/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef _WIN32_WINNT # define _WIN32_WINNT 0x0502 #endif #include #include #include #include #include #include #include "tree.h" #define MAX_PIPENAME_LEN 256 /* * Guids and typedefs for winsock extension functions * Mingw32 doesn't have these :-( */ #ifndef WSAID_ACCEPTEX # define WSAID_ACCEPTEX \ {0xb5367df1, 0xcbac, 0x11cf, \ {0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}} # define WSAID_CONNECTEX \ {0x25a207b9, 0xddf3, 0x4660, \ {0x8e, 0xe9, 0x76, 0xe5, 0x8c, 0x74, 0x06, 0x3e}} # define WSAID_GETACCEPTEXSOCKADDRS \ {0xb5367df2, 0xcbac, 0x11cf, \ {0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}} # define WSAID_DISCONNECTEX \ {0x7fda2e11, 0x8630, 0x436f, \ {0xa0, 0x31, 0xf5, 0x36, 0xa6, 0xee, 0xc1, 0x57}} # define WSAID_TRANSMITFILE \ {0xb5367df0, 0xcbac, 0x11cf, \ {0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}} typedef BOOL PASCAL (*LPFN_ACCEPTEX) (SOCKET sListenSocket, SOCKET sAcceptSocket, PVOID lpOutputBuffer, DWORD dwReceiveDataLength, DWORD dwLocalAddressLength, DWORD dwRemoteAddressLength, LPDWORD lpdwBytesReceived, LPOVERLAPPED lpOverlapped); typedef BOOL PASCAL (*LPFN_CONNECTEX) (SOCKET s, const struct sockaddr* name, int namelen, PVOID lpSendBuffer, DWORD dwSendDataLength, LPDWORD lpdwBytesSent, LPOVERLAPPED lpOverlapped); typedef void PASCAL (*LPFN_GETACCEPTEXSOCKADDRS) (PVOID lpOutputBuffer, DWORD dwReceiveDataLength, DWORD dwLocalAddressLength, DWORD dwRemoteAddressLength, LPSOCKADDR* LocalSockaddr, LPINT LocalSockaddrLength, LPSOCKADDR* RemoteSockaddr, LPINT RemoteSockaddrLength); typedef BOOL PASCAL (*LPFN_DISCONNECTEX) (SOCKET hSocket, LPOVERLAPPED lpOverlapped, DWORD dwFlags, DWORD reserved); typedef BOOL PASCAL (*LPFN_TRANSMITFILE) (SOCKET hSocket, HANDLE hFile, DWORD nNumberOfBytesToWrite, DWORD nNumberOfBytesPerSend, LPOVERLAPPED lpOverlapped, LPTRANSMIT_FILE_BUFFERS lpTransmitBuffers, DWORD dwFlags); #endif typedef int (WSAAPI* LPFN_WSARECV) (SOCKET socket, LPWSABUF buffers, DWORD buffer_count, LPDWORD bytes, LPDWORD flags, LPWSAOVERLAPPED overlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_routine); typedef int (WSAAPI* LPFN_WSARECVFROM) (SOCKET socket, LPWSABUF buffers, DWORD buffer_count, LPDWORD bytes, LPDWORD flags, struct sockaddr* addr, LPINT addr_len, LPWSAOVERLAPPED overlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_routine); /** * It should be possible to cast uv_buf_t[] to WSABUF[] * see http://msdn.microsoft.com/en-us/library/ms741542(v=vs.85).aspx */ typedef struct uv_buf_t { ULONG len; char* base; } uv_buf_t; typedef int uv_file; typedef HANDLE uv_thread_t; typedef CRITICAL_SECTION uv_mutex_t; typedef union { /* srwlock_ has type SRWLOCK, but not all toolchains define this type in */ /* windows.h. */ void* srwlock_; struct { uv_mutex_t read_mutex_; uv_mutex_t write_mutex_; unsigned int num_readers_; } fallback_; } uv_rwlock_t; #define UV_ONCE_INIT { 0, NULL, NULL } typedef struct uv_once_s { unsigned char ran; /* The actual event handle must be aligned to sizeof(HANDLE), so in */ /* practice it might overlap padding a little. */ HANDLE event; HANDLE padding; } uv_once_t; /* Platform-specific definitions for uv_dlopen support. */ typedef HMODULE uv_lib_t; #define UV_DYNAMIC FAR WINAPI RB_HEAD(uv_timer_tree_s, uv_timer_s); #define UV_LOOP_PRIVATE_FIELDS \ /* The loop's I/O completion port */ \ HANDLE iocp; \ /* Reference count that keeps the event loop alive */ \ int refs; \ /* The current time according to the event loop. in msecs. */ \ int64_t time; \ /* Tail of a single-linked circular queue of pending reqs. If the queue */ \ /* is empty, tail_ is NULL. If there is only one item, */ \ /* tail_->next_req == tail_ */ \ uv_req_t* pending_reqs_tail; \ /* Head of a single-linked list of closed handles */ \ uv_handle_t* endgame_handles; \ /* The head of the timers tree */ \ struct uv_timer_tree_s timers; \ /* Lists of active loop (prepare / check / idle) watchers */ \ uv_prepare_t* prepare_handles; \ uv_check_t* check_handles; \ uv_idle_t* idle_handles; \ /* This pointer will refer to the prepare/check/idle handle whose */ \ /* callback is scheduled to be called next. This is needed to allow */ \ /* safe removal from one of the lists above while that list being */ \ /* iterated over. */ \ uv_prepare_t* next_prepare_handle; \ uv_check_t* next_check_handle; \ uv_idle_t* next_idle_handle; \ ares_channel ares_chan; \ int ares_active_sockets; \ uv_timer_t ares_polling_timer; #define UV_REQ_TYPE_PRIVATE \ /* TODO: remove the req suffix */ \ UV_ARES_EVENT_REQ, \ UV_ARES_CLEANUP_REQ, \ UV_GETADDRINFO_REQ, \ UV_PROCESS_EXIT, \ UV_PROCESS_CLOSE, \ UV_UDP_RECV, \ UV_FS_EVENT_REQ #define UV_REQ_PRIVATE_FIELDS \ union { \ /* Used by I/O operations */ \ struct { \ OVERLAPPED overlapped; \ size_t queued_bytes; \ }; \ }; \ struct uv_req_s* next_req; #define UV_WRITE_PRIVATE_FIELDS \ int ipc_header; \ uv_buf_t write_buffer; \ HANDLE event_handle; \ HANDLE wait_handle; #define UV_CONNECT_PRIVATE_FIELDS \ /* empty */ #define UV_SHUTDOWN_PRIVATE_FIELDS \ /* empty */ #define UV_UDP_SEND_PRIVATE_FIELDS \ /* empty */ #define UV_PRIVATE_REQ_TYPES \ typedef struct uv_pipe_accept_s { \ UV_REQ_FIELDS \ HANDLE pipeHandle; \ struct uv_pipe_accept_s* next_pending; \ } uv_pipe_accept_t; \ \ typedef struct uv_tcp_accept_s { \ UV_REQ_FIELDS \ SOCKET accept_socket; \ char accept_buffer[sizeof(struct sockaddr_storage) * 2 + 32]; \ HANDLE event_handle; \ HANDLE wait_handle; \ struct uv_tcp_accept_s* next_pending; \ } uv_tcp_accept_t; \ \ typedef struct uv_read_s { \ UV_REQ_FIELDS \ HANDLE event_handle; \ HANDLE wait_handle; \ } uv_read_t; #define uv_stream_connection_fields \ unsigned int write_reqs_pending; \ uv_shutdown_t* shutdown_req; #define uv_stream_server_fields \ uv_connection_cb connection_cb; #define UV_STREAM_PRIVATE_FIELDS \ unsigned int reqs_pending; \ uv_read_t read_req; \ union { \ struct { uv_stream_connection_fields }; \ struct { uv_stream_server_fields }; \ }; #define uv_tcp_server_fields \ uv_tcp_accept_t* accept_reqs; \ unsigned int processed_accepts; \ uv_tcp_accept_t* pending_accepts; \ LPFN_ACCEPTEX func_acceptex; #define uv_tcp_connection_fields \ uv_buf_t read_buffer; \ LPFN_CONNECTEX func_connectex; #define UV_TCP_PRIVATE_FIELDS \ SOCKET socket; \ int bind_error; \ union { \ struct { uv_tcp_server_fields }; \ struct { uv_tcp_connection_fields }; \ }; #define UV_UDP_PRIVATE_FIELDS \ SOCKET socket; \ unsigned int reqs_pending; \ uv_req_t recv_req; \ uv_buf_t recv_buffer; \ struct sockaddr_storage recv_from; \ int recv_from_len; \ uv_udp_recv_cb recv_cb; \ uv_alloc_cb alloc_cb; \ LPFN_WSARECV func_wsarecv; \ LPFN_WSARECVFROM func_wsarecvfrom; #define uv_pipe_server_fields \ int pending_instances; \ uv_pipe_accept_t* accept_reqs; \ uv_pipe_accept_t* pending_accepts; #define uv_pipe_connection_fields \ uv_timer_t* eof_timer; \ uv_write_t ipc_header_write_req; \ int ipc_pid; \ uint64_t remaining_ipc_rawdata_bytes; \ WSAPROTOCOL_INFOW* pending_socket_info; \ uv_write_t* non_overlapped_writes_tail; #define UV_PIPE_PRIVATE_FIELDS \ HANDLE handle; \ wchar_t* name; \ union { \ struct { uv_pipe_server_fields }; \ struct { uv_pipe_connection_fields }; \ }; /* TODO: put the parser states in an union - TTY handles are always */ /* half-duplex so read-state can safely overlap write-state. */ #define UV_TTY_PRIVATE_FIELDS \ HANDLE handle; \ HANDLE read_line_handle; \ uv_buf_t read_line_buffer; \ HANDLE read_raw_wait; \ DWORD original_console_mode; \ /* Fields used for translating win */ \ /* keystrokes into vt100 characters */ \ char last_key[8]; \ unsigned char last_key_offset; \ unsigned char last_key_len; \ INPUT_RECORD last_input_record; \ WCHAR last_utf16_high_surrogate; \ /* utf8-to-utf16 conversion state */ \ unsigned char utf8_bytes_left; \ unsigned int utf8_codepoint; \ /* eol conversion state */ \ unsigned char previous_eol; \ /* ansi parser state */ \ unsigned char ansi_parser_state; \ unsigned char ansi_csi_argc; \ unsigned short ansi_csi_argv[4]; \ COORD saved_position; \ WORD saved_attributes; #define UV_TIMER_PRIVATE_FIELDS \ RB_ENTRY(uv_timer_s) tree_entry; \ int64_t due; \ int64_t repeat; \ uv_timer_cb timer_cb; #define UV_ASYNC_PRIVATE_FIELDS \ struct uv_req_s async_req; \ uv_async_cb async_cb; \ /* char to avoid alignment issues */ \ char volatile async_sent; #define UV_PREPARE_PRIVATE_FIELDS \ uv_prepare_t* prepare_prev; \ uv_prepare_t* prepare_next; \ uv_prepare_cb prepare_cb; #define UV_CHECK_PRIVATE_FIELDS \ uv_check_t* check_prev; \ uv_check_t* check_next; \ uv_check_cb check_cb; #define UV_IDLE_PRIVATE_FIELDS \ uv_idle_t* idle_prev; \ uv_idle_t* idle_next; \ uv_idle_cb idle_cb; #define UV_HANDLE_PRIVATE_FIELDS \ uv_handle_t* endgame_next; \ unsigned int flags; #define UV_ARES_TASK_PRIVATE_FIELDS \ struct uv_req_s ares_req; \ SOCKET sock; \ HANDLE h_wait; \ WSAEVENT h_event; \ HANDLE h_close_event; #define UV_GETADDRINFO_PRIVATE_FIELDS \ struct uv_req_s getadddrinfo_req; \ uv_getaddrinfo_cb getaddrinfo_cb; \ void* alloc; \ wchar_t* node; \ wchar_t* service; \ struct addrinfoW* hints; \ struct addrinfoW* res; \ int retcode; #define UV_PROCESS_PRIVATE_FIELDS \ struct uv_process_exit_s { \ UV_REQ_FIELDS \ } exit_req; \ struct uv_process_close_s { \ UV_REQ_FIELDS \ } close_req; \ HANDLE child_stdio[3]; \ int exit_signal; \ DWORD spawn_errno; \ HANDLE wait_handle; \ HANDLE process_handle; \ HANDLE close_handle; #define UV_FS_PRIVATE_FIELDS \ wchar_t* pathw; \ int flags; \ int last_error; \ struct _stati64 stat; \ void* arg0; \ union { \ struct { \ void* arg1; \ void* arg2; \ void* arg3; \ }; \ struct { \ ssize_t arg4; \ ssize_t arg5; \ }; \ }; #define UV_WORK_PRIVATE_FIELDS \ #define UV_FS_EVENT_PRIVATE_FIELDS \ struct uv_fs_event_req_s { \ UV_REQ_FIELDS \ } req; \ HANDLE dir_handle; \ int req_pending; \ uv_fs_event_cb cb; \ wchar_t* filew; \ wchar_t* short_filew; \ int is_path_dir; \ char* buffer; int uv_utf16_to_utf8(const wchar_t* utf16Buffer, size_t utf16Size, char* utf8Buffer, size_t utf8Size); int uv_utf8_to_utf16(const char* utf8Buffer, wchar_t* utf16Buffer, size_t utf16Size);