/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /* * This file is private to libuv. It provides common functionality to both * Windows and Unix backends. */ #ifndef UV_COMMON_H_ #define UV_COMMON_H_ #include #include #if defined(_MSC_VER) && _MSC_VER < 1600 # include "uv-private/stdint-msvc2008.h" #else # include #endif #include "uv.h" #include "tree.h" #define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0])) #define container_of(ptr, type, member) \ ((type *) ((char *) (ptr) - offsetof(type, member))) #ifdef _MSC_VER # define UNUSED /* empty */ # define INLINE __inline #else # define UNUSED __attribute__((unused)) # define INLINE inline #endif #ifndef _WIN32 enum { UV__HANDLE_INTERNAL = 0x8000, UV__HANDLE_ACTIVE = 0x4000, UV__HANDLE_REF = 0x2000, UV__HANDLE_CLOSING = 0 /* no-op on unix */ }; #else # define UV__HANDLE_INTERNAL 0x80 # define UV__HANDLE_ACTIVE 0x40 # define UV__HANDLE_REF 0x20 # define UV__HANDLE_CLOSING 0x01 #endif extern const uv_err_t uv_ok_; uv_err_code uv_translate_sys_error(int sys_errno); int uv__set_error(uv_loop_t* loop, uv_err_code code, int sys_error); int uv__set_sys_error(uv_loop_t* loop, int sys_error); int uv__set_artificial_error(uv_loop_t* loop, uv_err_code code); uv_err_t uv__new_sys_error(int sys_error); uv_err_t uv__new_artificial_error(uv_err_code code); int uv__tcp_bind(uv_tcp_t* handle, struct sockaddr_in addr); int uv__tcp_bind6(uv_tcp_t* handle, struct sockaddr_in6 addr); int uv__udp_bind(uv_udp_t* handle, struct sockaddr_in addr, unsigned flags); int uv__udp_bind6(uv_udp_t* handle, struct sockaddr_in6 addr, unsigned flags); int uv__tcp_connect(uv_connect_t* req, uv_tcp_t* handle, struct sockaddr_in address, uv_connect_cb cb); int uv__tcp_connect6(uv_connect_t* req, uv_tcp_t* handle, struct sockaddr_in6 address, uv_connect_cb cb); void uv__fs_poll_close(uv_fs_poll_t* handle); UNUSED static int uv__has_active_reqs(const uv_loop_t* loop) { return !ngx_queue_empty(&loop->active_reqs); } UNUSED static void uv__req_register(uv_loop_t* loop, uv_req_t* req) { ngx_queue_insert_tail(&loop->active_reqs, &req->active_queue); } UNUSED static void uv__req_unregister(uv_loop_t* loop, uv_req_t* req) { assert(uv__has_active_reqs(loop)); ngx_queue_remove(&req->active_queue); } UNUSED static int uv__has_active_handles(const uv_loop_t* loop) { return loop->active_handles > 0; } UNUSED static void uv__active_handle_add(uv_handle_t* h) { h->loop->active_handles++; } UNUSED static void uv__active_handle_rm(uv_handle_t* h) { h->loop->active_handles--; } #define uv__active_handle_add(h) uv__active_handle_add((uv_handle_t*)(h)) #define uv__active_handle_rm(h) uv__active_handle_rm((uv_handle_t*)(h)) #define uv__req_register(loop, req) uv__req_register((loop), (uv_req_t*)(req)) #define uv__req_unregister(loop, req) uv__req_unregister((loop), (uv_req_t*)(req)) UNUSED static int uv__is_active(const uv_handle_t* h) { return !!(h->flags & UV__HANDLE_ACTIVE); } #define uv__is_active(h) uv__is_active((const uv_handle_t*)(h)) UNUSED static void uv__handle_start(uv_handle_t* h) { assert(!(h->flags & UV__HANDLE_CLOSING)); if (h->flags & UV__HANDLE_ACTIVE) return; h->flags |= UV__HANDLE_ACTIVE; if (h->flags & UV__HANDLE_REF) uv__active_handle_add(h); } #define uv__handle_start(h) uv__handle_start((uv_handle_t*)(h)) UNUSED static void uv__handle_stop(uv_handle_t* h) { assert(!(h->flags & UV__HANDLE_CLOSING)); if (!(h->flags & UV__HANDLE_ACTIVE)) return; h->flags &= ~UV__HANDLE_ACTIVE; if (h->flags & UV__HANDLE_REF) uv__active_handle_rm(h); } #define uv__handle_stop(h) uv__handle_stop((uv_handle_t*)(h)) UNUSED static void uv__handle_ref(uv_handle_t* h) { if (h->flags & UV__HANDLE_REF) return; h->flags |= UV__HANDLE_REF; if (h->flags & UV__HANDLE_CLOSING) return; if (h->flags & UV__HANDLE_ACTIVE) uv__active_handle_add(h); } #define uv__handle_ref(h) uv__handle_ref((uv_handle_t*)(h)) UNUSED static void uv__handle_unref(uv_handle_t* h) { if (!(h->flags & UV__HANDLE_REF)) return; h->flags &= ~UV__HANDLE_REF; if (h->flags & UV__HANDLE_CLOSING) return; if (h->flags & UV__HANDLE_ACTIVE) uv__active_handle_rm(h); } #define uv__handle_unref(h) uv__handle_unref((uv_handle_t*)(h)) UNUSED static void uv__handle_init(uv_loop_t* loop, uv_handle_t* handle, uv_handle_type type) { handle->loop = loop; handle->type = type; handle->flags = UV__HANDLE_REF; /* ref the loop when active */ ngx_queue_insert_tail(&loop->handle_queue, &handle->handle_queue); #ifndef _WIN32 handle->next_closing = NULL; #endif } #endif /* UV_COMMON_H_ */