// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_NODE_INTERNALS_H_ #define SRC_NODE_INTERNALS_H_ #include "env.h" #include "util.h" #include "util-inl.h" #include "uv.h" #include "v8.h" #include #include #include struct sockaddr; namespace node { // Defined in node.cc extern v8::Isolate* node_isolate; // If persistent.IsWeak() == false, then do not call persistent.Dispose() // while the returned Local is still in scope, it will destroy the // reference to the object. template inline v8::Local PersistentToLocal( v8::Isolate* isolate, const v8::Persistent& persistent); // Call with valid HandleScope and while inside Context scope. v8::Handle MakeCallback(Environment* env, v8::Handle object, const char* method, int argc = 0, v8::Handle* argv = NULL); // Call with valid HandleScope and while inside Context scope. v8::Handle MakeCallback(Environment* env, const v8::Handle object, uint32_t index, int argc = 0, v8::Handle* argv = NULL); // Call with valid HandleScope and while inside Context scope. v8::Handle MakeCallback(Environment* env, const v8::Handle object, const v8::Handle symbol, int argc = 0, v8::Handle* argv = NULL); // Call with valid HandleScope and while inside Context scope. v8::Handle MakeCallback(Environment* env, const v8::Handle object, const v8::Handle callback, int argc = 0, v8::Handle* argv = NULL); // Convert a struct sockaddr to a { address: '1.2.3.4', port: 1234 } JS object. // Sets address and port properties on the info object and returns it. // If |info| is omitted, a new object is returned. v8::Local AddressToJS( Environment* env, const sockaddr* addr, v8::Local info = v8::Handle()); #ifdef _WIN32 // emulate snprintf() on windows, _snprintf() doesn't zero-terminate the buffer // on overflow... #include inline static int snprintf(char* buf, unsigned int len, const char* fmt, ...) { va_list ap; va_start(ap, fmt); int n = _vsprintf_p(buf, len, fmt, ap); if (len) buf[len - 1] = '\0'; va_end(ap); return n; } #endif #if defined(__x86_64__) # define BITS_PER_LONG 64 #else # define BITS_PER_LONG 32 #endif #ifndef ARRAY_SIZE # define ARRAY_SIZE(a) (sizeof((a)) / sizeof((a)[0])) #endif #ifndef ROUND_UP # define ROUND_UP(a, b) ((a) % (b) ? ((a) + (b)) - ((a) % (b)) : (a)) #endif #if defined(__GNUC__) && __GNUC__ >= 4 # define MUST_USE_RESULT __attribute__((warn_unused_result)) # define NO_RETURN __attribute__((noreturn)) #else # define MUST_USE_RESULT # define NO_RETURN #endif // this would have been a template function were it not for the fact that g++ // sometimes fails to resolve it... #define THROW_ERROR(fun) \ do { \ v8::HandleScope scope(node_isolate); \ v8::ThrowException(fun(OneByteString(node_isolate, errmsg))); \ } \ while (0) inline static void ThrowError(const char* errmsg) { THROW_ERROR(v8::Exception::Error); } inline static void ThrowTypeError(const char* errmsg) { THROW_ERROR(v8::Exception::TypeError); } inline static void ThrowRangeError(const char* errmsg) { THROW_ERROR(v8::Exception::RangeError); } inline static void ThrowErrnoException(int errorno, const char* syscall = NULL, const char* message = NULL, const char* path = NULL) { v8::ThrowException(ErrnoException(errorno, syscall, message, path)); } inline static void ThrowUVException(int errorno, const char* syscall = NULL, const char* message = NULL, const char* path = NULL) { v8::ThrowException(UVException(errorno, syscall, message, path)); } NO_RETURN void FatalError(const char* location, const char* message); v8::Local BuildStatsObject(Environment* env, const uv_stat_t* s); enum Endianness { kLittleEndian, // _Not_ LITTLE_ENDIAN, clashes with endian.h. kBigEndian }; inline enum Endianness GetEndianness() { // Constant-folded by the compiler. const union { uint8_t u8[2]; uint16_t u16; } u = { { 1, 0 } }; return u.u16 == 1 ? kLittleEndian : kBigEndian; } inline bool IsLittleEndian() { return GetEndianness() == kLittleEndian; } inline bool IsBigEndian() { return GetEndianness() == kBigEndian; } // parse index for external array data inline MUST_USE_RESULT bool ParseArrayIndex(v8::Handle arg, size_t def, size_t* ret) { if (arg->IsUndefined()) { *ret = def; return true; } int32_t tmp_i = arg->Int32Value(); if (tmp_i < 0) return false; *ret = static_cast(tmp_i); return true; } } // namespace node #endif // SRC_NODE_INTERNALS_H_