// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var common = require('../common'); var assert = require('assert'); var net = require('net'); // With only a callback, server should get a port assigned by the OS var address0; var server0 = net.createServer(function(socket) { }); server0.listen(function() { address0 = server0.address(); console.log('address0 %j', address0); server0.close(); }); // No callback to listen(), assume we can bind in 100 ms var address1; var server1 = net.createServer(function(socket) { }); server1.listen(common.PORT); setTimeout(function() { address1 = server1.address(); console.log('address1 %j', address1); server1.close(); }, 100); // Callback to listen() var address2; var server2 = net.createServer(function(socket) { }); server2.listen(common.PORT + 1, function() { address2 = server2.address(); console.log('address2 %j', address2); server2.close(); }); // Backlog argument var address3; var server3 = net.createServer(function(socket) { }); server3.listen(common.PORT + 2, '0.0.0.0', 127, function() { address3 = server3.address(); console.log('address3 %j', address3); server3.close(); }); // Backlog argument without host argument var address4; var server4 = net.createServer(function(socket) { }); server4.listen(common.PORT + 3, 127, function() { address4 = server4.address(); console.log('address4 %j', address4); server4.close(); }); process.on('exit', function() { assert.ok(address0.port > 100); assert.equal(common.PORT, address1.port); assert.equal(common.PORT + 1, address2.port); assert.equal(common.PORT + 2, address3.port); assert.equal(common.PORT + 3, address4.port); });