// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var buffer = process.binding('buffer'); var smalloc = process.binding('smalloc'); var util = require('util'); var alloc = smalloc.alloc; var truncate = smalloc.truncate; var sliceOnto = smalloc.sliceOnto; var kMaxLength = smalloc.kMaxLength; var internal = {}; exports.Buffer = Buffer; exports.SlowBuffer = SlowBuffer; exports.INSPECT_MAX_BYTES = 50; Buffer.poolSize = 8 * 1024; var poolSize, poolOffset, allocPool; function createPool() { poolSize = Buffer.poolSize; allocPool = alloc({}, poolSize); poolOffset = 0; } createPool(); function Buffer(subject, encoding) { if (!util.isBuffer(this)) return new Buffer(subject, encoding); if (util.isNumber(subject)) { this.length = subject > 0 ? subject >>> 0 : 0; } else if (util.isString(subject)) { if (!util.isString(encoding) || encoding.length === 0) encoding = 'utf8'; this.length = Buffer.byteLength(subject, encoding); // Handle Arrays, Buffers, Uint8Arrays or JSON. } else if (util.isObject(subject)) { if (subject.type === 'Buffer' && util.isArray(subject.data)) subject = subject.data; // Must use floor() because array length may be > kMaxLength. this.length = +subject.length > 0 ? Math.floor(+subject.length) : 0; } else { throw new TypeError('must start with number, buffer, array or string'); } if (this.length > kMaxLength) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength.toString(16) + ' bytes'); } this.parent = undefined; if (this.length <= (Buffer.poolSize >>> 1) && this.length > 0) { if (this.length > poolSize - poolOffset) createPool(); this.parent = sliceOnto(allocPool, this, poolOffset, poolOffset + this.length); poolOffset += this.length; } else { alloc(this, this.length); } if (util.isNumber(subject)) { return; } if (util.isString(subject)) { // In the case of base64 it's possible that the size of the buffer // allocated was slightly too large. In this case we need to rewrite // the length to the actual length written. var len = this.write(subject, encoding); // Buffer was truncated after decode, realloc internal ExternalArray if (len !== this.length) { var prevLen = this.length; this.length = len; truncate(this, this.length); poolOffset -= (prevLen - len); } } else if (util.isBuffer(subject)) { subject.copy(this, 0, 0, this.length); } else if (util.isNumber(subject.length) || util.isArray(subject)) { // Really crappy way to handle Uint8Arrays, but V8 doesn't give a simple // way to access the data from the C++ API. for (var i = 0; i < this.length; i++) this[i] = subject[i]; } } function SlowBuffer(length) { length = length >>> 0; if (length > kMaxLength) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength.toString(16) + ' bytes'); } var b = new NativeBuffer(length); alloc(b, length); return b; } // Bypass all checks for instantiating unallocated Buffer required for // Objects created in C++. Significantly faster than calling the Buffer // function. function NativeBuffer(length) { this.length = length >>> 0; // Set this to keep the object map the same. this.parent = undefined; } NativeBuffer.prototype = Buffer.prototype; // add methods to Buffer prototype buffer.setupBufferJS(NativeBuffer, internal); // Static methods Buffer.isBuffer = function isBuffer(b) { return util.isBuffer(b); }; Buffer.compare = function compare(a, b) { if (!(a instanceof Buffer) || !(b instanceof Buffer)) throw new TypeError('Arguments must be Buffers'); return internal.compare(a, b); }; Buffer.isEncoding = function(encoding) { switch ((encoding + '').toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; default: return false; } }; Buffer.concat = function(list, length) { if (!util.isArray(list)) throw new TypeError('Usage: Buffer.concat(list[, length])'); if (util.isUndefined(length)) { length = 0; for (var i = 0; i < list.length; i++) length += list[i].length; } else { length = length >>> 0; } if (list.length === 0) return new Buffer(0); else if (list.length === 1) return list[0]; var buffer = new Buffer(length); var pos = 0; for (var i = 0; i < list.length; i++) { var buf = list[i]; buf.copy(buffer, pos); pos += buf.length; } return buffer; }; Buffer.byteLength = function(str, enc) { var ret; str = str + ''; switch (enc) { case 'ascii': case 'binary': case 'raw': ret = str.length; break; case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = str.length * 2; break; case 'hex': ret = str.length >>> 1; break; default: ret = internal.byteLength(str, enc); } return ret; }; // toString(encoding, start=0, end=buffer.length) Buffer.prototype.toString = function(encoding, start, end) { var loweredCase = false; start = start >>> 0; end = util.isUndefined(end) || end === Infinity ? this.length : end >>> 0; if (!encoding) encoding = 'utf8'; if (start < 0) start = 0; if (end > this.length) end = this.length; if (end <= start) return ''; while (true) { switch (encoding) { case 'hex': return this.hexSlice(start, end); case 'utf8': case 'utf-8': return this.utf8Slice(start, end); case 'ascii': return this.asciiSlice(start, end); case 'binary': return this.binarySlice(start, end); case 'base64': return this.base64Slice(start, end); case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return this.ucs2Slice(start, end); default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding); encoding = (encoding + '').toLowerCase(); loweredCase = true; } } }; Buffer.prototype.equals = function equals(b) { if (!(b instanceof Buffer)) throw new TypeError('Argument must be a Buffer'); return internal.compare(this, b) === 0; }; // Inspect Buffer.prototype.inspect = function inspect() { var str = ''; var max = exports.INSPECT_MAX_BYTES; if (this.length > 0) { str = this.toString('hex', 0, max).match(/.{2}/g).join(' '); if (this.length > max) str += ' ... '; } return '<' + this.constructor.name + ' ' + str + '>'; }; Buffer.prototype.compare = function compare(b) { if (!(b instanceof Buffer)) throw new TypeError('Argument must be a Buffer'); return internal.compare(this, b); }; Buffer.prototype.fill = function fill(val, start, end) { start = start >> 0; end = (end === undefined) ? this.length : end >> 0; if (start < 0 || end > this.length) throw new RangeError('out of range index'); if (end <= start) return this; if (typeof val !== 'string') { val = val >>> 0; } else if (val.length === 1) { var code = val.charCodeAt(0); if (code < 256) val = code; } internal.fill(this, val, start, end); return this; }; // XXX remove in v0.13 Buffer.prototype.get = util.deprecate(function get(offset) { offset = ~~offset; if (offset < 0 || offset >= this.length) throw new RangeError('index out of range'); return this[offset]; }, '.get() is deprecated. Access using array indexes instead.'); // XXX remove in v0.13 Buffer.prototype.set = util.deprecate(function set(offset, v) { offset = ~~offset; if (offset < 0 || offset >= this.length) throw new RangeError('index out of range'); return this[offset] = v; }, '.set() is deprecated. Set using array indexes instead.'); // TODO(trevnorris): fix these checks to follow new standard // write(string, offset = 0, length = buffer.length, encoding = 'utf8') var writeWarned = false; var writeMsg = '.write(string, encoding, offset, length) is deprecated.' + ' Use write(string[, offset[, length]][, encoding]) instead.'; Buffer.prototype.write = function(string, offset, length, encoding) { // Buffer#write(string); if (util.isUndefined(offset)) { encoding = 'utf8'; length = this.length; offset = 0; // Buffer#write(string, encoding) } else if (util.isUndefined(length) && util.isString(offset)) { encoding = offset; length = this.length; offset = 0; // Buffer#write(string, offset[, length][, encoding]) } else if (isFinite(offset)) { offset = offset >>> 0; if (isFinite(length)) { length = length >>> 0; if (util.isUndefined(encoding)) encoding = 'utf8'; } else { encoding = length; length = undefined; } // XXX legacy write(string, encoding, offset, length) - remove in v0.13 } else { if (!writeWarned) { if (process.throwDeprecation) throw new Error(writeMsg); else if (process.traceDeprecation) console.trace(writeMsg); else console.error(writeMsg); writeWarned = true; } var swap = encoding; encoding = offset; offset = length >>> 0; length = swap; } var remaining = this.length - offset; if (util.isUndefined(length) || length > remaining) length = remaining; encoding = !!encoding ? (encoding + '').toLowerCase() : 'utf8'; if (string.length > 0 && (length < 0 || offset < 0)) throw new RangeError('attempt to write outside buffer bounds'); var ret; switch (encoding) { case 'hex': ret = this.hexWrite(string, offset, length); break; case 'utf8': case 'utf-8': ret = this.utf8Write(string, offset, length); break; case 'ascii': ret = this.asciiWrite(string, offset, length); break; case 'binary': ret = this.binaryWrite(string, offset, length); break; case 'base64': // Warning: maxLength not taken into account in base64Write ret = this.base64Write(string, offset, length); break; case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = this.ucs2Write(string, offset, length); break; default: throw new TypeError('Unknown encoding: ' + encoding); } return ret; }; Buffer.prototype.toJSON = function() { return { type: 'Buffer', data: Array.prototype.slice.call(this, 0) }; }; // TODO(trevnorris): currently works like Array.prototype.slice(), which // doesn't follow the new standard for throwing on out of range indexes. Buffer.prototype.slice = function(start, end) { var len = this.length; start = ~~start; end = util.isUndefined(end) ? len : ~~end; if (start < 0) { start += len; if (start < 0) start = 0; } else if (start > len) { start = len; } if (end < 0) { end += len; if (end < 0) end = 0; } else if (end > len) { end = len; } if (end < start) end = start; var buf = new NativeBuffer(); sliceOnto(this, buf, start, end); buf.length = end - start; if (buf.length > 0) buf.parent = util.isUndefined(this.parent) ? this : this.parent; return buf; }; function checkOffset(offset, ext, length) { if (offset + ext > length) throw new RangeError('index out of range'); } Buffer.prototype.readUIntLE = function(offset, byteLength, noAssert) { offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) checkOffset(offset, byteLength, this.length); var val = this[offset]; var mul = 1; var i = 0; while (++i < byteLength && (mul *= 0x100)) val += this[offset + i] * mul; return val; }; Buffer.prototype.readUIntBE = function(offset, byteLength, noAssert) { offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) checkOffset(offset, byteLength, this.length); var val = this[offset + --byteLength]; var mul = 1; while (byteLength > 0 && (mul *= 0x100)) val += this[offset + --byteLength] * mul; return val; }; Buffer.prototype.readUInt8 = function(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 1, this.length); return this[offset]; }; Buffer.prototype.readUInt16LE = function(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 2, this.length); return this[offset] | (this[offset + 1] << 8); }; Buffer.prototype.readUInt16BE = function(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 2, this.length); return (this[offset] << 8) | this[offset + 1]; }; Buffer.prototype.readUInt32LE = function(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 4, this.length); return ((this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16)) + (this[offset + 3] * 0x1000000); }; Buffer.prototype.readUInt32BE = function(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 4, this.length); return (this[offset] * 0x1000000) + ((this[offset + 1] << 16) | (this[offset + 2] << 8) | this[offset + 3]); }; Buffer.prototype.readIntLE = function(offset, byteLength, noAssert) { offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) checkOffset(offset, byteLength, this.length); var val = this[offset]; var mul = 1; var i = 0; while (++i < byteLength && (mul *= 0x100)) val += this[offset + i] * mul; mul *= 0x80; if (val >= mul) val -= Math.pow(2, 8 * byteLength); return val; }; Buffer.prototype.readIntBE = function(offset, byteLength, noAssert) { offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) checkOffset(offset, byteLength, this.length); var i = byteLength; var mul = 1; var val = this[offset + --i]; while (i > 0 && (mul *= 0x100)) val += this[offset + --i] * mul; mul *= 0x80; if (val >= mul) val -= Math.pow(2, 8 * byteLength); return val; }; Buffer.prototype.readInt8 = function(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 1, this.length); var val = this[offset]; return !(val & 0x80) ? val : (0xff - val + 1) * -1; }; Buffer.prototype.readInt16LE = function(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 2, this.length); var val = this[offset] | (this[offset + 1] << 8); return (val & 0x8000) ? val | 0xFFFF0000 : val; }; Buffer.prototype.readInt16BE = function(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 2, this.length); var val = this[offset + 1] | (this[offset] << 8); return (val & 0x8000) ? val | 0xFFFF0000 : val; }; Buffer.prototype.readInt32LE = function(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 4, this.length); return (this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16) | (this[offset + 3] << 24); }; Buffer.prototype.readInt32BE = function(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 4, this.length); return (this[offset] << 24) | (this[offset + 1] << 16) | (this[offset + 2] << 8) | (this[offset + 3]); }; Buffer.prototype.readFloatLE = function readFloatLE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 4, this.length); return internal.readFloatLE(this, offset); }; Buffer.prototype.readFloatBE = function readFloatBE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 4, this.length); return internal.readFloatBE(this, offset); }; Buffer.prototype.readDoubleLE = function readDoubleLE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 8, this.length); return internal.readDoubleLE(this, offset); }; Buffer.prototype.readDoubleBE = function readDoubleBE(offset, noAssert) { offset = offset >>> 0; if (!noAssert) checkOffset(offset, 8, this.length); return internal.readDoubleBE(this, offset); }; function checkInt(buffer, value, offset, ext, max, min) { if (!(buffer instanceof Buffer)) throw new TypeError('buffer must be a Buffer instance'); if (value > max || value < min) throw new TypeError('value is out of bounds'); if (offset + ext > buffer.length) throw new RangeError('index out of range'); } Buffer.prototype.writeUIntLE = function(value, offset, byteLength, noAssert) { value = +value; offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0); var mul = 1; var i = 0; this[offset] = value; while (++i < byteLength && (mul *= 0x100)) this[offset + i] = (value / mul) >>> 0; return offset + byteLength; }; Buffer.prototype.writeUIntBE = function(value, offset, byteLength, noAssert) { value = +value; offset = offset >>> 0; byteLength = byteLength >>> 0; if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0); var i = byteLength - 1; var mul = 1; this[offset + i] = value; while (--i >= 0 && (mul *= 0x100)) this[offset + i] = (value / mul) >>> 0; return offset + byteLength; }; Buffer.prototype.writeUInt8 = function(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0); this[offset] = value; return offset + 1; }; Buffer.prototype.writeUInt16LE = function(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); this[offset] = value; this[offset + 1] = (value >>> 8); return offset + 2; }; Buffer.prototype.writeUInt16BE = function(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); this[offset] = (value >>> 8); this[offset + 1] = value; return offset + 2; }; Buffer.prototype.writeUInt32LE = function(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); this[offset + 3] = (value >>> 24); this[offset + 2] = (value >>> 16); this[offset + 1] = (value >>> 8); this[offset] = value; return offset + 4; }; Buffer.prototype.writeUInt32BE = function(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); this[offset] = (value >>> 24); this[offset + 1] = (value >>> 16); this[offset + 2] = (value >>> 8); this[offset + 3] = value; return offset + 4; }; Buffer.prototype.writeIntLE = function(value, offset, byteLength, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) { checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength - 1) - 1, -Math.pow(2, 8 * byteLength - 1)); } var i = 0; var mul = 1; var sub = value < 0 ? 1 : 0; this[offset] = value; while (++i < byteLength && (mul *= 0x100)) this[offset + i] = ((value / mul) >> 0) - sub; return offset + byteLength; }; Buffer.prototype.writeIntBE = function(value, offset, byteLength, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) { checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength - 1) - 1, -Math.pow(2, 8 * byteLength - 1)); } var i = byteLength - 1; var mul = 1; var sub = value < 0 ? 1 : 0; this[offset + i] = value; while (--i >= 0 && (mul *= 0x100)) this[offset + i] = ((value / mul) >> 0) - sub; return offset + byteLength; }; Buffer.prototype.writeInt8 = function(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80); this[offset] = value; return offset + 1; }; Buffer.prototype.writeInt16LE = function(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); this[offset] = value; this[offset + 1] = (value >>> 8); return offset + 2; }; Buffer.prototype.writeInt16BE = function(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); this[offset] = (value >>> 8); this[offset + 1] = value; return offset + 2; }; Buffer.prototype.writeInt32LE = function(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); this[offset] = value; this[offset + 1] = (value >>> 8); this[offset + 2] = (value >>> 16); this[offset + 3] = (value >>> 24); return offset + 4; }; Buffer.prototype.writeInt32BE = function(value, offset, noAssert) { value = +value; offset = offset >>> 0; if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); this[offset] = (value >>> 24); this[offset + 1] = (value >>> 16); this[offset + 2] = (value >>> 8); this[offset + 3] = value; return offset + 4; }; function checkFloat(buffer, value, offset, ext) { if (!(buffer instanceof Buffer)) throw new TypeError('buffer must be a Buffer instance'); if (offset + ext > buffer.length) throw new RangeError('index out of range'); } Buffer.prototype.writeFloatLE = function writeFloatLE(val, offset, noAssert) { val = +val; offset = offset >>> 0; if (!noAssert) checkFloat(this, val, offset, 4); internal.writeFloatLE(this, val, offset); return offset + 4; }; Buffer.prototype.writeFloatBE = function writeFloatBE(val, offset, noAssert) { val = +val; offset = offset >>> 0; if (!noAssert) checkFloat(this, val, offset, 4); internal.writeFloatBE(this, val, offset); return offset + 4; }; Buffer.prototype.writeDoubleLE = function writeDoubleLE(val, offset, noAssert) { val = +val; offset = offset >>> 0; if (!noAssert) checkFloat(this, val, offset, 8); internal.writeDoubleLE(this, val, offset); return offset + 8; }; Buffer.prototype.writeDoubleBE = function writeDoubleBE(val, offset, noAssert) { val = +val; offset = offset >>> 0; if (!noAssert) checkFloat(this, val, offset, 8); internal.writeDoubleBE(this, val, offset); return offset + 8; };