'use strict'; const common = require('../common'); const assert = require('assert'); const vm = require('vm'); const spawn = require('child_process').spawn; if (common.isWindows) { // No way to send CTRL_C_EVENT to processes from JS right now. common.skip('platform not supported'); return; } if (process.argv[2] === 'child') { const parent = +process.env.REPL_TEST_PPID; assert.ok(parent); let firstHandlerCalled = 0; process.on('SIGINT', common.mustCall(() => { firstHandlerCalled++; // Handler attached _before_ execution. }, 2)); let onceHandlerCalled = 0; process.once('SIGINT', common.mustCall(() => { onceHandlerCalled++; // Handler attached _before_ execution. })); assert.throws(() => { vm.runInThisContext(`process.kill(${parent}, 'SIGUSR2'); while(true) {}`, { breakOnSigint: true }); }, /Script execution interrupted/); assert.strictEqual(firstHandlerCalled, 0); assert.strictEqual(onceHandlerCalled, 0); // Keep the process alive for a while so that the second SIGINT can be caught. const timeout = setTimeout(() => {}, 1000); let afterHandlerCalled = 0; process.on('SIGINT', common.mustCall(() => { // Handler attached _after_ execution. if (afterHandlerCalled++ == 0) { // The first time it just bounces back to check that the `once()` // handler is not called the second time. process.kill(parent, 'SIGUSR2'); return; } assert.strictEqual(onceHandlerCalled, 1); assert.strictEqual(firstHandlerCalled, 2); timeout.unref(); }, 2)); process.kill(parent, 'SIGUSR2'); return; } process.env.REPL_TEST_PPID = process.pid; // Set the `SIGUSR2` handler before spawning the child process to make sure // the signal is always handled. process.on('SIGUSR2', common.mustCall(() => { // First kill() breaks the while(true) loop, second one invokes the real // signal handlers. process.kill(child.pid, 'SIGINT'); }, 3)); const child = spawn(process.execPath, [__filename, 'child'], { stdio: [null, 'inherit', 'inherit'] }); child.on('close', function(code, signal) { assert.strictEqual(signal, null); assert.strictEqual(code, 0); });