// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var common = require('../common'); var assert = require('assert'); var net = require('net'); var tcpPort = common.PORT; var dataWritten = false; var connectHappened = false; var tcp = net.Server(function(s) { tcp.close(); console.log('tcp server connection'); var buf = ''; s.on('data', function(d) { buf += d; }); s.on('end', function() { assert.equal(buf, "L'État, c'est moi"); console.log('tcp socket disconnect'); s.end(); }); s.on('error', function(e) { console.log('tcp server-side error: ' + e.message); process.exit(1); }); }); tcp.listen(common.PORT, function() { var socket = net.Stream(); console.log('Connecting to socket '); socket.connect(tcpPort, function() { console.log('socket connected'); connectHappened = true; }); console.log('_connecting = ' + socket._connecting); assert.equal('opening', socket.readyState); // Write a string that contains a multi-byte character sequence to test that // `bytesWritten` is incremented with the # of bytes, not # of characters. var a = "L'État, c'est "; var b = "moi"; // We're still connecting at this point so the datagram is first pushed onto // the connect queue. Make sure that it's not added to `bytesWritten` again // when the actual write happens. var r = socket.write(a, function() { dataWritten = true; assert.ok(connectHappened); assert.equal(socket.bytesWritten, Buffer(a + b).length); console.error('data written'); }); assert.equal(socket.bytesWritten, Buffer(a).length); assert.equal(false, r); socket.end(b); assert.equal('opening', socket.readyState); }); process.on('exit', function() { assert.ok(connectHappened); assert.ok(dataWritten); });