// A repl library that you can include in your own code to get a runtime // interface to your program. // // var repl = require("/repl.js"); // repl.start("prompt> "); // start repl on stdin // net.createServer(function (socket) { // listen for unix socket connections and start repl on them // repl.start("node via Unix socket> ", socket); // }).listen("/tmp/node-repl-sock"); // net.createServer(function (socket) { // listen for TCP socket connections and start repl on them // repl.start("node via TCP socket> ", socket); // }).listen(5001); // repl.start("node > ").context.foo = "stdin is fun"; // expose foo to repl context var sys = require('sys'); var Script = process.binding('evals').Script; var evalcx = Script.runInContext; var path = require("path"); var rl = require('readline'); var context; function cwdRequire (id) { if (id.match(/^\.\.\//) || id.match(/^\.\//)) { id = path.join(process.cwd(), id); } return require(id); } Object.keys(require).forEach(function (k) { cwdRequire[k] = require[k]; }); function resetContext() { context = Script.createContext(); for (var i in global) context[i] = global[i]; context.module = module; context.require = cwdRequire; } // Can overridden with custom print functions, such as `probe` or `eyes.js` exports.writer = sys.inspect; function REPLServer(prompt, stream) { var self = this; if (!context) resetContext(); self.context = context; self.buffered_cmd = ''; self.stream = stream || process.openStdin(); self.prompt = prompt || "node> "; var rli = self.rli = rl.createInterface(self.stream); rli.setPrompt(self.prompt); self.stream.addListener("data", function (chunk) { rli.write(chunk); }); rli.addListener('line', function (cmd) { cmd = trimWhitespace(cmd); var flushed = true; // Check to see if a REPL keyword was used. If it returns true, // display next prompt and return. if (self.parseREPLKeyword(cmd) === true) return; // The catchall for errors try { self.buffered_cmd += cmd; // This try is for determining if the command is complete, or should // continue onto the next line. try { // Use evalcx to supply the global context var ret = evalcx(self.buffered_cmd, context, "repl"); if (ret !== undefined) { context._ = ret; flushed = self.stream.write(exports.writer(ret) + "\n"); } self.buffered_cmd = ''; } catch (e) { // instanceof doesn't work across context switches. if (!(e && e.constructor && e.constructor.name === "SyntaxError")) { throw e; } } } catch (e) { // On error: Print the error and clear the buffer if (e.stack) { flushed = self.stream.write(e.stack + "\n"); } else { flushed = self.stream.write(e.toString() + "\n"); } self.buffered_cmd = ''; } // need to make sure the buffer is flushed before displaying the prompt // again. This is really ugly. Need to have callbacks from // net.Stream.write() if (flushed) { self.displayPrompt(); } else { self.displayPromptOnDrain = true; } }); self.stream.addListener('drain', function () { if (self.displayPromptOnDrain) { self.displayPrompt(); self.displayPromptOnDrain = false; } }); rli.addListener('close', function () { self.stream.destroy(); }); self.displayPrompt(); } exports.REPLServer = REPLServer; // prompt is a string to print on each line for the prompt, // source is a stream to use for I/O, defaulting to stdin/stdout. exports.start = function (prompt, source) { return new REPLServer(prompt, source); }; REPLServer.prototype.displayPrompt = function () { this.rli.setPrompt(this.buffered_cmd.length ? '... ' : this.prompt); this.rli.prompt(); }; // read a line from the stream, then eval it REPLServer.prototype.readline = function (cmd) { }; /** * Used to parse and execute the Node REPL commands. * * @param {cmd} cmd The command entered to check * @returns {Boolean} If true it means don't continue parsing the command */ REPLServer.prototype.parseREPLKeyword = function (cmd) { var self = this; switch (cmd) { case ".break": self.buffered_cmd = ''; self.displayPrompt(); return true; case ".clear": self.stream.write("Clearing context...\n"); self.buffered_cmd = ''; resetContext(); self.displayPrompt(); return true; case ".exit": self.stream.destroy(); return true; case ".help": self.stream.write(".break\tSometimes you get stuck in a place you can't get out... This will get you out.\n"); self.stream.write(".clear\tBreak, and also clear the local context.\n"); self.stream.write(".exit\tExit the prompt\n"); self.stream.write(".help\tShow repl options\n"); self.displayPrompt(); return true; } return false; }; function trimWhitespace (cmd) { var trimmer = /^\s*(.+)\s*$/m, matches = trimmer.exec(cmd); if (matches && matches.length === 2) { return matches[1]; } } /** * Converts commands that use var and function () to use the * local exports.context when evaled. This provides a local context * on the REPL. * * @param {String} cmd The cmd to convert * @returns {String} The converted command */ REPLServer.prototype.convertToContext = function (cmd) { var self = this, matches, scopeVar = /^\s*var\s*([_\w\$]+)(.*)$/m, scopeFunc = /^\s*function\s*([_\w\$]+)/; // Replaces: var foo = "bar"; with: self.context.foo = bar; matches = scopeVar.exec(cmd); if (matches && matches.length === 3) { return "self.context." + matches[1] + matches[2]; } // Replaces: function foo() {}; with: foo = function foo() {}; matches = scopeFunc.exec(self.buffered_cmd); if (matches && matches.length === 2) { return matches[1] + " = " + self.buffered_cmd; } return cmd; };