var common = require('../common'); var assert = require('assert'); // setImmediate should run clear its queued cbs once per event loop turn // but immediates queued while processing the current queue should happen // on the next turn of the event loop. // in v0.10 hit should be 1, because we only process one cb per turn // in v0.11 and beyond it should be the exact same size of QUEUE // if we're letting things recursively add to the immediate QUEUE hit will be // > QUEUE var ticked = false; var hit = 0; var QUEUE = 1000; function run() { if (hit === 0) process.nextTick(function() { ticked = true; }); if (ticked) return; hit += 1; setImmediate(run); } for (var i = 0; i < QUEUE; i++) setImmediate(run); process.on('exit', function() { console.log('hit', hit); assert.strictEqual(hit, QUEUE, 'We ticked between the immediate queue'); });