var binding = process.binding('stdio'), Stream = require('stream').Stream, inherits = require('util').inherits, writeTTY = binding.writeTTY, closeTTY = binding.closeTTY; function ReadStream(fd) { if (!(this instanceof ReadStream)) return new ReadStream(fd); Stream.call(this); var self = this; this.fd = fd; this.paused = true; this.readable = true; var dataListeners = this.listeners('data'), dataUseString = false; function onError(err) { self.emit('error', err); } function onKeypress(char, key) { self.emit('keypress', char, key); if (dataListeners.length && char) { self.emit('data', dataUseString ? char : new Buffer(char, 'utf-8')); } } function onResize() { process.emit('SIGWINCH'); } // A windows console stream is always UTF-16, actually // So it makes no sense to set the encoding, however someone could call // setEncoding to tell us he wants strings not buffers this.setEncoding = function(encoding) { dataUseString = !!encoding; } binding.initTTYWatcher(fd, onError, onKeypress, onResize); } inherits(ReadStream, Stream); exports.ReadStream = ReadStream; ReadStream.prototype.isTTY = true; ReadStream.prototype.pause = function() { if (this.paused) return; this.paused = true; binding.stopTTYWatcher(); }; ReadStream.prototype.resume = function() { if (!this.readable) throw new Error('Cannot resume() closed tty.ReadStream.'); if (!this.paused) return; this.paused = false; binding.startTTYWatcher(); }; ReadStream.prototype.destroy = function() { if (!this.readable) return; this.readable = false; binding.destroyTTYWatcher(); var self = this; process.nextTick(function() { try { closeTTY(self.fd); self.emit('close'); } catch (err) { self.emit('error', err); } }); }; ReadStream.prototype.destroySoon = ReadStream.prototype.destroy; function WriteStream(fd) { if (!(this instanceof WriteStream)) return new WriteStream(fd); Stream.call(this); var self = this; this.fd = fd; this.writable = true; } inherits(WriteStream, Stream); exports.WriteStream = WriteStream; WriteStream.prototype.isTTY = true; WriteStream.prototype.write = function(data, encoding) { if (!this.writable) { this.emit("error", new Error('stream not writable')); return false; } if (Buffer.isBuffer(data)) { data = data.toString('utf-8'); } try { writeTTY(this.fd, data); } catch (err) { this.emit('error', err); } return true; }; WriteStream.prototype.end = function(data, encoding) { if (data) { this.write(data, encoding); } this.destroy(); }; WriteStream.prototype.destroy = function() { if (!this.writable) return; this.writable = false; var self = this; process.nextTick(function() { var closed = false; try { closeTTY(self.fd); closed = true; } catch (err) { self.emit('error', err); } if (closed) { self.emit('close'); } }); }; WriteStream.prototype.moveCursor = function(dx, dy) { if (!this.writable) throw new Error('Stream not writable'); binding.moveCursor(this.fd, dx, dy); }; WriteStream.prototype.cursorTo = function(x, y) { if (!this.writable) throw new Error('Stream not writable'); binding.cursorTo(this.fd, x, y); }; WriteStream.prototype.clearLine = function(direction) { if (!this.writable) throw new Error('Stream not writable'); binding.clearLine(this.fd, direction || 0); };