/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "uv.h" #include "task.h" #include #include static int connection_cb_called = 0; static int do_accept_called = 0; static int close_cb_called = 0; static int connect_cb_called = 0; static void alloc_cb(uv_handle_t* handle, size_t size, uv_buf_t* buf) { buf->base = malloc(size); buf->len = size; } static void close_cb(uv_handle_t* handle) { ASSERT(handle != NULL); free(handle); close_cb_called++; } static void do_accept(uv_timer_t* timer_handle, int status) { uv_tcp_t* server; uv_tcp_t* accepted_handle = (uv_tcp_t*)malloc(sizeof *accepted_handle); int r; ASSERT(timer_handle != NULL); ASSERT(status == 0); ASSERT(accepted_handle != NULL); r = uv_tcp_init(uv_default_loop(), accepted_handle); ASSERT(r == 0); server = (uv_tcp_t*)timer_handle->data; r = uv_accept((uv_stream_t*)server, (uv_stream_t*)accepted_handle); ASSERT(r == 0); do_accept_called++; /* Immediately close the accepted handle. */ uv_close((uv_handle_t*)accepted_handle, close_cb); /* After accepting the two clients close the server handle */ if (do_accept_called == 2) { uv_close((uv_handle_t*)server, close_cb); } /* Dispose the timer. */ uv_close((uv_handle_t*)timer_handle, close_cb); } static void connection_cb(uv_stream_t* tcp, int status) { int r; uv_timer_t* timer_handle; ASSERT(status == 0); timer_handle = (uv_timer_t*)malloc(sizeof *timer_handle); ASSERT(timer_handle != NULL); /* Accept the client after 1 second */ r = uv_timer_init(uv_default_loop(), timer_handle); ASSERT(r == 0); timer_handle->data = tcp; r = uv_timer_start(timer_handle, do_accept, 1000, 0); ASSERT(r == 0); connection_cb_called++; } static void start_server(void) { struct sockaddr_in addr; uv_tcp_t* server = (uv_tcp_t*)malloc(sizeof *server); int r; ASSERT(0 == uv_ip4_addr("0.0.0.0", TEST_PORT, &addr)); ASSERT(server != NULL); r = uv_tcp_init(uv_default_loop(), server); ASSERT(r == 0); r = uv_tcp_bind(server, (const struct sockaddr*) &addr, 0); ASSERT(r == 0); r = uv_listen((uv_stream_t*)server, 128, connection_cb); ASSERT(r == 0); } static void read_cb(uv_stream_t* tcp, ssize_t nread, const uv_buf_t* buf) { /* The server will not send anything, it should close gracefully. */ if (buf->base) { free(buf->base); } if (nread >= 0) { ASSERT(nread == 0); } else { ASSERT(tcp != NULL); ASSERT(nread == UV_EOF); uv_close((uv_handle_t*)tcp, close_cb); } } static void connect_cb(uv_connect_t* req, int status) { int r; ASSERT(req != NULL); ASSERT(status == 0); /* Not that the server will send anything, but otherwise we'll never know */ /* when the server closes the connection. */ r = uv_read_start((uv_stream_t*)(req->handle), alloc_cb, read_cb); ASSERT(r == 0); connect_cb_called++; free(req); } static void client_connect(void) { struct sockaddr_in addr; uv_tcp_t* client = (uv_tcp_t*)malloc(sizeof *client); uv_connect_t* connect_req = malloc(sizeof *connect_req); int r; ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &addr)); ASSERT(client != NULL); ASSERT(connect_req != NULL); r = uv_tcp_init(uv_default_loop(), client); ASSERT(r == 0); r = uv_tcp_connect(connect_req, client, (const struct sockaddr*) &addr, connect_cb); ASSERT(r == 0); } TEST_IMPL(delayed_accept) { start_server(); client_connect(); client_connect(); uv_run(uv_default_loop(), UV_RUN_DEFAULT); ASSERT(connection_cb_called == 2); ASSERT(do_accept_called == 2); ASSERT(connect_cb_called == 2); ASSERT(close_cb_called == 7); MAKE_VALGRIND_HAPPY(); return 0; }