#include "myobject.h" #include "../common.h" MyObject::MyObject() : env_(nullptr), wrapper_(nullptr) {} MyObject::~MyObject() { napi_delete_reference(env_, wrapper_); } void MyObject::Destructor(napi_env env, void* nativeObject, void* /*finalize_hint*/) { MyObject* obj = static_cast(nativeObject); delete obj; } napi_ref MyObject::constructor; napi_status MyObject::Init(napi_env env) { napi_status status; napi_property_descriptor properties[] = { DECLARE_NAPI_PROPERTY("plusOne", PlusOne), }; napi_value cons; status = napi_define_class( env, "MyObject", -1, New, nullptr, 1, properties, &cons); if (status != napi_ok) return status; status = napi_create_reference(env, cons, 1, &constructor); if (status != napi_ok) return status; return napi_ok; } napi_value MyObject::New(napi_env env, napi_callback_info info) { size_t argc = 1; napi_value args[1]; napi_value _this; NAPI_CALL(env, napi_get_cb_info(env, info, &argc, args, &_this, nullptr)); napi_valuetype valuetype; NAPI_CALL(env, napi_typeof(env, args[0], &valuetype)); MyObject* obj = new MyObject(); if (valuetype == napi_undefined) { obj->counter_ = 0; } else { NAPI_CALL(env, napi_get_value_uint32(env, args[0], &obj->counter_)); } obj->env_ = env; NAPI_CALL(env, napi_wrap(env, _this, obj, MyObject::Destructor, nullptr, /* finalize_hint */ &obj->wrapper_)); return _this; } napi_status MyObject::NewInstance(napi_env env, napi_value arg, napi_value* instance) { napi_status status; const int argc = 1; napi_value argv[argc] = {arg}; napi_value cons; status = napi_get_reference_value(env, constructor, &cons); if (status != napi_ok) return status; status = napi_new_instance(env, cons, argc, argv, instance); if (status != napi_ok) return status; return napi_ok; } napi_value MyObject::PlusOne(napi_env env, napi_callback_info info) { napi_value _this; NAPI_CALL(env, napi_get_cb_info(env, info, nullptr, nullptr, &_this, nullptr)); MyObject* obj; NAPI_CALL(env, napi_unwrap(env, _this, reinterpret_cast(&obj))); obj->counter_ += 1; napi_value num; NAPI_CALL(env, napi_create_uint32(env, obj->counter_, &num)); return num; }