// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var common = require('../common'); var assert = require('assert'); var http = require('http'); var net = require('net'); // Set up some timing issues where sockets can be destroyed // via either the req or res. var server = http.createServer(function(req, res) { switch (req.url) { case '/1': return setTimeout(function() { req.socket.destroy(); server.emit('requestDone'); }); case '/2': return process.nextTick(function() { res.destroy(); server.emit('requestDone'); }); // in one case, actually send a response in 2 chunks case '/3': res.write('hello '); return setTimeout(function() { res.end('world!'); server.emit('requestDone'); }); default: res.destroy(); server.emit('requestDone'); } }); // Make a bunch of requests pipelined on the same socket function generator(seeds) { return seeds.map(function(r) { return 'GET /' + r + ' HTTP/1.1\r\n' + 'Host: localhost:' + common.PORT + '\r\n' + '\r\n' + '\r\n' }).join(''); } server.listen(common.PORT, function() { var seeds = [ 3, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4 ]; var client = net.connect({ port: common.PORT }); var done = 0; server.on('requestDone', function() { if (++done == seeds.length) { server.close(); } }); // immediately write the pipelined requests. // Some of these will not have a socket to destroy! client.write(generator(seeds)); }); process.on('exit', function(c) { if (!c) console.log('ok'); });