#include "node.h" #include "v8.h" #include <assert.h> #include <vector> namespace { void MakeCallback(const v8::FunctionCallbackInfo<v8::Value>& args) { assert(args[0]->IsObject()); assert(args[1]->IsFunction() || args[1]->IsString()); auto isolate = args.GetIsolate(); auto recv = args[0].As<v8::Object>(); std::vector<v8::Local<v8::Value>> argv; for (size_t n = 2; n < static_cast<size_t>(args.Length()); n += 1) { argv.push_back(args[n]); } v8::Local<v8::Value> result; if (args[1]->IsFunction()) { auto method = args[1].As<v8::Function>(); result = node::MakeCallback(isolate, recv, method, argv.size(), argv.data()); } else if (args[1]->IsString()) { auto method = args[1].As<v8::String>(); result = node::MakeCallback(isolate, recv, method, argv.size(), argv.data()); } else { assert(0 && "unreachable"); } args.GetReturnValue().Set(result); } void Initialize(v8::Local<v8::Object> exports) { NODE_SET_METHOD(exports, "makeCallback", MakeCallback); } } // namespace NODE_MODULE(binding, Initialize)