// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_HYDROGEN_H_ #define V8_HYDROGEN_H_ #include "v8.h" #include "allocation.h" #include "ast.h" #include "compiler.h" #include "hydrogen-instructions.h" #include "type-info.h" #include "zone.h" namespace v8 { namespace internal { // Forward declarations. class BitVector; class FunctionState; class HEnvironment; class HGraph; class HLoopInformation; class HTracer; class LAllocator; class LChunk; class LiveRange; class HBasicBlock: public ZoneObject { public: explicit HBasicBlock(HGraph* graph); virtual ~HBasicBlock() { } // Simple accessors. int block_id() const { return block_id_; } void set_block_id(int id) { block_id_ = id; } HGraph* graph() const { return graph_; } const ZoneList* phis() const { return &phis_; } HInstruction* first() const { return first_; } HInstruction* last() const { return last_; } void set_last(HInstruction* instr) { last_ = instr; } HInstruction* GetLastInstruction(); HControlInstruction* end() const { return end_; } HLoopInformation* loop_information() const { return loop_information_; } const ZoneList* predecessors() const { return &predecessors_; } bool HasPredecessor() const { return predecessors_.length() > 0; } const ZoneList* dominated_blocks() const { return &dominated_blocks_; } const ZoneList* deleted_phis() const { return &deleted_phis_; } void RecordDeletedPhi(int merge_index) { deleted_phis_.Add(merge_index, zone()); } HBasicBlock* dominator() const { return dominator_; } HEnvironment* last_environment() const { return last_environment_; } int argument_count() const { return argument_count_; } void set_argument_count(int count) { argument_count_ = count; } int first_instruction_index() const { return first_instruction_index_; } void set_first_instruction_index(int index) { first_instruction_index_ = index; } int last_instruction_index() const { return last_instruction_index_; } void set_last_instruction_index(int index) { last_instruction_index_ = index; } void AttachLoopInformation(); void DetachLoopInformation(); bool IsLoopHeader() const { return loop_information() != NULL; } bool IsStartBlock() const { return block_id() == 0; } void PostProcessLoopHeader(IterationStatement* stmt); bool IsFinished() const { return end_ != NULL; } void AddPhi(HPhi* phi); void RemovePhi(HPhi* phi); void AddInstruction(HInstruction* instr); bool Dominates(HBasicBlock* other) const; int LoopNestingDepth() const; void SetInitialEnvironment(HEnvironment* env); void ClearEnvironment() { last_environment_ = NULL; } bool HasEnvironment() const { return last_environment_ != NULL; } void UpdateEnvironment(HEnvironment* env) { last_environment_ = env; } HBasicBlock* parent_loop_header() const { return parent_loop_header_; } void set_parent_loop_header(HBasicBlock* block) { ASSERT(parent_loop_header_ == NULL); parent_loop_header_ = block; } bool HasParentLoopHeader() const { return parent_loop_header_ != NULL; } void SetJoinId(BailoutId ast_id); void Finish(HControlInstruction* last); void FinishExit(HControlInstruction* instruction); void Goto(HBasicBlock* block, FunctionState* state = NULL); int PredecessorIndexOf(HBasicBlock* predecessor) const; void AddSimulate(BailoutId ast_id) { AddInstruction(CreateSimulate(ast_id)); } void AssignCommonDominator(HBasicBlock* other); void AssignLoopSuccessorDominators(); void FinishExitWithDeoptimization(HDeoptimize::UseEnvironment has_uses) { FinishExit(CreateDeoptimize(has_uses)); } // Add the inlined function exit sequence, adding an HLeaveInlined // instruction and updating the bailout environment. void AddLeaveInlined(HValue* return_value, FunctionState* state); // If a target block is tagged as an inline function return, all // predecessors should contain the inlined exit sequence: // // LeaveInlined // Simulate (caller's environment) // Goto (target block) bool IsInlineReturnTarget() const { return is_inline_return_target_; } void MarkAsInlineReturnTarget() { is_inline_return_target_ = true; } bool IsDeoptimizing() const { return is_deoptimizing_; } void MarkAsDeoptimizing() { is_deoptimizing_ = true; } bool IsLoopSuccessorDominator() const { return dominates_loop_successors_; } void MarkAsLoopSuccessorDominator() { dominates_loop_successors_ = true; } inline Zone* zone() const; #ifdef DEBUG void Verify(); #endif private: void RegisterPredecessor(HBasicBlock* pred); void AddDominatedBlock(HBasicBlock* block); HSimulate* CreateSimulate(BailoutId ast_id); HDeoptimize* CreateDeoptimize(HDeoptimize::UseEnvironment has_uses); int block_id_; HGraph* graph_; ZoneList phis_; HInstruction* first_; HInstruction* last_; HControlInstruction* end_; HLoopInformation* loop_information_; ZoneList predecessors_; HBasicBlock* dominator_; ZoneList dominated_blocks_; HEnvironment* last_environment_; // Outgoing parameter count at block exit, set during lithium translation. int argument_count_; // Instruction indices into the lithium code stream. int first_instruction_index_; int last_instruction_index_; ZoneList deleted_phis_; HBasicBlock* parent_loop_header_; bool is_inline_return_target_; bool is_deoptimizing_; bool dominates_loop_successors_; }; class HPredecessorIterator BASE_EMBEDDED { public: explicit HPredecessorIterator(HBasicBlock* block) : predecessor_list_(block->predecessors()), current_(0) { } bool Done() { return current_ >= predecessor_list_->length(); } HBasicBlock* Current() { return predecessor_list_->at(current_); } void Advance() { current_++; } private: const ZoneList* predecessor_list_; int current_; }; class HLoopInformation: public ZoneObject { public: HLoopInformation(HBasicBlock* loop_header, Zone* zone) : back_edges_(4, zone), loop_header_(loop_header), blocks_(8, zone), stack_check_(NULL) { blocks_.Add(loop_header, zone); } virtual ~HLoopInformation() {} const ZoneList* back_edges() const { return &back_edges_; } const ZoneList* blocks() const { return &blocks_; } HBasicBlock* loop_header() const { return loop_header_; } HBasicBlock* GetLastBackEdge() const; void RegisterBackEdge(HBasicBlock* block); HStackCheck* stack_check() const { return stack_check_; } void set_stack_check(HStackCheck* stack_check) { stack_check_ = stack_check; } private: void AddBlock(HBasicBlock* block); ZoneList back_edges_; HBasicBlock* loop_header_; ZoneList blocks_; HStackCheck* stack_check_; }; class BoundsCheckTable; class HGraph: public ZoneObject { public: explicit HGraph(CompilationInfo* info); Isolate* isolate() { return isolate_; } Zone* zone() const { return zone_; } CompilationInfo* info() const { return info_; } const ZoneList* blocks() const { return &blocks_; } const ZoneList* phi_list() const { return phi_list_; } HBasicBlock* entry_block() const { return entry_block_; } HEnvironment* start_environment() const { return start_environment_; } void InitializeInferredTypes(); void InsertTypeConversions(); void InsertRepresentationChanges(); void MarkDeoptimizeOnUndefined(); void ComputeMinusZeroChecks(); void ComputeSafeUint32Operations(); bool ProcessArgumentsObject(); void EliminateRedundantPhis(); void EliminateUnreachablePhis(); void Canonicalize(); void OrderBlocks(); void AssignDominators(); void ReplaceCheckedValues(); void EliminateRedundantBoundsChecks(); void DehoistSimpleArrayIndexComputations(); void DeadCodeElimination(); void PropagateDeoptimizingMark(); // Returns false if there are phi-uses of the arguments-object // which are not supported by the optimizing compiler. bool CheckArgumentsPhiUses(); // Returns false if there are phi-uses of an uninitialized const // which are not supported by the optimizing compiler. bool CheckConstPhiUses(); void CollectPhis(); void set_undefined_constant(HConstant* constant) { undefined_constant_.set(constant); } HConstant* GetConstantUndefined() const { return undefined_constant_.get(); } HConstant* GetConstant1(); HConstant* GetConstantMinus1(); HConstant* GetConstantTrue(); HConstant* GetConstantFalse(); HConstant* GetConstantHole(); HBasicBlock* CreateBasicBlock(); HArgumentsObject* GetArgumentsObject() const { return arguments_object_.get(); } void SetArgumentsObject(HArgumentsObject* object) { arguments_object_.set(object); } int GetMaximumValueID() const { return values_.length(); } int GetNextBlockID() { return next_block_id_++; } int GetNextValueID(HValue* value) { values_.Add(value, zone()); return values_.length() - 1; } HValue* LookupValue(int id) const { if (id >= 0 && id < values_.length()) return values_[id]; return NULL; } bool Optimize(SmartArrayPointer* bailout_reason); #ifdef DEBUG void Verify(bool do_full_verify) const; #endif bool has_osr_loop_entry() { return osr_loop_entry_.is_set(); } HBasicBlock* osr_loop_entry() { return osr_loop_entry_.get(); } void set_osr_loop_entry(HBasicBlock* entry) { osr_loop_entry_.set(entry); } ZoneList* osr_values() { return osr_values_.get(); } void set_osr_values(ZoneList* values) { osr_values_.set(values); } int update_type_change_checksum(int delta) { type_change_checksum_ += delta; return type_change_checksum_; } bool use_optimistic_licm() { return use_optimistic_licm_; } void set_use_optimistic_licm(bool value) { use_optimistic_licm_ = value; } void MarkRecursive() { is_recursive_ = true; } bool is_recursive() const { return is_recursive_; } void RecordUint32Instruction(HInstruction* instr) { if (uint32_instructions_ == NULL) { uint32_instructions_ = new(zone()) ZoneList(4, zone()); } uint32_instructions_->Add(instr, zone()); } private: HConstant* GetConstant(SetOncePointer* pointer, Handle value); HConstant* GetConstantInt32(SetOncePointer* pointer, int32_t integer_value); void MarkAsDeoptimizingRecursively(HBasicBlock* block); void InsertTypeConversions(HInstruction* instr); void PropagateMinusZeroChecks(HValue* value, BitVector* visited); void RecursivelyMarkPhiDeoptimizeOnUndefined(HPhi* phi); void InsertRepresentationChangeForUse(HValue* value, HValue* use_value, int use_index, Representation to); void InsertRepresentationChangesForValue(HValue* value); void InferTypes(ZoneList* worklist); void InitializeInferredTypes(int from_inclusive, int to_inclusive); void CheckForBackEdge(HBasicBlock* block, HBasicBlock* successor); void EliminateRedundantBoundsChecks(HBasicBlock* bb, BoundsCheckTable* table); Isolate* isolate_; int next_block_id_; HBasicBlock* entry_block_; HEnvironment* start_environment_; ZoneList blocks_; ZoneList values_; ZoneList* phi_list_; ZoneList* uint32_instructions_; SetOncePointer undefined_constant_; SetOncePointer constant_1_; SetOncePointer constant_minus1_; SetOncePointer constant_true_; SetOncePointer constant_false_; SetOncePointer constant_hole_; SetOncePointer arguments_object_; SetOncePointer osr_loop_entry_; SetOncePointer > osr_values_; CompilationInfo* info_; Zone* zone_; bool is_recursive_; bool use_optimistic_licm_; int type_change_checksum_; DISALLOW_COPY_AND_ASSIGN(HGraph); }; Zone* HBasicBlock::zone() const { return graph_->zone(); } // Type of stack frame an environment might refer to. enum FrameType { JS_FUNCTION, JS_CONSTRUCT, JS_GETTER, JS_SETTER, ARGUMENTS_ADAPTOR }; class HEnvironment: public ZoneObject { public: HEnvironment(HEnvironment* outer, Scope* scope, Handle closure, Zone* zone); HEnvironment* arguments_environment() { return outer()->frame_type() == ARGUMENTS_ADAPTOR ? outer() : this; } // Simple accessors. Handle closure() const { return closure_; } const ZoneList* values() const { return &values_; } const ZoneList* assigned_variables() const { return &assigned_variables_; } FrameType frame_type() const { return frame_type_; } int parameter_count() const { return parameter_count_; } int specials_count() const { return specials_count_; } int local_count() const { return local_count_; } HEnvironment* outer() const { return outer_; } int pop_count() const { return pop_count_; } int push_count() const { return push_count_; } BailoutId ast_id() const { return ast_id_; } void set_ast_id(BailoutId id) { ast_id_ = id; } HEnterInlined* entry() const { return entry_; } void set_entry(HEnterInlined* entry) { entry_ = entry; } int length() const { return values_.length(); } bool is_special_index(int i) const { return i >= parameter_count() && i < parameter_count() + specials_count(); } int first_expression_index() const { return parameter_count() + specials_count() + local_count(); } void Bind(Variable* variable, HValue* value) { Bind(IndexFor(variable), value); } void Bind(int index, HValue* value); void BindContext(HValue* value) { Bind(parameter_count(), value); } HValue* Lookup(Variable* variable) const { return Lookup(IndexFor(variable)); } HValue* Lookup(int index) const { HValue* result = values_[index]; ASSERT(result != NULL); return result; } HValue* LookupContext() const { // Return first special. return Lookup(parameter_count()); } void Push(HValue* value) { ASSERT(value != NULL); ++push_count_; values_.Add(value, zone()); } HValue* Pop() { ASSERT(!ExpressionStackIsEmpty()); if (push_count_ > 0) { --push_count_; } else { ++pop_count_; } return values_.RemoveLast(); } void Drop(int count); HValue* Top() const { return ExpressionStackAt(0); } bool ExpressionStackIsEmpty() const; HValue* ExpressionStackAt(int index_from_top) const { int index = length() - index_from_top - 1; ASSERT(HasExpressionAt(index)); return values_[index]; } void SetExpressionStackAt(int index_from_top, HValue* value); HEnvironment* Copy() const; HEnvironment* CopyWithoutHistory() const; HEnvironment* CopyAsLoopHeader(HBasicBlock* block) const; // Create an "inlined version" of this environment, where the original // environment is the outer environment but the top expression stack // elements are moved to an inner environment as parameters. HEnvironment* CopyForInlining(Handle target, int arguments, FunctionLiteral* function, HConstant* undefined, CallKind call_kind, InliningKind inlining_kind) const; HEnvironment* DiscardInlined(bool drop_extra) { HEnvironment* outer = outer_; while (outer->frame_type() != JS_FUNCTION) outer = outer->outer_; if (drop_extra) outer->Drop(1); return outer; } void AddIncomingEdge(HBasicBlock* block, HEnvironment* other); void ClearHistory() { pop_count_ = 0; push_count_ = 0; assigned_variables_.Rewind(0); } void SetValueAt(int index, HValue* value) { ASSERT(index < length()); values_[index] = value; } void PrintTo(StringStream* stream); void PrintToStd(); Zone* zone() const { return zone_; } private: HEnvironment(const HEnvironment* other, Zone* zone); HEnvironment(HEnvironment* outer, Handle closure, FrameType frame_type, int arguments, Zone* zone); // Create an artificial stub environment (e.g. for argument adaptor or // constructor stub). HEnvironment* CreateStubEnvironment(HEnvironment* outer, Handle target, FrameType frame_type, int arguments) const; // True if index is included in the expression stack part of the environment. bool HasExpressionAt(int index) const; void Initialize(int parameter_count, int local_count, int stack_height); void Initialize(const HEnvironment* other); // Map a variable to an environment index. Parameter indices are shifted // by 1 (receiver is parameter index -1 but environment index 0). // Stack-allocated local indices are shifted by the number of parameters. int IndexFor(Variable* variable) const { ASSERT(variable->IsStackAllocated()); int shift = variable->IsParameter() ? 1 : parameter_count_ + specials_count_; return variable->index() + shift; } Handle closure_; // Value array [parameters] [specials] [locals] [temporaries]. ZoneList values_; ZoneList assigned_variables_; FrameType frame_type_; int parameter_count_; int specials_count_; int local_count_; HEnvironment* outer_; HEnterInlined* entry_; int pop_count_; int push_count_; BailoutId ast_id_; Zone* zone_; }; class HGraphBuilder; enum ArgumentsAllowedFlag { ARGUMENTS_NOT_ALLOWED, ARGUMENTS_ALLOWED }; // This class is not BASE_EMBEDDED because our inlining implementation uses // new and delete. class AstContext { public: bool IsEffect() const { return kind_ == Expression::kEffect; } bool IsValue() const { return kind_ == Expression::kValue; } bool IsTest() const { return kind_ == Expression::kTest; } // 'Fill' this context with a hydrogen value. The value is assumed to // have already been inserted in the instruction stream (or not need to // be, e.g., HPhi). Call this function in tail position in the Visit // functions for expressions. virtual void ReturnValue(HValue* value) = 0; // Add a hydrogen instruction to the instruction stream (recording an // environment simulation if necessary) and then fill this context with // the instruction as value. virtual void ReturnInstruction(HInstruction* instr, BailoutId ast_id) = 0; // Finishes the current basic block and materialize a boolean for // value context, nothing for effect, generate a branch for test context. // Call this function in tail position in the Visit functions for // expressions. virtual void ReturnControl(HControlInstruction* instr, BailoutId ast_id) = 0; void set_for_typeof(bool for_typeof) { for_typeof_ = for_typeof; } bool is_for_typeof() { return for_typeof_; } protected: AstContext(HGraphBuilder* owner, Expression::Context kind); virtual ~AstContext(); HGraphBuilder* owner() const { return owner_; } inline Zone* zone() const; // We want to be able to assert, in a context-specific way, that the stack // height makes sense when the context is filled. #ifdef DEBUG int original_length_; #endif private: HGraphBuilder* owner_; Expression::Context kind_; AstContext* outer_; bool for_typeof_; }; class EffectContext: public AstContext { public: explicit EffectContext(HGraphBuilder* owner) : AstContext(owner, Expression::kEffect) { } virtual ~EffectContext(); virtual void ReturnValue(HValue* value); virtual void ReturnInstruction(HInstruction* instr, BailoutId ast_id); virtual void ReturnControl(HControlInstruction* instr, BailoutId ast_id); }; class ValueContext: public AstContext { public: explicit ValueContext(HGraphBuilder* owner, ArgumentsAllowedFlag flag) : AstContext(owner, Expression::kValue), flag_(flag) { } virtual ~ValueContext(); virtual void ReturnValue(HValue* value); virtual void ReturnInstruction(HInstruction* instr, BailoutId ast_id); virtual void ReturnControl(HControlInstruction* instr, BailoutId ast_id); bool arguments_allowed() { return flag_ == ARGUMENTS_ALLOWED; } private: ArgumentsAllowedFlag flag_; }; class TestContext: public AstContext { public: TestContext(HGraphBuilder* owner, Expression* condition, TypeFeedbackOracle* oracle, HBasicBlock* if_true, HBasicBlock* if_false) : AstContext(owner, Expression::kTest), condition_(condition), oracle_(oracle), if_true_(if_true), if_false_(if_false) { } virtual void ReturnValue(HValue* value); virtual void ReturnInstruction(HInstruction* instr, BailoutId ast_id); virtual void ReturnControl(HControlInstruction* instr, BailoutId ast_id); static TestContext* cast(AstContext* context) { ASSERT(context->IsTest()); return reinterpret_cast(context); } Expression* condition() const { return condition_; } TypeFeedbackOracle* oracle() const { return oracle_; } HBasicBlock* if_true() const { return if_true_; } HBasicBlock* if_false() const { return if_false_; } private: // Build the shared core part of the translation unpacking a value into // control flow. void BuildBranch(HValue* value); Expression* condition_; TypeFeedbackOracle* oracle_; HBasicBlock* if_true_; HBasicBlock* if_false_; }; class FunctionState { public: FunctionState(HGraphBuilder* owner, CompilationInfo* info, TypeFeedbackOracle* oracle, InliningKind inlining_kind); ~FunctionState(); CompilationInfo* compilation_info() { return compilation_info_; } TypeFeedbackOracle* oracle() { return oracle_; } AstContext* call_context() { return call_context_; } InliningKind inlining_kind() const { return inlining_kind_; } HBasicBlock* function_return() { return function_return_; } TestContext* test_context() { return test_context_; } void ClearInlinedTestContext() { delete test_context_; test_context_ = NULL; } FunctionState* outer() { return outer_; } HEnterInlined* entry() { return entry_; } void set_entry(HEnterInlined* entry) { entry_ = entry; } HArgumentsElements* arguments_elements() { return arguments_elements_; } void set_arguments_elements(HArgumentsElements* arguments_elements) { arguments_elements_ = arguments_elements; } bool arguments_pushed() { return arguments_elements() != NULL; } private: HGraphBuilder* owner_; CompilationInfo* compilation_info_; TypeFeedbackOracle* oracle_; // During function inlining, expression context of the call being // inlined. NULL when not inlining. AstContext* call_context_; // The kind of call which is currently being inlined. InliningKind inlining_kind_; // When inlining in an effect or value context, this is the return block. // It is NULL otherwise. When inlining in a test context, there are a // pair of return blocks in the context. When not inlining, there is no // local return point. HBasicBlock* function_return_; // When inlining a call in a test context, a context containing a pair of // return blocks. NULL in all other cases. TestContext* test_context_; // When inlining HEnterInlined instruction corresponding to the function // entry. HEnterInlined* entry_; HArgumentsElements* arguments_elements_; FunctionState* outer_; }; class HGraphBuilder: public AstVisitor { public: enum BreakType { BREAK, CONTINUE }; enum SwitchType { UNKNOWN_SWITCH, SMI_SWITCH, STRING_SWITCH }; // A class encapsulating (lazily-allocated) break and continue blocks for // a breakable statement. Separated from BreakAndContinueScope so that it // can have a separate lifetime. class BreakAndContinueInfo BASE_EMBEDDED { public: explicit BreakAndContinueInfo(BreakableStatement* target, int drop_extra = 0) : target_(target), break_block_(NULL), continue_block_(NULL), drop_extra_(drop_extra) { } BreakableStatement* target() { return target_; } HBasicBlock* break_block() { return break_block_; } void set_break_block(HBasicBlock* block) { break_block_ = block; } HBasicBlock* continue_block() { return continue_block_; } void set_continue_block(HBasicBlock* block) { continue_block_ = block; } int drop_extra() { return drop_extra_; } private: BreakableStatement* target_; HBasicBlock* break_block_; HBasicBlock* continue_block_; int drop_extra_; }; // A helper class to maintain a stack of current BreakAndContinueInfo // structures mirroring BreakableStatement nesting. class BreakAndContinueScope BASE_EMBEDDED { public: BreakAndContinueScope(BreakAndContinueInfo* info, HGraphBuilder* owner) : info_(info), owner_(owner), next_(owner->break_scope()) { owner->set_break_scope(this); } ~BreakAndContinueScope() { owner_->set_break_scope(next_); } BreakAndContinueInfo* info() { return info_; } HGraphBuilder* owner() { return owner_; } BreakAndContinueScope* next() { return next_; } // Search the break stack for a break or continue target. HBasicBlock* Get(BreakableStatement* stmt, BreakType type, int* drop_extra); private: BreakAndContinueInfo* info_; HGraphBuilder* owner_; BreakAndContinueScope* next_; }; HGraphBuilder(CompilationInfo* info, TypeFeedbackOracle* oracle); HGraph* CreateGraph(); // Simple accessors. HGraph* graph() const { return graph_; } BreakAndContinueScope* break_scope() const { return break_scope_; } void set_break_scope(BreakAndContinueScope* head) { break_scope_ = head; } HBasicBlock* current_block() const { return current_block_; } void set_current_block(HBasicBlock* block) { current_block_ = block; } HEnvironment* environment() const { return current_block()->last_environment(); } bool inline_bailout() { return inline_bailout_; } // Adding instructions. HInstruction* AddInstruction(HInstruction* instr); void AddSimulate(BailoutId ast_id); // Bailout environment manipulation. void Push(HValue* value) { environment()->Push(value); } HValue* Pop() { return environment()->Pop(); } void Bailout(const char* reason); HBasicBlock* CreateJoin(HBasicBlock* first, HBasicBlock* second, BailoutId join_id); TypeFeedbackOracle* oracle() const { return function_state()->oracle(); } FunctionState* function_state() const { return function_state_; } void VisitDeclarations(ZoneList* declarations); void* operator new(size_t size, Zone* zone) { return zone->New(static_cast(size)); } void operator delete(void* pointer, Zone* zone) { } void operator delete(void* pointer) { } private: // Type of a member function that generates inline code for a native function. typedef void (HGraphBuilder::*InlineFunctionGenerator)(CallRuntime* call); // Forward declarations for inner scope classes. class SubgraphScope; static const InlineFunctionGenerator kInlineFunctionGenerators[]; static const int kMaxCallPolymorphism = 4; static const int kMaxLoadPolymorphism = 4; static const int kMaxStorePolymorphism = 4; // Even in the 'unlimited' case we have to have some limit in order not to // overflow the stack. static const int kUnlimitedMaxInlinedSourceSize = 100000; static const int kUnlimitedMaxInlinedNodes = 10000; static const int kUnlimitedMaxInlinedNodesCumulative = 10000; // Simple accessors. void set_function_state(FunctionState* state) { function_state_ = state; } AstContext* ast_context() const { return ast_context_; } void set_ast_context(AstContext* context) { ast_context_ = context; } // Accessors forwarded to the function state. CompilationInfo* info() const { return function_state()->compilation_info(); } AstContext* call_context() const { return function_state()->call_context(); } HBasicBlock* function_return() const { return function_state()->function_return(); } TestContext* inlined_test_context() const { return function_state()->test_context(); } void ClearInlinedTestContext() { function_state()->ClearInlinedTestContext(); } StrictModeFlag function_strict_mode_flag() { return function_state()->compilation_info()->is_classic_mode() ? kNonStrictMode : kStrictMode; } // Generators for inline runtime functions. #define INLINE_FUNCTION_GENERATOR_DECLARATION(Name, argc, ressize) \ void Generate##Name(CallRuntime* call); INLINE_FUNCTION_LIST(INLINE_FUNCTION_GENERATOR_DECLARATION) INLINE_RUNTIME_FUNCTION_LIST(INLINE_FUNCTION_GENERATOR_DECLARATION) #undef INLINE_FUNCTION_GENERATOR_DECLARATION void VisitDelete(UnaryOperation* expr); void VisitVoid(UnaryOperation* expr); void VisitTypeof(UnaryOperation* expr); void VisitAdd(UnaryOperation* expr); void VisitSub(UnaryOperation* expr); void VisitBitNot(UnaryOperation* expr); void VisitNot(UnaryOperation* expr); void VisitComma(BinaryOperation* expr); void VisitLogicalExpression(BinaryOperation* expr); void VisitArithmeticExpression(BinaryOperation* expr); bool PreProcessOsrEntry(IterationStatement* statement); // True iff. we are compiling for OSR and the statement is the entry. bool HasOsrEntryAt(IterationStatement* statement); void VisitLoopBody(IterationStatement* stmt, HBasicBlock* loop_entry, BreakAndContinueInfo* break_info); // Create a back edge in the flow graph. body_exit is the predecessor // block and loop_entry is the successor block. loop_successor is the // block where control flow exits the loop normally (e.g., via failure of // the condition) and break_block is the block where control flow breaks // from the loop. All blocks except loop_entry can be NULL. The return // value is the new successor block which is the join of loop_successor // and break_block, or NULL. HBasicBlock* CreateLoop(IterationStatement* statement, HBasicBlock* loop_entry, HBasicBlock* body_exit, HBasicBlock* loop_successor, HBasicBlock* break_block); HBasicBlock* JoinContinue(IterationStatement* statement, HBasicBlock* exit_block, HBasicBlock* continue_block); HValue* Top() const { return environment()->Top(); } void Drop(int n) { environment()->Drop(n); } void Bind(Variable* var, HValue* value) { environment()->Bind(var, value); } // The value of the arguments object is allowed in some but not most value // contexts. (It's allowed in all effect contexts and disallowed in all // test contexts.) void VisitForValue(Expression* expr, ArgumentsAllowedFlag flag = ARGUMENTS_NOT_ALLOWED); void VisitForTypeOf(Expression* expr); void VisitForEffect(Expression* expr); void VisitForControl(Expression* expr, HBasicBlock* true_block, HBasicBlock* false_block); // Visit an argument subexpression and emit a push to the outgoing arguments. void VisitArgument(Expression* expr); void VisitArgumentList(ZoneList* arguments); // Visit a list of expressions from left to right, each in a value context. void VisitExpressions(ZoneList* exprs); void AddPhi(HPhi* phi); void PushAndAdd(HInstruction* instr); // Remove the arguments from the bailout environment and emit instructions // to push them as outgoing parameters. template HInstruction* PreProcessCall(Instruction* call); void TraceRepresentation(Token::Value op, TypeInfo info, HValue* value, Representation rep); static Representation ToRepresentation(TypeInfo info); void SetUpScope(Scope* scope); virtual void VisitStatements(ZoneList* statements); #define DECLARE_VISIT(type) virtual void Visit##type(type* node); AST_NODE_LIST(DECLARE_VISIT) #undef DECLARE_VISIT HBasicBlock* CreateBasicBlock(HEnvironment* env); HBasicBlock* CreateLoopHeaderBlock(); // Helpers for flow graph construction. enum GlobalPropertyAccess { kUseCell, kUseGeneric }; GlobalPropertyAccess LookupGlobalProperty(Variable* var, LookupResult* lookup, bool is_store); void EnsureArgumentsArePushedForAccess(); bool TryArgumentsAccess(Property* expr); // Try to optimize fun.apply(receiver, arguments) pattern. bool TryCallApply(Call* expr); int InliningAstSize(Handle target); bool TryInline(CallKind call_kind, Handle target, int arguments_count, HValue* implicit_return_value, BailoutId ast_id, BailoutId return_id, InliningKind inlining_kind); bool TryInlineCall(Call* expr, bool drop_extra = false); bool TryInlineConstruct(CallNew* expr, HValue* implicit_return_value); bool TryInlineGetter(Handle getter, Property* prop); bool TryInlineSetter(Handle setter, Assignment* assignment, HValue* implicit_return_value); bool TryInlineBuiltinMethodCall(Call* expr, HValue* receiver, Handle receiver_map, CheckType check_type); bool TryInlineBuiltinFunctionCall(Call* expr, bool drop_extra); // If --trace-inlining, print a line of the inlining trace. Inlining // succeeded if the reason string is NULL and failed if there is a // non-NULL reason string. void TraceInline(Handle target, Handle caller, const char* failure_reason); void HandleGlobalVariableAssignment(Variable* var, HValue* value, int position, BailoutId ast_id); void HandlePropertyAssignment(Assignment* expr); void HandleCompoundAssignment(Assignment* expr); void HandlePolymorphicLoadNamedField(Property* expr, HValue* object, SmallMapList* types, Handle name); void HandlePolymorphicStoreNamedField(Assignment* expr, HValue* object, HValue* value, SmallMapList* types, Handle name); void HandlePolymorphicCallNamed(Call* expr, HValue* receiver, SmallMapList* types, Handle name); void HandleLiteralCompareTypeof(CompareOperation* expr, HTypeof* typeof_expr, Handle check); void HandleLiteralCompareNil(CompareOperation* expr, HValue* value, NilValue nil); HStringCharCodeAt* BuildStringCharCodeAt(HValue* context, HValue* string, HValue* index); HInstruction* BuildBinaryOperation(BinaryOperation* expr, HValue* left, HValue* right); HInstruction* BuildIncrement(bool returns_original_input, CountOperation* expr); HInstruction* BuildFastElementAccess(HValue* elements, HValue* checked_key, HValue* val, HValue* dependency, ElementsKind elements_kind, bool is_store); HInstruction* TryBuildConsolidatedElementLoad(HValue* object, HValue* key, HValue* val, SmallMapList* maps); HInstruction* BuildUncheckedMonomorphicElementAccess(HValue* object, HValue* key, HValue* val, HCheckMaps* mapcheck, Handle map, bool is_store); HInstruction* BuildMonomorphicElementAccess(HValue* object, HValue* key, HValue* val, HValue* dependency, Handle map, bool is_store); HValue* HandlePolymorphicElementAccess(HValue* object, HValue* key, HValue* val, Expression* prop, BailoutId ast_id, int position, bool is_store, bool* has_side_effects); HValue* HandleKeyedElementAccess(HValue* obj, HValue* key, HValue* val, Expression* expr, BailoutId ast_id, int position, bool is_store, bool* has_side_effects); HLoadNamedField* BuildLoadNamedField(HValue* object, Handle map, LookupResult* result, bool smi_and_map_check); HInstruction* BuildLoadNamedGeneric(HValue* object, Handle name, Property* expr); HInstruction* BuildCallGetter(HValue* object, Handle map, Handle getter, Handle holder); HInstruction* BuildLoadNamedMonomorphic(HValue* object, Handle name, Property* expr, Handle map); HInstruction* BuildLoadKeyedGeneric(HValue* object, HValue* key); HInstruction* BuildExternalArrayElementAccess( HValue* external_elements, HValue* checked_key, HValue* val, HValue* dependency, ElementsKind elements_kind, bool is_store); HInstruction* BuildStoreNamedField(HValue* object, Handle name, HValue* value, Handle map, LookupResult* lookup, bool smi_and_map_check); HInstruction* BuildStoreNamedGeneric(HValue* object, Handle name, HValue* value); HInstruction* BuildCallSetter(HValue* object, HValue* value, Handle map, Handle setter, Handle holder); HInstruction* BuildStoreNamedMonomorphic(HValue* object, Handle name, HValue* value, Handle map); HInstruction* BuildStoreKeyedGeneric(HValue* object, HValue* key, HValue* value); HValue* BuildContextChainWalk(Variable* var); HInstruction* BuildThisFunction(); void AddCheckConstantFunction(Handle holder, HValue* receiver, Handle receiver_map, bool smi_and_map_check); Zone* zone() const { return zone_; } // The translation state of the currently-being-translated function. FunctionState* function_state_; // The base of the function state stack. FunctionState initial_function_state_; // Expression context of the currently visited subexpression. NULL when // visiting statements. AstContext* ast_context_; // A stack of breakable statements entered. BreakAndContinueScope* break_scope_; HGraph* graph_; HBasicBlock* current_block_; int inlined_count_; ZoneList > globals_; Zone* zone_; bool inline_bailout_; friend class FunctionState; // Pushes and pops the state stack. friend class AstContext; // Pushes and pops the AST context stack. DISALLOW_COPY_AND_ASSIGN(HGraphBuilder); }; Zone* AstContext::zone() const { return owner_->zone(); } class HValueMap: public ZoneObject { public: explicit HValueMap(Zone* zone) : array_size_(0), lists_size_(0), count_(0), present_flags_(0), array_(NULL), lists_(NULL), free_list_head_(kNil) { ResizeLists(kInitialSize, zone); Resize(kInitialSize, zone); } void Kill(GVNFlagSet flags); void Add(HValue* value, Zone* zone) { present_flags_.Add(value->gvn_flags()); Insert(value, zone); } HValue* Lookup(HValue* value) const; HValueMap* Copy(Zone* zone) const { return new(zone) HValueMap(zone, this); } bool IsEmpty() const { return count_ == 0; } private: // A linked list of HValue* values. Stored in arrays. struct HValueMapListElement { HValue* value; int next; // Index in the array of the next list element. }; static const int kNil = -1; // The end of a linked list // Must be a power of 2. static const int kInitialSize = 16; HValueMap(Zone* zone, const HValueMap* other); void Resize(int new_size, Zone* zone); void ResizeLists(int new_size, Zone* zone); void Insert(HValue* value, Zone* zone); uint32_t Bound(uint32_t value) const { return value & (array_size_ - 1); } int array_size_; int lists_size_; int count_; // The number of values stored in the HValueMap. GVNFlagSet present_flags_; // All flags that are in any value in the // HValueMap. HValueMapListElement* array_; // Primary store - contains the first value // with a given hash. Colliding elements are stored in linked lists. HValueMapListElement* lists_; // The linked lists containing hash collisions. int free_list_head_; // Unused elements in lists_ are on the free list. }; class HSideEffectMap BASE_EMBEDDED { public: HSideEffectMap(); explicit HSideEffectMap(HSideEffectMap* other); HSideEffectMap& operator= (const HSideEffectMap& other); void Kill(GVNFlagSet flags); void Store(GVNFlagSet flags, HInstruction* instr); bool IsEmpty() const { return count_ == 0; } inline HInstruction* operator[](int i) const { ASSERT(0 <= i); ASSERT(i < kNumberOfTrackedSideEffects); return data_[i]; } inline HInstruction* at(int i) const { return operator[](i); } private: int count_; HInstruction* data_[kNumberOfTrackedSideEffects]; }; class HStatistics: public Malloced { public: void Initialize(CompilationInfo* info); void Print(); void SaveTiming(const char* name, int64_t ticks, unsigned size); static HStatistics* Instance() { static SetOncePointer instance; if (!instance.is_set()) { instance.set(new HStatistics()); } return instance.get(); } private: HStatistics() : timing_(5), names_(5), sizes_(5), total_(0), total_size_(0), full_code_gen_(0), source_size_(0) { } List timing_; List names_; List sizes_; int64_t total_; unsigned total_size_; int64_t full_code_gen_; double source_size_; }; class HPhase BASE_EMBEDDED { public: static const char* const kFullCodeGen; static const char* const kTotal; explicit HPhase(const char* name) { Begin(name, NULL, NULL, NULL); } HPhase(const char* name, HGraph* graph) { Begin(name, graph, NULL, NULL); } HPhase(const char* name, LChunk* chunk) { Begin(name, NULL, chunk, NULL); } HPhase(const char* name, LAllocator* allocator) { Begin(name, NULL, NULL, allocator); } ~HPhase() { End(); } private: void Begin(const char* name, HGraph* graph, LChunk* chunk, LAllocator* allocator); void End() const; int64_t start_; const char* name_; HGraph* graph_; LChunk* chunk_; LAllocator* allocator_; unsigned start_allocation_size_; }; class HTracer: public Malloced { public: void TraceCompilation(FunctionLiteral* function); void TraceHydrogen(const char* name, HGraph* graph); void TraceLithium(const char* name, LChunk* chunk); void TraceLiveRanges(const char* name, LAllocator* allocator); static HTracer* Instance() { static SetOncePointer instance; if (!instance.is_set()) { instance.set(new HTracer("hydrogen.cfg")); } return instance.get(); } private: class Tag BASE_EMBEDDED { public: Tag(HTracer* tracer, const char* name) { name_ = name; tracer_ = tracer; tracer->PrintIndent(); tracer->trace_.Add("begin_%s\n", name); tracer->indent_++; } ~Tag() { tracer_->indent_--; tracer_->PrintIndent(); tracer_->trace_.Add("end_%s\n", name_); ASSERT(tracer_->indent_ >= 0); tracer_->FlushToFile(); } private: HTracer* tracer_; const char* name_; }; explicit HTracer(const char* filename) : filename_(filename), trace_(&string_allocator_), indent_(0) { WriteChars(filename, "", 0, false); } void TraceLiveRange(LiveRange* range, const char* type, Zone* zone); void Trace(const char* name, HGraph* graph, LChunk* chunk); void FlushToFile(); void PrintEmptyProperty(const char* name) { PrintIndent(); trace_.Add("%s\n", name); } void PrintStringProperty(const char* name, const char* value) { PrintIndent(); trace_.Add("%s \"%s\"\n", name, value); } void PrintLongProperty(const char* name, int64_t value) { PrintIndent(); trace_.Add("%s %d000\n", name, static_cast(value / 1000)); } void PrintBlockProperty(const char* name, int block_id) { PrintIndent(); trace_.Add("%s \"B%d\"\n", name, block_id); } void PrintIntProperty(const char* name, int value) { PrintIndent(); trace_.Add("%s %d\n", name, value); } void PrintIndent() { for (int i = 0; i < indent_; i++) { trace_.Add(" "); } } const char* filename_; HeapStringAllocator string_allocator_; StringStream trace_; int indent_; }; } } // namespace v8::internal #endif // V8_HYDROGEN_H_