate_->unicode_cache()->utf8_decoder()); decoder->Reset(string.start(), string.length()); int chars = 0; while (decoder->has_more()) { decoder->GetNext(); chars++; } Object* result; { MaybeObject* maybe_result = AllocateRawTwoByteString(chars, pretenure); if (!maybe_result->ToObject(&result)) return maybe_result; } // Convert and copy the characters into the new object. String* string_result = String::cast(result); decoder->Reset(string.start(), string.length()); for (int i = 0; i < chars; i++) { uc32 r = decoder->GetNext(); if (r > kMaxSupportedChar) { r = unibrow::Utf8::kBadChar; } string_result->Set(i, r); } return result; } MaybeObject* Heap::AllocateStringFromTwoByte(Vector string, PretenureFlag pretenure) { // Check if the string is an ASCII string. MaybeObject* maybe_result; if (String::IsAscii(string.start(), string.length())) { maybe_result = AllocateRawAsciiString(string.length(), pretenure); } else { // It's not an ASCII string. maybe_result = AllocateRawTwoByteString(string.length(), pretenure); } Object* result; if (!maybe_result->ToObject(&result)) return maybe_result; // Copy the characters into the new object, which may be either ASCII or // UTF-16. String* string_result = String::cast(result); for (int i = 0; i < string.length(); i++) { string_result->Set(i, string[i]); } return result; } Map* Heap::SymbolMapForString(String* string) { // If the string is in new space it cannot be used as a symbol. if (InNewSpace(string)) return NULL; // Find the corresponding symbol map for strings. switch (string->map()->instance_type()) { case STRING_TYPE: return symbol_map(); case ASCII_STRING_TYPE: return ascii_symbol_map(); case CONS_STRING_TYPE: return cons_symbol_map(); case CONS_ASCII_STRING_TYPE: return cons_ascii_symbol_map(); case EXTERNAL_STRING_TYPE: return external_symbol_map(); case EXTERNAL_ASCII_STRING_TYPE: return external_ascii_symbol_map(); case EXTERNAL_STRING_WITH_ASCII_DATA_TYPE: return external_symbol_with_ascii_data_map(); case SHORT_EXTERNAL_STRING_TYPE: return short_external_symbol_map(); case SHORT_EXTERNAL_ASCII_STRING_TYPE: return short_external_ascii_symbol_map(); case SHORT_EXTERNAL_STRING_WITH_ASCII_DATA_TYPE: return short_external_symbol_with_ascii_data_map(); default: return NULL; // No match found. } } MaybeObject* Heap::AllocateInternalSymbol(unibrow::CharacterStream* buffer, int chars, uint32_t hash_field) { ASSERT(chars >= 0); // Ensure the chars matches the number of characters in the buffer. ASSERT(static_cast(chars) == buffer->Length()); // Determine whether the string is ASCII. bool is_ascii = true; while (buffer->has_more()) { if (buffer->GetNext() > unibrow::Utf8::kMaxOneByteChar) { is_ascii = false; break; } } buffer->Rewind(); // Compute map and object size. int size; Map* map; if (is_ascii) { if (chars > SeqAsciiString::kMaxLength) { return Failure::OutOfMemoryException(); } map = ascii_symbol_map(); size = SeqAsciiString::SizeFor(chars); } else { if (chars > SeqTwoByteString::kMaxLength) { return Failure::OutOfMemoryException(); } map = symbol_map(); size = SeqTwoByteString::SizeFor(chars); } // Allocate string. Object* result; { MaybeObject* maybe_result = (size > MaxObjectSizeInPagedSpace()) ? lo_space_->AllocateRaw(size, NOT_EXECUTABLE) : old_data_space_->AllocateRaw(size); if (!maybe_result->ToObject(&result)) return maybe_result; } reinterpret_cast(result)->set_map_no_write_barrier(map); // Set length and hash fields of the allocated string. String* answer = String::cast(result); answer->set_length(chars); answer->set_hash_field(hash_field); ASSERT_EQ(size, answer->Size()); // Fill in the characters. for (int i = 0; i < chars; i++) { answer->Set(i, buffer->GetNext()); } return answer; } MaybeObject* Heap::AllocateRawAsciiString(int length, PretenureFlag pretenure) { if (length < 0 || length > SeqAsciiString::kMaxLength) { return Failure::OutOfMemoryException(); } int size = SeqAsciiString::SizeFor(length); ASSERT(size <= SeqAsciiString::kMaxSize); AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE; AllocationSpace retry_space = OLD_DATA_SPACE; if (space == NEW_SPACE) { if (size > kMaxObjectSizeInNewSpace) { // Allocate in large object space, retry space will be ignored. space = LO_SPACE; } else if (size > MaxObjectSizeInPagedSpace()) { // Allocate in new space, retry in large object space. retry_space = LO_SPACE; } } else if (space == OLD_DATA_SPACE && size > MaxObjectSizeInPagedSpace()) { space = LO_SPACE; } Object* result; { MaybeObject* maybe_result = AllocateRaw(size, space, retry_space); if (!maybe_result->ToObject(&result)) return maybe_result; } // Partially initialize the object. HeapObject::cast(result)->set_map_no_write_barrier(ascii_string_map()); String::cast(result)->set_length(length); String::cast(result)->set_hash_field(String::kEmptyHashField); ASSERT_EQ(size, HeapObject::cast(result)->Size()); return result; } MaybeObject* Heap::AllocateRawTwoByteString(int length, PretenureFlag pretenure) { if (length < 0 || length > SeqTwoByteString::kMaxLength) { return Failure::OutOfMemoryException(); } int size = SeqTwoByteString::SizeFor(length); ASSERT(size <= SeqTwoByteString::kMaxSize); AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE; AllocationSpace retry_space = OLD_DATA_SPACE; if (space == NEW_SPACE) { if (size > kMaxObjectSizeInNewSpace) { // Allocate in large object space, retry space will be ignored. space = LO_SPACE; } else if (size > MaxObjectSizeInPagedSpace()) { // Allocate in new space, retry in large object space. retry_space = LO_SPACE; } } else if (space == OLD_DATA_SPACE && size > MaxObjectSizeInPagedSpace()) { space = LO_SPACE; } Object* result; { MaybeObject* maybe_result = AllocateRaw(size, space, retry_space); if (!maybe_result->ToObject(&result)) return maybe_result; } // Partially initialize the object. HeapObject::cast(result)->set_map_no_write_barrier(string_map()); String::cast(result)->set_length(length); String::cast(result)->set_hash_field(String::kEmptyHashField); ASSERT_EQ(size, HeapObject::cast(result)->Size()); return result; } MaybeObject* Heap::AllocateJSArray( ElementsKind elements_kind, PretenureFlag pretenure) { Context* global_context = isolate()->context()->global_context(); JSFunction* array_function = global_context->array_function(); Map* map = array_function->initial_map(); if (elements_kind == FAST_ELEMENTS || !FLAG_smi_only_arrays) { map = Map::cast(global_context->object_js_array_map()); } else if (elements_kind == FAST_DOUBLE_ELEMENTS) { map = Map::cast(global_context->double_js_array_map()); } else { ASSERT(elements_kind == FAST_SMI_ONLY_ELEMENTS); ASSERT(map == global_context->smi_js_array_map()); } return AllocateJSObjectFromMap(map, pretenure); } MaybeObject* Heap::AllocateEmptyFixedArray() { int size = FixedArray::SizeFor(0); Object* result; { MaybeObject* maybe_result = AllocateRaw(size, OLD_DATA_SPACE, OLD_DATA_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } // Initialize the object. reinterpret_cast(result)->set_map_no_write_barrier( fixed_array_map()); reinterpret_cast(result)->set_length(0); return result; } MaybeObject* Heap::AllocateRawFixedArray(int length) { if (length < 0 || length > FixedArray::kMaxLength) { return Failure::OutOfMemoryException(); } ASSERT(length > 0); // Use the general function if we're forced to always allocate. if (always_allocate()) return AllocateFixedArray(length, TENURED); // Allocate the raw data for a fixed array. int size = FixedArray::SizeFor(length); return size <= kMaxObjectSizeInNewSpace ? new_space_.AllocateRaw(size) : lo_space_->AllocateRaw(size, NOT_EXECUTABLE); } MaybeObject* Heap::CopyFixedArrayWithMap(FixedArray* src, Map* map) { int len = src->length(); Object* obj; { MaybeObject* maybe_obj = AllocateRawFixedArray(len); if (!maybe_obj->ToObject(&obj)) return maybe_obj; } if (InNewSpace(obj)) { HeapObject* dst = HeapObject::cast(obj); dst->set_map_no_write_barrier(map); CopyBlock(dst->address() + kPointerSize, src->address() + kPointerSize, FixedArray::SizeFor(len) - kPointerSize); return obj; } HeapObject::cast(obj)->set_map_no_write_barrier(map); FixedArray* result = FixedArray::cast(obj); result->set_length(len); // Copy the content AssertNoAllocation no_gc; WriteBarrierMode mode = result->GetWriteBarrierMode(no_gc); for (int i = 0; i < len; i++) result->set(i, src->get(i), mode); return result; } MaybeObject* Heap::CopyFixedDoubleArrayWithMap(FixedDoubleArray* src, Map* map) { int len = src->length(); Object* obj; { MaybeObject* maybe_obj = AllocateRawFixedDoubleArray(len, NOT_TENURED); if (!maybe_obj->ToObject(&obj)) return maybe_obj; } HeapObject* dst = HeapObject::cast(obj); dst->set_map_no_write_barrier(map); CopyBlock( dst->address() + FixedDoubleArray::kLengthOffset, src->address() + FixedDoubleArray::kLengthOffset, FixedDoubleArray::SizeFor(len) - FixedDoubleArray::kLengthOffset); return obj; } MaybeObject* Heap::AllocateFixedArray(int length) { ASSERT(length >= 0); if (length == 0) return empty_fixed_array(); Object* result; { MaybeObject* maybe_result = AllocateRawFixedArray(length); if (!maybe_result->ToObject(&result)) return maybe_result; } // Initialize header. FixedArray* array = reinterpret_cast(result); array->set_map_no_write_barrier(fixed_array_map()); array->set_length(length); // Initialize body. ASSERT(!InNewSpace(undefined_value())); MemsetPointer(array->data_start(), undefined_value(), length); return result; } MaybeObject* Heap::AllocateRawFixedArray(int length, PretenureFlag pretenure) { if (length < 0 || length > FixedArray::kMaxLength) { return Failure::OutOfMemoryException(); } AllocationSpace space = (pretenure == TENURED) ? OLD_POINTER_SPACE : NEW_SPACE; int size = FixedArray::SizeFor(length); if (space == NEW_SPACE && size > kMaxObjectSizeInNewSpace) { // Too big for new space. space = LO_SPACE; } else if (space == OLD_POINTER_SPACE && size > MaxObjectSizeInPagedSpace()) { // Too big for old pointer space. space = LO_SPACE; } AllocationSpace retry_space = (size <= MaxObjectSizeInPagedSpace()) ? OLD_POINTER_SPACE : LO_SPACE; return AllocateRaw(size, space, retry_space); } MUST_USE_RESULT static MaybeObject* AllocateFixedArrayWithFiller( Heap* heap, int length, PretenureFlag pretenure, Object* filler) { ASSERT(length >= 0); ASSERT(heap->empty_fixed_array()->IsFixedArray()); if (length == 0) return heap->empty_fixed_array(); ASSERT(!heap->InNewSpace(filler)); Object* result; { MaybeObject* maybe_result = heap->AllocateRawFixedArray(length, pretenure); if (!maybe_result->ToObject(&result)) return maybe_result; } HeapObject::cast(result)->set_map_no_write_barrier(heap->fixed_array_map()); FixedArray* array = FixedArray::cast(result); array->set_length(length); MemsetPointer(array->data_start(), filler, length); return array; } MaybeObject* Heap::AllocateFixedArray(int length, PretenureFlag pretenure) { return AllocateFixedArrayWithFiller(this, length, pretenure, undefined_value()); } MaybeObject* Heap::AllocateFixedArrayWithHoles(int length, PretenureFlag pretenure) { return AllocateFixedArrayWithFiller(this, length, pretenure, the_hole_value()); } MaybeObject* Heap::AllocateUninitializedFixedArray(int length) { if (length == 0) return empty_fixed_array(); Object* obj; { MaybeObject* maybe_obj = AllocateRawFixedArray(length); if (!maybe_obj->ToObject(&obj)) return maybe_obj; } reinterpret_cast(obj)->set_map_no_write_barrier( fixed_array_map()); FixedArray::cast(obj)->set_length(length); return obj; } MaybeObject* Heap::AllocateEmptyFixedDoubleArray() { int size = FixedDoubleArray::SizeFor(0); Object* result; { MaybeObject* maybe_result = AllocateRaw(size, OLD_DATA_SPACE, OLD_DATA_SPACE); if (!maybe_result->ToObject(&result)) return maybe_result; } // Initialize the object. reinterpret_cast(result)->set_map_no_write_barrier( fixed_double_array_map()); reinterpret_cast(result)->set_length(0); return result; } MaybeObject* Heap::AllocateUninitializedFixedDoubleArray( int length, PretenureFlag pretenure) { if (length == 0) return empty_fixed_double_array(); Object* elements_object; MaybeObject* maybe_obj = AllocateRawFixedDoubleArray(length, pretenure); if (!maybe_obj->ToObject(&elements_object)) return maybe_obj; FixedDoubleArray* elements = reinterpret_cast(elements_object); elements->set_map_no_write_barrier(fixed_double_array_map()); elements->set_length(length); return elements; } MaybeObject* Heap::AllocateFixedDoubleArrayWithHoles( int length, PretenureFlag pretenure) { if (length == 0) return empty_fixed_double_array(); Object* elements_object; MaybeObject* maybe_obj = AllocateRawFixedDoubleArray(length, pretenure); if (!maybe_obj->ToObject(&elements_object)) return maybe_obj; FixedDoubleArray* elements = reinterpret_cast(elements_object); for (int i = 0; i < length; ++i) { elements->set_the_hole(i); } elements->set_map_no_write_barrier(fixed_double_array_map()); elements->set_length(length); return elements; } MaybeObject* Heap::AllocateRawFixedDoubleArray(int length, PretenureFlag pretenure) { if (length < 0 || length > FixedDoubleArray::kMaxLength) { return Failure::OutOfMemoryException(); } AllocationSpace space = (pretenure == TENURED) ? OLD_DATA_SPACE : NEW_SPACE; int size = FixedDoubleArray::SizeFor(length); if (space == NEW_SPACE && size > kMaxObjectSizeInNewSpace) { // Too big for new space. space = LO_SPACE; } else if (space == OLD_DATA_SPACE && size > MaxObjectSizeInPagedSpace()) { // Too big for old data space. space = LO_SPACE; } AllocationSpace retry_space = (size <= MaxObjectSizeInPagedSpace()) ? OLD_DATA_SPACE : LO_SPACE; return AllocateRaw(size, space, retry_space); } MaybeObject* Heap::AllocateHashTable(int length, PretenureFlag pretenure) { Object* result; { MaybeObject* maybe_result = AllocateFixedArray(length, pretenure); if (!maybe_result->ToObject(&result)) return maybe_result; } reinterpret_cast(result)->set_map_no_write_barrier( hash_table_map()); ASSERT(result->IsHashTable()); return result; } MaybeObject* Heap::AllocateGlobalContext() { Object* result; { MaybeObject* maybe_result = AllocateFixedArray(Context::GLOBAL_CONTEXT_SLOTS); if (!maybe_result->ToObject(&result)) return maybe_result; } Context* context = reinterpret_cast(result); context->set_map_no_write_barrier(global_context_map()); context->set_smi_js_array_map(undefined_value()); context->set_double_js_array_map(undefined_value()); context->set_object_js_array_map(undefined_value()); ASSERT(context->IsGlobalContext()); ASSERT(result->IsContext()); return result; } MaybeObject* Heap::AllocateFunctionContext(int length, JSFunction* function) { ASSERT(length >= Context::MIN_CONTEXT_SLOTS); Object* result; { MaybeObject* maybe_result = AllocateFixedArray(length); if (!maybe_result->ToObject(&result)) return maybe_result; } Context* context = reinterpret_cast(result); context->set_map_no_write_barrier(function_context_map()); context->set_closure(function); context->set_previous(function->context()); context->set_extension(NULL); context->set_global(function->context()->global()); return context; } MaybeObject* Heap::AllocateCatchContext(JSFunction* function, Context* previous, String* name, Object* thrown_object) { STATIC_ASSERT(Context::MIN_CONTEXT_SLOTS == Context::THROWN_OBJECT_INDEX); Object* result; { MaybeObject* maybe_result = AllocateFixedArray(Context::MIN_CONTEXT_SLOTS + 1); if (!maybe_result->ToObject(&result)) return maybe_result; } Context* context = reinterpret_cast(result); context->set_map_no_write_barrier(catch_context_map()); context->set_closure(function); context->set_previous(previous); context->set_extension(name); context->set_global(previous->global()); context->set(Context::THROWN_OBJECT_INDEX, thrown_object); return context; } MaybeObject* Heap::AllocateWithContext(JSFunction* function, Context* previous, JSObject* extension) { Object* result; { MaybeObject* maybe_result = AllocateFixedArray(Context::MIN_CONTEXT_SLOTS); if (!maybe_result->ToObject(&result)) return maybe_result; } Context* context = reinterpret_cast(result); context->set_map_no_write_barrier(with_context_map()); context->set_closure(function); context->set_previous(previous); context->set_extension(extension); context->set_global(previous->global()); return context; } MaybeObject* Heap::AllocateBlockContext(JSFunction* function, Context* previous, ScopeInfo* scope_info) { Object* result; { MaybeObject* maybe_result = AllocateFixedArrayWithHoles(scope_info->ContextLength()); if (!maybe_result->ToObject(&result)) return maybe_result; } Context* context = reinterpret_cast(result); context->set_map_no_write_barrier(block_context_map()); context->set_closure(function); context->set_previous(previous); context->set_extension(scope_info); context->set_global(previous->global()); return context; } MaybeObject* Heap::AllocateScopeInfo(int length) { FixedArray* scope_info; MaybeObject* maybe_scope_info = AllocateFixedArray(length, TENURED); if (!maybe_scope_info->To(&scope_info)) return maybe_scope_info; scope_info->set_map_no_write_barrier(scope_info_map()); return scope_info; } MaybeObject* Heap::AllocateStruct(InstanceType type) { Map* map; switch (type) { #define MAKE_CASE(NAME, Name, name) \ case NAME##_TYPE: map = name##_map(); break; STRUCT_LIST(MAKE_CASE) #undef MAKE_CASE default: UNREACHABLE(); return Failure::InternalError(); } int size = map->instance_size(); AllocationSpace space = (size > MaxObjectSizeInPagedSpace()) ? LO_SPACE : OLD_POINTER_SPACE; Object* result; { MaybeObject* maybe_result = Allocate(map, space); if (!maybe_result->ToObject(&result)) return maybe_result; } Struct::cast(result)->InitializeBody(size); return result; } bool Heap::IsHeapIterable() { return (!old_pointer_space()->was_swept_conservatively() && !old_data_space()->was_swept_conservatively()); } void Heap::EnsureHeapIsIterable() { ASSERT(IsAllocationAllowed()); if (!IsHeapIterable()) { CollectAllGarbage(kMakeHeapIterableMask, "Heap::EnsureHeapIsIterable"); } ASSERT(IsHeapIterable()); } bool Heap::IdleNotification(int hint) { if (hint >= 1000) return IdleGlobalGC(); if (contexts_disposed_ > 0 || !FLAG_incremental_marking || FLAG_expose_gc || Serializer::enabled()) { return true; } // By doing small chunks of GC work in each IdleNotification, // perform a round of incremental GCs and after that wait until // the mutator creates enough garbage to justify a new round. // An incremental GC progresses as follows: // 1. many incremental marking steps, // 2. one old space mark-sweep-compact, // 3. many lazy sweep steps. // Use mark-sweep-compact events to count incremental GCs in a round. intptr_t size_factor = Min(Max(hint, 30), 1000) / 10; // The size factor is in range [3..100]. intptr_t step_size = size_factor * IncrementalMarking::kAllocatedThreshold; if (incremental_marking()->IsStopped()) { if (!IsSweepingComplete() && !AdvanceSweepers(static_cast(step_size))) { return false; } } if (mark_sweeps_since_idle_round_started_ >= kMaxMarkSweepsInIdleRound) { if (EnoughGarbageSinceLastIdleRound()) { StartIdleRound(); } else { return true; } } int new_mark_sweeps = ms_count_ - ms_count_at_last_idle_notification_; mark_sweeps_since_idle_round_started_ += new_mark_sweeps; ms_count_at_last_idle_notification_ = ms_count_; if (mark_sweeps_since_idle_round_started_ >= kMaxMarkSweepsInIdleRound) { FinishIdleRound(); return true; } if (incremental_marking()->IsStopped()) { if (hint < 1000 && !WorthStartingGCWhenIdle()) { FinishIdleRound(); return true; } incremental_marking()->Start(); } // This flag prevents incremental marking from requesting GC via stack guard idle_notification_will_schedule_next_gc_ = true; incremental_marking()->Step(step_size); idle_notification_will_schedule_next_gc_ = false; if (incremental_marking()->IsComplete()) { bool uncommit = false; if (gc_count_at_last_idle_gc_ == gc_count_) { // No GC since the last full GC, the mutator is probably not active. isolate_->compilation_cache()->Clear(); uncommit = true; } CollectAllGarbage(kNoGCFlags, "idle notification: finalize incremental"); gc_count_at_last_idle_gc_ = gc_count_; if (uncommit) { new_space_.Shrink(); UncommitFromSpace(); } } return false; } bool Heap::IdleGlobalGC() { static const int kIdlesBeforeScavenge = 4; static const int kIdlesBeforeMarkSweep = 7; static const int kIdlesBeforeMarkCompact = 8; static const int kMaxIdleCount = kIdlesBeforeMarkCompact + 1; static const unsigned int kGCsBetweenCleanup = 4; if (!last_idle_notification_gc_count_init_) { last_idle_notification_gc_count_ = gc_count_; last_idle_notification_gc_count_init_ = true; } bool uncommit = true; bool finished = false; // Reset the number of idle notifications received when a number of // GCs have taken place. This allows another round of cleanup based // on idle notifications if enough work has been carried out to // provoke a number of garbage collections. if (gc_count_ - last_idle_notification_gc_count_ < kGCsBetweenCleanup) { number_idle_notifications_ = Min(number_idle_notifications_ + 1, kMaxIdleCount); } else { number_idle_notifications_ = 0; last_idle_notification_gc_count_ = gc_count_; } if (number_idle_notifications_ == kIdlesBeforeScavenge) { if (contexts_disposed_ > 0) { HistogramTimerScope scope(isolate_->counters()->gc_context()); CollectAllGarbage(kReduceMemoryFootprintMask, "idle notification: contexts disposed"); } else { CollectGarbage(NEW_SPACE, "idle notification"); } new_space_.Shrink(); last_idle_notification_gc_count_ = gc_count_; } else if (number_idle_notifications_ == kIdlesBeforeMarkSweep) { // Before doing the mark-sweep collections we clear the // compilation cache to avoid hanging on to source code and // generated code for cached functions. isolate_->compilation_cache()->Clear(); CollectAllGarbage(kReduceMemoryFootprintMask, "idle notification"); new_space_.Shrink(); last_idle_notification_gc_count_ = gc_count_; } else if (number_idle_notifications_ == kIdlesBeforeMarkCompact) { CollectAllGarbage(kReduceMemoryFootprintMask, "idle notification"); new_space_.Shrink(); last_idle_notification_gc_count_ = gc_count_; number_idle_notifications_ = 0; finished = true; } else if (contexts_disposed_ > 0) { if (FLAG_expose_gc) { contexts_disposed_ = 0; } else { HistogramTimerScope scope(isolate_->counters()->gc_context()); CollectAllGarbage(kReduceMemoryFootprintMask, "idle notification: contexts disposed"); last_idle_notification_gc_count_ = gc_count_; } // If this is the first idle notification, we reset the // notification count to avoid letting idle notifications for // context disposal garbage collections start a potentially too // aggressive idle GC cycle. if (number_idle_notifications_ <= 1) { number_idle_notifications_ = 0; uncommit = false; } } else if (number_idle_notifications_ > kIdlesBeforeMarkCompact) { // If we have received more than kIdlesBeforeMarkCompact idle // notifications we do not perform any cleanup because we don't // expect to gain much by doing so. finished = true; } // Make sure that we have no pending context disposals and // conditionally uncommit from space. // Take into account that we might have decided to delay full collection // because incremental marking is in progress. ASSERT((contexts_disposed_ == 0) || !incremental_marking()->IsStopped()); if (uncommit) UncommitFromSpace(); return finished; } #ifdef DEBUG void Heap::Print() { if (!HasBeenSetUp()) return; isolate()->PrintStack(); AllSpaces spaces; for (Space* space = spaces.next(); space != NULL; space = spaces.next()) space->Print(); } void Heap::ReportCodeStatistics(const char* title) { PrintF(">>>>>> Code Stats (%s) >>>>>>\n", title); PagedSpace::ResetCodeStatistics(); // We do not look for code in new space, map space, or old space. If code // somehow ends up in those spaces, we would miss it here. code_space_->CollectCodeStatistics(); lo_space_->CollectCodeStatistics(); PagedSpace::ReportCodeStatistics(); } // This function expects that NewSpace's allocated objects histogram is // populated (via a call to CollectStatistics or else as a side effect of a // just-completed scavenge collection). void Heap::ReportHeapStatistics(const char* title) { USE(title); PrintF(">>>>>> =============== %s (%d) =============== >>>>>>\n", title, gc_count_); PrintF("old_gen_promotion_limit_ %" V8_PTR_PREFIX "d\n", old_gen_promotion_limit_); PrintF("old_gen_allocation_limit_ %" V8_PTR_PREFIX "d\n", old_gen_allocation_limit_); PrintF("old_gen_limit_factor_ %d\n", old_gen_limit_factor_); PrintF("\n"); PrintF("Number of handles : %d\n", HandleScope::NumberOfHandles()); isolate_->global_handles()->PrintStats(); PrintF("\n"); PrintF("Heap statistics : "); isolate_->memory_allocator()->ReportStatistics(); PrintF("To space : "); new_space_.ReportStatistics(); PrintF("Old pointer space : "); old_pointer_space_->ReportStatistics(); PrintF("Old data space : "); old_data_space_->ReportStatistics(); PrintF("Code space : "); code_space_->ReportStatistics(); PrintF("Map space : "); map_space_->ReportStatistics(); PrintF("Cell space : "); cell_space_->ReportStatistics(); PrintF("Large object space : "); lo_space_->ReportStatistics(); PrintF(">>>>>> ========================================= >>>>>>\n"); } #endif // DEBUG bool Heap::Contains(HeapObject* value) { return Contains(value->address()); } bool Heap::Contains(Address addr) { if (OS::IsOutsideAllocatedSpace(addr)) return false; return HasBeenSetUp() && (new_space_.ToSpaceContains(addr) || old_pointer_space_->Contains(addr) || old_data_space_->Contains(addr) || code_space_->Contains(addr) || map_space_->Contains(addr) || cell_space_->Contains(addr) || lo_space_->SlowContains(addr)); } bool Heap::InSpace(HeapObject* value, AllocationSpace space) { return InSpace(value->address(), space); } bool Heap::InSpace(Address addr, AllocationSpace space) { if (OS::IsOutsideAllocatedSpace(addr)) return false; if (!HasBeenSetUp()) return false; switch (space) { case NEW_SPACE: return new_space_.ToSpaceContains(addr); case OLD_POINTER_SPACE: return old_pointer_space_->Contains(addr); case OLD_DATA_SPACE: return old_data_space_->Contains(addr); case CODE_SPACE: return code_space_->Contains(addr); case MAP_SPACE: return map_space_->Contains(addr); case CELL_SPACE: return cell_space_->Contains(addr); case LO_SPACE: return lo_space_->SlowContains(addr); } return false; } #ifdef DEBUG void Heap::Verify() { ASSERT(HasBeenSetUp()); store_buffer()->Verify(); VerifyPointersVisitor visitor; IterateRoots(&visitor, VISIT_ONLY_STRONG); new_space_.Verify(); old_pointer_space_->Verify(&visitor); map_space_->Verify(&visitor); VerifyPointersVisitor no_dirty_regions_visitor; old_data_space_->Verify(&no_dirty_regions_visitor); code_space_->Verify(&no_dirty_regions_visitor); cell_space_->Verify(&no_dirty_regions_visitor); lo_space_->Verify(); } #endif // DEBUG MaybeObject* Heap::LookupSymbol(Vector string) { Object* symbol = NULL; Object* new_table; { MaybeObject* maybe_new_table = symbol_table()->LookupSymbol(string, &symbol); if (!maybe_new_table->ToObject(&new_table)) return maybe_new_table; } // Can't use set_symbol_table because SymbolTable::cast knows that // SymbolTable is a singleton and checks for identity. roots_[kSymbolTableRootIndex] = new_table; ASSERT(symbol != NULL); return symbol; } MaybeObject* Heap::LookupAsciiSymbol(Vector string) { Object* symbol = NULL; Object* new_table; { MaybeObject* maybe_new_table = symbol_table()->LookupAsciiSymbol(string, &symbol); if (!maybe_new_table->ToObject(&new_table)) return maybe_new_table; } // Can't use set_symbol_table because SymbolTable::cast knows that // SymbolTable is a singleton and checks for identity. roots_[kSymbolTableRootIndex] = new_table; ASSERT(symbol != NULL); return symbol; } MaybeObject* Heap::LookupAsciiSymbol(Handle string, int from, int length) { Object* symbol = NULL; Object* new_table; { MaybeObject* maybe_new_table = symbol_table()->LookupSubStringAsciiSymbol(string, from, length, &symbol); if (!maybe_new_table->ToObject(&new_table)) return maybe_new_table; } // Can't use set_symbol_table because SymbolTable::cast knows that // SymbolTable is a singleton and checks for identity. roots_[kSymbolTableRootIndex] = new_table; ASSERT(symbol != NULL); return symbol; } MaybeObject* Heap::LookupTwoByteSymbol(Vector string) { Object* symbol = NULL; Object* new_table; { MaybeObject* maybe_new_table = symbol_table()->LookupTwoByteSymbol(string, &symbol); if (!maybe_new_table->ToObject(&new_table)) return maybe_new_table; } // Can't use set_symbol_table because SymbolTable::cast knows that // SymbolTable is a singleton and checks for identity. roots_[kSymbolTableRootIndex] = new_table; ASSERT(symbol != NULL); return symbol; } MaybeObject* Heap::LookupSymbol(String* string) { if (string->IsSymbol()) return string; Object* symbol = NULL; Object* new_table; { MaybeObject* maybe_new_table = symbol_table()->LookupString(string, &symbol); if (!maybe_new_table->ToObject(&new_table)) return maybe_new_table; } // Can't use set_symbol_table because SymbolTable::cast knows that // SymbolTable is a singleton and checks for identity. roots_[kSymbolTableRootIndex] = new_table; ASSERT(symbol != NULL); return symbol; } bool Heap::LookupSymbolIfExists(String* string, String** symbol) { if (string->IsSymbol()) { *symbol = string; return true; } return symbol_table()->LookupSymbolIfExists(string, symbol); } #ifdef DEBUG void Heap::ZapFromSpace() { NewSpacePageIterator it(new_space_.FromSpaceStart(), new_space_.FromSpaceEnd()); while (it.has_next()) { NewSpacePage* page = it.next(); for (Address cursor = page->body(), limit = page->body_limit(); cursor < limit; cursor += kPointerSize) { Memory::Address_at(cursor) = kFromSpaceZapValue; } } } #endif // DEBUG void Heap::IterateAndMarkPointersToFromSpace(Address start, Address end, ObjectSlotCallback callback) { Address slot_address = start; // We are not collecting slots on new space objects during mutation // thus we have to scan for pointers to evacuation candidates when we // promote objects. But we should not record any slots in non-black // objects. Grey object's slots would be rescanned. // White object might not survive until the end of collection // it would be a violation of the invariant to record it's slots. bool record_slots = false; if (incremental_marking()->IsCompacting()) { MarkBit mark_bit = Marking::MarkBitFrom(HeapObject::FromAddress(start)); record_slots = Marking::IsBlack(mark_bit); } while (slot_address < end) { Object** slot = reinterpret_cast(slot_address); Object* object = *slot; // If the store buffer becomes overfull we mark pages as being exempt from // the store buffer. These pages are scanned to find pointers that point // to the new space. In that case we may hit newly promoted objects and // fix the pointers before the promotion queue gets to them. Thus the 'if'. if (object->IsHeapObject()) { if (Heap::InFromSpace(object)) { callback(reinterpret_cast(slot), HeapObject::cast(object)); Object* new_object = *slot; if (InNewSpace(new_object)) { SLOW_ASSERT(Heap::InToSpace(new_object)); SLOW_ASSERT(new_object->IsHeapObject()); store_buffer_.EnterDirectlyIntoStoreBuffer( reinterpret_cast
(slot)); } SLOW_ASSERT(!MarkCompactCollector::IsOnEvacuationCandidate(new_object)); } else if (record_slots && MarkCompactCollector::IsOnEvacuationCandidate(object)) { mark_compact_collector()->RecordSlot(slot, slot, object); } } slot_address += kPointerSize; } } #ifdef DEBUG typedef bool (*CheckStoreBufferFilter)(Object** addr); bool IsAMapPointerAddress(Object** addr) { uintptr_t a = reinterpret_cast(addr); int mod = a % Map::kSize; return mod >= Map::kPointerFieldsBeginOffset && mod < Map::kPointerFieldsEndOffset; } bool EverythingsAPointer(Object** addr) { return true; } static void CheckStoreBuffer(Heap* heap, Object** current, Object** limit, Object**** store_buffer_position, Object*** store_buffer_top, CheckStoreBufferFilter filter, Address special_garbage_start, Address special_garbage_end) { Map* free_space_map = heap->free_space_map(); for ( ; current < limit; current++) { Object* o = *current; Address current_address = reinterpret_cast
(current); // Skip free space. if (o == free_space_map) { Address current_address = reinterpret_cast
(current); FreeSpace* free_space = FreeSpace::cast(HeapObject::FromAddress(current_address)); int skip = free_space->Size(); ASSERT(current_address + skip <= reinterpret_cast
(limit)); ASSERT(skip > 0); current_address += skip - kPointerSize; current = reinterpret_cast(current_address); continue; } // Skip the current linear allocation space between top and limit which is // unmarked with the free space map, but can contain junk. if (current_address == special_garbage_start && special_garbage_end != special_garbage_start) { current_address = special_garbage_end - kPointerSize; current = reinterpret_cast(current_address); continue; } if (!(*filter)(current)) continue; ASSERT(current_address < special_garbage_start || current_address >= special_garbage_end); ASSERT(reinterpret_cast(o) != kFreeListZapValue); // We have to check that the pointer does not point into new space // without trying to cast it to a heap object since the hash field of // a string can contain values like 1 and 3 which are tagged null // pointers. if (!heap->InNewSpace(o)) continue; while (**store_buffer_position < current && *store_buffer_position < store_buffer_top) { (*store_buffer_position)++; } if (**store_buffer_position != current || *store_buffer_position == store_buffer_top) { Object** obj_start = current; while (!(*obj_start)->IsMap()) obj_start--; UNREACHABLE(); } } } // Check that the store buffer contains all intergenerational pointers by // scanning a page and ensuring that all pointers to young space are in the // store buffer. void Heap::OldPointerSpaceCheckStoreBuffer() { OldSpace* space = old_pointer_space(); PageIterator pages(space); store_buffer()->SortUniq(); while (pages.has_next()) { Page* page = pages.next(); Object** current = reinterpret_cast(page->ObjectAreaStart()); Address end = page->ObjectAreaEnd(); Object*** store_buffer_position = store_buffer()->Start(); Object*** store_buffer_top = store_buffer()->Top(); Object** limit = reinterpret_cast(end); CheckStoreBuffer(this, current, limit, &store_buffer_position, store_buffer_top, &EverythingsAPointer, space->top(), space->limit()); } } void Heap::MapSpaceCheckStoreBuffer() { MapSpace* space = map_space(); PageIterator pages(space); store_buffer()->SortUniq(); while (pages.has_next()) { Page* page = pages.next(); Object** current = reinterpret_cast(page->ObjectAreaStart()); Address end = page->ObjectAreaEnd(); Object*** store_buffer_position = store_buffer()->Start(); Object*** store_buffer_top = store_buffer()->Top(); Object** limit = reinterpret_cast(end); CheckStoreBuffer(this, current, limit, &store_buffer_position, store_buffer_top, &IsAMapPointerAddress, space->top(), space->limit()); } } void Heap::LargeObjectSpaceCheckStoreBuffer() { LargeObjectIterator it(lo_space()); for (HeapObject* object = it.Next(); object != NULL; object = it.Next()) { // We only have code, sequential strings, or fixed arrays in large // object space, and only fixed arrays can possibly contain pointers to // the young generation. if (object->IsFixedArray()) { Object*** store_buffer_position = store_buffer()->Start(); Object*** store_buffer_top = store_buffer()->Top(); Object** current = reinterpret_cast(object->address()); Object** limit = reinterpret_cast(object->address() + object->Size()); CheckStoreBuffer(this, current, limit, &store_buffer_position, store_buffer_top, &EverythingsAPointer, NULL, NULL); } } } #endif void Heap::IterateRoots(ObjectVisitor* v, VisitMode mode) { IterateStrongRoots(v, mode); IterateWeakRoots(v, mode); } void Heap::IterateWeakRoots(ObjectVisitor* v, VisitMode mode) { v->VisitPointer(reinterpret_cast(&roots_[kSymbolTableRootIndex])); v->Synchronize(VisitorSynchronization::kSymbolTable); if (mode != VISIT_ALL_IN_SCAVENGE && mode != VISIT_ALL_IN_SWEEP_NEWSPACE) { // Scavenge collections have special processing for this. external_string_table_.Iterate(v); } v->Synchronize(VisitorSynchronization::kExternalStringsTable); } void Heap::IterateStrongRoots(ObjectVisitor* v, VisitMode mode) { v->VisitPointers(&roots_[0], &roots_[kStrongRootListLength]); v->Synchronize(VisitorSynchronization::kStrongRootList); v->VisitPointer(BitCast(&hidden_symbol_)); v->Synchronize(VisitorSynchronization::kSymbol); isolate_->bootstrapper()->Iterate(v); v->Synchronize(VisitorSynchronization::kBootstrapper); isolate_->Iterate(v); v->Synchronize(VisitorSynchronization::kTop); Relocatable::Iterate(v); v->Synchronize(VisitorSynchronization::kRelocatable); #ifdef ENABLE_DEBUGGER_SUPPORT isolate_->debug()->Iterate(v); if (isolate_->deoptimizer_data() != NULL) { isolate_->deoptimizer_data()->Iterate(v); } #endif v->Synchronize(VisitorSynchronization::kDebug); isolate_->compilation_cache()->Iterate(v); v->Synchronize(VisitorSynchronization::kCompilationCache); // Iterate over local handles in handle scopes. isolate_->handle_scope_implementer()->Iterate(v); v->Synchronize(VisitorSynchronization::kHandleScope); // Iterate over the builtin code objects and code stubs in the // heap. Note that it is not necessary to iterate over code objects // on scavenge collections. if (mode != VISIT_ALL_IN_SCAVENGE) { isolate_->builtins()->IterateBuiltins(v); } v->Synchronize(VisitorSynchronization::kBuiltins); // Iterate over global handles. switch (mode) { case VISIT_ONLY_STRONG: isolate_->global_handles()->IterateStrongRoots(v); break; case VISIT_ALL_IN_SCAVENGE: isolate_->global_handles()->IterateNewSpaceStrongAndDependentRoots(v); break; case VISIT_ALL_IN_SWEEP_NEWSPACE: case VISIT_ALL: isolate_->global_handles()->IterateAllRoots(v); break; } v->Synchronize(VisitorSynchronization::kGlobalHandles); // Iterate over pointers being held by inactive threads. isolate_->thread_manager()->Iterate(v); v->Synchronize(VisitorSynchronization::kThreadManager); // Iterate over the pointers the Serialization/Deserialization code is // holding. // During garbage collection this keeps the partial snapshot cache alive. // During deserialization of the startup snapshot this creates the partial // snapshot cache and deserializes the objects it refers to. During // serialization this does nothing, since the partial snapshot cache is // empty. However the next thing we do is create the partial snapshot, // filling up the partial snapshot cache with objects it needs as we go. SerializerDeserializer::Iterate(v); // We don't do a v->Synchronize call here, because in debug mode that will // output a flag to the snapshot. However at this point the serializer and // deserializer are deliberately a little unsynchronized (see above) so the // checking of the sync flag in the snapshot would fail. } // TODO(1236194): Since the heap size is configurable on the command line // and through the API, we should gracefully handle the case that the heap // size is not big enough to fit all the initial objects. bool Heap::ConfigureHeap(int max_semispace_size, intptr_t max_old_gen_size, intptr_t max_executable_size) { if (HasBeenSetUp()) return false; if (max_semispace_size > 0) { if (max_semispace_size < Page::kPageSize) { max_semispace_size = Page::kPageSize; if (FLAG_trace_gc) { PrintF("Max semispace size cannot be less than %dkbytes\n", Page::kPageSize >> 10); } } max_semispace_size_ = max_semispace_size; } if (Snapshot::IsEnabled()) { // If we are using a snapshot we always reserve the default amount // of memory for each semispace because code in the snapshot has // write-barrier code that relies on the size and alignment of new // space. We therefore cannot use a larger max semispace size // than the default reserved semispace size. if (max_semispace_size_ > reserved_semispace_size_) { max_semispace_size_ = reserved_semispace_size_; if (FLAG_trace_gc) { PrintF("Max semispace size cannot be more than %dkbytes\n", reserved_semispace_size_ >> 10); } } } else { // If we are not using snapshots we reserve space for the actual // max semispace size. reserved_semispace_size_ = max_semispace_size_; } if (max_old_gen_size > 0) max_old_generation_size_ = max_old_gen_size; if (max_executable_size > 0) { max_executable_size_ = RoundUp(max_executable_size, Page::kPageSize); } // The max executable size must be less than or equal to the max old // generation size. if (max_executable_size_ > max_old_generation_size_) { max_executable_size_ = max_old_generation_size_; } // The new space size must be a power of two to support single-bit testing // for containment. max_semispace_size_ = RoundUpToPowerOf2(max_semispace_size_); reserved_semispace_size_ = RoundUpToPowerOf2(reserved_semispace_size_); initial_semispace_size_ = Min(initial_semispace_size_, max_semispace_size_); external_allocation_limit_ = 10 * max_semispace_size_; // The old generation is paged and needs at least one page for each space. int paged_space_count = LAST_PAGED_SPACE - FIRST_PAGED_SPACE + 1; max_old_generation_size_ = Max(static_cast(paged_space_count * Page::kPageSize), RoundUp(max_old_generation_size_, Page::kPageSize)); configured_ = true; return true; } bool Heap::ConfigureHeapDefault() { return ConfigureHeap(static_cast(FLAG_max_new_space_size / 2) * KB, static_cast(FLAG_max_old_space_size) * MB, static_cast(FLAG_max_executable_size) * MB); } void Heap::RecordStats(HeapStats* stats, bool take_snapshot) { *stats->start_marker = HeapStats::kStartMarker; *stats->end_marker = HeapStats::kEndMarker; *stats->new_space_size = new_space_.SizeAsInt(); *stats->new_space_capacity = static_cast(new_space_.Capacity()); *stats->old_pointer_space_size = old_pointer_space_->Size(); *stats->old_pointer_space_capacity = old_pointer_space_->Capacity(); *stats->old_data_space_size = old_data_space_->Size(); *stats->old_data_space_capacity = old_data_space_->Capacity(); *stats->code_space_size = code_space_->Size(); *stats->code_space_capacity = code_space_->Capacity(); *stats->map_space_size = map_space_->Size(); *stats->map_space_capacity = map_space_->Capacity(); *stats->cell_space_size = cell_space_->Size(); *stats->cell_space_capacity = cell_space_->Capacity(); *stats->lo_space_size = lo_space_->Size(); isolate_->global_handles()->RecordStats(stats); *stats->memory_allocator_size = isolate()->memory_allocator()->Size(); *stats->memory_allocator_capacity = isolate()->memory_allocator()->Size() + isolate()->memory_allocator()->Available(); *stats->os_error = OS::GetLastError(); isolate()->memory_allocator()->Available(); if (take_snapshot) { HeapIterator iterator; for (HeapObject* obj = iterator.next(); obj != NULL; obj = iterator.next()) { InstanceType type = obj->map()->instance_type(); ASSERT(0 <= type && type <= LAST_TYPE); stats->objects_per_type[type]++; stats->size_per_type[type] += obj->Size(); } } } intptr_t Heap::PromotedSpaceSize() { return old_pointer_space_->Size() + old_data_space_->Size() + code_space_->Size() + map_space_->Size() + cell_space_->Size() + lo_space_->Size(); } intptr_t Heap::PromotedSpaceSizeOfObjects() { return old_pointer_space_->SizeOfObjects() + old_data_space_->SizeOfObjects() + code_space_->SizeOfObjects() + map_space_->SizeOfObjects() + cell_space_->SizeOfObjects() + lo_space_->SizeOfObjects(); } int Heap::PromotedExternalMemorySize() { if (amount_of_external_allocated_memory_ <= amount_of_external_allocated_memory_at_last_global_gc_) return 0; return amount_of_external_allocated_memory_ - amount_of_external_allocated_memory_at_last_global_gc_; } #ifdef DEBUG // Tags 0, 1, and 3 are used. Use 2 for marking visited HeapObject. static const int kMarkTag = 2; class HeapDebugUtils { public: explicit HeapDebugUtils(Heap* heap) : search_for_any_global_(false), search_target_(NULL), found_target_(false), object_stack_(20), heap_(heap) { } class MarkObjectVisitor : public ObjectVisitor { public: explicit MarkObjectVisitor(HeapDebugUtils* utils) : utils_(utils) { } void VisitPointers(Object** start, Object** end) { // Copy all HeapObject pointers in [start, end) for (Object** p = start; p < end; p++) { if ((*p)->IsHeapObject()) utils_->MarkObjectRecursively(p); } } HeapDebugUtils* utils_; }; void MarkObjectRecursively(Object** p) { if (!(*p)->IsHeapObject()) return; HeapObject* obj = HeapObject::cast(*p); Object* map = obj->map(); if (!map->IsHeapObject()) return; // visited before if (found_target_) return; // stop if target found object_stack_.Add(obj); if ((search_for_any_global_ && obj->IsJSGlobalObject()) || (!search_for_any_global_ && (obj == search_target_))) { found_target_ = true; return; } // not visited yet Map* map_p = reinterpret_cast(HeapObject::cast(map)); Address map_addr = map_p->address(); obj->set_map_no_write_barrier(reinterpret_cast(map_addr + kMarkTag)); MarkObjectRecursively(&map); MarkObjectVisitor mark_visitor(this); obj->IterateBody(map_p->instance_type(), obj->SizeFromMap(map_p), &mark_visitor); if (!found_target_) // don't pop if found the target object_stack_.RemoveLast(); } class UnmarkObjectVisitor : public ObjectVisitor { public: explicit UnmarkObjectVisitor(HeapDebugUtils* utils) : utils_(utils) { } void VisitPointers(Object** start, Object** end) { // Copy all HeapObject pointers in [start, end) for (Object** p = start; p < end; p++) { if ((*p)->IsHeapObject()) utils_->UnmarkObjectRecursively(p); } } HeapDebugUtils* utils_; }; void UnmarkObjectRecursively(Object** p) { if (!(*p)->IsHeapObject()) return; HeapObject* obj = HeapObject::cast(*p); Object* map = obj->map(); if (map->IsHeapObject()) return; // unmarked already Address map_addr = reinterpret_cast
(map); map_addr -= kMarkTag; ASSERT_TAG_ALIGNED(map_addr); HeapObject* map_p = HeapObject::FromAddress(map_addr); obj->set_map_no_write_barrier(reinterpret_cast(map_p)); UnmarkObjectRecursively(reinterpret_cast(&map_p)); UnmarkObjectVisitor unmark_visitor(this); obj->IterateBody(Map::cast(map_p)->instance_type(), obj->SizeFromMap(Map::cast(map_p)), &unmark_visitor); } void MarkRootObjectRecursively(Object** root) { if (search_for_any_global_) { ASSERT(search_target_ == NULL); } else { ASSERT(search_target_->IsHeapObject()); } found_target_ = false; object_stack_.Clear(); MarkObjectRecursively(root); UnmarkObjectRecursively(root); if (found_target_) { PrintF("=====================================\n"); PrintF("==== Path to object ====\n"); PrintF("=====================================\n\n"); ASSERT(!object_stack_.is_empty()); for (int i = 0; i < object_stack_.length(); i++) { if (i > 0) PrintF("\n |\n |\n V\n\n"); Object* obj = object_stack_[i]; obj->Print(); } PrintF("=====================================\n"); } } // Helper class for visiting HeapObjects recursively. class MarkRootVisitor: public ObjectVisitor { public: explicit MarkRootVisitor(HeapDebugUtils* utils) : utils_(utils) { } void VisitPointers(Object** start, Object** end) { // Visit all HeapObject pointers in [start, end) for (Object** p = start; p < end; p++) { if ((*p)->IsHeapObject()) utils_->MarkRootObjectRecursively(p); } } HeapDebugUtils* utils_; }; bool search_for_any_global_; Object* search_target_; bool found_target_; List object_stack_; Heap* heap_; friend class Heap; }; #endif bool Heap::SetUp(bool create_heap_objects) { #ifdef DEBUG allocation_timeout_ = FLAG_gc_interval; debug_utils_ = new HeapDebugUtils(this); #endif // Initialize heap spaces and initial maps and objects. Whenever something // goes wrong, just return false. The caller should check the results and // call Heap::TearDown() to release allocated memory. // // If the heap is not yet configured (e.g. through the API), configure it. // Configuration is based on the flags new-space-size (really the semispace // size) and old-space-size if set or the initial values of semispace_size_ // and old_generation_size_ otherwise. if (!configured_) { if (!ConfigureHeapDefault()) return false; } gc_initializer_mutex->Lock(); static bool initialized_gc = false; if (!initialized_gc) { initialized_gc = true; InitializeScavengingVisitorsTables(); NewSpaceScavenger::Initialize(); MarkCompactCollector::Initialize(); } gc_initializer_mutex->Unlock(); MarkMapPointersAsEncoded(false); // Set up memory allocator. if (!isolate_->memory_allocator()->SetUp(MaxReserved(), MaxExecutableSize())) return false; // Set up new space. if (!new_space_.SetUp(reserved_semispace_size_, max_semispace_size_)) { return false; } // Initialize old pointer space. old_pointer_space_ = new OldSpace(this, max_old_generation_size_, OLD_POINTER_SPACE, NOT_EXECUTABLE); if (old_pointer_space_ == NULL) return false; if (!old_pointer_space_->SetUp()) return false; // Initialize old data space. old_data_space_ = new OldSpace(this, max_old_generation_size_, OLD_DATA_SPACE, NOT_EXECUTABLE); if (old_data_space_ == NULL) return false; if (!old_data_space_->SetUp()) return false; // Initialize the code space, set its maximum capacity to the old // generation size. It needs executable memory. // On 64-bit platform(s), we put all code objects in a 2 GB range of // virtual address space, so that they can call each other with near calls. if (code_range_size_ > 0) { if (!isolate_->code_range()->SetUp(code_range_size_)) { return false; } } code_space_ = new OldSpace(this, max_old_generation_size_, CODE_SPACE, EXECUTABLE); if (code_space_ == NULL) return false; if (!code_space_->SetUp()) return false; // Initialize map space. map_space_ = new MapSpace(this, max_old_generation_size_, MAP_SPACE); if (map_space_ == NULL) return false; if (!map_space_->SetUp()) return false; // Initialize global property cell space. cell_space_ = new CellSpace(this, max_old_generation_size_, CELL_SPACE); if (cell_space_ == NULL) return false; if (!cell_space_->SetUp()) return false; // The large object code space may contain code or data. We set the memory // to be non-executable here for safety, but this means we need to enable it // explicitly when allocating large code objects. lo_space_ = new LargeObjectSpace(this, max_old_generation_size_, LO_SPACE); if (lo_space_ == NULL) return false; if (!lo_space_->SetUp()) return false; // Set up the seed that is used to randomize the string hash function. ASSERT(hash_seed() == 0); if (FLAG_randomize_hashes) { if (FLAG_hash_seed == 0) { set_hash_seed( Smi::FromInt(V8::RandomPrivate(isolate()) & 0x3fffffff)); } else { set_hash_seed(Smi::FromInt(FLAG_hash_seed)); } } if (create_heap_objects) { // Create initial maps. if (!CreateInitialMaps()) return false; if (!CreateApiObjects()) return false; // Create initial objects if (!CreateInitialObjects()) return false; global_contexts_list_ = undefined_value(); } LOG(isolate_, IntPtrTEvent("heap-capacity", Capacity())); LOG(isolate_, IntPtrTEvent("heap-available", Available())); store_buffer()->SetUp(); return true; } void Heap::SetStackLimits() { ASSERT(isolate_ != NULL); ASSERT(isolate_ == isolate()); // On 64 bit machines, pointers are generally out of range of Smis. We write // something that looks like an out of range Smi to the GC. // Set up the special root array entries containing the stack limits. // These are actually addresses, but the tag makes the GC ignore it. roots_[kStackLimitRootIndex] = reinterpret_cast( (isolate_->stack_guard()->jslimit() & ~kSmiTagMask) | kSmiTag); roots_[kRealStackLimitRootIndex] = reinterpret_cast( (isolate_->stack_guard()->real_jslimit() & ~kSmiTagMask) | kSmiTag); } void Heap::TearDown() { if (FLAG_print_cumulative_gc_stat) { PrintF("\n\n"); PrintF("gc_count=%d ", gc_count_); PrintF("mark_sweep_count=%d ", ms_count_); PrintF("max_gc_pause=%d ", get_max_gc_pause()); PrintF("min_in_mutator=%d ", get_min_in_mutator()); PrintF("max_alive_after_gc=%" V8_PTR_PREFIX "d ", get_max_alive_after_gc()); PrintF("\n\n"); } isolate_->global_handles()->TearDown(); external_string_table_.TearDown(); new_space_.TearDown(); if (old_pointer_space_ != NULL) { old_pointer_space_->TearDown(); delete old_pointer_space_; old_pointer_space_ = NULL; } if (old_data_space_ != NULL) { old_data_space_->TearDown(); delete old_data_space_; old_data_space_ = NULL; } if (code_space_ != NULL) { code_space_->TearDown(); delete code_space_; code_space_ = NULL; } if (map_space_ != NULL) { map_space_->TearDown(); delete map_space_; map_space_ = NULL; } if (cell_space_ != NULL) { cell_space_->TearDown(); delete cell_space_; cell_space_ = NULL; } if (lo_space_ != NULL) { lo_space_->TearDown(); delete lo_space_; lo_space_ = NULL; } store_buffer()->TearDown(); incremental_marking()->TearDown(); isolate_->memory_allocator()->TearDown(); #ifdef DEBUG delete debug_utils_; debug_utils_ = NULL; #endif } void Heap::Shrink() { // Try to shrink all paged spaces. PagedSpaces spaces; for (PagedSpace* space = spaces.next(); space != NULL; space = spaces.next()) { space->ReleaseAllUnusedPages(); } } void Heap::AddGCPrologueCallback(GCPrologueCallback callback, GCType gc_type) { ASSERT(callback != NULL); GCPrologueCallbackPair pair(callback, gc_type); ASSERT(!gc_prologue_callbacks_.Contains(pair)); return gc_prologue_callbacks_.Add(pair); } void Heap::RemoveGCPrologueCallback(GCPrologueCallback callback) { ASSERT(callback != NULL); for (int i = 0; i < gc_prologue_callbacks_.length(); ++i) { if (gc_prologue_callbacks_[i].callback == callback) { gc_prologue_callbacks_.Remove(i); return; } } UNREACHABLE(); } void Heap::AddGCEpilogueCallback(GCEpilogueCallback callback, GCType gc_type) { ASSERT(callback != NULL); GCEpilogueCallbackPair pair(callback, gc_type); ASSERT(!gc_epilogue_callbacks_.Contains(pair)); return gc_epilogue_callbacks_.Add(pair); } void Heap::RemoveGCEpilogueCallback(GCEpilogueCallback callback) { ASSERT(callback != NULL); for (int i = 0; i < gc_epilogue_callbacks_.length(); ++i) { if (gc_epilogue_callbacks_[i].callback == callback) { gc_epilogue_callbacks_.Remove(i); return; } } UNREACHABLE(); } #ifdef DEBUG class PrintHandleVisitor: public ObjectVisitor { public: void VisitPointers(Object** start, Object** end) { for (Object** p = start; p < end; p++) PrintF(" handle %p to %p\n", reinterpret_cast(p), reinterpret_cast(*p)); } }; void Heap::PrintHandles() { PrintF("Handles:\n"); PrintHandleVisitor v; isolate_->handle_scope_implementer()->Iterate(&v); } #endif Space* AllSpaces::next() { switch (counter_++) { case NEW_SPACE: return HEAP->new_space(); case OLD_POINTER_SPACE: return HEAP->old_pointer_space(); case OLD_DATA_SPACE: return HEAP->old_data_space(); case CODE_SPACE: return HEAP->code_space(); case MAP_SPACE: return HEAP->map_space(); case CELL_SPACE: return HEAP->cell_space(); case LO_SPACE: return HEAP->lo_space(); default: return NULL; } } PagedSpace* PagedSpaces::next() { switch (counter_++) { case OLD_POINTER_SPACE: return HEAP->old_pointer_space(); case OLD_DATA_SPACE: return HEAP->old_data_space(); case CODE_SPACE: return HEAP->code_space(); case MAP_SPACE: return HEAP->map_space(); case CELL_SPACE: return HEAP->cell_space(); default: return NULL; } } OldSpace* OldSpaces::next() { switch (counter_++) { case OLD_POINTER_SPACE: return HEAP->old_pointer_space(); case OLD_DATA_SPACE: return HEAP->old_data_space(); case CODE_SPACE: return HEAP->code_space(); default: return NULL; } } SpaceIterator::SpaceIterator() : current_space_(FIRST_SPACE), iterator_(NULL), size_func_(NULL) { } SpaceIterator::SpaceIterator(HeapObjectCallback size_func) : current_space_(FIRST_SPACE), iterator_(NULL), size_func_(size_func) { } SpaceIterator::~SpaceIterator() { // Delete active iterator if any. delete iterator_; } bool SpaceIterator::has_next() { // Iterate until no more spaces. return current_space_ != LAST_SPACE; } ObjectIterator* SpaceIterator::next() { if (iterator_ != NULL) { delete iterator_; iterator_ = NULL; // Move to the next space current_space_++; if (current_space_ > LAST_SPACE) { return NULL; } } // Return iterator for the new current space. return CreateIterator(); } // Create an iterator for the space to iterate. ObjectIterator* SpaceIterator::CreateIterator() { ASSERT(iterator_ == NULL); switch (current_space_) { case NEW_SPACE: iterator_ = new SemiSpaceIterator(HEAP->new_space(), size_func_); break; case OLD_POINTER_SPACE: iterator_ = new HeapObjectIterator(HEAP->old_pointer_space(), size_func_); break; case OLD_DATA_SPACE: iterator_ = new HeapObjectIterator(HEAP->old_data_space(), size_func_); break; case CODE_SPACE: iterator_ = new HeapObjectIterator(HEAP->code_space(), size_func_); break; case MAP_SPACE: iterator_ = new HeapObjectIterator(HEAP->map_space(), size_func_); break; case CELL_SPACE: iterator_ = new HeapObjectIterator(HEAP->cell_space(), size_func_); break; case LO_SPACE: iterator_ = new LargeObjectIterator(HEAP->lo_space(), size_func_); break; } // Return the newly allocated iterator; ASSERT(iterator_ != NULL); return iterator_; } class HeapObjectsFilter { public: virtual ~HeapObjectsFilter() {} virtual bool SkipObject(HeapObject* object) = 0; }; class UnreachableObjectsFilter : public HeapObjectsFilter { public: UnreachableObjectsFilter() { MarkReachableObjects(); } ~UnreachableObjectsFilter() { Isolate::Current()->heap()->mark_compact_collector()->ClearMarkbits(); } bool SkipObject(HeapObject* object) { MarkBit mark_bit = Marking::MarkBitFrom(object); return !mark_bit.Get(); } private: class MarkingVisitor : public ObjectVisitor { public: MarkingVisitor() : marking_stack_(10) {} void VisitPointers(Object** start, Object** end) { for (Object** p = start; p < end; p++) { if (!(*p)->IsHeapObject()) continue; HeapObject* obj = HeapObject::cast(*p); MarkBit mark_bit = Marking::MarkBitFrom(obj); if (!mark_bit.Get()) { mark_bit.Set(); marking_stack_.Add(obj); } } } void TransitiveClosure() { while (!marking_stack_.is_empty()) { HeapObject* obj = marking_stack_.RemoveLast(); obj->Iterate(this); } } private: List marking_stack_; }; void MarkReachableObjects() { Heap* heap = Isolate::Current()->heap(); MarkingVisitor visitor; heap->IterateRoots(&visitor, VISIT_ALL); visitor.TransitiveClosure(); } AssertNoAllocation no_alloc; }; HeapIterator::HeapIterator() : filtering_(HeapIterator::kNoFiltering), filter_(NULL) { Init(); } HeapIterator::HeapIterator(HeapIterator::HeapObjectsFiltering filtering) : filtering_(filtering), filter_(NULL) { Init(); } HeapIterator::~HeapIterator() { Shutdown(); } void HeapIterator::Init() { // Start the iteration. space_iterator_ = new SpaceIterator; switch (filtering_) { case kFilterUnreachable: filter_ = new UnreachableObjectsFilter; break; default: break; } object_iterator_ = space_iterator_->next(); } void HeapIterator::Shutdown() { #ifdef DEBUG // Assert that in filtering mode we have iterated through all // objects. Otherwise, heap will be left in an inconsistent state. if (filtering_ != kNoFiltering) { ASSERT(object_iterator_ == NULL); } #endif // Make sure the last iterator is deallocated. delete space_iterator_; space_iterator_ = NULL; object_iterator_ = NULL; delete filter_; filter_ = NULL; } HeapObject* HeapIterator::next() { if (filter_ == NULL) return NextObject(); HeapObject* obj = NextObject(); while (obj != NULL && filter_->SkipObject(obj)) obj = NextObject(); return obj; } HeapObject* HeapIterator::NextObject() { // No iterator means we are done. if (object_iterator_ == NULL) return NULL; if (HeapObject* obj = object_iterator_->next_object()) { // If the current iterator has more objects we are fine. return obj; } else { // Go though the spaces looking for one that has objects. while (space_iterator_->has_next()) { object_iterator_ = space_iterator_->next(); if (HeapObject* obj = object_iterator_->next_object()) { return obj; } } } // Done with the last space. object_iterator_ = NULL; return NULL; } void HeapIterator::reset() { // Restart the iterator. Shutdown(); Init(); } #if defined(DEBUG) || defined(LIVE_OBJECT_LIST) Object* const PathTracer::kAnyGlobalObject = reinterpret_cast(NULL); class PathTracer::MarkVisitor: public ObjectVisitor { public: explicit MarkVisitor(PathTracer* tracer) : tracer_(tracer) {} void VisitPointers(Object** start, Object** end) { // Scan all HeapObject pointers in [start, end) for (Object** p = start; !tracer_->found() && (p < end); p++) { if ((*p)->IsHeapObject()) tracer_->MarkRecursively(p, this); } } private: PathTracer* tracer_; }; class PathTracer::UnmarkVisitor: public ObjectVisitor { public: explicit UnmarkVisitor(PathTracer* tracer) : tracer_(tracer) {} void VisitPointers(Object** start, Object** end) { // Scan all HeapObject pointers in [start, end) for (Object** p = start; p < end; p++) { if ((*p)->IsHeapObject()) tracer_->UnmarkRecursively(p, this); } } private: PathTracer* tracer_; }; void PathTracer::VisitPointers(Object** start, Object** end) { bool done = ((what_to_find_ == FIND_FIRST) && found_target_); // Visit all HeapObject pointers in [start, end) for (Object** p = start; !done && (p < end); p++) { if ((*p)->IsHeapObject()) { TracePathFrom(p); done = ((what_to_find_ == FIND_FIRST) && found_target_); } } } void PathTracer::Reset() { found_target_ = false; object_stack_.Clear(); } void PathTracer::TracePathFrom(Object** root) { ASSERT((search_target_ == kAnyGlobalObject) || search_target_->IsHeapObject()); found_target_in_trace_ = false; object_stack_.Clear(); MarkVisitor mark_visitor(this); MarkRecursively(root, &mark_visitor); UnmarkVisitor unmark_visitor(this); UnmarkRecursively(root, &unmark_visitor); ProcessResults(); } static bool SafeIsGlobalContext(HeapObject* obj) { return obj->map() == obj->GetHeap()->raw_unchecked_global_context_map(); } void PathTracer::MarkRecursively(Object** p, MarkVisitor* mark_visitor) { if (!(*p)->IsHeapObject()) return; HeapObject* obj = HeapObject::cast(*p); Object* map = obj->map(); if (!map->IsHeapObject()) return; // visited before if (found_target_in_trace_) return; // stop if target found object_stack_.Add(obj); if (((search_target_ == kAnyGlobalObject) && obj->IsJSGlobalObject()) || (obj == search_target_)) { found_target_in_trace_ = true; found_target_ = true; return; } bool is_global_context = SafeIsGlobalContext(obj); // not visited yet Map* map_p = reinterpret_cast(HeapObject::cast(map)); Address map_addr = map_p->address(); obj->set_map_no_write_barrier(reinterpret_cast(map_addr + kMarkTag)); // Scan the object body. if (is_global_context && (visit_mode_ == VISIT_ONLY_STRONG)) { // This is specialized to scan Context's properly. Object** start = reinterpret_cast(obj->address() + Context::kHeaderSize); Object** end = reinterpret_cast(obj->address() + Context::kHeaderSize + Context::FIRST_WEAK_SLOT * kPointerSize); mark_visitor->VisitPointers(start, end); } else { obj->IterateBody(map_p->instance_type(), obj->SizeFromMap(map_p), mark_visitor); } // Scan the map after the body because the body is a lot more interesting // when doing leak detection. MarkRecursively(&map, mark_visitor); if (!found_target_in_trace_) // don't pop if found the target object_stack_.RemoveLast(); } void PathTracer::UnmarkRecursively(Object** p, UnmarkVisitor* unmark_visitor) { if (!(*p)->IsHeapObject()) return; HeapObject* obj = HeapObject::cast(*p); Object* map = obj->map(); if (map->IsHeapObject()) return; // unmarked already Address map_addr = reinterpret_cast
(map); map_addr -= kMarkTag; ASSERT_TAG_ALIGNED(map_addr); HeapObject* map_p = HeapObject::FromAddress(map_addr); obj->set_map_no_write_barrier(reinterpret_cast(map_p)); UnmarkRecursively(reinterpret_cast(&map_p), unmark_visitor); obj->IterateBody(Map::cast(map_p)->instance_type(), obj->SizeFromMap(Map::cast(map_p)), unmark_visitor); } void PathTracer::ProcessResults() { if (found_target_) { PrintF("=====================================\n"); PrintF("==== Path to object ====\n"); PrintF("=====================================\n\n"); ASSERT(!object_stack_.is_empty()); for (int i = 0; i < object_stack_.length(); i++) { if (i > 0) PrintF("\n |\n |\n V\n\n"); Object* obj = object_stack_[i]; #ifdef OBJECT_PRINT obj->Print(); #else obj->ShortPrint(); #endif } PrintF("=====================================\n"); } } #endif // DEBUG || LIVE_OBJECT_LIST #ifdef DEBUG // Triggers a depth-first traversal of reachable objects from roots // and finds a path to a specific heap object and prints it. void Heap::TracePathToObject(Object* target) { PathTracer tracer(target, PathTracer::FIND_ALL, VISIT_ALL); IterateRoots(&tracer, VISIT_ONLY_STRONG); } // Triggers a depth-first traversal of reachable objects from roots // and finds a path to any global object and prints it. Useful for // determining the source for leaks of global objects. void Heap::TracePathToGlobal() { PathTracer tracer(PathTracer::kAnyGlobalObject, PathTracer::FIND_ALL, VISIT_ALL); IterateRoots(&tracer, VISIT_ONLY_STRONG); } #endif static intptr_t CountTotalHolesSize() { intptr_t holes_size = 0; OldSpaces spaces; for (OldSpace* space = spaces.next(); space != NULL; space = spaces.next()) { holes_size += space->Waste() + space->Available(); } return holes_size; } GCTracer::GCTracer(Heap* heap, const char* gc_reason, const char* collector_reason) : start_time_(0.0), start_object_size_(0), start_memory_size_(0), gc_count_(0), full_gc_count_(0), allocated_since_last_gc_(0), spent_in_mutator_(0), promoted_objects_size_(0), heap_(heap), gc_reason_(gc_reason), collector_reason_(collector_reason) { if (!FLAG_trace_gc && !FLAG_print_cumulative_gc_stat) return; start_time_ = OS::TimeCurrentMillis(); start_object_size_ = heap_->SizeOfObjects(); start_memory_size_ = heap_->isolate()->memory_allocator()->Size(); for (int i = 0; i < Scope::kNumberOfScopes; i++) { scopes_[i] = 0; } in_free_list_or_wasted_before_gc_ = CountTotalHolesSize(); allocated_since_last_gc_ = heap_->SizeOfObjects() - heap_->alive_after_last_gc_; if (heap_->last_gc_end_timestamp_ > 0) { spent_in_mutator_ = Max(start_time_ - heap_->last_gc_end_timestamp_, 0.0); } steps_count_ = heap_->incremental_marking()->steps_count(); steps_took_ = heap_->incremental_marking()->steps_took(); longest_step_ = heap_->incremental_marking()->longest_step(); steps_count_since_last_gc_ = heap_->incremental_marking()->steps_count_since_last_gc(); steps_took_since_last_gc_ = heap_->incremental_marking()->steps_took_since_last_gc(); } GCTracer::~GCTracer() { // Printf ONE line iff flag is set. if (!FLAG_trace_gc && !FLAG_print_cumulative_gc_stat) return; bool first_gc = (heap_->last_gc_end_timestamp_ == 0); heap_->alive_after_last_gc_ = heap_->SizeOfObjects(); heap_->last_gc_end_timestamp_ = OS::TimeCurrentMillis(); int time = static_cast(heap_->last_gc_end_timestamp_ - start_time_); // Update cumulative GC statistics if required. if (FLAG_print_cumulative_gc_stat) { heap_->max_gc_pause_ = Max(heap_->max_gc_pause_, time); heap_->max_alive_after_gc_ = Max(heap_->max_alive_after_gc_, heap_->alive_after_last_gc_); if (!first_gc) { heap_->min_in_mutator_ = Min(heap_->min_in_mutator_, static_cast(spent_in_mutator_)); } } PrintF("%8.0f ms: ", heap_->isolate()->time_millis_since_init()); if (!FLAG_trace_gc_nvp) { int external_time = static_cast(scopes_[Scope::EXTERNAL]); double end_memory_size_mb = static_cast(heap_->isolate()->memory_allocator()->Size()) / MB; PrintF("%s %.1f (%.1f) -> %.1f (%.1f) MB, ", CollectorString(), static_cast(start_object_size_) / MB, static_cast(start_memory_size_) / MB, SizeOfHeapObjects(), end_memory_size_mb); if (external_time > 0) PrintF("%d / ", external_time); PrintF("%d ms", time); if (steps_count_ > 0) { if (collector_ == SCAVENGER) { PrintF(" (+ %d ms in %d steps since last GC)", static_cast(steps_took_since_last_gc_), steps_count_since_last_gc_); } else { PrintF(" (+ %d ms in %d steps since start of marking, " "biggest step %f ms)", static_cast(steps_took_), steps_count_, longest_step_); } } if (gc_reason_ != NULL) { PrintF(" [%s]", gc_reason_); } if (collector_reason_ != NULL) { PrintF(" [%s]", collector_reason_); } PrintF(".\n"); } else { PrintF("pause=%d ", time); PrintF("mutator=%d ", static_cast(spent_in_mutator_)); PrintF("gc="); switch (collector_) { case SCAVENGER: PrintF("s"); break; case MARK_COMPACTOR: PrintF("ms"); break; default: UNREACHABLE(); } PrintF(" "); PrintF("external=%d ", static_cast(scopes_[Scope::EXTERNAL])); PrintF("mark=%d ", static_cast(scopes_[Scope::MC_MARK])); PrintF("sweep=%d ", static_cast(scopes_[Scope::MC_SWEEP])); PrintF("sweepns=%d ", static_cast(scopes_[Scope::MC_SWEEP_NEWSPACE])); PrintF("evacuate=%d ", static_cast(scopes_[Scope::MC_EVACUATE_PAGES])); PrintF("new_new=%d ", static_cast(scopes_[Scope::MC_UPDATE_NEW_TO_NEW_POINTERS])); PrintF("root_new=%d ", static_cast(scopes_[Scope::MC_UPDATE_ROOT_TO_NEW_POINTERS])); PrintF("old_new=%d ", static_cast(scopes_[Scope::MC_UPDATE_OLD_TO_NEW_POINTERS])); PrintF("compaction_ptrs=%d ", static_cast(scopes_[Scope::MC_UPDATE_POINTERS_TO_EVACUATED])); PrintF("intracompaction_ptrs=%d ", static_cast(scopes_[ Scope::MC_UPDATE_POINTERS_BETWEEN_EVACUATED])); PrintF("misc_compaction=%d ", static_cast(scopes_[Scope::MC_UPDATE_MISC_POINTERS])); PrintF("total_size_before=%" V8_PTR_PREFIX "d ", start_object_size_); PrintF("total_size_after=%" V8_PTR_PREFIX "d ", heap_->SizeOfObjects()); PrintF("holes_size_before=%" V8_PTR_PREFIX "d ", in_free_list_or_wasted_before_gc_); PrintF("holes_size_after=%" V8_PTR_PREFIX "d ", CountTotalHolesSize()); PrintF("allocated=%" V8_PTR_PREFIX "d ", allocated_since_last_gc_); PrintF("promoted=%" V8_PTR_PREFIX "d ", promoted_objects_size_); if (collector_ == SCAVENGER) { PrintF("stepscount=%d ", steps_count_since_last_gc_); PrintF("stepstook=%d ", static_cast(steps_took_since_last_gc_)); } else { PrintF("stepscount=%d ", steps_count_); PrintF("stepstook=%d ", static_cast(steps_took_)); } PrintF("\n"); } heap_->PrintShortHeapStatistics(); } const char* GCTracer::CollectorString() { switch (collector_) { case SCAVENGER: return "Scavenge"; case MARK_COMPACTOR: return "Mark-sweep"; } return "Unknown GC"; } int KeyedLookupCache::Hash(Map* map, String* name) { // Uses only lower 32 bits if pointers are larger. uintptr_t addr_hash = static_cast(reinterpret_cast(map)) >> kMapHashShift; return static_cast((addr_hash ^ name->Hash()) & kCapacityMask); } int KeyedLookupCache::Lookup(Map* map, String* name) { int index = (Hash(map, name) & kHashMask); for (int i = 0; i < kEntriesPerBucket; i++) { Key& key = keys_[index + i]; if ((key.map == map) && key.name->Equals(name)) { return field_offsets_[index + i]; } } return kNotFound; } void KeyedLookupCache::Update(Map* map, String* name, int field_offset) { String* symbol; if (HEAP->LookupSymbolIfExists(name, &symbol)) { int index = (Hash(map, symbol) & kHashMask); // After a GC there will be free slots, so we use them in order (this may // help to get the most frequently used one in position 0). for (int i = 0; i< kEntriesPerBucket; i++) { Key& key = keys_[index]; Object* free_entry_indicator = NULL; if (key.map == free_entry_indicator) { key.map = map; key.name = symbol; field_offsets_[index + i] = field_offset; return; } } // No free entry found in this bucket, so we move them all down one and // put the new entry at position zero. for (int i = kEntriesPerBucket - 1; i > 0; i--) { Key& key = keys_[index + i]; Key& key2 = keys_[index + i - 1]; key = key2; field_offsets_[index + i] = field_offsets_[index + i - 1]; } // Write the new first entry. Key& key = keys_[index]; key.map = map; key.name = symbol; field_offsets_[index] = field_offset; } } void KeyedLookupCache::Clear() { for (int index = 0; index < kLength; index++) keys_[index].map = NULL; } void DescriptorLookupCache::Clear() { for (int index = 0; index < kLength; index++) keys_[index].array = NULL; } #ifdef DEBUG void Heap::GarbageCollectionGreedyCheck() { ASSERT(FLAG_gc_greedy); if (isolate_->bootstrapper()->IsActive()) return; if (disallow_allocation_failure()) return; CollectGarbage(NEW_SPACE); } #endif TranscendentalCache::SubCache::SubCache(Type t) : type_(t), isolate_(Isolate::Current()) { uint32_t in0 = 0xffffffffu; // Bit-pattern for a NaN that isn't uint32_t in1 = 0xffffffffu; // generated by the FPU. for (int i = 0; i < kCacheSize; i++) { elements_[i].in[0] = in0; elements_[i].in[1] = in1; elements_[i].output = NULL; } } void TranscendentalCache::Clear() { for (int i = 0; i < kNumberOfCaches; i++) { if (caches_[i] != NULL) { delete caches_[i]; caches_[i] = NULL; } } } void ExternalStringTable::CleanUp() { int last = 0; for (int i = 0; i < new_space_strings_.length(); ++i) { if (new_space_strings_[i] == heap_->raw_unchecked_the_hole_value()) { continue; } if (heap_->InNewSpace(new_space_strings_[i])) { new_space_strings_[last++] = new_space_strings_[i]; } else { old_space_strings_.Add(new_space_strings_[i]); } } new_space_strings_.Rewind(last); last = 0; for (int i = 0; i < old_space_strings_.length(); ++i) { if (old_space_strings_[i] == heap_->raw_unchecked_the_hole_value()) { continue; } ASSERT(!heap_->InNewSpace(old_space_strings_[i])); old_space_strings_[last++] = old_space_strings_[i]; } old_space_strings_.Rewind(last); if (FLAG_verify_heap) { Verify(); } } void ExternalStringTable::TearDown() { new_space_strings_.Free(); old_space_strings_.Free(); } void Heap::QueueMemoryChunkForFree(MemoryChunk* chunk) { chunk->set_next_chunk(chunks_queued_for_free_); chunks_queued_for_free_ = chunk; } void Heap::FreeQueuedChunks() { if (chunks_queued_for_free_ == NULL) return; MemoryChunk* next; MemoryChunk* chunk; for (chunk = chunks_queued_for_free_; chunk != NULL; chunk = next) { next = chunk->next_chunk(); chunk->SetFlag(MemoryChunk::ABOUT_TO_BE_FREED); if (chunk->owner()->identity() == LO_SPACE) { // StoreBuffer::Filter relies on MemoryChunk::FromAnyPointerAddress. // If FromAnyPointerAddress encounters a slot that belongs to a large // chunk queued for deletion it will fail to find the chunk because // it try to perform a search in the list of pages owned by of the large // object space and queued chunks were detached from that list. // To work around this we split large chunk into normal kPageSize aligned // pieces and initialize size, owner and flags field of every piece. // If FromAnyPointerAddress encounters a slot that belongs to one of // these smaller pieces it will treat it as a slot on a normal Page. MemoryChunk* inner = MemoryChunk::FromAddress( chunk->address() + Page::kPageSize); MemoryChunk* inner_last = MemoryChunk::FromAddress( chunk->address() + chunk->size() - 1); while (inner <= inner_last) { // Size of a large chunk is always a multiple of // OS::AllocateAlignment() so there is always // enough space for a fake MemoryChunk header. inner->set_size(Page::kPageSize); inner->set_owner(lo_space()); inner->SetFlag(MemoryChunk::ABOUT_TO_BE_FREED); inner = MemoryChunk::FromAddress( inner->address() + Page::kPageSize); } } } isolate_->heap()->store_buffer()->Compact(); isolate_->heap()->store_buffer()->Filter(MemoryChunk::ABOUT_TO_BE_FREED); for (chunk = chunks_queued_for_free_; chunk != NULL; chunk = next) { next = chunk->next_chunk(); isolate_->memory_allocator()->Free(chunk); } chunks_queued_for_free_ = NULL; } } } // namespace v8::internal