// Copyright 2010 the V8 project authors. All rights reserved. // // Tests of profiles generator and utilities. #include "v8.h" #include "profile-generator-inl.h" #include "cctest.h" namespace i = v8::internal; using i::CodeEntry; using i::CodeMap; using i::CpuProfilesCollection; using i::ProfileNode; using i::ProfileTree; using i::ProfileGenerator; using i::TickSample; using i::Vector; TEST(ProfileNodeFindOrAddChild) { ProfileNode node(NULL); CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0); ProfileNode* childNode1 = node.FindOrAddChild(&entry1); CHECK_NE(NULL, childNode1); CHECK_EQ(childNode1, node.FindOrAddChild(&entry1)); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0); ProfileNode* childNode2 = node.FindOrAddChild(&entry2); CHECK_NE(NULL, childNode2); CHECK_NE(childNode1, childNode2); CHECK_EQ(childNode1, node.FindOrAddChild(&entry1)); CHECK_EQ(childNode2, node.FindOrAddChild(&entry2)); CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc", "", 0); ProfileNode* childNode3 = node.FindOrAddChild(&entry3); CHECK_NE(NULL, childNode3); CHECK_NE(childNode1, childNode3); CHECK_NE(childNode2, childNode3); CHECK_EQ(childNode1, node.FindOrAddChild(&entry1)); CHECK_EQ(childNode2, node.FindOrAddChild(&entry2)); CHECK_EQ(childNode3, node.FindOrAddChild(&entry3)); } namespace { class ProfileTreeTestHelper { public: explicit ProfileTreeTestHelper(ProfileTree* tree) : tree_(tree) { } ProfileNode* Walk(CodeEntry* entry1, CodeEntry* entry2 = NULL, CodeEntry* entry3 = NULL) { ProfileNode* node = tree_->root(); node = node->FindChild(entry1); if (node == NULL) return NULL; if (entry2 != NULL) { node = node->FindChild(entry2); if (node == NULL) return NULL; } if (entry3 != NULL) { node = node->FindChild(entry3); } return node; } private: ProfileTree* tree_; }; } // namespace TEST(ProfileTreeAddPathFromStart) { CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0); CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc", "", 0); ProfileTree tree; ProfileTreeTestHelper helper(&tree); CHECK_EQ(NULL, helper.Walk(&entry1)); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); CodeEntry* path[] = {NULL, &entry1, NULL, &entry2, NULL, NULL, &entry3, NULL}; Vector path_vec(path, sizeof(path) / sizeof(path[0])); tree.AddPathFromStart(path_vec); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); ProfileNode* node1 = helper.Walk(&entry1); CHECK_NE(NULL, node1); CHECK_EQ(0, node1->total_ticks()); CHECK_EQ(0, node1->self_ticks()); CHECK_EQ(NULL, helper.Walk(&entry1, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry3)); ProfileNode* node2 = helper.Walk(&entry1, &entry2); CHECK_NE(NULL, node2); CHECK_NE(node1, node2); CHECK_EQ(0, node2->total_ticks()); CHECK_EQ(0, node2->self_ticks()); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry2)); ProfileNode* node3 = helper.Walk(&entry1, &entry2, &entry3); CHECK_NE(NULL, node3); CHECK_NE(node1, node3); CHECK_NE(node2, node3); CHECK_EQ(0, node3->total_ticks()); CHECK_EQ(1, node3->self_ticks()); tree.AddPathFromStart(path_vec); CHECK_EQ(node1, helper.Walk(&entry1)); CHECK_EQ(node2, helper.Walk(&entry1, &entry2)); CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3)); CHECK_EQ(0, node1->total_ticks()); CHECK_EQ(0, node1->self_ticks()); CHECK_EQ(0, node2->total_ticks()); CHECK_EQ(0, node2->self_ticks()); CHECK_EQ(0, node3->total_ticks()); CHECK_EQ(2, node3->self_ticks()); CodeEntry* path2[] = {&entry1, &entry2, &entry2}; Vector path2_vec(path2, sizeof(path2) / sizeof(path2[0])); tree.AddPathFromStart(path2_vec); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); CHECK_EQ(node1, helper.Walk(&entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry3)); CHECK_EQ(node2, helper.Walk(&entry1, &entry2)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1)); CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3)); CHECK_EQ(0, node3->total_ticks()); CHECK_EQ(2, node3->self_ticks()); ProfileNode* node4 = helper.Walk(&entry1, &entry2, &entry2); CHECK_NE(NULL, node4); CHECK_NE(node3, node4); CHECK_EQ(0, node4->total_ticks()); CHECK_EQ(1, node4->self_ticks()); } TEST(ProfileTreeAddPathFromEnd) { CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0); CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc", "", 0); ProfileTree tree; ProfileTreeTestHelper helper(&tree); CHECK_EQ(NULL, helper.Walk(&entry1)); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); CodeEntry* path[] = {NULL, &entry3, NULL, &entry2, NULL, NULL, &entry1, NULL}; Vector path_vec(path, sizeof(path) / sizeof(path[0])); tree.AddPathFromEnd(path_vec); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); ProfileNode* node1 = helper.Walk(&entry1); CHECK_NE(NULL, node1); CHECK_EQ(0, node1->total_ticks()); CHECK_EQ(0, node1->self_ticks()); CHECK_EQ(NULL, helper.Walk(&entry1, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry3)); ProfileNode* node2 = helper.Walk(&entry1, &entry2); CHECK_NE(NULL, node2); CHECK_NE(node1, node2); CHECK_EQ(0, node2->total_ticks()); CHECK_EQ(0, node2->self_ticks()); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry2)); ProfileNode* node3 = helper.Walk(&entry1, &entry2, &entry3); CHECK_NE(NULL, node3); CHECK_NE(node1, node3); CHECK_NE(node2, node3); CHECK_EQ(0, node3->total_ticks()); CHECK_EQ(1, node3->self_ticks()); tree.AddPathFromEnd(path_vec); CHECK_EQ(node1, helper.Walk(&entry1)); CHECK_EQ(node2, helper.Walk(&entry1, &entry2)); CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3)); CHECK_EQ(0, node1->total_ticks()); CHECK_EQ(0, node1->self_ticks()); CHECK_EQ(0, node2->total_ticks()); CHECK_EQ(0, node2->self_ticks()); CHECK_EQ(0, node3->total_ticks()); CHECK_EQ(2, node3->self_ticks()); CodeEntry* path2[] = {&entry2, &entry2, &entry1}; Vector path2_vec(path2, sizeof(path2) / sizeof(path2[0])); tree.AddPathFromEnd(path2_vec); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); CHECK_EQ(node1, helper.Walk(&entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry3)); CHECK_EQ(node2, helper.Walk(&entry1, &entry2)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1)); CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3)); CHECK_EQ(0, node3->total_ticks()); CHECK_EQ(2, node3->self_ticks()); ProfileNode* node4 = helper.Walk(&entry1, &entry2, &entry2); CHECK_NE(NULL, node4); CHECK_NE(node3, node4); CHECK_EQ(0, node4->total_ticks()); CHECK_EQ(1, node4->self_ticks()); } TEST(ProfileTreeCalculateTotalTicks) { ProfileTree empty_tree; CHECK_EQ(0, empty_tree.root()->total_ticks()); CHECK_EQ(0, empty_tree.root()->self_ticks()); empty_tree.CalculateTotalTicks(); CHECK_EQ(0, empty_tree.root()->total_ticks()); CHECK_EQ(0, empty_tree.root()->self_ticks()); empty_tree.root()->IncrementSelfTicks(); CHECK_EQ(0, empty_tree.root()->total_ticks()); CHECK_EQ(1, empty_tree.root()->self_ticks()); empty_tree.CalculateTotalTicks(); CHECK_EQ(1, empty_tree.root()->total_ticks()); CHECK_EQ(1, empty_tree.root()->self_ticks()); CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0); CodeEntry* e1_path[] = {&entry1}; Vector e1_path_vec( e1_path, sizeof(e1_path) / sizeof(e1_path[0])); CodeEntry* e1_e2_path[] = {&entry1, &entry2}; Vector e1_e2_path_vec( e1_e2_path, sizeof(e1_e2_path) / sizeof(e1_e2_path[0])); ProfileTree flat_tree; ProfileTreeTestHelper flat_helper(&flat_tree); flat_tree.AddPathFromStart(e1_path_vec); flat_tree.AddPathFromStart(e1_path_vec); flat_tree.AddPathFromStart(e1_e2_path_vec); flat_tree.AddPathFromStart(e1_e2_path_vec); flat_tree.AddPathFromStart(e1_e2_path_vec); // Results in {root,0,0} -> {entry1,0,2} -> {entry2,0,3} CHECK_EQ(0, flat_tree.root()->total_ticks()); CHECK_EQ(0, flat_tree.root()->self_ticks()); ProfileNode* node1 = flat_helper.Walk(&entry1); CHECK_NE(NULL, node1); CHECK_EQ(0, node1->total_ticks()); CHECK_EQ(2, node1->self_ticks()); ProfileNode* node2 = flat_helper.Walk(&entry1, &entry2); CHECK_NE(NULL, node2); CHECK_EQ(0, node2->total_ticks()); CHECK_EQ(3, node2->self_ticks()); flat_tree.CalculateTotalTicks(); // Must calculate {root,5,0} -> {entry1,5,2} -> {entry2,3,3} CHECK_EQ(5, flat_tree.root()->total_ticks()); CHECK_EQ(0, flat_tree.root()->self_ticks()); CHECK_EQ(5, node1->total_ticks()); CHECK_EQ(2, node1->self_ticks()); CHECK_EQ(3, node2->total_ticks()); CHECK_EQ(3, node2->self_ticks()); CodeEntry* e2_path[] = {&entry2}; Vector e2_path_vec( e2_path, sizeof(e2_path) / sizeof(e2_path[0])); CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc", "", 0); CodeEntry* e3_path[] = {&entry3}; Vector e3_path_vec( e3_path, sizeof(e3_path) / sizeof(e3_path[0])); ProfileTree wide_tree; ProfileTreeTestHelper wide_helper(&wide_tree); wide_tree.AddPathFromStart(e1_path_vec); wide_tree.AddPathFromStart(e1_path_vec); wide_tree.AddPathFromStart(e1_e2_path_vec); wide_tree.AddPathFromStart(e2_path_vec); wide_tree.AddPathFromStart(e2_path_vec); wide_tree.AddPathFromStart(e2_path_vec); wide_tree.AddPathFromStart(e3_path_vec); wide_tree.AddPathFromStart(e3_path_vec); wide_tree.AddPathFromStart(e3_path_vec); wide_tree.AddPathFromStart(e3_path_vec); // Results in -> {entry1,0,2} -> {entry2,0,1} // {root,0,0} -> {entry2,0,3} // -> {entry3,0,4} CHECK_EQ(0, wide_tree.root()->total_ticks()); CHECK_EQ(0, wide_tree.root()->self_ticks()); node1 = wide_helper.Walk(&entry1); CHECK_NE(NULL, node1); CHECK_EQ(0, node1->total_ticks()); CHECK_EQ(2, node1->self_ticks()); ProfileNode* node1_2 = wide_helper.Walk(&entry1, &entry2); CHECK_NE(NULL, node1_2); CHECK_EQ(0, node1_2->total_ticks()); CHECK_EQ(1, node1_2->self_ticks()); node2 = wide_helper.Walk(&entry2); CHECK_NE(NULL, node2); CHECK_EQ(0, node2->total_ticks()); CHECK_EQ(3, node2->self_ticks()); ProfileNode* node3 = wide_helper.Walk(&entry3); CHECK_NE(NULL, node3); CHECK_EQ(0, node3->total_ticks()); CHECK_EQ(4, node3->self_ticks()); wide_tree.CalculateTotalTicks(); // Calculates -> {entry1,3,2} -> {entry2,1,1} // {root,10,0} -> {entry2,3,3} // -> {entry3,4,4} CHECK_EQ(10, wide_tree.root()->total_ticks()); CHECK_EQ(0, wide_tree.root()->self_ticks()); CHECK_EQ(3, node1->total_ticks()); CHECK_EQ(2, node1->self_ticks()); CHECK_EQ(1, node1_2->total_ticks()); CHECK_EQ(1, node1_2->self_ticks()); CHECK_EQ(3, node2->total_ticks()); CHECK_EQ(3, node2->self_ticks()); CHECK_EQ(4, node3->total_ticks()); CHECK_EQ(4, node3->self_ticks()); } static inline i::Address ToAddress(int n) { return reinterpret_cast(n); } TEST(CodeMapAddCode) { CodeMap code_map; CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0); CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc", "", 0); CodeEntry entry4(i::Logger::FUNCTION_TAG, "ddd", "", 0); code_map.AddCode(ToAddress(0x1500), &entry1, 0x200); code_map.AddCode(ToAddress(0x1700), &entry2, 0x100); code_map.AddCode(ToAddress(0x1900), &entry3, 0x50); code_map.AddCode(ToAddress(0x1950), &entry4, 0x10); CHECK_EQ(NULL, code_map.FindEntry(0)); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1500 - 1))); CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500))); CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500 + 0x100))); CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500 + 0x200 - 1))); CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700))); CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700 + 0x50))); CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700 + 0x100 - 1))); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1700 + 0x100))); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1900 - 1))); CHECK_EQ(&entry3, code_map.FindEntry(ToAddress(0x1900))); CHECK_EQ(&entry3, code_map.FindEntry(ToAddress(0x1900 + 0x28))); CHECK_EQ(&entry4, code_map.FindEntry(ToAddress(0x1950))); CHECK_EQ(&entry4, code_map.FindEntry(ToAddress(0x1950 + 0x7))); CHECK_EQ(&entry4, code_map.FindEntry(ToAddress(0x1950 + 0x10 - 1))); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1950 + 0x10))); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0xFFFFFFFF))); } TEST(CodeMapMoveAndDeleteCode) { CodeMap code_map; CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0); code_map.AddCode(ToAddress(0x1500), &entry1, 0x200); code_map.AddCode(ToAddress(0x1700), &entry2, 0x100); CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500))); CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700))); code_map.MoveCode(ToAddress(0x1500), ToAddress(0x1800)); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1500))); CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700))); CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1800))); code_map.DeleteCode(ToAddress(0x1700)); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1700))); CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1800))); } TEST(RecordTickSample) { CpuProfilesCollection profiles; profiles.AddProfile(0); ProfileGenerator generator(&profiles); CodeEntry* entry1 = generator.NewCodeEntry(i::Logger::FUNCTION_TAG, "aaa"); CodeEntry* entry2 = generator.NewCodeEntry(i::Logger::FUNCTION_TAG, "bbb"); CodeEntry* entry3 = generator.NewCodeEntry(i::Logger::FUNCTION_TAG, "ccc"); generator.code_map()->AddCode(ToAddress(0x1500), entry1, 0x200); generator.code_map()->AddCode(ToAddress(0x1700), entry2, 0x100); generator.code_map()->AddCode(ToAddress(0x1900), entry3, 0x50); ProfileTreeTestHelper top_down_test_helper(profiles.profile()->top_down()); CHECK_EQ(NULL, top_down_test_helper.Walk(entry1)); CHECK_EQ(NULL, top_down_test_helper.Walk(entry2)); CHECK_EQ(NULL, top_down_test_helper.Walk(entry3)); // We are building the following calls tree: // -> aaa - sample1 // aaa -> bbb -> ccc - sample2 // -> ccc -> aaa - sample3 TickSample sample1; sample1.pc = ToAddress(0x1600); sample1.function = ToAddress(0x1500); sample1.stack[0] = ToAddress(0x1510); sample1.frames_count = 1; generator.RecordTickSample(sample1); TickSample sample2; sample2.pc = ToAddress(0x1925); sample2.function = ToAddress(0x1900); sample2.stack[0] = ToAddress(0x1780); sample2.stack[1] = ToAddress(0x10000); // non-existent. sample2.stack[2] = ToAddress(0x1620); sample2.frames_count = 3; generator.RecordTickSample(sample2); TickSample sample3; sample3.pc = ToAddress(0x1510); sample3.function = ToAddress(0x1500); sample3.stack[0] = ToAddress(0x1910); sample3.stack[1] = ToAddress(0x1610); sample3.frames_count = 2; generator.RecordTickSample(sample3); ProfileNode* node1 = top_down_test_helper.Walk(entry1); CHECK_NE(NULL, node1); CHECK_EQ(entry1, node1->entry()); ProfileNode* node2 = top_down_test_helper.Walk(entry1, entry1); CHECK_NE(NULL, node2); CHECK_EQ(entry1, node2->entry()); ProfileNode* node3 = top_down_test_helper.Walk(entry1, entry2, entry3); CHECK_NE(NULL, node3); CHECK_EQ(entry3, node3->entry()); ProfileNode* node4 = top_down_test_helper.Walk(entry1, entry3, entry1); CHECK_NE(NULL, node4); CHECK_EQ(entry1, node4->entry()); }